- Moved setting of gameskill from M_ChooseSkill to G_DoNewGame because it

doesn't work in M_ChooseSkill when the full console is open.


SVN r541 (trunk)
This commit is contained in:
Christoph Oelckers 2007-08-09 08:42:15 +00:00
commit 6a3a47d77a
4 changed files with 12 additions and 6 deletions

View file

@ -1708,8 +1708,7 @@ void M_VerifyNightmare (int ch)
if (ch != 'y')
return;
gameskill = 4;
G_DeferedInitNew (EpisodeMaps[epi]);
G_DeferedInitNew (EpisodeMaps[epi], 4);
gamestate = gamestate == GS_FULLCONSOLE ? GS_HIDECONSOLE : gamestate;
M_ClearMenus ();
}
@ -1722,8 +1721,7 @@ void M_ChooseSkill (int choice)
return;
}
gameskill = choice;
G_DeferedInitNew (EpisodeMaps[epi]);
G_DeferedInitNew (EpisodeMaps[epi], choice);
if (gamestate == GS_FULLCONSOLE)
{
gamestate = GS_HIDECONSOLE;