- Moved setting of gameskill from M_ChooseSkill to G_DoNewGame because it
doesn't work in M_ChooseSkill when the full console is open. SVN r541 (trunk)
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4 changed files with 12 additions and 6 deletions
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@ -1708,8 +1708,7 @@ void M_VerifyNightmare (int ch)
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if (ch != 'y')
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return;
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gameskill = 4;
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G_DeferedInitNew (EpisodeMaps[epi]);
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G_DeferedInitNew (EpisodeMaps[epi], 4);
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gamestate = gamestate == GS_FULLCONSOLE ? GS_HIDECONSOLE : gamestate;
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M_ClearMenus ();
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}
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@ -1722,8 +1721,7 @@ void M_ChooseSkill (int choice)
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return;
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}
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gameskill = choice;
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G_DeferedInitNew (EpisodeMaps[epi]);
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G_DeferedInitNew (EpisodeMaps[epi], choice);
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if (gamestate == GS_FULLCONSOLE)
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{
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gamestate = GS_HIDECONSOLE;
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