- moved Restricted/ForbiddenToPlayerClass fully to the script side.
This required some fixes for allowing to read from metadata arrays.
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7 changed files with 49 additions and 55 deletions
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@ -314,10 +314,6 @@ void PClassActor::DeriveData(PClass *newclass)
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*newa->PainChances = *PainChances;
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}
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// Inventory stuff
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newa->ForbiddenToPlayerClass = ForbiddenToPlayerClass;
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newa->RestrictedToPlayerClass = RestrictedToPlayerClass;
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newa->DisplayName = DisplayName;
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}
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