Group mesh buffers
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parent
4a95eafc06
commit
6a77924207
8 changed files with 125 additions and 122 deletions
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@ -253,17 +253,17 @@ void DoomLevelMesh::DumpMesh(const FString& objFilename, const FString& mtlFilen
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auto f = fopen(objFilename.GetChars(), "w");
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fprintf(f, "# DoomLevelMesh debug export\n");
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fprintf(f, "# MeshVertices: %u, MeshElements: %u, Surfaces: %u\n", submesh->MeshVertices.Size(), submesh->MeshElements.Size(), submesh->Surfaces.Size());
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fprintf(f, "# MeshVertices: %u, MeshElements: %u, Surfaces: %u\n", submesh->Mesh.Vertices.Size(), submesh->Mesh.Elements.Size(), submesh->Surfaces.Size());
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fprintf(f, "mtllib %s\n", mtlFilename.GetChars());
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double scale = 1 / 10.0;
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for (const auto& v : submesh->MeshVertices)
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for (const auto& v : submesh->Mesh.Vertices)
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{
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fprintf(f, "v %f %f %f\n", v.x * scale, v.y * scale, v.z * scale);
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}
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for (const auto& v : submesh->MeshVertices)
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for (const auto& v : submesh->Mesh.Vertices)
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{
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fprintf(f, "vt %f %f\n", v.lu, v.lv);
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}
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@ -296,9 +296,9 @@ void DoomLevelMesh::DumpMesh(const FString& objFilename, const FString& mtlFilen
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bool useErrorMaterial = false;
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int highestUsedAtlasPage = -1;
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for (unsigned i = 0, count = submesh->MeshElements.Size(); i + 2 < count; i += 3)
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for (unsigned i = 0, count = submesh->Mesh.Elements.Size(); i + 2 < count; i += 3)
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{
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auto index = submesh->MeshSurfaceIndexes[i / 3];
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auto index = submesh->Mesh.SurfaceIndexes[i / 3];
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if (index != lastSurfaceIndex)
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{
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@ -326,9 +326,9 @@ void DoomLevelMesh::DumpMesh(const FString& objFilename, const FString& mtlFilen
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// fprintf(f, "f %d %d %d\n", MeshElements[i] + 1, MeshElements[i + 1] + 1, MeshElements[i + 2] + 1);
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fprintf(f, "f %d/%d %d/%d %d/%d\n",
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submesh->MeshElements[i + 0] + 1, submesh->MeshElements[i + 0] + 1,
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submesh->MeshElements[i + 1] + 1, submesh->MeshElements[i + 1] + 1,
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submesh->MeshElements[i + 2] + 1, submesh->MeshElements[i + 2] + 1);
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submesh->Mesh.Elements[i + 0] + 1, submesh->Mesh.Elements[i + 0] + 1,
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submesh->Mesh.Elements[i + 1] + 1, submesh->Mesh.Elements[i + 1] + 1,
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submesh->Mesh.Elements[i + 2] + 1, submesh->Mesh.Elements[i + 2] + 1);
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}
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