- Fixed: World panning was ignored for the X offset of masked midtextures.

SVN r1541 (trunk)
This commit is contained in:
Randy Heit 2009-04-11 04:28:06 +00:00
commit 6a9acc2cf8
3 changed files with 16 additions and 4 deletions

View file

@ -108,7 +108,9 @@ FTexture * FTexture::CreateTexture (int lumpnum, int usetype)
int w = tex->GetWidth();
int h = tex->GetHeight();
// Auto-scale flats with dimensions 128x128 and 256x256
// Auto-scale flats with dimensions 128x128 and 256x256.
// In hindsight, a bad idea, but RandomLag made it sound better than it really is.
// Now we're stuck with this stupid behaviour.
if (w==128 && h==128)
{
tex->xScale = tex->yScale = 2*FRACUNIT;