- Converted the rest of a_strifestuff.cpp to DECORATE.
- Fixed: AStalker::CheckMeleeRange did not perform all checks of AActor::CheckMeleeRange. I replaced this virtual override with a new flag MF5_NOVERTICALMELEERANGE so that this feature can also be used by other actors. - Converted Strife's Stalker to DECORATE. - Converted ArtiTeleport to DECORATE. SVN r1126 (trunk)
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19 changed files with 433 additions and 430 deletions
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@ -246,6 +246,7 @@ static flagdef ActorFlags[]=
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DEFINE_FLAG(MF5, PUFFGETSOWNER, AActor, flags5), // [BB] added PUFFGETSOWNER
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DEFINE_FLAG(MF5, SPECIALFIREDAMAGE, AActor, flags5),
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DEFINE_FLAG(MF5, SUMMONEDMONSTER, AActor, flags5),
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DEFINE_FLAG(MF5, NOVERTICALMELEERANGE, AActor, flags5),
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// Effect flags
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DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),
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@ -305,7 +306,7 @@ static flagdef WeaponFlags[] =
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DEFINE_FLAG(WIF_BOT, BFG, AWeapon, WeaponFlags),
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DEFINE_FLAG(WIF, CHEATNOTWEAPON, AWeapon, WeaponFlags),
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DEFINE_FLAG(WIF, NO_AUTO_SWITCH, AWeapon, WeaponFlags),
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//WIF_BOT_REACTION_SKILL_THING = 1<<31, // I don't understand this
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DEFINE_FLAG(WIF, GIVEPARENT, AWeapon, WeaponFlags),
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DEFINE_DUMMY_FLAG(NOLMS),
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};
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