- floatified viewheight variables and some related code.
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14 changed files with 90 additions and 82 deletions
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@ -985,7 +985,7 @@ void R_SetupFrame (AActor *actor)
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{
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iview->nviewx = camera->_f_X();
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iview->nviewy = camera->_f_Y();
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iview->nviewz = camera->player ? camera->player->viewz : FLOAT2FIXED(camera->Z() + camera->GetCameraHeight());
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iview->nviewz = FLOAT2FIXED(camera->player ? camera->player->viewz : camera->Z() + camera->GetCameraHeight());
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viewsector = camera->Sector;
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r_showviewer = false;
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}
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