Replace the savelightmap and deletelightmap ccmds with vktool
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5879c0dc79
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2 changed files with 30 additions and 16 deletions
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@ -127,20 +127,6 @@ CCMD(invalidatelightmap)
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Printf("Marked %d out of %d tiles for update.\n", count, level.levelMesh->Lightmap.Tiles.Size());
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}
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CCMD(savelightmap)
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{
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if (!RequireLightmap()) return;
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level.levelMesh->SaveLightmapLump(level);
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}
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CCMD(deletelightmap)
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{
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if (!RequireLightmap()) return;
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level.levelMesh->DeleteLightmapLump(level);
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}
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CCMD(cpublasinfo)
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{
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if (!level.levelMesh || !level.levelMesh->Collision)
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