- Rail spawned actor trails now set their targets to the shooter and transfer pitch.

This commit is contained in:
MajorCooke 2016-04-23 08:19:59 -05:00
commit 6bba84458c
3 changed files with 7 additions and 3 deletions

View file

@ -4704,7 +4704,7 @@ void P_RailAttack(FRailParams *p)
}
// Draw the slug's trail.
P_DrawRailTrail(source, rail_data.PortalHits, p->color1, p->color2, p->maxdiff, p->flags, p->spawnclass, angle, p->duration, p->sparsity, p->drift, p->SpiralOffset);
P_DrawRailTrail(source, rail_data.PortalHits, p->color1, p->color2, p->maxdiff, p->flags, p->spawnclass, angle, p->duration, p->sparsity, p->drift, p->SpiralOffset, pitch);
}
//==========================================================================