- renamed the file system related classes to actually use the term "FileSystem".
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83befa7686
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6bccde3b51
103 changed files with 647 additions and 647 deletions
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@ -268,7 +268,7 @@ void FIWadManager::ParseIWadInfo(const char *fn, const char *data, int datasize,
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FIWadManager::FIWadManager(const char *firstfn, const char *optfn)
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{
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FWadCollection check;
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FileSystem check;
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TArray<FString> fns;
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TArray<FString> deletes;
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fns.Push(firstfn);
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@ -300,7 +300,7 @@ FIWadManager::FIWadManager(const char *firstfn, const char *optfn)
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int FIWadManager::ScanIWAD (const char *iwad)
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{
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FWadCollection check;
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FileSystem check;
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check.InitSingleFile(iwad, true);
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mLumpsFound.Resize(mIWadInfos.Size());
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@ -353,7 +353,7 @@ int FIWadManager::ScanIWAD (const char *iwad)
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int FIWadManager::CheckIWADInfo(const char* fn)
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{
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FWadCollection check;
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FileSystem check;
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check.InitSingleFile(fn, true);
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if (check.GetNumLumps() > 0)
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@ -735,14 +735,14 @@ int FIWadManager::IdentifyVersion (TArray<FString> &wadfiles, const char *iwad,
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else
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iwadnum = 1;
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Wads.SetIwadNum(iwadnum);
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fileSystem.SetIwadNum(iwadnum);
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if (picks[pick].mRequiredPath.IsNotEmpty())
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{
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D_AddFile (wadfiles, picks[pick].mRequiredPath);
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iwadnum++;
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}
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D_AddFile (wadfiles, picks[pick].mFullPath);
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Wads.SetMaxIwadNum(iwadnum);
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fileSystem.SetMaxIwadNum(iwadnum);
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auto info = mIWadInfos[picks[pick].mInfoIndex];
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// Load additional resources from the same directory as the IWAD itself.
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