- renamed the file system related classes to actually use the term "FileSystem".
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103 changed files with 647 additions and 647 deletions
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@ -270,8 +270,8 @@ void ST_CreateStatusBar(bool bTitleLevel)
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// The old rule of 'what came last wins' goes here, as well.
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// If the most recent SBARINFO definition comes before a status bar class definition it will be picked,
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// if the class is defined later, this will be picked. If both come from the same file, the class definition will win.
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int sbarinfolump = Wads.CheckNumForName("SBARINFO");
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int sbarinfofile = Wads.GetLumpFile(sbarinfolump);
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int sbarinfolump = fileSystem.CheckNumForName("SBARINFO");
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int sbarinfofile = fileSystem.GetLumpFile(sbarinfolump);
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if (gameinfo.statusbarclassfile >= gameinfo.statusbarfile && gameinfo.statusbarclassfile >= sbarinfofile)
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{
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CreateGameInfoStatusBar(shouldWarn);
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