- renamed the file system related classes to actually use the term "FileSystem".

This commit is contained in:
Christoph Oelckers 2020-04-11 13:24:34 +02:00
commit 6bccde3b51
103 changed files with 647 additions and 647 deletions

View file

@ -79,7 +79,7 @@ FFlatTexture::FFlatTexture (int lumpnum)
int area;
int bits;
area = Wads.LumpLength (lumpnum);
area = fileSystem.LumpLength (lumpnum);
switch (area)
{
@ -106,7 +106,7 @@ FFlatTexture::FFlatTexture (int lumpnum)
TArray<uint8_t> FFlatTexture::CreatePalettedPixels(int conversion)
{
auto lump = Wads.OpenLumpReader (SourceLump);
auto lump = fileSystem.OpenLumpReader (SourceLump);
TArray<uint8_t> Pixels(Width*Height, true);
auto numread = lump.Read (Pixels.Data(), Width*Height);
if (numread < Width*Height)