- renamed the file system related classes to actually use the term "FileSystem".
This commit is contained in:
parent
83befa7686
commit
6bccde3b51
103 changed files with 647 additions and 647 deletions
|
|
@ -79,7 +79,7 @@ FFlatTexture::FFlatTexture (int lumpnum)
|
|||
int area;
|
||||
int bits;
|
||||
|
||||
area = Wads.LumpLength (lumpnum);
|
||||
area = fileSystem.LumpLength (lumpnum);
|
||||
|
||||
switch (area)
|
||||
{
|
||||
|
|
@ -106,7 +106,7 @@ FFlatTexture::FFlatTexture (int lumpnum)
|
|||
|
||||
TArray<uint8_t> FFlatTexture::CreatePalettedPixels(int conversion)
|
||||
{
|
||||
auto lump = Wads.OpenLumpReader (SourceLump);
|
||||
auto lump = fileSystem.OpenLumpReader (SourceLump);
|
||||
TArray<uint8_t> Pixels(Width*Height, true);
|
||||
auto numread = lump.Read (Pixels.Data(), Width*Height);
|
||||
if (numread < Width*Height)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue