- renamed the file system related classes to actually use the term "FileSystem".
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103 changed files with 647 additions and 647 deletions
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@ -185,7 +185,7 @@ bool FMD3Model::Load(const char * path, int lumpnum, const char * buffer, int le
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void FMD3Model::LoadGeometry()
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{
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FMemLump lumpdata = Wads.ReadLump(mLumpNum);
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FMemLump lumpdata = fileSystem.ReadLump(mLumpNum);
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const char *buffer = (const char *)lumpdata.GetMem();
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md3_header_t * hdr = (md3_header_t *)buffer;
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md3_surface_t * surf = (md3_surface_t*)(buffer + LittleLong(hdr->Ofs_Surfaces));
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