Merge branch 'master' of https://github.com/rheit/zdoom
# Conflicts: # src/CMakeLists.txt # src/g_level.cpp # src/p_saveg.cpp # src/r_defs.h # src/version.h (note that this commit will not compile!)
This commit is contained in:
commit
6bfbe30b99
201 changed files with 21832 additions and 6631 deletions
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@ -39,7 +39,7 @@
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#include "p_local.h"
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#include "i_system.h"
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#include "po_man.h"
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#include "farchive.h"
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#include "serializer.h"
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//==========================================================================
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//
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@ -66,7 +66,8 @@ public:
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void UpdateInterpolation();
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void Restore();
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void Interpolate(double smoothratio);
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void Serialize(FArchive &arc);
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virtual void Serialize(FSerializer &arc);
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size_t PointerSubstitution (DObject *old, DObject *notOld);
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size_t PropagateMark();
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};
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@ -94,7 +95,8 @@ public:
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void UpdateInterpolation();
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void Restore();
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void Interpolate(double smoothratio);
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void Serialize(FArchive &arc);
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virtual void Serialize(FSerializer &arc);
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};
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@ -121,7 +123,8 @@ public:
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void UpdateInterpolation();
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void Restore();
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void Interpolate(double smoothratio);
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void Serialize(FArchive &arc);
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virtual void Serialize(FSerializer &arc);
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};
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//==========================================================================
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@ -147,7 +150,8 @@ public:
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void UpdateInterpolation();
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void Restore();
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void Interpolate(double smoothratio);
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void Serialize(FArchive &arc);
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virtual void Serialize(FSerializer &arc);
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};
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@ -370,11 +374,11 @@ void DInterpolation::Destroy()
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//
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//==========================================================================
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void DInterpolation::Serialize(FArchive &arc)
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void DInterpolation::Serialize(FSerializer &arc)
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{
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Super::Serialize(arc);
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arc << refcount;
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if (arc.IsLoading())
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arc("refcount", refcount);
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if (arc.isReading())
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{
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interpolator.AddInterpolation(this);
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}
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@ -414,15 +418,18 @@ DSectorPlaneInterpolation::DSectorPlaneInterpolation(sector_t *_sector, bool _pl
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void DSectorPlaneInterpolation::Destroy()
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{
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if (ceiling)
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if (sector != nullptr)
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{
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sector->interpolations[sector_t::CeilingMove] = NULL;
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if (ceiling)
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{
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sector->interpolations[sector_t::CeilingMove] = nullptr;
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}
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else
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{
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sector->interpolations[sector_t::FloorMove] = nullptr;
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}
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sector = nullptr;
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}
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else
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{
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sector->interpolations[sector_t::FloorMove] = NULL;
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}
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for(unsigned i=0; i<attached.Size(); i++)
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{
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attached[i]->DelRef();
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@ -516,10 +523,14 @@ void DSectorPlaneInterpolation::Interpolate(double smoothratio)
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//
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//==========================================================================
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void DSectorPlaneInterpolation::Serialize(FArchive &arc)
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void DSectorPlaneInterpolation::Serialize(FSerializer &arc)
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{
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Super::Serialize(arc);
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arc << sector << ceiling << oldheight << oldtexz << attached;
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arc("sector", sector)
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("ceiling", ceiling)
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("oldheight", oldheight)
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("oldtexz", oldtexz)
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("attached", attached);
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}
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//==========================================================================
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@ -585,13 +596,17 @@ DSectorScrollInterpolation::DSectorScrollInterpolation(sector_t *_sector, bool _
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void DSectorScrollInterpolation::Destroy()
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{
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if (ceiling)
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if (sector != nullptr)
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{
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sector->interpolations[sector_t::CeilingScroll] = NULL;
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}
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else
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{
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sector->interpolations[sector_t::FloorScroll] = NULL;
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if (ceiling)
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{
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sector->interpolations[sector_t::CeilingScroll] = nullptr;
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}
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else
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{
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sector->interpolations[sector_t::FloorScroll] = nullptr;
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}
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sector = nullptr;
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}
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Super::Destroy();
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}
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@ -648,10 +663,13 @@ void DSectorScrollInterpolation::Interpolate(double smoothratio)
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//
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//==========================================================================
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void DSectorScrollInterpolation::Serialize(FArchive &arc)
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void DSectorScrollInterpolation::Serialize(FSerializer &arc)
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{
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Super::Serialize(arc);
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arc << sector << ceiling << oldx << oldy;
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arc("sector", sector)
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("ceiling", ceiling)
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("oldx", oldx)
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("oldy", oldy);
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}
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@ -683,7 +701,11 @@ DWallScrollInterpolation::DWallScrollInterpolation(side_t *_side, int _part)
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void DWallScrollInterpolation::Destroy()
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{
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side->textures[part].interpolation = NULL;
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if (side != nullptr)
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{
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side->textures[part].interpolation = nullptr;
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side = nullptr;
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}
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Super::Destroy();
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}
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@ -739,10 +761,13 @@ void DWallScrollInterpolation::Interpolate(double smoothratio)
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//
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//==========================================================================
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void DWallScrollInterpolation::Serialize(FArchive &arc)
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void DWallScrollInterpolation::Serialize(FSerializer &arc)
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{
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Super::Serialize(arc);
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arc << side << part << oldx << oldy;
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arc("side", side)
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("part", part)
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("oldx", oldx)
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("oldy", oldy);
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}
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//==========================================================================
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@ -774,7 +799,10 @@ DPolyobjInterpolation::DPolyobjInterpolation(FPolyObj *po)
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void DPolyobjInterpolation::Destroy()
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{
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poly->interpolation = NULL;
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if (poly != nullptr)
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{
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poly->interpolation = nullptr;
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}
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Super::Destroy();
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}
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@ -855,15 +883,14 @@ void DPolyobjInterpolation::Interpolate(double smoothratio)
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//
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//==========================================================================
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void DPolyobjInterpolation::Serialize(FArchive &arc)
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void DPolyobjInterpolation::Serialize(FSerializer &arc)
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{
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Super::Serialize(arc);
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int po = int(poly - polyobjs);
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arc << po << oldverts;
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poly = polyobjs + po;
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arc << oldcx << oldcy;
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if (arc.IsLoading()) bakverts.Resize(oldverts.Size());
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arc("poly", poly)
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("oldverts", oldverts)
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("oldcx", oldcx)
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("oldcy", oldcy);
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if (arc.isReading()) bakverts.Resize(oldverts.Size());
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}
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@ -31,7 +31,8 @@ public:
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virtual void UpdateInterpolation() = 0;
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virtual void Restore() = 0;
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virtual void Interpolate(double smoothratio) = 0;
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virtual void Serialize(FArchive &arc);
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virtual void Serialize(FSerializer &arc);
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};
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//==========================================================================
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@ -46,8 +46,10 @@
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#include "i_system.h"
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#include "w_wad.h"
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#include "r_data/colormaps.h"
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#include "farchive.h"
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#include "serializer.h"
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#include "d_player.h"
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#include "r_data/sprites.h"
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#include "r_state.h"
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#include "gi.h"
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#include "stats.h"
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@ -192,27 +194,62 @@ bool FRemapTable::operator==(const FRemapTable &o)
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//
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//----------------------------------------------------------------------------
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void FRemapTable::Serialize(FArchive &arc)
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void FRemapTable::Serialize(FSerializer &arc)
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{
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int n = NumEntries;
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arc << NumEntries;
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if (arc.IsStoring())
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{
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arc.Write (Remap, NumEntries);
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}
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else
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arc("numentries", NumEntries);
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if (arc.isReading())
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{
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if (n != NumEntries)
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{
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Free();
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Alloc(NumEntries);
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}
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arc.Read (Remap, NumEntries);
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}
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for (int j = 0; j < NumEntries; ++j)
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arc.Array("remap", Remap, NumEntries);
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arc.Array("palette", Palette, NumEntries);
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}
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void FRemapTable::StaticSerializeTranslations(FSerializer &arc)
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{
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if (arc.BeginArray("translations"))
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{
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arc << Palette[j];
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// Does this level have custom translations?
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FRemapTable *trans;
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int w;
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if (arc.isWriting())
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{
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for (unsigned int i = 0; i < translationtables[TRANSLATION_LevelScripted].Size(); ++i)
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{
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trans = translationtables[TRANSLATION_LevelScripted][i];
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if (trans != NULL && !trans->IsIdentity())
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{
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if (arc.BeginObject(nullptr))
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{
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arc("index", i);
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trans->Serialize(arc);
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arc.EndObject();
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}
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}
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}
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}
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else
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{
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while (arc.BeginObject(nullptr))
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{
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arc("index", w);
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trans = translationtables[TRANSLATION_LevelScripted].GetVal(w);
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if (trans == NULL)
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{
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trans = new FRemapTable;
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translationtables[TRANSLATION_LevelScripted].SetVal(w, trans);
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}
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trans->Serialize(arc);
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arc.EndObject();
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}
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}
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arc.EndArray();
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}
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}
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@ -5,7 +5,7 @@
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#include "tarray.h"
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class FNativePalette;
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class FArchive;
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class FSerializer;
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enum
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{
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@ -36,7 +36,8 @@ struct FRemapTable
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void UpdateNative();
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FNativePalette *GetNative();
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bool IsIdentity() const;
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void Serialize(FArchive &ar);
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void Serialize(FSerializer &arc);
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static void StaticSerializeTranslations(FSerializer &arc);
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void AddIndexRange(int start, int end, int pal1, int pal2);
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void AddColorRange(int start, int end, int r1,int g1, int b1, int r2, int g2, int b2);
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void AddDesaturation(int start, int end, double r1, double g1, double b1, double r2, double g2, double b2);
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@ -32,7 +32,6 @@
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**
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*/
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#include "farchive.h"
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#include "templates.h"
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#include "renderstyle.h"
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#include "c_cvars.h"
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@ -99,12 +98,6 @@ static struct LegacyInit
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#endif
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FArchive &operator<< (FArchive &arc, FRenderStyle &style)
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{
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arc << style.BlendOp << style.SrcAlpha << style.DestAlpha << style.Flags;
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return arc;
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}
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double GetAlpha(int type, double alpha)
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{
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switch (type)
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@ -34,6 +34,7 @@
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**---------------------------------------------------------------------------
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**
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*/
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#include <stdint.h>
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// <wingdi.h> also #defines OPAQUE
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#ifdef OPAQUE
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@ -130,15 +131,15 @@ union FRenderStyle
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{
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struct
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{
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BYTE BlendOp; // Of ERenderOp type
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BYTE SrcAlpha; // Of ERenderAlpha type
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BYTE DestAlpha; // Of ERenderAlpha type
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BYTE Flags;
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uint8_t BlendOp; // Of ERenderOp type
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uint8_t SrcAlpha; // Of ERenderAlpha type
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uint8_t DestAlpha; // Of ERenderAlpha type
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uint8_t Flags;
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};
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uint32 AsDWORD;
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uint32_t AsDWORD;
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inline FRenderStyle &operator= (ERenderStyle legacy);
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operator uint32() const { return AsDWORD; }
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operator uint32_t() const { return AsDWORD; }
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bool operator==(const FRenderStyle &o) const { return AsDWORD == o.AsDWORD; }
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void CheckFuzz();
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bool IsVisible(double alpha) const throw();
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@ -162,8 +163,4 @@ inline FRenderStyle &FRenderStyle::operator= (ERenderStyle legacy)
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return *this;
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}
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class FArchive;
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FArchive &operator<< (FArchive &arc, FRenderStyle &style);
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#endif
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