- floatified meleerange, pushfactor and radiusdamagefactor,

This commit is contained in:
Christoph Oelckers 2016-03-24 21:31:04 +01:00
commit 6c9e5b03c8
8 changed files with 27 additions and 31 deletions

View file

@ -230,7 +230,7 @@ PClassActor::PClassActor()
WoundHealth = 6;
PoisonDamage = 0;
FastSpeed = -1.;
RDFactor = FRACUNIT;
RDFactor = 1.;
CameraHeight = INT_MIN;
DropItems = NULL;