- floatified meleerange, pushfactor and radiusdamagefactor,
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6c9e5b03c8
8 changed files with 27 additions and 31 deletions
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@ -649,7 +649,7 @@ void InitThingdef()
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symt.AddSymbol(new PField(NAME_Height, TypeFloat64, VARF_Native, myoffsetof(AActor,Height)));
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symt.AddSymbol(new PField(NAME_Radius, TypeFloat64, VARF_Native, myoffsetof(AActor,radius)));
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symt.AddSymbol(new PField(NAME_ReactionTime,TypeSInt32, VARF_Native, myoffsetof(AActor,reactiontime)));
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symt.AddSymbol(new PField(NAME_MeleeRange, TypeFixed, VARF_Native, myoffsetof(AActor,meleerange)));
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symt.AddSymbol(new PField(NAME_MeleeRange, TypeFloat64, VARF_Native, myoffsetof(AActor,meleerange)));
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symt.AddSymbol(new PField(NAME_Speed, TypeFloat64, VARF_Native, myoffsetof(AActor,Speed)));
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symt.AddSymbol(new PField(NAME_Threshold, TypeSInt32, VARF_Native, myoffsetof(AActor,threshold)));
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symt.AddSymbol(new PField(NAME_DefThreshold,TypeSInt32, VARF_Native, myoffsetof(AActor,DefThreshold)));
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