- let 'forcenoskystretch' also apply to sky mode 2 and OpenGL, to reflect its true meaning the internal flag has been renamed to FORCETILEDSKY which it always was about.
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5 changed files with 14 additions and 8 deletions
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@ -1228,8 +1228,8 @@ MapFlagHandlers[] =
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{ "smoothlighting", MITYPE_SETFLAG2, LEVEL2_SMOOTHLIGHTING, 0 },
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{ "noautosequences", MITYPE_SETFLAG, LEVEL_SNDSEQTOTALCTRL, 0 },
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{ "autosequences", MITYPE_CLRFLAG, LEVEL_SNDSEQTOTALCTRL, 0 },
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{ "forcenoskystretch", MITYPE_SETFLAG, LEVEL_FORCENOSKYSTRETCH, 0 },
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{ "skystretch", MITYPE_CLRFLAG, LEVEL_FORCENOSKYSTRETCH, 0 },
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{ "forcenoskystretch", MITYPE_SETFLAG, LEVEL_FORCETILEDSKY, 0 },
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{ "skystretch", MITYPE_CLRFLAG, LEVEL_FORCETILEDSKY, 0 },
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{ "allowfreelook", MITYPE_SCFLAGS, LEVEL_FREELOOK_YES, ~LEVEL_FREELOOK_NO },
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{ "nofreelook", MITYPE_SCFLAGS, LEVEL_FREELOOK_NO, ~LEVEL_FREELOOK_YES },
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{ "allowjump", MITYPE_CLRFLAG, LEVEL_JUMP_NO, 0 },
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