- let 'forcenoskystretch' also apply to sky mode 2 and OpenGL, to reflect its true meaning the internal flag has been renamed to FORCETILEDSKY which it always was about.

This commit is contained in:
Christoph Oelckers 2017-01-13 11:11:14 +01:00
commit 6cbc0a80e8
5 changed files with 14 additions and 8 deletions

View file

@ -1228,8 +1228,8 @@ MapFlagHandlers[] =
{ "smoothlighting", MITYPE_SETFLAG2, LEVEL2_SMOOTHLIGHTING, 0 },
{ "noautosequences", MITYPE_SETFLAG, LEVEL_SNDSEQTOTALCTRL, 0 },
{ "autosequences", MITYPE_CLRFLAG, LEVEL_SNDSEQTOTALCTRL, 0 },
{ "forcenoskystretch", MITYPE_SETFLAG, LEVEL_FORCENOSKYSTRETCH, 0 },
{ "skystretch", MITYPE_CLRFLAG, LEVEL_FORCENOSKYSTRETCH, 0 },
{ "forcenoskystretch", MITYPE_SETFLAG, LEVEL_FORCETILEDSKY, 0 },
{ "skystretch", MITYPE_CLRFLAG, LEVEL_FORCETILEDSKY, 0 },
{ "allowfreelook", MITYPE_SCFLAGS, LEVEL_FREELOOK_YES, ~LEVEL_FREELOOK_NO },
{ "nofreelook", MITYPE_SCFLAGS, LEVEL_FREELOOK_NO, ~LEVEL_FREELOOK_YES },
{ "allowjump", MITYPE_CLRFLAG, LEVEL_JUMP_NO, 0 },