- made all internal struct types NativeStructs so that all variables of their types are made references.

This commit is contained in:
Christoph Oelckers 2016-11-21 19:20:27 +01:00
commit 6cc00e79a6
7 changed files with 27 additions and 6 deletions

View file

@ -663,7 +663,7 @@ void InitThingdef()
{
PType *TypeActor = NewPointer(RUNTIME_CLASS(AActor));
PStruct *sstruct = NewStruct("Sector", nullptr);
PStruct *sstruct = NewNativeStruct("Sector", nullptr);
auto sptr = NewPointer(sstruct);
sstruct->AddNativeField("soundtarget", TypeActor, myoffsetof(sector_t, SoundTarget));