- added checks for the special hacky quicksave marker.

This commit is contained in:
Christoph Oelckers 2019-08-11 18:37:32 +02:00
commit 6cc9434788
2 changed files with 4 additions and 4 deletions

View file

@ -342,7 +342,7 @@ void FSavegameManager::NotifyNewSave(const FString &file, const FString &title,
node->bMissingWads = false;
if (okForQuicksave)
{
if (quickSaveSlot == nullptr || forceQuicksave) quickSaveSlot = node;
if (quickSaveSlot == nullptr || quickSaveSlot == (FSaveGameNode*)1 || forceQuicksave) quickSaveSlot = node;
LastAccessed = LastSaved = i;
}
return;
@ -358,7 +358,7 @@ void FSavegameManager::NotifyNewSave(const FString &file, const FString &title,
if (okForQuicksave)
{
if (quickSaveSlot == nullptr || forceQuicksave) quickSaveSlot = node;
if (quickSaveSlot == nullptr || quickSaveSlot == (FSaveGameNode*)1 || forceQuicksave) quickSaveSlot = node;
LastAccessed = LastSaved = index;
}
}