- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.

- moved a few AActor properties out of the EXE so that I could easily test if it works.
This commit is contained in:
Christoph Oelckers 2016-02-10 00:17:00 +01:00
commit 6ce0c9f78e
12 changed files with 29 additions and 29 deletions

View file

@ -515,10 +515,10 @@ PClassPlayerPawn::PClassPlayerPawn()
ColorRangeEnd = 0;
}
void PClassPlayerPawn::Derive(PClass *newclass)
void PClassPlayerPawn::DeriveData(PClass *newclass)
{
assert(newclass->IsKindOf(RUNTIME_CLASS(PClassPlayerPawn)));
Super::Derive(newclass);
Super::DeriveData(newclass);
PClassPlayerPawn *newp = static_cast<PClassPlayerPawn *>(newclass);
size_t i;