- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
- moved a few AActor properties out of the EXE so that I could easily test if it works.
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12 changed files with 29 additions and 29 deletions
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@ -137,6 +137,7 @@ PClassActor *CreateNewActor(const FScriptPosition &sc, FName typeName, FName par
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goto create;
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}
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ti->InitializeNativeDefaults();
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ti->ParentClass->DeriveData(ti);
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}
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else
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{
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