- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)

Converting a floating point value that is out of range for a signed integer will result in 0x80000000 with SSE math, which is used exclusively for this purpose on modern Visual C++ compilers, so this cannot be used anywhere.
On ARM there's problems with float to unsigned int conversions.

xs_Float does not depend on these
This commit is contained in:
Christoph Oelckers 2016-02-08 12:10:53 +01:00
commit 6d0ef7a9da
18 changed files with 58 additions and 46 deletions

View file

@ -260,7 +260,7 @@ fixed_t UDMFParserBase::CheckFixed(const char *key)
angle_t UDMFParserBase::CheckAngle(const char *key)
{
return angle_t(CheckFloat(key) * ANGLE_90 / 90.);
return FLOAT2ANGLE(CheckFloat(key));
}
bool UDMFParserBase::CheckBool(const char *key)