- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
Converting a floating point value that is out of range for a signed integer will result in 0x80000000 with SSE math, which is used exclusively for this purpose on modern Visual C++ compilers, so this cannot be used anywhere. On ARM there's problems with float to unsigned int conversions. xs_Float does not depend on these
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18 changed files with 58 additions and 46 deletions
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@ -260,7 +260,7 @@ fixed_t UDMFParserBase::CheckFixed(const char *key)
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angle_t UDMFParserBase::CheckAngle(const char *key)
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{
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return angle_t(CheckFloat(key) * ANGLE_90 / 90.);
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return FLOAT2ANGLE(CheckFloat(key));
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}
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bool UDMFParserBase::CheckBool(const char *key)
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