Only replace Strife dialogue content if the default strings from zd_extra.pk3 are present.

If not, use the dialogue file's content directly.
This commit is contained in:
Christoph Oelckers 2019-02-11 00:46:13 +01:00
commit 6d19374ae8
3 changed files with 36 additions and 4 deletions

View file

@ -208,6 +208,32 @@ size_t FStringTable::ProcessEscapes (char *iptr)
return optr - sptr;
}
bool FStringTable::exists(const char *name)
{
// Checks if the given key exists in any one of the default string tables that are valid for all languages.
// To replace IWAD content this condition must be true.
if (name == nullptr || *name == 0)
{
return false;
}
FName nm(name, true);
if (nm != NAME_None)
{
uint32_t defaultStrings[] = { MAKE_ID('*', '*', '*', 0), MAKE_ID('*', 0, 0, 0), MAKE_ID('*', '*', 0, 0) };
for (auto mapid : defaultStrings)
{
auto map = allStrings.CheckKey(mapid);
if (map)
{
auto item = map->CheckKey(nm);
if (item) return true;
}
}
}
return false;
}
// Finds a string by name and returns its value
const char *FStringTable::operator[] (const char *name) const
{