- hook up postprocessing

This commit is contained in:
Magnus Norddahl 2019-03-07 18:05:12 +01:00
commit 6db231596f
9 changed files with 156 additions and 69 deletions

View file

@ -62,6 +62,7 @@ public:
void TextureFilterChanged() override;
void BeginFrame() override;
void BlurScene(float amount) override;
void PostProcessScene(int fixedcm, const std::function<void()> &afterBloomDrawEndScene2D) override;
IHardwareTexture *CreateHardwareTexture() override;
FModelRenderer *CreateModelRenderer(int mli) override;