- hook up postprocessing
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9 changed files with 156 additions and 69 deletions
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@ -62,6 +62,7 @@ public:
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void TextureFilterChanged() override;
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void BeginFrame() override;
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void BlurScene(float amount) override;
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void PostProcessScene(int fixedcm, const std::function<void()> &afterBloomDrawEndScene2D) override;
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IHardwareTexture *CreateHardwareTexture() override;
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FModelRenderer *CreateModelRenderer(int mli) override;
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