- replaced another large batch of homegrown type use.

This commit is contained in:
Christoph Oelckers 2017-03-08 18:44:37 +01:00
commit 6dee9ff566
57 changed files with 656 additions and 656 deletions

View file

@ -87,7 +87,7 @@ public:
void OnDestroy() override;
void Serialize(FSerializer &arc);
TObjPtr<AActor*> Corpse;
DWORD Count; // Only the first corpse pointer's count is valid.
uint32_t Count; // Only the first corpse pointer's count is valid.
private:
DCorpsePointer () {}
};
@ -104,7 +104,7 @@ CUSTOM_CVAR(Int, sv_corpsequeuesize, 64, CVAR_ARCHIVE|CVAR_SERVERINFO)
{
TThinkerIterator<DCorpsePointer> iterator (STAT_CORPSEPOINTER);
DCorpsePointer *first = iterator.Next ();
while (first != NULL && first->Count > (DWORD)self)
while (first != NULL && first->Count > (uint32_t)self)
{
DCorpsePointer *next = iterator.Next ();
first->Destroy ();
@ -126,7 +126,7 @@ DCorpsePointer::DCorpsePointer (AActor *ptr)
if (first != this)
{
if (first->Count >= (DWORD)sv_corpsequeuesize)
if (first->Count >= (uint32_t)sv_corpsequeuesize)
{
DCorpsePointer *next = iterator.Next ();
first->Destroy ();