- replaced another large batch of homegrown type use.

This commit is contained in:
Christoph Oelckers 2017-03-08 18:44:37 +01:00
commit 6dee9ff566
57 changed files with 656 additions and 656 deletions

View file

@ -670,7 +670,7 @@ static int DrawAmmo(player_t *CPlayer, int x, int y)
// Weapons List
//
//---------------------------------------------------------------------------
FTextureID GetInventoryIcon(AInventory *item, DWORD flags, bool *applyscale=NULL) // This function is also used by SBARINFO
FTextureID GetInventoryIcon(AInventory *item, uint32_t flags, bool *applyscale=NULL) // This function is also used by SBARINFO
{
FTextureID picnum, AltIcon = item->AltHUDIcon;
FState * state=NULL, *ReadyState;