- replaced another large batch of homegrown type use.
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57 changed files with 656 additions and 656 deletions
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@ -771,7 +771,7 @@ void M_Drawer (void)
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{
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player = camera->player;
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}
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fade = PalEntry (BYTE(player->BlendA*255), BYTE(player->BlendR*255), BYTE(player->BlendG*255), BYTE(player->BlendB*255));
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fade = PalEntry (uint8_t(player->BlendA*255), uint8_t(player->BlendR*255), uint8_t(player->BlendG*255), uint8_t(player->BlendB*255));
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}
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