- replaced another large batch of homegrown type use.
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parent
6c6bab73ad
commit
6dee9ff566
57 changed files with 656 additions and 656 deletions
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@ -123,7 +123,7 @@ void ModActorFlag(AActor *actor, FFlagDef *fd, bool set)
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if (fd->fieldsize == 4)
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#endif
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{
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DWORD *flagvar = (DWORD *)((char *)actor + fd->structoffset);
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uint32_t *flagvar = (uint32_t *)((char *)actor + fd->structoffset);
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if (set)
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{
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*flagvar |= fd->flagbit;
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@ -136,7 +136,7 @@ void ModActorFlag(AActor *actor, FFlagDef *fd, bool set)
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#ifdef __BIG_ENDIAN__
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else if (fd->fieldsize == 2)
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{
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WORD *flagvar = (WORD *)((char *)actor + fd->structoffset);
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uint16_t *flagvar = (uint16_t *)((char *)actor + fd->structoffset);
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if (set)
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{
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*flagvar |= fd->flagbit;
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@ -149,7 +149,7 @@ void ModActorFlag(AActor *actor, FFlagDef *fd, bool set)
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else
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{
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assert(fd->fieldsize == 1);
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BYTE *flagvar = (BYTE *)((char *)actor + fd->structoffset);
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uint8_t *flagvar = (uint8_t *)((char *)actor + fd->structoffset);
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if (set)
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{
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*flagvar |= fd->flagbit;
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@ -245,17 +245,17 @@ INTBOOL CheckActorFlag(const AActor *owner, FFlagDef *fd)
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if (fd->fieldsize == 4)
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#endif
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{
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return fd->flagbit & *(DWORD *)(((char*)owner) + fd->structoffset);
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return fd->flagbit & *(uint32_t *)(((char*)owner) + fd->structoffset);
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}
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#ifdef __BIG_ENDIAN__
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else if (fd->fieldsize == 2)
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{
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return fd->flagbit & *(WORD *)(((char*)owner) + fd->structoffset);
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return fd->flagbit & *(uint16_t *)(((char*)owner) + fd->structoffset);
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}
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else
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{
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assert(fd->fieldsize == 1);
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return fd->flagbit & *(BYTE *)(((char*)owner) + fd->structoffset);
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return fd->flagbit & *(uint8_t *)(((char*)owner) + fd->structoffset);
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}
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#endif
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}
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@ -520,7 +520,7 @@ DEFINE_INFO_PROPERTY(spawnid, I, Actor)
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{
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I_Error ("SpawnID must be in the range [0,65535]");
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}
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else info->SpawnID=(WORD)id;
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else info->SpawnID=(uint16_t)id;
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}
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//==========================================================================
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@ -533,7 +533,7 @@ DEFINE_INFO_PROPERTY(conversationid, IiI, Actor)
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PROP_INT_PARM(id2, 2);
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if (convid <= 0 || convid > 65535) return; // 0 is not usable because the dialogue scripts use it as 'no object'.
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else info->ConversationID=(WORD)convid;
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else info->ConversationID=(uint16_t)convid;
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}
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//==========================================================================
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@ -2507,7 +2507,7 @@ DEFINE_CLASS_PROPERTY_PREFIX(player, damagescreencolor, Cfs, PlayerPawn)
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{
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PROP_DOUBLE_PARM(a, 2);
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color.a = BYTE(255 * clamp<double>(a, 0.f, 1.f));
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color.a = uint8_t(255 * clamp<double>(a, 0.f, 1.f));
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defaults->DamageFade = color;
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}
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else
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@ -2515,7 +2515,7 @@ DEFINE_CLASS_PROPERTY_PREFIX(player, damagescreencolor, Cfs, PlayerPawn)
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PROP_DOUBLE_PARM(a, 2);
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PROP_STRING_PARM(type, 3);
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color.a = BYTE(255 * clamp<double>(a, 0.f, 1.f));
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color.a = uint8_t(255 * clamp<double>(a, 0.f, 1.f));
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PainFlashes.Push(std::make_tuple(info, type, color));
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}
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}
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