- replaced another large batch of homegrown type use.

This commit is contained in:
Christoph Oelckers 2017-03-08 18:44:37 +01:00
commit 6dee9ff566
57 changed files with 656 additions and 656 deletions

View file

@ -53,24 +53,24 @@
struct PCXHeader
{
BYTE manufacturer;
BYTE version;
BYTE encoding;
BYTE bitsPerPixel;
uint8_t manufacturer;
uint8_t version;
uint8_t encoding;
uint8_t bitsPerPixel;
WORD xmin, ymin;
WORD xmax, ymax;
WORD horzRes, vertRes;
uint16_t xmin, ymin;
uint16_t xmax, ymax;
uint16_t horzRes, vertRes;
BYTE palette[48];
BYTE reserved;
BYTE numColorPlanes;
uint8_t palette[48];
uint8_t reserved;
uint8_t numColorPlanes;
WORD bytesPerScanLine;
WORD paletteType;
WORD horzSize, vertSize;
uint16_t bytesPerScanLine;
uint16_t paletteType;
uint16_t horzSize, vertSize;
BYTE padding[54];
uint8_t padding[54];
} FORCE_PACKED;
#pragma pack()
@ -87,8 +87,8 @@ public:
FPCXTexture (int lumpnum, PCXHeader &);
~FPCXTexture ();
const BYTE *GetColumn (unsigned int column, const Span **spans_out);
const BYTE *GetPixels ();
const uint8_t *GetColumn (unsigned int column, const Span **spans_out);
const uint8_t *GetPixels ();
void Unload ();
FTextureFormat GetFormat ();
@ -96,13 +96,13 @@ public:
bool UseBasePalette();
protected:
BYTE *Pixels;
uint8_t *Pixels;
Span DummySpans[2];
void ReadPCX1bit (BYTE *dst, FileReader & lump, PCXHeader *hdr);
void ReadPCX4bits (BYTE *dst, FileReader & lump, PCXHeader *hdr);
void ReadPCX8bits (BYTE *dst, FileReader & lump, PCXHeader *hdr);
void ReadPCX24bits (BYTE *dst, FileReader & lump, PCXHeader *hdr, int planes);
void ReadPCX1bit (uint8_t *dst, FileReader & lump, PCXHeader *hdr);
void ReadPCX4bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr);
void ReadPCX8bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr);
void ReadPCX24bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr, int planes);
virtual void MakeTexture ();
@ -210,7 +210,7 @@ FTextureFormat FPCXTexture::GetFormat()
//
//==========================================================================
const BYTE *FPCXTexture::GetColumn (unsigned int column, const Span **spans_out)
const uint8_t *FPCXTexture::GetColumn (unsigned int column, const Span **spans_out)
{
if (Pixels == NULL)
{
@ -240,7 +240,7 @@ const BYTE *FPCXTexture::GetColumn (unsigned int column, const Span **spans_out)
//
//==========================================================================
const BYTE *FPCXTexture::GetPixels ()
const uint8_t *FPCXTexture::GetPixels ()
{
if (Pixels == NULL)
{
@ -255,19 +255,19 @@ const BYTE *FPCXTexture::GetPixels ()
//
//==========================================================================
void FPCXTexture::ReadPCX1bit (BYTE *dst, FileReader & lump, PCXHeader *hdr)
void FPCXTexture::ReadPCX1bit (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
{
int y, i, bytes;
int rle_count = 0;
BYTE rle_value = 0;
uint8_t rle_value = 0;
BYTE * srcp = new BYTE[lump.GetLength() - sizeof(PCXHeader)];
uint8_t * srcp = new uint8_t[lump.GetLength() - sizeof(PCXHeader)];
lump.Read(srcp, lump.GetLength() - sizeof(PCXHeader));
BYTE * src = srcp;
uint8_t * src = srcp;
for (y = 0; y < Height; ++y)
{
BYTE * ptr = &dst[y * Width];
uint8_t * ptr = &dst[y * Width];
bytes = hdr->bytesPerScanLine;
@ -303,26 +303,26 @@ void FPCXTexture::ReadPCX1bit (BYTE *dst, FileReader & lump, PCXHeader *hdr)
//
//==========================================================================
void FPCXTexture::ReadPCX4bits (BYTE *dst, FileReader & lump, PCXHeader *hdr)
void FPCXTexture::ReadPCX4bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
{
int rle_count = 0, rle_value = 0;
int x, y, c;
int bytes;
BYTE * line = new BYTE[hdr->bytesPerScanLine];
BYTE * colorIndex = new BYTE[Width];
uint8_t * line = new uint8_t[hdr->bytesPerScanLine];
uint8_t * colorIndex = new uint8_t[Width];
BYTE * srcp = new BYTE[lump.GetLength() - sizeof(PCXHeader)];
uint8_t * srcp = new uint8_t[lump.GetLength() - sizeof(PCXHeader)];
lump.Read(srcp, lump.GetLength() - sizeof(PCXHeader));
BYTE * src = srcp;
uint8_t * src = srcp;
for (y = 0; y < Height; ++y)
{
BYTE * ptr = &dst[y * Width];
memset (ptr, 0, Width * sizeof (BYTE));
uint8_t * ptr = &dst[y * Width];
memset (ptr, 0, Width * sizeof (uint8_t));
for (c = 0; c < 4; ++c)
{
BYTE * pLine = line;
uint8_t * pLine = line;
bytes = hdr->bytesPerScanLine;
@ -366,18 +366,18 @@ void FPCXTexture::ReadPCX4bits (BYTE *dst, FileReader & lump, PCXHeader *hdr)
//
//==========================================================================
void FPCXTexture::ReadPCX8bits (BYTE *dst, FileReader & lump, PCXHeader *hdr)
void FPCXTexture::ReadPCX8bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
{
int rle_count = 0, rle_value = 0;
int y, bytes;
BYTE * srcp = new BYTE[lump.GetLength() - sizeof(PCXHeader)];
uint8_t * srcp = new uint8_t[lump.GetLength() - sizeof(PCXHeader)];
lump.Read(srcp, lump.GetLength() - sizeof(PCXHeader));
BYTE * src = srcp;
uint8_t * src = srcp;
for (y = 0; y < Height; ++y)
{
BYTE * ptr = &dst[y * Width];
uint8_t * ptr = &dst[y * Width];
bytes = hdr->bytesPerScanLine;
while (bytes--)
@ -408,22 +408,22 @@ void FPCXTexture::ReadPCX8bits (BYTE *dst, FileReader & lump, PCXHeader *hdr)
//
//==========================================================================
void FPCXTexture::ReadPCX24bits (BYTE *dst, FileReader & lump, PCXHeader *hdr, int planes)
void FPCXTexture::ReadPCX24bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr, int planes)
{
int rle_count = 0, rle_value = 0;
int y, c;
int bytes;
BYTE * srcp = new BYTE[lump.GetLength() - sizeof(PCXHeader)];
uint8_t * srcp = new uint8_t[lump.GetLength() - sizeof(PCXHeader)];
lump.Read(srcp, lump.GetLength() - sizeof(PCXHeader));
BYTE * src = srcp;
uint8_t * src = srcp;
for (y = 0; y < Height; ++y)
{
/* for each color plane */
for (c = 0; c < planes; ++c)
{
BYTE * ptr = &dst[y * Width * planes];
uint8_t * ptr = &dst[y * Width * planes];
bytes = hdr->bytesPerScanLine;
while (bytes--)
@ -442,7 +442,7 @@ void FPCXTexture::ReadPCX24bits (BYTE *dst, FileReader & lump, PCXHeader *hdr, i
}
rle_count--;
ptr[c] = (BYTE)rle_value;
ptr[c] = (uint8_t)rle_value;
ptr += planes;
}
}
@ -458,7 +458,7 @@ void FPCXTexture::ReadPCX24bits (BYTE *dst, FileReader & lump, PCXHeader *hdr, i
void FPCXTexture::MakeTexture()
{
BYTE PaletteMap[256];
uint8_t PaletteMap[256];
PCXHeader header;
int bitcount;
@ -467,7 +467,7 @@ void FPCXTexture::MakeTexture()
lump.Read(&header, sizeof(header));
bitcount = header.bitsPerPixel * header.numColorPlanes;
Pixels = new BYTE[Width*Height];
Pixels = new uint8_t[Width*Height];
if (bitcount < 24)
{
@ -492,14 +492,14 @@ void FPCXTexture::MakeTexture()
}
else if (bitcount == 8)
{
BYTE c;
uint8_t c;
lump.Seek(-769, SEEK_END);
lump >> c;
//if (c !=0x0c) memcpy(PaletteMap, GrayMap, 256); // Fallback for files without palette
//else
for(int i=0;i<256;i++)
{
BYTE r,g,b;
uint8_t r,g,b;
lump >> r >> g >> b;
PaletteMap[i] = ColorMatcher.Pick(r,g,b);
}
@ -512,17 +512,17 @@ void FPCXTexture::MakeTexture()
}
else
{
BYTE *newpix = new BYTE[Width*Height];
uint8_t *newpix = new uint8_t[Width*Height];
FlipNonSquareBlockRemap (newpix, Pixels, Width, Height, Width, PaletteMap);
BYTE *oldpix = Pixels;
uint8_t *oldpix = Pixels;
Pixels = newpix;
delete[] oldpix;
}
}
else
{
BYTE * buffer = new BYTE[Width*Height * 3];
BYTE * row = buffer;
uint8_t * buffer = new uint8_t[Width*Height * 3];
uint8_t * row = buffer;
ReadPCX24bits (buffer, lump, &header, 3);
for(int y=0; y<Height; y++)
{
@ -549,7 +549,7 @@ int FPCXTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCo
PalEntry pe[256];
PCXHeader header;
int bitcount;
BYTE * Pixels;
uint8_t * Pixels;
FWadLump lump = Wads.OpenLumpNum(SourceLump);
@ -559,7 +559,7 @@ int FPCXTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCo
if (bitcount < 24)
{
Pixels = new BYTE[Width*Height];
Pixels = new uint8_t[Width*Height];
if (bitcount < 8)
{
for (int i=0;i<16;i++)
@ -581,7 +581,7 @@ int FPCXTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCo
}
else if (bitcount == 8)
{
BYTE c;
uint8_t c;
lump.Seek(-769, SEEK_END);
lump >> c;
c=0x0c; // Apparently there's many non-compliant PCXs out there...
@ -591,7 +591,7 @@ int FPCXTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCo
}
else for(int i=0;i<256;i++)
{
BYTE r,g,b;
uint8_t r,g,b;
lump >> r >> g >> b;
pe[i] = PalEntry(255, r,g,b);
}
@ -602,7 +602,7 @@ int FPCXTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCo
}
else
{
Pixels = new BYTE[Width*Height * 3];
Pixels = new uint8_t[Width*Height * 3];
ReadPCX24bits (Pixels, lump, &header, 3);
bmp->CopyPixelDataRGB(x, y, Pixels, Width, Height, 3, Width*3, rotate, CF_RGB, inf);
}