Added +NODECAL and +FORCEDECAL actor flags

Added FHF_NOIMPACTDECAL for LineAttack
This commit is contained in:
Benjamin Moir 2015-01-20 12:05:00 +10:30
commit 6dff8da503
5 changed files with 19 additions and 7 deletions

View file

@ -113,8 +113,9 @@ FRandom pr_acs ("ACS");
#define NOT_FLOOR 8
#define NOT_CEILING 16
// LineAtack flags
// LineAttack flags
#define FHF_NORANDOMPUFFZ 1
#define FHF_NOIMPACTDECAL 2
// SpawnDecal flags
#define SDF_ABSANGLE 1
@ -5398,7 +5399,9 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
fixed_t range = argCount > 6 && args[6]? args[6] : MISSILERANGE;
int flags = argCount > 7 && args[7]? args[7] : 0;
int fhflags = (flags & FHF_NORANDOMPUFFZ)? LAF_NORANDOMPUFFZ : 0;
int fhflags = 0;
if (flags & FHF_NORANDOMPUFFZ) fhflags |= LAF_NORANDOMPUFFZ;
if (flags & FHF_NOIMPACTDECAL) fhflags |= LAF_NOIMPACTDECAL;
if (args[0] == 0)
{