- crossfade wipe is working again.
The other two types still need work.
This commit is contained in:
parent
29a54c33b2
commit
6e0ed3e930
3 changed files with 13 additions and 9 deletions
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@ -238,8 +238,8 @@ Wiper::~Wiper()
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bool Wiper_Crossfade::Run(int ticks)
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{
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Clock += ticks;
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screen->DrawTexture(startScreen, 0, 0, TAG_DONE);
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screen->DrawTexture(endScreen, 0, 0, DTA_Alpha, clamp(Clock / 32.f, 0.f, 1.f), TAG_DONE);
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screen->DrawTexture(startScreen, 0, 0, DTA_FlipY, screen->RenderTextureIsFlipped(), TAG_DONE);
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screen->DrawTexture(endScreen, 0, 0, DTA_FlipY, screen->RenderTextureIsFlipped(), DTA_Alpha, clamp(Clock / 32.f, 0.f, 1.f), TAG_DONE);
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return Clock >= 32;
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}
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@ -274,7 +274,7 @@ Wiper_Melt::Wiper_Melt()
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bool Wiper_Melt::Run(int ticks)
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{
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bool done;
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screen->DrawTexture(endScreen, 0, 0, TAG_DONE);
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screen->DrawTexture(endScreen, 0, 0, DTA_FlipY, screen->RenderTextureIsFlipped(), DTA_Color, PalEntry(255, 255, 0, 0), TAG_DONE);
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// Copy the old screen in vertical strips on top of the new one.
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while (ticks--)
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@ -319,7 +319,7 @@ bool Wiper_Melt::Run(int ticks)
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rect.bottom = w - dpt.y;
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if (rect.bottom > rect.top)
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{
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screen->DrawTexture(startScreen, 0, rect.top, DTA_ClipLeft, rect.left, DTA_ClipRight, rect.right, TAG_DONE);
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screen->DrawTexture(startScreen, 0, rect.top, DTA_FlipY, screen->RenderTextureIsFlipped(), DTA_ClipLeft, rect.left, DTA_ClipRight, rect.right, TAG_DONE);
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}
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}
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}
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@ -388,8 +388,8 @@ bool Wiper_Burn::Run(int ticks)
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}
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}
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screen->DrawTexture(startScreen, 0, 0, TAG_DONE);
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screen->DrawTexture(endScreen, 0, 0, DTA_Burn, true, TAG_DONE);
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screen->DrawTexture(startScreen, 0, 0, DTA_FlipY, screen->RenderTextureIsFlipped(), TAG_DONE);
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screen->DrawTexture(endScreen, 0, 0, DTA_FlipY, screen->RenderTextureIsFlipped(), DTA_Burn, true, DTA_LegacyRenderStyle, STYLE_Translucent, TAG_DONE);
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// The fire may not always stabilize, so the wipe is forced to end
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// after an arbitrary maximum time.
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