- more player code exported
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7 changed files with 238 additions and 224 deletions
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@ -3270,6 +3270,14 @@ void P_CheckFakeFloorTriggers (AActor *mo, double oldz, bool oldz_has_viewheight
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}
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}
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DEFINE_ACTION_FUNCTION(AActor, CheckFakeFloorTriggers)
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{
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_FLOAT(oldz);
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PARAM_BOOL_DEF(oldz_has_viewh);
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P_CheckFakeFloorTriggers(self, oldz, oldz_has_viewh);
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return 0;
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}
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//===========================================================================
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//
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// PlayerLandedOnThing
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