- The co-op summary screen now has a totals row at the bottom (if it fits).

- Changed WI_drawPercent() when wi_percents is false so that the total
  display is optional, and it formats it like Heretic's intermission, with
  a slash and a fixed-width right column.
- Font is no longer a property of the screen object. Pass the font to
  DrawText and DrawChar directly instead.
- Doom's intermission characters are now collected together as a font
  so they can be colorized.


SVN r1294 (trunk)
This commit is contained in:
Randy Heit 2008-11-27 17:43:36 +00:00
commit 6e83d231fe
39 changed files with 471 additions and 556 deletions

View file

@ -151,17 +151,17 @@ void S_NoiseDebug (void)
int y, color;
y = 32 * CleanYfac;
screen->DrawText (CR_YELLOW, 0, y, "*** SOUND DEBUG INFO ***", TAG_DONE);
screen->DrawText (SmallFont, CR_YELLOW, 0, y, "*** SOUND DEBUG INFO ***", TAG_DONE);
y += 8;
screen->DrawText (CR_GOLD, 0, y, "name", TAG_DONE);
screen->DrawText (CR_GOLD, 70, y, "x", TAG_DONE);
screen->DrawText (CR_GOLD, 120, y, "y", TAG_DONE);
screen->DrawText (CR_GOLD, 170, y, "z", TAG_DONE);
screen->DrawText (CR_GOLD, 220, y, "vol", TAG_DONE);
screen->DrawText (CR_GOLD, 260, y, "dist", TAG_DONE);
screen->DrawText (CR_GOLD, 300, y, "chan", TAG_DONE);
screen->DrawText (CR_GOLD, 340, y, "flags", TAG_DONE);
screen->DrawText (SmallFont, CR_GOLD, 0, y, "name", TAG_DONE);
screen->DrawText (SmallFont, CR_GOLD, 70, y, "x", TAG_DONE);
screen->DrawText (SmallFont, CR_GOLD, 120, y, "y", TAG_DONE);
screen->DrawText (SmallFont, CR_GOLD, 170, y, "z", TAG_DONE);
screen->DrawText (SmallFont, CR_GOLD, 220, y, "vol", TAG_DONE);
screen->DrawText (SmallFont, CR_GOLD, 260, y, "dist", TAG_DONE);
screen->DrawText (SmallFont, CR_GOLD, 300, y, "chan", TAG_DONE);
screen->DrawText (SmallFont, CR_GOLD, 340, y, "flags", TAG_DONE);
y += 8;
if (Channels == NULL)
@ -186,51 +186,51 @@ void S_NoiseDebug (void)
// Name
Wads.GetLumpName (temp, chan->SfxInfo->lumpnum);
temp[8] = 0;
screen->DrawText (color, 0, y, temp, TAG_DONE);
screen->DrawText (SmallFont, color, 0, y, temp, TAG_DONE);
if (!(chan->ChanFlags & CHAN_IS3D))
{
screen->DrawText(color, 70, y, "---", TAG_DONE); // X
screen->DrawText(color, 120, y, "---", TAG_DONE); // Y
screen->DrawText(color, 170, y, "---", TAG_DONE); // Z
screen->DrawText(color, 260, y, "---", TAG_DONE); // Distance
screen->DrawText(SmallFont, color, 70, y, "---", TAG_DONE); // X
screen->DrawText(SmallFont, color, 120, y, "---", TAG_DONE); // Y
screen->DrawText(SmallFont, color, 170, y, "---", TAG_DONE); // Z
screen->DrawText(SmallFont, color, 260, y, "---", TAG_DONE); // Distance
}
else
{
// X coordinate
mysnprintf (temp, countof(temp), "%.0f", origin.X);
screen->DrawText (color, 70, y, temp, TAG_DONE);
mysnprintf(temp, countof(temp), "%.0f", origin.X);
screen->DrawText(SmallFont, color, 70, y, temp, TAG_DONE);
// Y coordinate
mysnprintf (temp, countof(temp), "%.0f", origin.Z);
screen->DrawText (color, 120, y, temp, TAG_DONE);
mysnprintf(temp, countof(temp), "%.0f", origin.Z);
screen->DrawText(SmallFont, color, 120, y, temp, TAG_DONE);
// Z coordinate
mysnprintf (temp, countof(temp), "%.0f", origin.Y);
screen->DrawText (color, 170, y, temp, TAG_DONE);
mysnprintf(temp, countof(temp), "%.0f", origin.Y);
screen->DrawText(SmallFont, color, 170, y, temp, TAG_DONE);
// Distance
if (chan->DistanceScale > 0)
{
mysnprintf (temp, countof(temp), "%.0f", (origin - listener).Length());
screen->DrawText (color, 260, y, temp, TAG_DONE);
mysnprintf(temp, countof(temp), "%.0f", (origin - listener).Length());
screen->DrawText(SmallFont, color, 260, y, temp, TAG_DONE);
}
else
{
screen->DrawText (color, 260, y, "---", TAG_DONE);
screen->DrawText(SmallFont, color, 260, y, "---", TAG_DONE);
}
}
// Volume
mysnprintf (temp, countof(temp), "%.2g", chan->Volume);
screen->DrawText (color, 220, y, temp, TAG_DONE);
mysnprintf(temp, countof(temp), "%.2g", chan->Volume);
screen->DrawText(SmallFont, color, 220, y, temp, TAG_DONE);
// Channel
mysnprintf (temp, countof(temp), "%d", chan->EntChannel);
screen->DrawText (color, 300, y, temp, TAG_DONE);
mysnprintf(temp, countof(temp), "%d", chan->EntChannel);
screen->DrawText(SmallFont, color, 300, y, temp, TAG_DONE);
// Flags
mysnprintf (temp, countof(temp), "%s3%sZ%sU%sM%sN%sA%sL%sE",
mysnprintf(temp, countof(temp), "%s3%sZ%sU%sM%sN%sA%sL%sE",
(chan->ChanFlags & CHAN_IS3D) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
(chan->ChanFlags & CHAN_LISTENERZ) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
(chan->ChanFlags & CHAN_UI) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
@ -239,7 +239,7 @@ void S_NoiseDebug (void)
(chan->ChanFlags & CHAN_AREA) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
(chan->ChanFlags & CHAN_LOOP) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
(chan->ChanFlags & CHAN_EVICTED) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK);
screen->DrawText (color, 340, y, temp, TAG_DONE);
screen->DrawText(SmallFont, color, 340, y, temp, TAG_DONE);
y += 8;
if (chan->PrevChan == &Channels)