- Added a RETI instruction for returning 15-bit signed immediate values.
- Changed Actor's Damage property into an actual function. All access to the damage property must now be done through GetMissileDamage. actor->GetMissileDamage(0, 1) is equivalent to the former actor->Damage, for the case where actor->Damage was not an expression. (I suppose I will probably need to make a thunk for DECORATE expressions that want to read it.) - Cleaned up some decorate expression evaluation functions that are no longer used. SVN r3919 (scripting)
This commit is contained in:
parent
5e184260ac
commit
6e88529324
23 changed files with 270 additions and 195 deletions
|
|
@ -490,6 +490,27 @@ size_t VMFunctionBuilder::EmitLoadInt(int regnum, int value)
|
|||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// VMFunctionBuilder :: EmitRetInt
|
||||
//
|
||||
// Returns an integer, using either an immediate value or a constant
|
||||
// register, as appropriate.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
size_t VMFunctionBuilder::EmitRetInt(int retnum, bool final, int value)
|
||||
{
|
||||
if (value >= -16384 && value <= 16383)
|
||||
{
|
||||
return Emit(OP_RETI, retnum, value | (final << 15));
|
||||
}
|
||||
else
|
||||
{
|
||||
return Emit(OP_RETI, retnum, REGT_INT | REGT_KONST | (final ? REGT_FINAL : 0), GetConstantInt(value));
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// VMFunctionBuilder :: Backpatch
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue