- narrowing down the public interface of the texture class
Cannot refactor if the entire class is this wide open to everything. Not complete yet, doesn't fully compile!
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e83af15907
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6eab4a882c
74 changed files with 608 additions and 518 deletions
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@ -312,23 +312,23 @@ bool DFrameBuffer::SetTextureParms(DrawParms *parms, FTexture *img, double xx, d
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{
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parms->x = xx;
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parms->y = yy;
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parms->texwidth = img->GetScaledWidthDouble();
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parms->texheight = img->GetScaledHeightDouble();
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parms->texwidth = img->GetDisplayWidthDouble();
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parms->texheight = img->GetDisplayHeightDouble();
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if (parms->top == INT_MAX || parms->fortext)
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{
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parms->top = img->GetScaledTopOffset(0);
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parms->top = img->GetDisplayTopOffset();
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}
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if (parms->left == INT_MAX || parms->fortext)
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{
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parms->left = img->GetScaledLeftOffset(0);
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parms->left = img->GetDisplayLeftOffset();
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}
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if (parms->destwidth == INT_MAX || parms->fortext)
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{
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parms->destwidth = img->GetScaledWidthDouble();
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parms->destwidth = img->GetDisplayWidthDouble();
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}
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if (parms->destheight == INT_MAX || parms->fortext)
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{
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parms->destheight = img->GetScaledHeightDouble();
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parms->destheight = img->GetDisplayHeightDouble();
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}
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switch (parms->cleanmode)
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@ -470,7 +470,7 @@ bool DFrameBuffer::ParseDrawTextureTags(FTexture *img, double x, double y, uint3
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if (!fortext)
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{
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if (img == NULL || img->UseType == ETextureType::Null)
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if (img == NULL || !img->isValid())
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{
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ListEnd(tags);
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return false;
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@ -650,8 +650,8 @@ bool DFrameBuffer::ParseDrawTextureTags(FTexture *img, double x, double y, uint3
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assert(fortext == false);
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if (img == NULL) return false;
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parms->cleanmode = DTA_Fullscreen;
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parms->virtWidth = img->GetScaledWidthDouble();
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parms->virtHeight = img->GetScaledHeightDouble();
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parms->virtWidth = img->GetDisplayWidthDouble();
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parms->virtHeight = img->GetDisplayHeightDouble();
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}
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break;
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@ -697,19 +697,19 @@ bool DFrameBuffer::ParseDrawTextureTags(FTexture *img, double x, double y, uint3
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break;
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case DTA_SrcX:
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parms->srcx = ListGetDouble(tags) / img->GetScaledWidthDouble();
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parms->srcx = ListGetDouble(tags) / img->GetDisplayWidthDouble();
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break;
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case DTA_SrcY:
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parms->srcy = ListGetDouble(tags) / img->GetScaledHeightDouble();
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parms->srcy = ListGetDouble(tags) / img->GetDisplayHeightDouble();
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break;
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case DTA_SrcWidth:
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parms->srcwidth = ListGetDouble(tags) / img->GetScaledWidthDouble();
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parms->srcwidth = ListGetDouble(tags) / img->GetDisplayWidthDouble();
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break;
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case DTA_SrcHeight:
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parms->srcheight = ListGetDouble(tags) / img->GetScaledHeightDouble();
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parms->srcheight = ListGetDouble(tags) / img->GetDisplayHeightDouble();
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break;
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case DTA_TopOffset:
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@ -741,8 +741,8 @@ bool DFrameBuffer::ParseDrawTextureTags(FTexture *img, double x, double y, uint3
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if (fortext) return false;
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if (ListGetInt(tags))
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{
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parms->left = img->GetScaledWidthDouble() * 0.5;
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parms->top = img->GetScaledHeightDouble() * 0.5;
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parms->left = img->GetDisplayWidthDouble() * 0.5;
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parms->top = img->GetDisplayHeightDouble() * 0.5;
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}
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break;
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@ -751,8 +751,8 @@ bool DFrameBuffer::ParseDrawTextureTags(FTexture *img, double x, double y, uint3
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if (fortext) return false;
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if (ListGetInt(tags))
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{
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parms->left = img->GetScaledWidthDouble() * 0.5;
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parms->top = img->GetScaledHeightDouble();
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parms->left = img->GetDisplayWidthDouble() * 0.5;
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parms->top = img->GetDisplayHeightDouble();
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}
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break;
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@ -1305,15 +1305,15 @@ void DFrameBuffer::DrawFrame (int left, int top, int width, int height)
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// Draw top and bottom sides.
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p = TexMan[border->t];
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FlatFill(left, top - p->GetHeight(), right, top, p, true);
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FlatFill(left, top - p->GetDisplayHeight(), right, top, p, true);
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p = TexMan[border->b];
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FlatFill(left, bottom, right, bottom + p->GetHeight(), p, true);
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FlatFill(left, bottom, right, bottom + p->GetDisplayHeight(), p, true);
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// Draw left and right sides.
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p = TexMan[border->l];
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FlatFill(left - p->GetWidth(), top, left, bottom, p, true);
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FlatFill(left - p->GetDisplayWidth(), top, left, bottom, p, true);
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p = TexMan[border->r];
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FlatFill(right, top, right + p->GetWidth(), bottom, p, true);
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FlatFill(right, top, right + p->GetDisplayWidth(), bottom, p, true);
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// Draw beveled corners.
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DrawTexture (TexMan[border->tl], left-offset, top-offset, TAG_DONE);
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