- Removed the SoundChans bitfield from AActor, since it seems there are race

conditions I don't fully understand where it simply doesn't work.


SVN r1367 (trunk)
This commit is contained in:
Randy Heit 2009-01-25 01:52:38 +00:00
commit 6ebbc920fb
5 changed files with 51 additions and 44 deletions

View file

@ -196,7 +196,8 @@ AInventory *AWeapon::CreateCopy (AActor *other)
//
// A weapon that's tossed out should contain no ammo, so you can't cheat
// by dropping it and then picking it back up.
//=======================
//
//===========================================================================
AInventory *AWeapon::CreateTossable ()
{