- Converted rollIntensity from int to double.

- It was already a double in the save version serialization so nothing had to be changed there.
This commit is contained in:
MajorCooke 2016-04-27 12:58:18 -05:00
commit 6f11a65893
5 changed files with 7 additions and 7 deletions

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@ -4985,7 +4985,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_QuakeEx)
PARAM_FLOAT_OPT(mulWaveZ) { mulWaveZ = 1.; }
PARAM_INT_OPT(falloff) { falloff = 0; }
PARAM_INT_OPT(highpoint) { highpoint = 0; }
PARAM_INT_OPT(rollIntensity) { rollIntensity = 0; }
PARAM_FLOAT_OPT(rollIntensity) { rollIntensity = 0.; }
PARAM_FLOAT_OPT(rollWave) { rollWave = 0.; }
P_StartQuakeXYZ(self, 0, intensityX, intensityY, intensityZ, duration, damrad, tremrad, sound, flags, mulWaveX, mulWaveY, mulWaveZ, falloff, highpoint,
rollIntensity, rollWave);