Split drawer command queue from drawer threads
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39 changed files with 333 additions and 300 deletions
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@ -34,6 +34,7 @@
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#include "v_palette.h"
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#include "r_data/colormaps.h"
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#include "poly_triangle.h"
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#include "polyrenderer/poly_renderer.h"
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#include "swrenderer/drawers/r_draw_rgba.h"
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#include "screen_triangle.h"
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@ -81,7 +82,7 @@ void PolyTriangleDrawer::toggle_mirror()
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void PolyTriangleDrawer::draw(const PolyDrawArgs &args)
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{
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DrawerCommandQueue::QueueCommand<DrawPolyTrianglesCommand>(args, mirror);
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PolyRenderer::Instance()->Thread.DrawQueue->Push<DrawPolyTrianglesCommand>(args, mirror);
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}
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void PolyTriangleDrawer::draw_arrays(const PolyDrawArgs &drawargs, WorkerThreadData *thread)
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