- Fixed: GetLumpOffset must call SetLumpAddress when being called for uncompressed

Zip entries.
- Fixed: Some of Doom's weapon obituaries didn't have the $-prefix that indicates a 
  reference to the string table.
- Fixed: The check for a valid weapon's spawn state for weapon dropping was incorrect.


SVN r523 (trunk)
This commit is contained in:
Christoph Oelckers 2007-04-30 08:09:51 +00:00
commit 6fad457592
5 changed files with 18 additions and 5 deletions

View file

@ -1050,6 +1050,7 @@ void APlayerPawn::Die (AActor *source, AActor *inflictor)
AInventory *item;
if (weap->SpawnState != NULL &&
weap->SpawnState != &AActor::States[0] &&
weap->SpawnState != &AActor::States[AActor::S_NULL])
{
item = P_DropItem (this, weap->GetClass(), -1, 256);