- Fixed: GetLumpOffset must call SetLumpAddress when being called for uncompressed
Zip entries. - Fixed: Some of Doom's weapon obituaries didn't have the $-prefix that indicates a reference to the string table. - Fixed: The check for a valid weapon's spawn state for weapon dropping was incorrect. SVN r523 (trunk)
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5 changed files with 18 additions and 5 deletions
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@ -1050,6 +1050,7 @@ void APlayerPawn::Die (AActor *source, AActor *inflictor)
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AInventory *item;
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if (weap->SpawnState != NULL &&
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weap->SpawnState != &AActor::States[0] &&
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weap->SpawnState != &AActor::States[AActor::S_NULL])
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{
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item = P_DropItem (this, weap->GetClass(), -1, 256);
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