- allow defining flags in the script declaration of a class and do that for Weapon.

This commit is contained in:
Christoph Oelckers 2018-11-25 09:29:12 +01:00
commit 70d3c31551
14 changed files with 207 additions and 35 deletions

View file

@ -55,7 +55,6 @@ IMPLEMENT_POINTERS_START(AWeapon)
IMPLEMENT_POINTER(SisterWeapon)
IMPLEMENT_POINTERS_END
/*
DEFINE_FIELD(AWeapon, AmmoType1)
DEFINE_FIELD(AWeapon, AmmoType2)
DEFINE_FIELD(AWeapon, AmmoGive1)
@ -86,7 +85,6 @@ DEFINE_FIELD(AWeapon, GivenAsMorphWeapon)
DEFINE_FIELD(AWeapon, bAltFire)
DEFINE_FIELD(AWeapon, WeaponFlags)
DEFINE_FIELD(AWeapon, bDehAmmo)
*/
//===========================================================================
//