- allow defining flags in the script declaration of a class and do that for Weapon.
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14 changed files with 207 additions and 35 deletions
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@ -55,7 +55,6 @@ IMPLEMENT_POINTERS_START(AWeapon)
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IMPLEMENT_POINTER(SisterWeapon)
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IMPLEMENT_POINTERS_END
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/*
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DEFINE_FIELD(AWeapon, AmmoType1)
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DEFINE_FIELD(AWeapon, AmmoType2)
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DEFINE_FIELD(AWeapon, AmmoGive1)
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@ -86,7 +85,6 @@ DEFINE_FIELD(AWeapon, GivenAsMorphWeapon)
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DEFINE_FIELD(AWeapon, bAltFire)
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DEFINE_FIELD(AWeapon, WeaponFlags)
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DEFINE_FIELD(AWeapon, bDehAmmo)
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*/
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//===========================================================================
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//
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