- split game dependent parts out of menudef.cpp.

This commit is contained in:
Christoph Oelckers 2020-06-14 00:27:32 +02:00
commit 712d80006a
23 changed files with 790 additions and 757 deletions

View file

@ -35,7 +35,7 @@
#include "c_dispatch.h"
#include "v_text.h"
#include "menu/menu.h"
#include "menu.h"
#include <zmusic.h>
#include "s_music.h"
#include "c_cvars.h"

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@ -2071,7 +2071,7 @@ FSoundChan *OpenALSoundRenderer::FindLowestChannel()
#endif // NO_OPENAL
#include "menu/menu.h"
#include "menu.h"
void I_BuildALDeviceList(FOptionValues* opt)
{

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@ -288,6 +288,7 @@ void M_SetMenu(FName menu, int param = -1);
void M_StartMessage(const char *message, int messagemode, FName action = NAME_None);
DMenu *StartPickerMenu(DMenu *parent, const char *name, FColorCVar *cvar);
void M_MarkMenus();
FTextureID GetMenuTexture(const char* const name);
struct IJoystickConfig;

View file

@ -59,8 +59,9 @@
#include "dobject.h"
#include "templates.h"
#include "c_dispatch.h"
#include "menu/menu.h"
#include "menu.h"
#include "stats.h"
#include "printf.h"
// MACROS ------------------------------------------------------------------

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@ -40,7 +40,8 @@
#include "c_dispatch.h"
#include "v_video.h"
#include "hw_cvars.h"
#include "menu/menu.h"
#include "menu.h"
#include "printf.h"
CUSTOM_CVAR(Int, gl_fogmode, 1, CVAR_ARCHIVE | CVAR_NOINITCALL)

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@ -53,7 +53,7 @@
#include "cmdlib.h"
#include "hardware.h"
#include "m_png.h"
#include "menu/menu.h"
#include "menu.h"
#include "vm.h"
#include "r_videoscale.h"
#include "i_time.h"

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@ -36,7 +36,7 @@
#include "gstrings.h"
#include "v_font.h"
#include "menu/menu.h"
#include "menu.h"
#include "types.h"
#include "dictionary.h"
#include "vm.h"