- split game dependent parts out of menudef.cpp.
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23 changed files with 790 additions and 757 deletions
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@ -288,6 +288,7 @@ void M_SetMenu(FName menu, int param = -1);
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void M_StartMessage(const char *message, int messagemode, FName action = NAME_None);
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DMenu *StartPickerMenu(DMenu *parent, const char *name, FColorCVar *cvar);
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void M_MarkMenus();
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FTextureID GetMenuTexture(const char* const name);
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struct IJoystickConfig;
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