- split game dependent parts out of menudef.cpp.

This commit is contained in:
Christoph Oelckers 2020-06-14 00:27:32 +02:00
commit 712d80006a
23 changed files with 790 additions and 757 deletions

View file

@ -288,6 +288,7 @@ void M_SetMenu(FName menu, int param = -1);
void M_StartMessage(const char *message, int messagemode, FName action = NAME_None);
DMenu *StartPickerMenu(DMenu *parent, const char *name, FColorCVar *cvar);
void M_MarkMenus();
FTextureID GetMenuTexture(const char* const name);
struct IJoystickConfig;