- moved the texture name to FGameTexture.
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20 changed files with 69 additions and 93 deletions
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@ -35,7 +35,7 @@
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//-----------------------------------------------------------------------------
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FSkyBox::FSkyBox(const char *name)
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: FImageTexture(name)
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: FImageTexture(nullptr)
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{
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FTextureID texid = TexMan.CheckForTexture(name, ETextureType::Wall);
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if (texid.isValid())
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