- refactored the global lines array into a more VM friendly form, moved it to FLevelLocals and exported it to ZScript.
- disabled the Build map loader after finding out that it has been completely broken and nonfunctional for a long time. Since this has no real value it will probably removed entirely in an upcoming commit.
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39 changed files with 378 additions and 379 deletions
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@ -482,7 +482,7 @@ int SightCheck::P_SightBlockLinesIterator (int x, int y)
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for (list = blockmaplump + offset + 1; *list != -1; list++)
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{
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if (!P_SightCheckLine (&lines[*list]))
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if (!P_SightCheckLine (&level.lines[*list]))
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{
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if (!portalfound) return 0;
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else res = -1;
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