- refactored the global lines array into a more VM friendly form, moved it to FLevelLocals and exported it to ZScript.

- disabled the Build map loader after finding out that it has been completely broken and nonfunctional for a long time. Since this has no real value it will probably removed entirely in an upcoming commit.
This commit is contained in:
Christoph Oelckers 2017-01-08 14:39:16 +01:00
commit 71d1138376
39 changed files with 378 additions and 379 deletions

View file

@ -1575,7 +1575,7 @@ static void SpawnPolyobj (int index, int tag, int type)
{
if (!sides[i].linedef->args[1])
{
I_Error("SpawnPolyobj: Explicit line missing order number in poly %d, linedef %d.\n", tag, int(sides[i].linedef - lines));
I_Error("SpawnPolyobj: Explicit line missing order number in poly %d, linedef %d.\n", tag, sides[i].linedef->Index());
}
po->Sidedefs.Push (&sides[i]);
}
@ -1776,11 +1776,11 @@ void PO_Init (void)
}
}
// clear all polyobj specials so that they do not obstruct using other lines.
for (int i = 0; i < numlines; i++)
for (auto &line : level.lines)
{
if (lines[i].special == Polyobj_ExplicitLine || lines[i].special == Polyobj_StartLine)
if (line.special == Polyobj_ExplicitLine || line.special == Polyobj_StartLine)
{
lines[i].special = 0;
line.special = 0;
}
}
}