Load widget resources from lumps
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10 changed files with 667 additions and 63 deletions
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@ -159,6 +159,7 @@ void I_UpdateDiscordPresence(bool SendPresence, const char* curstatus, const cha
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bool M_SetSpecialMenu(FName& menu, int param); // game specific checks
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const FIWADInfo *D_FindIWAD(TArray<FString> &wadfiles, const char *iwad, const char *basewad);
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void InitWidgetResources(const char* basewad);
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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@ -3672,6 +3673,7 @@ static int D_DoomMain_Internal (void)
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I_FatalError("Cannot find " BASEWAD);
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}
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LoadHexFont(wad); // load hex font early so we have it during startup.
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InitWidgetResources(wad);
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C_InitConsole(80*8, 25*8, false);
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I_DetectOS();
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