- Added a "BlueMap" for powerup colors.
- Add the missing CF_WEAPONREADYALT and CF_WEAPONSWITCHOK flags. SVN r1723 (trunk)
This commit is contained in:
parent
aaf19b9127
commit
720747baef
10 changed files with 42 additions and 9 deletions
|
|
@ -1170,6 +1170,10 @@ void R_SetupFrame (AActor *actor)
|
|||
fixedcolormap = GreenColormap;
|
||||
break;
|
||||
|
||||
case BLUECOLORMAP:
|
||||
fixedcolormap = BlueColormap;
|
||||
break;
|
||||
|
||||
case GOLDCOLORMAP:
|
||||
fixedcolormap = GoldColormap;
|
||||
break;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue