- Added a "BlueMap" for powerup colors.

- Add the missing CF_WEAPONREADYALT and CF_WEAPONSWITCHOK flags.

SVN r1723 (trunk)
This commit is contained in:
Randy Heit 2009-07-17 01:17:06 +00:00
commit 720747baef
10 changed files with 42 additions and 9 deletions

View file

@ -416,11 +416,11 @@ const BYTE *FMultiPatchTexture::GetColumn (unsigned int column, const Span **spa
//==========================================================================
//
// FMultiPatchTexture :: GetColumn
// GetBlendMap
//
//==========================================================================
BYTE * GetBlendMap(PalEntry blend, BYTE *blendwork)
BYTE *GetBlendMap(PalEntry blend, BYTE *blendwork)
{
switch (blend.a==0 ? blend.r : -1)