fixed remaining issues in resource file loading.

This commit is contained in:
Christoph Oelckers 2023-12-13 16:59:15 +01:00
commit 72a2e5d532
4 changed files with 13 additions and 13 deletions

View file

@ -159,14 +159,14 @@ bool FWadFile::Open(LumpFilterInfo*, FileSystemMessageFunc Printf)
GenerateHash(); // Do this before the lump processing below.
SetNamespace("S_START", "S_END", ns_sprites, Printf);
SetNamespace("F_START", "F_END", ns_flats, Printf, true);
SetNamespace("C_START", "C_END", ns_colormaps, Printf);
SetNamespace("A_START", "A_END", ns_acslibrary, Printf);
SetNamespace("TX_START", "TX_END", ns_newtextures, Printf);
SetNamespace("V_START", "V_END", ns_strifevoices, Printf);
SetNamespace("HI_START", "HI_END", ns_hires, Printf);
SetNamespace("VX_START", "VX_END", ns_voxels, Printf);
SetNamespace("s_start", "s_end", ns_sprites, Printf);
SetNamespace("f_start", "f_end", ns_flats, Printf, true);
SetNamespace("c_start", "c_end", ns_colormaps, Printf);
SetNamespace("a_start", "a_end", ns_acslibrary, Printf);
SetNamespace("tx_start", "tx_end", ns_newtextures, Printf);
SetNamespace("v_start", "v_end", ns_strifevoices, Printf);
SetNamespace("hi_start", "hi_end", ns_hires, Printf);
SetNamespace("vx_start", "vx_end", ns_voxels, Printf);
SkinHack(Printf);
return true;