Merge remote-tracking branch 'gzdoom/staging'
This commit is contained in:
commit
73ada7f84b
214 changed files with 23523 additions and 1206 deletions
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@ -301,7 +301,7 @@ else()
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if ( UNIX )
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include(CheckSymbolExists)
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check_symbol_exists( "fts_set" "fts.h" HAVE_FTS )
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check_symbol_exists( "fts_set" "sys/types.h;sys/stat.h;fts.h" HAVE_FTS )
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if ( NOT HAVE_FTS )
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include ( FindPkgConfig )
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pkg_check_modules( MUSL_FTS musl-fts )
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@ -238,6 +238,16 @@ Note: All <bool> fields default to false unless mentioned otherwise.
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skew_middle = <int>; // Vertical texture alignment defines the position at the leftmost point of the wall.
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skew_bottom = <int>; // Possible values: 0 = no skewing, 1 = align to front floor, 2 = align to front ceiling, 3 = align to back floor, 4 = align to back ceiling.
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// Front/Back are relative to the sidedef, not the owning linedef. Default = 0.
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xscroll = <float>; // wall scrolling X speed in map units per tic.
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yscroll = <float>; // wall scrolling Y speed in map units per tic.
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xscrolltop = <float>; // upper wall scrolling X speed in map units per tic.
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yscrolltop = <float>; // upper wall scrolling Y speed in map units per tic.
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xscrollmid = <float>; // mid wall scrolling X speed in map units per tic.
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yscrollmid = <float>; // mid wall scrolling Y speed in map units per tic.
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xscrollbottom = <float>; // lower wall scrolling X speed in map units per tic.
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yscrollbottom = <float>; // lower wall scrolling Y speed in map units per tic.
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}
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@ -337,6 +347,36 @@ Note: All <bool> fields default to false unless mentioned otherwise.
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healthfloorgroup = <int>; // ID of destructible object to synchronize hitpoints (optional, default is 0)
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healthceiling = <int>; // Amount of hitpoints for this sector (includes ceiling and top-outside linedef sides)
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healthceilinggroup = <int>; // ID of destructible object to synchronize hitpoints (optional, default is 0)
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xscrollfloor = <float>; // X map units per frame to scroll the floor.
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yscrollfloor = <float>; // Y map units per frame to scroll the floor.
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scrollfloormode = <int>; // Floor scroll mode bit mask (1 = scroll textures, 2 = carry static objects, 4 = carry players, 8 = carry monsters.
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xscrollceiling = <float>; // X map units per frame to scroll the ceiling.
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yscrollceiling = <float>; // Y map units per frame to scroll the ceiling.
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scrollceilingmode = <int>; // ceiling scroll mode bit mask (1 = scroll textures, 2 = carry static objects, 4 = carry players, 8 = carry monsters.
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scroll_ceil_x = <float>; // deprecated Eternity based alternatives for the above.
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scroll_ceil_y = <float>; // Due to using unintuitive units of measurement and a more limited feature set they should not be used anymore.
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scroll_ceil_type = <string>;
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scroll_floor_x = <float>;
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scroll_floor_y = <float>;
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scroll_floor_type = <string>;
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friction = <float>; // sets the sector's friction factor. Must be between 0 and 1.
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movefactor = <float> // sets the sector's movement acceleration factor. Must be > 0.
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skyfloor = <string> // defines lower sky for this sector.
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skyceiling = <string> // defines upper sky for this sector.
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skyfloor2 = <string> // defines secondary lower sky for this sector. (for lightning or transparent layers)
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skyceiling2 = <string> // defines secondary upper sky for this sector.
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colormap = <string>; // only provided for backwards compatibility. Do not use in GZDoom projects.
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xthrust = <float>; // applies thrust to actors - x-magnitude
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ythrust = <float>; // applies thrust to actors - y-magnitude
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thrustgroup = <int>; // specifies which actors get thrusted. Bitfield with (1 = static objects, 2 = player, 4 = monsters, 8 = projectiles, 16 = actors with +WINDTHRUST)
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thrustlocation = <int>; // specifies where in the sector actors get thrusted: (1 = on the ground, 2 = in the air, 4 = on the ceiling)
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* Note about dropactors
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@ -597,6 +597,7 @@ file( GLOB HEADER_FILES
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common/thirdparty/rapidjson/*.h
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common/thirdparty/math/*h
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common/thirdparty/libsmackerdec/include/*.h
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common/thirdparty/utf8proc/*.h
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common/rendering/*.h
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common/rendering/hwrenderer/data/*.h
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common/rendering/vulkan/*.h
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@ -857,6 +858,7 @@ set (PCH_SOURCES
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playsim/mapthinkers/a_pillar.cpp
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playsim/mapthinkers/a_plats.cpp
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playsim/mapthinkers/a_pusher.cpp
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playsim/mapthinkers/a_thruster.cpp
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playsim/mapthinkers/a_scroll.cpp
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playsim/mapthinkers/dsectoreffect.cpp
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playsim/a_pickups.cpp
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@ -1162,6 +1164,7 @@ set( GAME_SOURCES
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${PCH_SOURCES}
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common/utility/x86.cpp
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common/thirdparty/strnatcmp.c
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common/thirdparty/utf8proc/utf8proc.c
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common/thirdparty/stb/stb_sprintf.c
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common/utility/zstring.cpp
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common/utility/findfile.cpp
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@ -1202,6 +1205,7 @@ set( GAME_SOURCES
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common/filesystem/source/files_decompress.cpp
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common/filesystem/source/fs_findfile.cpp
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common/filesystem/source/fs_stringpool.cpp
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common/filesystem/source/unicode.cpp
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)
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@ -1243,6 +1247,7 @@ include_directories(
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common/thirdparty/libsmackerdec/include
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common/thirdparty
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common/thirdparty/stb
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common/thirdparty/utf8proc
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common/textures
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common/textures/formats
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common/textures/hires
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@ -1488,6 +1493,7 @@ source_group("Common\\Third Party\\Math" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SO
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source_group("Common\\Third Party\\RapidJSON" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/thirdparty/rapidjson/.+")
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source_group("Common\\Third Party\\SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/thirdparty/sfmt/.+")
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source_group("Common\\Third Party\\stb" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/thirdparty/stb/.+")
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source_group("Common\\Third Party\\utf8proc" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/thirdparty/utf8proc/.+")
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source_group("Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/utility/.+")
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source_group("Utility\\Node Builder" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/utility/nodebuilder/.+")
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source_group("Utility\\Smackerdec" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/smackerdec/.+")
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@ -996,7 +996,7 @@ class DAutomap :public DAutomapBase
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void calcMinMaxMtoF();
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void DrawMarker(FGameTexture *tex, double x, double y, int yadjust,
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INTBOOL flip, double xscale, double yscale, int translation, double alpha, uint32_t fillcolor, FRenderStyle renderstyle);
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INTBOOL flip, double xscale, double yscale, FTranslationID translation, double alpha, uint32_t fillcolor, FRenderStyle renderstyle);
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void rotatePoint(double *x, double *y);
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void rotate(double *x, double *y, DAngle an);
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@ -3080,7 +3080,7 @@ void DAutomap::drawThings ()
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//=============================================================================
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void DAutomap::DrawMarker (FGameTexture *tex, double x, double y, int yadjust,
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INTBOOL flip, double xscale, double yscale, int translation, double alpha, uint32_t fillcolor, FRenderStyle renderstyle)
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INTBOOL flip, double xscale, double yscale, FTranslationID translation, double alpha, uint32_t fillcolor, FRenderStyle renderstyle)
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{
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if (tex == nullptr || !tex->isValid())
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{
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@ -3103,7 +3103,7 @@ void DAutomap::DrawMarker (FGameTexture *tex, double x, double y, int yadjust,
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DTA_ClipLeft, f_x,
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DTA_ClipRight, f_x + f_w,
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DTA_FlipX, flip,
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DTA_TranslationIndex, translation,
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DTA_TranslationIndex, translation.index(),
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DTA_Alpha, alpha,
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DTA_FillColor, fillcolor,
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DTA_RenderStyle, renderstyle.AsDWORD,
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@ -3134,7 +3134,7 @@ void DAutomap::drawMarks ()
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if (font == nullptr)
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{
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DrawMarker(TexMan.GetGameTexture(marknums[i], true), markpoints[i].x, markpoints[i].y, -3, 0,
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1, 1, 0, 1, 0, LegacyRenderStyles[STYLE_Normal]);
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1, 1, NO_TRANSLATION, 1, 0, LegacyRenderStyles[STYLE_Normal]);
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}
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else
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{
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@ -443,7 +443,7 @@ void F2DDrawer::AddTexture(FGameTexture* img, DrawParms& parms)
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if (img->isWarped()) dg.mFlags |= DTF_Wrap;
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if (parms.indexed) dg.mFlags |= DTF_Indexed;
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dg.mTranslationId = 0;
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dg.mTranslationId = NO_TRANSLATION;
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SetStyle(img, parms, vertexcolor, dg);
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if (parms.indexed)
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{
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@ -451,7 +451,7 @@ void F2DDrawer::AddTexture(FGameTexture* img, DrawParms& parms)
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vertexcolor = 0xffffffff;
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}
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if (!img->isHardwareCanvas() && parms.TranslationId != -1)
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if (!img->isHardwareCanvas() && parms.TranslationId != INVALID_TRANSLATION)
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{
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dg.mTranslationId = parms.TranslationId;
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}
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@ -607,7 +607,7 @@ void F2DDrawer::AddShape(FGameTexture* img, DShape2D* shape, DrawParms& parms)
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dg.mFlags |= DTF_Wrap;
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dg.mTexture = img;
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dg.mTranslationId = 0;
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dg.mTranslationId = NO_TRANSLATION;
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SetStyle(img, parms, vertexcolor, dg);
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if (shape->lastParms == nullptr) {
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@ -624,7 +624,7 @@ void F2DDrawer::AddShape(FGameTexture* img, DShape2D* shape, DrawParms& parms)
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shape->lastParms = new DrawParms(parms);
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}
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if (!(img != nullptr && img->isHardwareCanvas()) && parms.TranslationId != -1)
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if (!(img != nullptr && img->isHardwareCanvas()) && parms.TranslationId != INVALID_TRANSLATION)
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dg.mTranslationId = parms.TranslationId;
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auto osave = offset;
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@ -796,7 +796,7 @@ void F2DDrawer::AddPoly(FGameTexture *texture, FVector2 *points, int npoints,
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//
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//==========================================================================
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void F2DDrawer::AddPoly(FGameTexture* img, FVector4* vt, size_t vtcount, const unsigned int* ind, size_t idxcount, int translation, PalEntry color, FRenderStyle style, const IntRect* clip)
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void F2DDrawer::AddPoly(FGameTexture* img, FVector4* vt, size_t vtcount, const unsigned int* ind, size_t idxcount, FTranslationID translation, PalEntry color, FRenderStyle style, const IntRect* clip)
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{
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RenderCommand dg;
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@ -133,7 +133,7 @@ public:
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int mIndexCount;
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FGameTexture *mTexture;
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int mTranslationId;
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FTranslationID mTranslationId;
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PalEntry mSpecialColormap[2];
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int mScissor[4];
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int mDesaturate;
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@ -218,7 +218,7 @@ public:
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void AddPoly(FGameTexture *texture, FVector2 *points, int npoints,
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double originx, double originy, double scalex, double scaley,
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DAngle rotation, const FColormap &colormap, PalEntry flatcolor, double lightlevel, uint32_t *indices, size_t indexcount);
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void AddPoly(FGameTexture* img, FVector4 *vt, size_t vtcount, const unsigned int *ind, size_t idxcount, int translation, PalEntry color, FRenderStyle style, const IntRect* clip);
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void AddPoly(FGameTexture* img, FVector4 *vt, size_t vtcount, const unsigned int *ind, size_t idxcount, FTranslationID translation, PalEntry color, FRenderStyle style, const IntRect* clip);
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void FillPolygon(int* rx1, int* ry1, int* xb1, int32_t npoints, int pic, int palette, int shade, int props, const FVector2& xtex, const FVector2& ytex, const FVector2& otex,
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int clipx1, int clipy1, int clipx2, int clipy2);
|
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void AddFlatFill(int left, int top, int right, int bottom, FGameTexture *src, int local_origin = false, double flatscale = 1.0, PalEntry color = 0xffffffff, ERenderStyle rs = STYLE_Normal);
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|
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@ -866,7 +866,7 @@ bool ParseDrawTextureTags(F2DDrawer *drawer, FGameTexture *img, double x, double
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parms->destheight = INT_MAX;
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parms->Alpha = type == DrawTexture_Fill ? (float)fillalpha : 1.f;
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parms->fillcolor = type == DrawTexture_Fill ? fill : PalEntry(~0u);
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parms->TranslationId = -1;
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parms->TranslationId = INVALID_TRANSLATION;
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parms->colorOverlay = 0;
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parms->alphaChannel = false;
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parms->flipX = false;
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@ -1090,7 +1090,7 @@ bool ParseDrawTextureTags(F2DDrawer *drawer, FGameTexture *img, double x, double
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break;
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case DTA_TranslationIndex:
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parms->TranslationId = ListGetInt(tags);
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parms->TranslationId = FTranslationID::fromInt(ListGetInt(tags));
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break;
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case DTA_ColorOverlay:
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|
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@ -176,7 +176,7 @@ struct DrawParms
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double left;
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float Alpha;
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PalEntry fillcolor;
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int TranslationId;
|
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FTranslationID TranslationId;
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PalEntry colorOverlay;
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PalEntry color;
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int alphaChannel;
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|
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@ -185,7 +185,7 @@ void DrawChar(F2DDrawer *drawer, FFont* font, int normalcolor, double x, double
|
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{
|
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return;
|
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}
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bool palettetrans = (normalcolor == CR_NATIVEPAL && parms.TranslationId != 0);
|
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bool palettetrans = (normalcolor == CR_NATIVEPAL && parms.TranslationId != NO_TRANSLATION);
|
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PalEntry color = 0xffffffff;
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if (!palettetrans) parms.TranslationId = font->GetColorTranslation((EColorRange)normalcolor, &color);
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parms.color = PalEntry((color.a * parms.color.a) / 255, (color.r * parms.color.r) / 255, (color.g * parms.color.g) / 255, (color.b * parms.color.b) / 255);
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@ -210,7 +210,7 @@ void DrawChar(F2DDrawer *drawer, FFont *font, int normalcolor, double x, double
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uint32_t tag = ListGetInt(args);
|
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bool res = ParseDrawTextureTags(drawer, pic, x, y, tag, args, &parms, DrawTexture_Normal);
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if (!res) return;
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bool palettetrans = (normalcolor == CR_NATIVEPAL && parms.TranslationId != 0);
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bool palettetrans = (normalcolor == CR_NATIVEPAL && parms.TranslationId != NO_TRANSLATION);
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PalEntry color = 0xffffffff;
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if (!palettetrans) parms.TranslationId = font->GetColorTranslation((EColorRange)normalcolor, &color);
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parms.color = PalEntry((color.a * parms.color.a) / 255, (color.r * parms.color.r) / 255, (color.g * parms.color.g) / 255, (color.b * parms.color.b) / 255);
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@ -272,7 +272,7 @@ void DrawTextCommon(F2DDrawer *drawer, FFont *font, int normalcolor, double x, d
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double cx;
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double cy;
|
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int boldcolor;
|
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int trans = -1;
|
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FTranslationID trans = INVALID_TRANSLATION;
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int kerning;
|
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FGameTexture *pic;
|
||||
|
||||
|
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@ -282,7 +282,7 @@ void DrawTextCommon(F2DDrawer *drawer, FFont *font, int normalcolor, double x, d
|
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if (parms.celly == 0) parms.celly = font->GetHeight() + 1;
|
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parms.celly = int (parms.celly * scaley);
|
||||
|
||||
bool palettetrans = (normalcolor == CR_NATIVEPAL && parms.TranslationId != 0);
|
||||
bool palettetrans = (normalcolor == CR_NATIVEPAL && parms.TranslationId != NO_TRANSLATION);
|
||||
|
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if (normalcolor >= NumTextColors)
|
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normalcolor = CR_UNTRANSLATED;
|
||||
|
|
@ -290,7 +290,7 @@ void DrawTextCommon(F2DDrawer *drawer, FFont *font, int normalcolor, double x, d
|
|||
|
||||
PalEntry colorparm = parms.color;
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PalEntry color = 0xffffffff;
|
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trans = palettetrans? -1 : font->GetColorTranslation((EColorRange)normalcolor, &color);
|
||||
trans = palettetrans? INVALID_TRANSLATION : font->GetColorTranslation((EColorRange)normalcolor, &color);
|
||||
parms.color = PalEntry(colorparm.a, (color.r * colorparm.r) / 255, (color.g * colorparm.g) / 255, (color.b * colorparm.b) / 255);
|
||||
|
||||
kerning = font->GetDefaultKerning();
|
||||
|
|
|
|||
|
|
@ -337,7 +337,7 @@ static ZMusic_MidiSource GetMIDISource(const char *fn)
|
|||
}
|
||||
|
||||
auto data = wlump.Read();
|
||||
auto source = ZMusic_CreateMIDISource(data.data(), data.size(), type);
|
||||
auto source = ZMusic_CreateMIDISource(data.bytes(), data.size(), type);
|
||||
|
||||
if (source == nullptr)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -215,10 +215,10 @@ FileReader FZipPatReader::OpenFile(const char *name)
|
|||
FileReader fr;
|
||||
if (resf != nullptr)
|
||||
{
|
||||
auto lump = resf->FindLump(name);
|
||||
if (lump != nullptr)
|
||||
auto lump = resf->FindEntry(name);
|
||||
if (lump >= 0)
|
||||
{
|
||||
return lump->NewReader();
|
||||
return resf->GetEntryReader(lump);
|
||||
}
|
||||
}
|
||||
fr.OpenFile(name);
|
||||
|
|
@ -367,10 +367,10 @@ void FSoundFontManager::ProcessOneFile(const char* fn)
|
|||
auto zip = FResourceFile::OpenResourceFile(fn, true);
|
||||
if (zip != nullptr)
|
||||
{
|
||||
if (zip->LumpCount() > 1) // Anything with just one lump cannot possibly be a packed GUS patch set so skip it right away and simplify the lookup code
|
||||
if (zip->EntryCount() > 1) // Anything with just one lump cannot possibly be a packed GUS patch set so skip it right away and simplify the lookup code
|
||||
{
|
||||
auto zipl = zip->FindLump("timidity.cfg");
|
||||
if (zipl != nullptr)
|
||||
auto zipl = zip->FindEntry("timidity.cfg");
|
||||
if (zipl >= 0)
|
||||
{
|
||||
// It seems like this is what we are looking for
|
||||
FSoundFontInfo sft = { fb, fbe, fn, SF_GUS };
|
||||
|
|
|
|||
|
|
@ -1141,7 +1141,7 @@ SoundHandle OpenALSoundRenderer::LoadSound(uint8_t *sfxdata, int length, int def
|
|||
return retval;
|
||||
}
|
||||
|
||||
std::vector<uint8_t> data;
|
||||
TArray<uint8_t> data;
|
||||
unsigned total = 0;
|
||||
unsigned got;
|
||||
|
||||
|
|
|
|||
|
|
@ -216,7 +216,7 @@ private:
|
|||
|
||||
// Checks if a copy of this sound is already playing.
|
||||
bool CheckSingular(FSoundID sound_id);
|
||||
virtual std::vector<uint8_t> ReadSound(int lumpnum) = 0;
|
||||
virtual TArray<uint8_t> ReadSound(int lumpnum) = 0;
|
||||
|
||||
protected:
|
||||
virtual bool CheckSoundLimit(sfxinfo_t* sfx, const FVector3& pos, int near_limit, float limit_range, int sourcetype, const void* actor, int channel, float attenuation);
|
||||
|
|
|
|||
|
|
@ -44,6 +44,7 @@
|
|||
#include "printf.h"
|
||||
#include "palutil.h"
|
||||
#include "i_interface.h"
|
||||
#include "gstrings.h"
|
||||
|
||||
#include "dobject.h"
|
||||
#include "dobjtype.h"
|
||||
|
|
@ -1695,16 +1696,37 @@ CCMD (toggle)
|
|||
}
|
||||
}
|
||||
|
||||
void FBaseCVar::ListVars (const char *filter, bool plain)
|
||||
void FBaseCVar::ListVars (const char *filter, int listtype)
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
bool plain = listtype == LCT_Plain;
|
||||
bool includedesc = listtype == LCT_FullSearch;
|
||||
|
||||
decltype(cvarMap)::Iterator it(cvarMap);
|
||||
decltype(cvarMap)::Pair *pair;
|
||||
while (it.NextPair(pair))
|
||||
{
|
||||
auto var = pair->Value;
|
||||
if (CheckWildcards (filter, var->GetName()))
|
||||
|
||||
bool ismatch;
|
||||
|
||||
if (filter && includedesc)
|
||||
{
|
||||
// search always allow partial matches
|
||||
// also allow matching to cvar name, localised description, and description language-id
|
||||
|
||||
FString SearchString = FString("*") + filter + "*";
|
||||
ismatch = CheckWildcards (SearchString.GetChars(), var->GetName()) ||
|
||||
CheckWildcards (SearchString.GetChars(), var->GetDescription().GetChars()) ||
|
||||
CheckWildcards (SearchString.GetChars(), GStrings.localize(var->GetDescription().GetChars()));
|
||||
}
|
||||
else
|
||||
{
|
||||
ismatch = CheckWildcards (filter, var->GetName());
|
||||
}
|
||||
|
||||
if (ismatch)
|
||||
{
|
||||
uint32_t flags = var->GetFlags();
|
||||
if (plain)
|
||||
|
|
@ -1718,7 +1740,8 @@ void FBaseCVar::ListVars (const char *filter, bool plain)
|
|||
else
|
||||
{
|
||||
++count;
|
||||
Printf ("%c%c%c%c%c %s = %s\n",
|
||||
|
||||
Printf ("%c%c%c%c%c %s = %s",
|
||||
flags & CVAR_ARCHIVE ? 'A' : ' ',
|
||||
flags & CVAR_USERINFO ? 'U' :
|
||||
flags & CVAR_SERVERINFO ? 'S' :
|
||||
|
|
@ -1730,6 +1753,16 @@ void FBaseCVar::ListVars (const char *filter, bool plain)
|
|||
flags & CVAR_IGNORE ? 'X' : ' ',
|
||||
var->GetName(),
|
||||
var->GetHumanString());
|
||||
|
||||
if (includedesc)
|
||||
if (var->GetDescription().Len())
|
||||
Printf(" // \"%s\"\n", GStrings.localize(var->GetDescription().GetChars()));
|
||||
else
|
||||
Printf("\n");
|
||||
else
|
||||
Printf("\n");
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1740,17 +1773,29 @@ CCMD (cvarlist)
|
|||
{
|
||||
if (argv.argc() == 1)
|
||||
{
|
||||
FBaseCVar::ListVars (NULL, false);
|
||||
FBaseCVar::ListVars (NULL, LCT_Default);
|
||||
}
|
||||
else
|
||||
{
|
||||
FBaseCVar::ListVars (argv[1], false);
|
||||
FBaseCVar::ListVars (argv[1], LCT_Default);
|
||||
}
|
||||
}
|
||||
|
||||
CCMD (cvarlistplain)
|
||||
{
|
||||
FBaseCVar::ListVars (NULL, true);
|
||||
FBaseCVar::ListVars (NULL, LCT_Plain);
|
||||
}
|
||||
|
||||
CCMD (cvarsearch)
|
||||
{
|
||||
if (argv.argc() == 1)
|
||||
{
|
||||
FBaseCVar::ListVars (NULL, LCT_FullSearch);
|
||||
}
|
||||
else
|
||||
{
|
||||
FBaseCVar::ListVars (argv[1], LCT_FullSearch);
|
||||
}
|
||||
}
|
||||
|
||||
CCMD (archivecvar)
|
||||
|
|
|
|||
|
|
@ -89,6 +89,13 @@ enum ECVarType
|
|||
CVAR_Dummy, // Unknown
|
||||
};
|
||||
|
||||
enum ListCCMDType
|
||||
{
|
||||
LCT_Default,
|
||||
LCT_Plain,
|
||||
LCT_FullSearch,
|
||||
};
|
||||
|
||||
|
||||
class FIntCVarRef;
|
||||
union UCVarValue
|
||||
|
|
@ -201,7 +208,7 @@ public:
|
|||
static void MarkZSCallbacks ();
|
||||
static void ResetColors (); // recalc color cvars' indices after screen change
|
||||
|
||||
static void ListVars (const char *filter, bool plain);
|
||||
static void ListVars (const char *filter, int listtype);
|
||||
|
||||
const FString &GetDescription() const { return Description; };
|
||||
const FString& GetToggleMessage(int which) { return ToggleMessages[which]; }
|
||||
|
|
@ -218,6 +225,9 @@ public:
|
|||
|
||||
void* GetExtraDataPointer();
|
||||
|
||||
int pnum = -1;
|
||||
FName userinfoName;
|
||||
|
||||
protected:
|
||||
virtual void DoSet (UCVarValue value, ECVarType type) = 0;
|
||||
virtual void InstantiateZSCVar()
|
||||
|
|
|
|||
|
|
@ -153,7 +153,7 @@ class AnmPlayer : public MoviePlayer
|
|||
{
|
||||
// This doesn't need its own class type
|
||||
anim_t anim;
|
||||
std::vector<uint8_t> buffer;
|
||||
FileSys::ResourceData buffer;
|
||||
int numframes = 0;
|
||||
int curframe = 1;
|
||||
int frametime = 0;
|
||||
|
|
@ -171,9 +171,10 @@ public:
|
|||
memcpy(frameTicks, frameticks, 3 * sizeof(int));
|
||||
flags = flags_;
|
||||
buffer = fr.ReadPadded(1);
|
||||
if (buffer.size() < 4) return;
|
||||
fr.Close();
|
||||
|
||||
if (ANIM_LoadAnim(&anim, buffer.data(), buffer.size() - 1) < 0)
|
||||
if (ANIM_LoadAnim(&anim, buffer.bytes(), buffer.size() - 1) < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,6 +10,7 @@ class FGameTexture;
|
|||
class FTextureID;
|
||||
enum EUpscaleFlags : int;
|
||||
class FConfigFile;
|
||||
struct FTranslationID;
|
||||
|
||||
struct SystemCallbacks
|
||||
{
|
||||
|
|
@ -47,6 +48,7 @@ struct SystemCallbacks
|
|||
bool (*OkForLocalization)(FTextureID, const char*);
|
||||
FConfigFile* (*GetConfig)();
|
||||
bool (*WantEscape)();
|
||||
FTranslationID(*RemapTranslation)(FTranslationID trans);
|
||||
};
|
||||
|
||||
extern SystemCallbacks sysCallbacks;
|
||||
|
|
|
|||
|
|
@ -10,6 +10,7 @@ xx(Object)
|
|||
xx(Actor)
|
||||
xx(Class)
|
||||
xx(Thinker)
|
||||
xx(VisualThinker)
|
||||
xx(Crosshairs)
|
||||
|
||||
xx(Untranslated)
|
||||
|
|
@ -134,6 +135,10 @@ xx(FVector3)
|
|||
xx(FVector4)
|
||||
xx(FQuat)
|
||||
xx(let)
|
||||
xx(BlockThingsIterator)
|
||||
xx(BlockLinesIterator)
|
||||
xx(ActorIterator)
|
||||
xx(ThinkerIterator)
|
||||
|
||||
xx(Min)
|
||||
xx(Max)
|
||||
|
|
@ -182,6 +187,7 @@ xx(Voidptr)
|
|||
xx(StateLabel)
|
||||
xx(SpriteID)
|
||||
xx(TextureID)
|
||||
xx(TranslationID)
|
||||
xx(Overlay)
|
||||
xx(IsValid)
|
||||
xx(IsNull)
|
||||
|
|
@ -272,6 +278,7 @@ xx(BuiltinFRandom)
|
|||
xx(BuiltinNameToClass)
|
||||
xx(BuiltinClassCast)
|
||||
xx(BuiltinFunctionPtrCast)
|
||||
xx(BuiltinFindTranslation)
|
||||
|
||||
xx(ScreenJobRunner)
|
||||
xx(Action)
|
||||
|
|
|
|||
|
|
@ -220,7 +220,7 @@ FRemapTable* PaletteContainer::AddRemap(FRemapTable* remap)
|
|||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
void PaletteContainer::UpdateTranslation(int trans, FRemapTable* remap)
|
||||
void PaletteContainer::UpdateTranslation(FTranslationID trans, FRemapTable* remap)
|
||||
{
|
||||
auto newremap = AddRemap(remap);
|
||||
TranslationTables[GetTranslationType(trans)].SetVal(GetTranslationIndex(trans), newremap);
|
||||
|
|
@ -232,7 +232,7 @@ void PaletteContainer::UpdateTranslation(int trans, FRemapTable* remap)
|
|||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
int PaletteContainer::AddTranslation(int slot, FRemapTable* remap, int count)
|
||||
FTranslationID PaletteContainer::AddTranslation(int slot, FRemapTable* remap, int count)
|
||||
{
|
||||
uint32_t id = 0;
|
||||
for (int i = 0; i < count; i++)
|
||||
|
|
@ -249,9 +249,9 @@ int PaletteContainer::AddTranslation(int slot, FRemapTable* remap, int count)
|
|||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
void PaletteContainer::CopyTranslation(int dest, int src)
|
||||
void PaletteContainer::CopyTranslation(FTranslationID dest, FTranslationID src)
|
||||
{
|
||||
TranslationTables[GetTranslationType(dest)].SetVal(GetTranslationIndex(dest), TranslationToTable(src));
|
||||
TranslationTables[GetTranslationType(dest)].SetVal(GetTranslationIndex(dest), TranslationToTable(src.index()));
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
|
@ -260,8 +260,9 @@ void PaletteContainer::CopyTranslation(int dest, int src)
|
|||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
FRemapTable *PaletteContainer::TranslationToTable(int translation)
|
||||
FRemapTable *PaletteContainer::TranslationToTable(int translation) const
|
||||
{
|
||||
if (IsLuminosityTranslation(translation)) return nullptr;
|
||||
unsigned int type = GetTranslationType(translation);
|
||||
unsigned int index = GetTranslationIndex(translation);
|
||||
|
||||
|
|
@ -278,14 +279,14 @@ FRemapTable *PaletteContainer::TranslationToTable(int translation)
|
|||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
int PaletteContainer::StoreTranslation(int slot, FRemapTable *remap)
|
||||
FTranslationID PaletteContainer::StoreTranslation(int slot, FRemapTable *remap)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
auto size = NumTranslations(slot);
|
||||
for (i = 0; i < size; i++)
|
||||
{
|
||||
if (*remap == *TranslationToTable(TRANSLATION(slot, i)))
|
||||
if (*remap == *TranslationToTable(TRANSLATION(slot, i).index()))
|
||||
{
|
||||
// A duplicate of this translation already exists
|
||||
return TRANSLATION(slot, i);
|
||||
|
|
|
|||
|
|
@ -42,6 +42,49 @@ struct FRemapTable
|
|||
private:
|
||||
};
|
||||
|
||||
|
||||
|
||||
// outside facing translation ID
|
||||
struct FTranslationID
|
||||
{
|
||||
public:
|
||||
FTranslationID() = default;
|
||||
|
||||
private:
|
||||
constexpr FTranslationID(int id) : ID(id)
|
||||
{
|
||||
}
|
||||
public:
|
||||
static constexpr FTranslationID fromInt(int i)
|
||||
{
|
||||
return FTranslationID(i);
|
||||
}
|
||||
FTranslationID(const FTranslationID& other) = default;
|
||||
FTranslationID& operator=(const FTranslationID& other) = default;
|
||||
bool operator !=(FTranslationID other) const
|
||||
{
|
||||
return ID != other.ID;
|
||||
}
|
||||
bool operator ==(FTranslationID other) const
|
||||
{
|
||||
return ID == other.ID;
|
||||
}
|
||||
constexpr int index() const
|
||||
{
|
||||
return ID;
|
||||
}
|
||||
constexpr bool isvalid() const
|
||||
{
|
||||
return ID >= 0;
|
||||
}
|
||||
private:
|
||||
|
||||
int ID;
|
||||
};
|
||||
|
||||
constexpr FTranslationID NO_TRANSLATION = FTranslationID::fromInt(0);
|
||||
constexpr FTranslationID INVALID_TRANSLATION = FTranslationID::fromInt(-1);
|
||||
|
||||
// A class that initializes unusued pointers to NULL. This is used so that when
|
||||
// the TAutoGrowArray below is expanded, the new elements will be NULLed.
|
||||
class FRemapTablePtr
|
||||
|
|
@ -67,14 +110,19 @@ enum
|
|||
TRANSLATIONTYPE_MASK = (255 << TRANSLATION_SHIFT)
|
||||
};
|
||||
|
||||
inline constexpr uint32_t TRANSLATION(uint8_t a, uint32_t b)
|
||||
inline constexpr FTranslationID TRANSLATION(uint8_t a, uint32_t b)
|
||||
{
|
||||
return (a << TRANSLATION_SHIFT) | b;
|
||||
return FTranslationID::fromInt((a << TRANSLATION_SHIFT) | b);
|
||||
}
|
||||
inline constexpr uint32_t LuminosityTranslation(int range, uint8_t min, uint8_t max)
|
||||
inline constexpr FTranslationID MakeLuminosityTranslation(int range, uint8_t min, uint8_t max)
|
||||
{
|
||||
// ensure that the value remains positive.
|
||||
return ( (1 << 30) | ((range&0x3fff) << 16) | (min << 8) | max );
|
||||
return FTranslationID::fromInt( (1 << 30) | ((range&0x3fff) << 16) | (min << 8) | max );
|
||||
}
|
||||
|
||||
inline constexpr bool IsLuminosityTranslation(FTranslationID trans)
|
||||
{
|
||||
return trans.index() > 0 && (trans.index() & (1 << 30));
|
||||
}
|
||||
|
||||
inline constexpr bool IsLuminosityTranslation(int trans)
|
||||
|
|
@ -82,13 +130,25 @@ inline constexpr bool IsLuminosityTranslation(int trans)
|
|||
return trans > 0 && (trans & (1 << 30));
|
||||
}
|
||||
|
||||
inline constexpr int GetTranslationType(uint32_t trans)
|
||||
inline constexpr int GetTranslationType(FTranslationID trans)
|
||||
{
|
||||
assert(!IsLuminosityTranslation(trans));
|
||||
return (trans.index() & TRANSLATIONTYPE_MASK) >> TRANSLATION_SHIFT;
|
||||
}
|
||||
|
||||
inline constexpr int GetTranslationIndex(FTranslationID trans)
|
||||
{
|
||||
assert(!IsLuminosityTranslation(trans));
|
||||
return (trans.index() & TRANSLATION_MASK);
|
||||
}
|
||||
|
||||
inline constexpr int GetTranslationType(int trans)
|
||||
{
|
||||
assert(!IsLuminosityTranslation(trans));
|
||||
return (trans & TRANSLATIONTYPE_MASK) >> TRANSLATION_SHIFT;
|
||||
}
|
||||
|
||||
inline constexpr int GetTranslationIndex(uint32_t trans)
|
||||
inline constexpr int GetTranslationIndex(int trans)
|
||||
{
|
||||
assert(!IsLuminosityTranslation(trans));
|
||||
return (trans & TRANSLATION_MASK);
|
||||
|
|
@ -122,11 +182,16 @@ public:
|
|||
void Clear();
|
||||
int DetermineTranslucency(FileReader& file);
|
||||
FRemapTable* AddRemap(FRemapTable* remap);
|
||||
void UpdateTranslation(int trans, FRemapTable* remap);
|
||||
int AddTranslation(int slot, FRemapTable* remap, int count = 1);
|
||||
void CopyTranslation(int dest, int src);
|
||||
int StoreTranslation(int slot, FRemapTable* remap);
|
||||
FRemapTable* TranslationToTable(int translation);
|
||||
void UpdateTranslation(FTranslationID trans, FRemapTable* remap);
|
||||
FTranslationID AddTranslation(int slot, FRemapTable* remap, int count = 1);
|
||||
void CopyTranslation(FTranslationID dest, FTranslationID src);
|
||||
FTranslationID StoreTranslation(int slot, FRemapTable* remap);
|
||||
FRemapTable* TranslationToTable(int translation) const;
|
||||
FRemapTable* TranslationToTable(FTranslationID translation) const
|
||||
{
|
||||
return TranslationToTable(translation.index());
|
||||
}
|
||||
|
||||
void GenerateGlobalBrightmapFromColormap(const uint8_t* cmapdata, int numlevels);
|
||||
|
||||
void PushIdentityTable(int slot)
|
||||
|
|
@ -134,7 +199,7 @@ public:
|
|||
AddTranslation(slot, nullptr);
|
||||
}
|
||||
|
||||
FRemapTable* GetTranslation(int slot, int index)
|
||||
FRemapTable* GetTranslation(int slot, int index) const
|
||||
{
|
||||
if (TranslationTables.Size() <= (unsigned)slot) return nullptr;
|
||||
return TranslationTables[slot].GetVal(index);
|
||||
|
|
@ -152,6 +217,28 @@ public:
|
|||
return TranslationTables[slot].Size();
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
struct LuminosityTranslationDesc
|
||||
{
|
||||
int colorrange;
|
||||
int lum_min;
|
||||
int lum_max;
|
||||
|
||||
static LuminosityTranslationDesc fromInt(int translation)
|
||||
{
|
||||
LuminosityTranslationDesc t;
|
||||
t.colorrange = (translation >> 16) & 0x3fff;
|
||||
t.lum_min = (translation >> 8) & 0xff;
|
||||
t.lum_max = translation & 0xff;
|
||||
return t;
|
||||
}
|
||||
|
||||
static LuminosityTranslationDesc fromID(FTranslationID translation)
|
||||
{
|
||||
return fromInt(translation.index());
|
||||
}
|
||||
};
|
||||
|
||||
extern PaletteContainer GPalette;
|
||||
|
|
|
|||
|
|
@ -150,7 +150,7 @@ bool FScanner::OpenFile (const char *name)
|
|||
auto filebuff = fr.Read();
|
||||
if (filebuff.size() == 0 && filesize > 0) return false;
|
||||
|
||||
ScriptBuffer = FString((const char *)filebuff.data(), filesize);
|
||||
ScriptBuffer = FString(filebuff.string(), filesize);
|
||||
ScriptName = name; // This is used for error messages so the full file name is preferable
|
||||
LumpNum = -1;
|
||||
PrepareScript ();
|
||||
|
|
|
|||
|
|
@ -71,12 +71,10 @@ public:
|
|||
void Open(const char *lumpname);
|
||||
bool OpenFile(const char *filename);
|
||||
void OpenMem(const char *name, const char *buffer, int size);
|
||||
void OpenMem(const char *name, const TArray<uint8_t> &buffer)
|
||||
{
|
||||
OpenMem(name, (const char*)buffer.Data(), buffer.Size());
|
||||
}
|
||||
void OpenMem(const char* name, const std::vector<uint8_t>& buffer)
|
||||
template<class T>
|
||||
void OpenMem(const char* name, const T& buffer)
|
||||
{
|
||||
static_assert(sizeof(typename T::value_type) == 1);
|
||||
OpenMem(name, (const char*)buffer.data(), (int)buffer.size());
|
||||
}
|
||||
void OpenString(const char *name, FString buffer);
|
||||
|
|
|
|||
|
|
@ -167,7 +167,7 @@ std2:
|
|||
'vector2' { RET(TK_Vector2); }
|
||||
'vector3' { RET(TK_Vector3); }
|
||||
'map' { RET(TK_Map); }
|
||||
'mapiterator' { RET(TK_MapIterator); }
|
||||
'mapiterator' { RET(ParseVersion >= MakeVersion(4, 10, 0)? TK_MapIterator : TK_Identifier); }
|
||||
'array' { RET(TK_Array); }
|
||||
'function' { RET(ParseVersion >= MakeVersion(4, 12, 0)? TK_FunctionType : TK_Identifier); }
|
||||
'in' { RET(TK_In); }
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
** serializer.cpp
|
||||
** Savegame wrapper around RapidJSON
|
||||
**
|
||||
|
|
@ -57,6 +56,7 @@
|
|||
#include "texturemanager.h"
|
||||
#include "base64.h"
|
||||
#include "vm.h"
|
||||
#include "i_interface.h"
|
||||
|
||||
using namespace FileSys;
|
||||
|
||||
|
|
@ -1197,6 +1197,28 @@ FSerializer &Serialize(FSerializer &arc, const char *key, FTextureID &value, FTe
|
|||
return arc;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
FSerializer& Serialize(FSerializer& arc, const char* key, FTranslationID& value, FTranslationID* defval)
|
||||
{
|
||||
int v = value.index();
|
||||
int* defv = (int*)defval;
|
||||
Serialize(arc, key, v, defv);
|
||||
|
||||
if (arc.isReading())
|
||||
{
|
||||
// allow games to alter the loaded value to handle dynamic lists.
|
||||
if (sysCallbacks.RemapTranslation) value = sysCallbacks.RemapTranslation(FTranslationID::fromInt(v));
|
||||
else value = FTranslationID::fromInt(v);
|
||||
}
|
||||
|
||||
return arc;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// This never uses defval and instead uses 'null' as default
|
||||
|
|
@ -1735,6 +1757,19 @@ void SerializeFunctionPointer(FSerializer &arc, const char *key, FunctionPointer
|
|||
}
|
||||
}
|
||||
|
||||
bool FSerializer::ReadOptionalInt(const char * key, int &into)
|
||||
{
|
||||
if(!isReading()) return false;
|
||||
|
||||
auto val = r->FindKey(key);
|
||||
if(val && val->IsInt())
|
||||
{
|
||||
into = val->GetInt();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#include "renderstyle.h"
|
||||
FSerializer& Serialize(FSerializer& arc, const char* key, FRenderStyle& style, FRenderStyle* def)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -20,6 +20,7 @@ class FSoundID;
|
|||
union FRenderStyle;
|
||||
class DObject;
|
||||
class FTextureID;
|
||||
struct FTranslationID;
|
||||
|
||||
inline bool nullcmp(const void *buffer, size_t length)
|
||||
{
|
||||
|
|
@ -107,6 +108,10 @@ public:
|
|||
FSerializer &AddString(const char *key, const char *charptr);
|
||||
const char *GetString(const char *key);
|
||||
FSerializer &ScriptNum(const char *key, int &num);
|
||||
|
||||
|
||||
bool ReadOptionalInt(const char * key, int &into);
|
||||
|
||||
bool isReading() const
|
||||
{
|
||||
return r != nullptr;
|
||||
|
|
@ -239,7 +244,9 @@ FSerializer &Serialize(FSerializer &arc, const char *key, FName &value, FName *d
|
|||
FSerializer &Serialize(FSerializer &arc, const char *key, FSoundID &sid, FSoundID *def);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, FString &sid, FString *def);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, NumericValue &sid, NumericValue *def);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, struct ModelOverride &sid, struct ModelOverride *def);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, struct ModelOverride &mo, struct ModelOverride *def);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, struct AnimOverride &ao, struct AnimOverride *def);
|
||||
FSerializer& Serialize(FSerializer& arc, const char* key, FTranslationID& value, FTranslationID* defval);
|
||||
|
||||
void SerializeFunctionPointer(FSerializer &arc, const char *key, FunctionPointerValue *&p);
|
||||
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
**
|
||||
**---------------------------------------------------------------------------
|
||||
** Copyright 1998-2008 Randy Heit
|
||||
** Copyright 2005-2008 Christoph Oelckers
|
||||
** Copyright 2005-2023 Christoph Oelckers
|
||||
** All rights reserved.
|
||||
**
|
||||
** Redistribution and use in source and binary forms, with or without
|
||||
|
|
@ -90,6 +90,84 @@ enum
|
|||
|
||||
class FileReader;
|
||||
|
||||
// an opaque memory buffer to the file's content. Can either own the memory or just point to an external buffer.
|
||||
class ResourceData
|
||||
{
|
||||
void* memory;
|
||||
size_t length;
|
||||
bool owned;
|
||||
|
||||
public:
|
||||
using value_type = uint8_t;
|
||||
ResourceData() { memory = nullptr; length = 0; owned = true; }
|
||||
const void* data() const { return memory; }
|
||||
size_t size() const { return length; }
|
||||
const char* string() const { return (const char*)memory; }
|
||||
const uint8_t* bytes() const { return (const uint8_t*)memory; }
|
||||
|
||||
ResourceData& operator = (const ResourceData& copy)
|
||||
{
|
||||
if (owned && memory) free(memory);
|
||||
length = copy.length;
|
||||
owned = copy.owned;
|
||||
if (owned)
|
||||
{
|
||||
memory = malloc(length);
|
||||
memcpy(memory, copy.memory, length);
|
||||
}
|
||||
else memory = copy.memory;
|
||||
return *this;
|
||||
}
|
||||
|
||||
ResourceData& operator = (ResourceData&& copy) noexcept
|
||||
{
|
||||
if (owned && memory) free(memory);
|
||||
length = copy.length;
|
||||
owned = copy.owned;
|
||||
memory = copy.memory;
|
||||
copy.memory = nullptr;
|
||||
copy.length = 0;
|
||||
copy.owned = true;
|
||||
return *this;
|
||||
}
|
||||
|
||||
ResourceData(const ResourceData& copy)
|
||||
{
|
||||
memory = nullptr;
|
||||
*this = copy;
|
||||
}
|
||||
|
||||
~ResourceData()
|
||||
{
|
||||
if (owned && memory) free(memory);
|
||||
}
|
||||
|
||||
void* allocate(size_t len)
|
||||
{
|
||||
if (!owned) memory = nullptr;
|
||||
length = len;
|
||||
owned = true;
|
||||
memory = realloc(memory, length);
|
||||
return memory;
|
||||
}
|
||||
|
||||
void set(const void* mem, size_t len)
|
||||
{
|
||||
memory = (void*)mem;
|
||||
length = len;
|
||||
owned = false;
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
if (owned && memory) free(memory);
|
||||
memory = nullptr;
|
||||
length = 0;
|
||||
owned = true;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
class FileReaderInterface
|
||||
{
|
||||
public:
|
||||
|
|
@ -171,10 +249,12 @@ public:
|
|||
mReader = nullptr;
|
||||
}
|
||||
|
||||
bool OpenFile(const char *filename, Size start = 0, Size length = -1);
|
||||
bool OpenFile(const char *filename, Size start = 0, Size length = -1, bool buffered = false);
|
||||
bool OpenFilePart(FileReader &parent, Size start, Size length);
|
||||
bool OpenMemory(const void *mem, Size length); // read directly from the buffer
|
||||
bool OpenMemoryArray(const void *mem, Size length); // read from a copy of the buffer.
|
||||
bool OpenMemoryArray(std::vector<uint8_t>& data); // take the given array
|
||||
bool OpenMemoryArray(ResourceData& data); // take the given array
|
||||
bool OpenMemoryArray(std::function<bool(std::vector<uint8_t>&)> getter); // read contents to a buffer and return a reader to it
|
||||
bool OpenDecompressor(FileReader &parent, Size length, int method, bool seekable, bool exceptions = false); // creates a decompressor stream. 'seekable' uses a buffered version so that the Seek and Tell methods can be used.
|
||||
|
||||
|
|
@ -193,33 +273,34 @@ public:
|
|||
return mReader->Read(buffer, len);
|
||||
}
|
||||
|
||||
std::vector<uint8_t> Read(size_t len)
|
||||
ResourceData Read(size_t len)
|
||||
{
|
||||
std::vector<uint8_t> buffer(len);
|
||||
ResourceData buffer;
|
||||
if (len > 0)
|
||||
{
|
||||
Size length = mReader->Read(&buffer[0], len);
|
||||
buffer.resize((size_t)length);
|
||||
Size length = mReader->Read(buffer.allocate(len), len);
|
||||
if ((size_t)length < len) buffer.allocate(length);
|
||||
}
|
||||
return buffer;
|
||||
}
|
||||
|
||||
std::vector<uint8_t> Read()
|
||||
ResourceData Read()
|
||||
{
|
||||
return Read(GetLength());
|
||||
}
|
||||
|
||||
std::vector<uint8_t> ReadPadded(size_t padding)
|
||||
ResourceData ReadPadded(size_t padding)
|
||||
{
|
||||
auto len = GetLength();
|
||||
std::vector<uint8_t> buffer(len + padding);
|
||||
ResourceData buffer;
|
||||
|
||||
if (len > 0)
|
||||
{
|
||||
Size length = mReader->Read(&buffer[0], len);
|
||||
auto p = (char*)buffer.allocate(len + padding);
|
||||
Size length = mReader->Read(p, len);
|
||||
if (length < len) buffer.clear();
|
||||
else memset(buffer.data() + len, 0, padding);
|
||||
else memset(p + len, 0, padding);
|
||||
}
|
||||
else buffer[0] = 0;
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
|
@ -353,13 +434,13 @@ protected:
|
|||
class BufferWriter : public FileWriter
|
||||
{
|
||||
protected:
|
||||
TArray<unsigned char> mBuffer;
|
||||
std::vector<unsigned char> mBuffer;
|
||||
public:
|
||||
|
||||
BufferWriter() {}
|
||||
virtual size_t Write(const void *buffer, size_t len) override;
|
||||
TArray<unsigned char> *GetBuffer() { return &mBuffer; }
|
||||
TArray<unsigned char>&& TakeBuffer() { return std::move(mBuffer); }
|
||||
std::vector<unsigned char> *GetBuffer() { return &mBuffer; }
|
||||
std::vector<unsigned char>&& TakeBuffer() { return std::move(mBuffer); }
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -174,7 +174,6 @@ public:
|
|||
int AddFromBuffer(const char* name, const char* type, char* data, int size, int id, int flags);
|
||||
FileReader* GetFileReader(int wadnum); // Gets a FileReader object to the entire WAD
|
||||
void InitHashChains();
|
||||
FResourceLump* GetFileAt(int no);
|
||||
|
||||
protected:
|
||||
|
||||
|
|
|
|||
|
|
@ -88,8 +88,8 @@ enum ELumpFlags
|
|||
// This holds a compresed Zip entry with all needed info to decompress it.
|
||||
struct FCompressedBuffer
|
||||
{
|
||||
unsigned mSize;
|
||||
unsigned mCompressedSize;
|
||||
size_t mSize;
|
||||
size_t mCompressedSize;
|
||||
int mMethod;
|
||||
int mZipFlags;
|
||||
unsigned mCRC32;
|
||||
|
|
@ -110,18 +110,34 @@ struct FCompressedBuffer
|
|||
|
||||
struct FResourceLump
|
||||
{
|
||||
protected:
|
||||
friend class FResourceFile;
|
||||
friend class FWadFile; // this still needs direct access.
|
||||
friend class FileData;
|
||||
friend class FileSystem;
|
||||
friend class FLumpFile;
|
||||
friend class FLumpReader;
|
||||
friend class FGrpFile;
|
||||
friend class F7ZFile;
|
||||
friend class FSSIFile;
|
||||
friend class FWHResFile;
|
||||
friend class FZipFile;
|
||||
friend class FPakFile;
|
||||
friend class FRFFFile;
|
||||
friend class FDirectory;
|
||||
friend int lumpcmp(const void* a, const void* b);
|
||||
|
||||
|
||||
int LumpSize;
|
||||
int RefCount;
|
||||
protected:
|
||||
//protected:
|
||||
const char* FullName;
|
||||
public:
|
||||
//public:
|
||||
uint8_t Flags;
|
||||
char * Cache;
|
||||
FResourceFile * Owner;
|
||||
|
||||
public:
|
||||
FResourceLump()
|
||||
{
|
||||
Cache = NULL;
|
||||
|
|
@ -129,9 +145,12 @@ public:
|
|||
Flags = 0;
|
||||
RefCount = 0;
|
||||
FullName = "";
|
||||
LumpSize = 0;
|
||||
}
|
||||
|
||||
virtual ~FResourceLump();
|
||||
|
||||
protected:
|
||||
|
||||
virtual FileReader *GetReader();
|
||||
virtual FileReader NewReader();
|
||||
virtual int GetFileOffset() { return -1; }
|
||||
|
|
@ -157,9 +176,9 @@ protected:
|
|||
class FResourceFile
|
||||
{
|
||||
public:
|
||||
protected:
|
||||
FileReader Reader;
|
||||
const char* FileName;
|
||||
protected:
|
||||
uint32_t NumLumps;
|
||||
char Hash[48];
|
||||
StringPool* stringpool;
|
||||
|
|
@ -186,15 +205,61 @@ public:
|
|||
static FResourceFile *OpenDirectory(const char *filename, LumpFilterInfo* filter = nullptr, FileSystemMessageFunc Printf = nullptr, StringPool* sp = nullptr);
|
||||
virtual ~FResourceFile();
|
||||
// If this FResourceFile represents a directory, the Reader object is not usable so don't return it.
|
||||
FileReader *GetReader() { return Reader.isOpen()? &Reader : nullptr; }
|
||||
uint32_t LumpCount() const { return NumLumps; }
|
||||
FileReader *GetContainerReader() { return Reader.isOpen()? &Reader : nullptr; }
|
||||
const char* GetFileName() const { return FileName; }
|
||||
uint32_t GetFirstEntry() const { return FirstLump; }
|
||||
void SetFirstLump(uint32_t f) { FirstLump = f; }
|
||||
const char* GetHash() const { return Hash; }
|
||||
|
||||
|
||||
virtual FResourceLump *GetLump(int no) = 0;
|
||||
FResourceLump *FindLump(const char *name);
|
||||
|
||||
int EntryCount() const { return NumLumps; }
|
||||
int FindEntry(const char* name);
|
||||
|
||||
size_t Length(int entry)
|
||||
{
|
||||
auto l = GetLump(entry);
|
||||
return l ? l->LumpSize : -1;
|
||||
}
|
||||
|
||||
FileReader GetEntryReader(int entry, bool newreader = true)
|
||||
{
|
||||
auto l = GetLump(entry);
|
||||
return l ? l->NewReader() : FileReader();
|
||||
}
|
||||
|
||||
int GetEntryFlags(int entry)
|
||||
{
|
||||
auto l = GetLump(entry);
|
||||
return l ? l->Flags : 0;
|
||||
}
|
||||
|
||||
ResourceData Read(int entry)
|
||||
{
|
||||
auto fr = GetEntryReader(entry, false);
|
||||
return fr.Read();
|
||||
}
|
||||
|
||||
const char* getName(int entry)
|
||||
{
|
||||
auto l = GetLump(entry);
|
||||
return l ? l->FullName : nullptr;
|
||||
}
|
||||
FCompressedBuffer GetRawData(int entry)
|
||||
{
|
||||
auto l = GetLump(entry);
|
||||
if (!l) return {};
|
||||
return l->GetRawData();
|
||||
}
|
||||
|
||||
FileReader Destroy()
|
||||
{
|
||||
auto fr = std::move(Reader);
|
||||
delete this;
|
||||
return fr;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -367,8 +367,7 @@ FResourceFile *Check7Z(const char *filename, FileReader &file, LumpFilterInfo* f
|
|||
auto rf = new F7ZFile(filename, file, sp);
|
||||
if (rf->Open(filter, Printf)) return rf;
|
||||
|
||||
file = std::move(rf->Reader); // to avoid destruction of reader
|
||||
delete rf;
|
||||
file = rf->Destroy();
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
|
|
|
|||
|
|
@ -145,9 +145,7 @@ FResourceFile *CheckGRP(const char *filename, FileReader &file, LumpFilterInfo*
|
|||
{
|
||||
auto rf = new FGrpFile(filename, file, sp);
|
||||
if (rf->Open(filter)) return rf;
|
||||
|
||||
file = std::move(rf->Reader); // to avoid destruction of reader
|
||||
delete rf;
|
||||
file = rf->Destroy();
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
|
|
|
|||
|
|
@ -89,8 +89,7 @@ FResourceFile *CheckLump(const char *filename, FileReader &file, LumpFilterInfo*
|
|||
// always succeeds
|
||||
auto rf = new FLumpFile(filename, file, sp);
|
||||
if (rf->Open(filter)) return rf;
|
||||
file = std::move(rf->Reader); // to avoid destruction of reader
|
||||
delete rf;
|
||||
file = rf->Destroy();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -138,9 +138,7 @@ FResourceFile *CheckPak(const char *filename, FileReader &file, LumpFilterInfo*
|
|||
{
|
||||
auto rf = new FPakFile(filename, file, sp);
|
||||
if (rf->Open(filter)) return rf;
|
||||
|
||||
file = std::move(rf->Reader); // to avoid destruction of reader
|
||||
delete rf;
|
||||
file = rf->Destroy();
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
|
|
|
|||
|
|
@ -252,9 +252,7 @@ FResourceFile *CheckRFF(const char *filename, FileReader &file, LumpFilterInfo*
|
|||
{
|
||||
auto rf = new FRFFFile(filename, file, sp);
|
||||
if (rf->Open(filter)) return rf;
|
||||
|
||||
file = std::move(rf->Reader); // to avoid destruction of reader
|
||||
delete rf;
|
||||
file = rf->Destroy();
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
|
|
|
|||
|
|
@ -46,7 +46,7 @@ class FSSIFile : public FUncompressedFile
|
|||
{
|
||||
public:
|
||||
FSSIFile(const char * filename, FileReader &file, StringPool* sp);
|
||||
bool Open(int version, int lumpcount, LumpFilterInfo* filter);
|
||||
bool Open(int version, int EntryCount, LumpFilterInfo* filter);
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -68,13 +68,13 @@ FSSIFile::FSSIFile(const char *filename, FileReader &file, StringPool* sp)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FSSIFile::Open(int version, int lumpcount, LumpFilterInfo*)
|
||||
bool FSSIFile::Open(int version, int EntryCount, LumpFilterInfo*)
|
||||
{
|
||||
NumLumps = lumpcount*2;
|
||||
Lumps.Resize(lumpcount*2);
|
||||
NumLumps = EntryCount*2;
|
||||
Lumps.Resize(EntryCount*2);
|
||||
|
||||
|
||||
int32_t j = (version == 2 ? 267 : 254) + (lumpcount * 121);
|
||||
int32_t j = (version == 2 ? 267 : 254) + (EntryCount * 121);
|
||||
for (uint32_t i = 0; i < NumLumps; i+=2)
|
||||
{
|
||||
char fn[13];
|
||||
|
|
@ -147,8 +147,7 @@ FResourceFile* CheckSSI(const char* filename, FileReader& file, LumpFilterInfo*
|
|||
}
|
||||
auto ssi = new FSSIFile(filename, file, sp);
|
||||
if (ssi->Open(version, numfiles, filter)) return ssi;
|
||||
file = std::move(ssi->Reader); // to avoid destruction of reader
|
||||
delete ssi;
|
||||
file = ssi->Destroy();
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
|
|
|
|||
|
|
@ -76,8 +76,8 @@ public:
|
|||
{
|
||||
if(!Compressed)
|
||||
{
|
||||
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
||||
return &Owner->Reader;
|
||||
Owner->GetContainerReader()->Seek(Position, FileReader::SeekSet);
|
||||
return Owner->GetContainerReader();
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
|
@ -85,7 +85,7 @@ public:
|
|||
{
|
||||
if(!Compressed)
|
||||
{
|
||||
const char * buffer = Owner->Reader.GetBuffer();
|
||||
const char * buffer = Owner->GetContainerReader()->GetBuffer();
|
||||
|
||||
if (buffer != NULL)
|
||||
{
|
||||
|
|
@ -96,20 +96,20 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
||||
Owner->GetContainerReader()->Seek(Position, FileReader::SeekSet);
|
||||
Cache = new char[LumpSize];
|
||||
|
||||
if(Compressed)
|
||||
{
|
||||
FileReader lzss;
|
||||
if (lzss.OpenDecompressor(Owner->Reader, LumpSize, METHOD_LZSS, false, true))
|
||||
if (lzss.OpenDecompressor(*Owner->GetContainerReader(), LumpSize, METHOD_LZSS, false, true))
|
||||
{
|
||||
lzss.Read(Cache, LumpSize);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
auto read = Owner->Reader.Read(Cache, LumpSize);
|
||||
auto read = Owner->GetContainerReader()->Read(Cache, LumpSize);
|
||||
if (read != LumpSize)
|
||||
{
|
||||
throw FileSystemException("only read %d of %d bytes", (int)read, (int)LumpSize);
|
||||
|
|
@ -478,8 +478,7 @@ FResourceFile *CheckWad(const char *filename, FileReader &file, LumpFilterInfo*
|
|||
auto rf = new FWadFile(filename, file, sp);
|
||||
if (rf->Open(filter, Printf)) return rf;
|
||||
|
||||
file = std::move(rf->Reader); // to avoid destruction of reader
|
||||
delete rf;
|
||||
file = rf->Destroy();
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
|
|
|
|||
|
|
@ -136,8 +136,7 @@ FResourceFile *CheckWHRes(const char *filename, FileReader &file, LumpFilterInfo
|
|||
}
|
||||
auto rf = new FWHResFile(filename, file, sp);
|
||||
if (rf->Open(filter)) return rf;
|
||||
file = std::move(rf->Reader); // to avoid destruction of reader
|
||||
delete rf;
|
||||
file = rf->Destroy();
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ namespace FileSys {
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
static bool UncompressZipLump(char *Cache, FileReader &Reader, int Method, int LumpSize, int CompressedSize, int GPFlags, bool exceptions)
|
||||
static bool UncompressZipLump(char *Cache, FileReader &Reader, int Method, ptrdiff_t LumpSize, ptrdiff_t CompressedSize, int GPFlags, bool exceptions)
|
||||
{
|
||||
switch (Method)
|
||||
{
|
||||
|
|
@ -79,7 +79,7 @@ static bool UncompressZipLump(char *Cache, FileReader &Reader, int Method, int L
|
|||
case METHOD_IMPLODE:
|
||||
{
|
||||
FZipExploder exploder;
|
||||
if (exploder.Explode((unsigned char*)Cache, LumpSize, Reader, CompressedSize, GPFlags) == -1)
|
||||
if (exploder.Explode((unsigned char*)Cache, (unsigned)LumpSize, Reader, (unsigned)CompressedSize, GPFlags) == -1)
|
||||
{
|
||||
// decompression failed so zero the cache.
|
||||
memset(Cache, 0, LumpSize);
|
||||
|
|
@ -89,7 +89,7 @@ static bool UncompressZipLump(char *Cache, FileReader &Reader, int Method, int L
|
|||
|
||||
case METHOD_SHRINK:
|
||||
{
|
||||
ShrinkLoop((unsigned char *)Cache, LumpSize, Reader, CompressedSize);
|
||||
ShrinkLoop((unsigned char *)Cache, (unsigned)LumpSize, Reader, (unsigned)CompressedSize);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -445,8 +445,8 @@ FCompressedBuffer FZipLump::GetRawData()
|
|||
{
|
||||
FCompressedBuffer cbuf = { (unsigned)LumpSize, (unsigned)CompressedSize, Method, GPFlags, CRC32, new char[CompressedSize] };
|
||||
if (NeedFileStart) SetLumpAddress();
|
||||
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
||||
Owner->Reader.Read(cbuf.mBuffer, CompressedSize);
|
||||
Owner->GetContainerReader()->Seek(Position, FileReader::SeekSet);
|
||||
Owner->GetContainerReader()->Read(cbuf.mBuffer, CompressedSize);
|
||||
return cbuf;
|
||||
}
|
||||
|
||||
|
|
@ -464,8 +464,8 @@ void FZipLump::SetLumpAddress()
|
|||
FZipLocalFileHeader localHeader;
|
||||
int skiplen;
|
||||
|
||||
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
||||
Owner->Reader.Read(&localHeader, sizeof(localHeader));
|
||||
Owner->GetContainerReader()->Seek(Position, FileReader::SeekSet);
|
||||
Owner->GetContainerReader()->Read(&localHeader, sizeof(localHeader));
|
||||
skiplen = LittleShort(localHeader.NameLength) + LittleShort(localHeader.ExtraLength);
|
||||
Position += sizeof(localHeader) + skiplen;
|
||||
NeedFileStart = false;
|
||||
|
|
@ -484,8 +484,8 @@ FileReader *FZipLump::GetReader()
|
|||
if (Method == METHOD_STORED)
|
||||
{
|
||||
if (NeedFileStart) SetLumpAddress();
|
||||
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
||||
return &Owner->Reader;
|
||||
Owner->GetContainerReader()->Seek(Position, FileReader::SeekSet);
|
||||
return Owner->GetContainerReader();
|
||||
}
|
||||
else return NULL;
|
||||
}
|
||||
|
|
@ -501,7 +501,7 @@ int FZipLump::FillCache()
|
|||
if (NeedFileStart) SetLumpAddress();
|
||||
const char *buffer;
|
||||
|
||||
if (Method == METHOD_STORED && (buffer = Owner->Reader.GetBuffer()) != NULL)
|
||||
if (Method == METHOD_STORED && (buffer = Owner->GetContainerReader()->GetBuffer()) != NULL)
|
||||
{
|
||||
// This is an in-memory file so the cache can point directly to the file's data.
|
||||
Cache = const_cast<char*>(buffer) + Position;
|
||||
|
|
@ -509,9 +509,9 @@ int FZipLump::FillCache()
|
|||
return -1;
|
||||
}
|
||||
|
||||
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
||||
Owner->GetContainerReader()->Seek(Position, FileReader::SeekSet);
|
||||
Cache = new char[LumpSize];
|
||||
UncompressZipLump(Cache, Owner->Reader, Method, LumpSize, CompressedSize, GPFlags, true);
|
||||
UncompressZipLump(Cache, *Owner->GetContainerReader(), Method, LumpSize, CompressedSize, GPFlags, true);
|
||||
RefCount = 1;
|
||||
return 1;
|
||||
}
|
||||
|
|
@ -548,9 +548,7 @@ FResourceFile *CheckZip(const char *filename, FileReader &file, LumpFilterInfo*
|
|||
{
|
||||
auto rf = new FZipFile(filename, file, sp);
|
||||
if (rf->Open(filter, Printf)) return rf;
|
||||
|
||||
file = std::move(rf->Reader); // to avoid destruction of reader
|
||||
delete rf;
|
||||
file = rf->Destroy();
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
|
|
@ -606,8 +604,8 @@ static int AppendToZip(FileWriter *zip_file, const FCompressedBuffer &content, s
|
|||
local.ModDate = LittleShort(dostime.first);
|
||||
local.ModTime = LittleShort(dostime.second);
|
||||
local.CRC32 = content.mCRC32;
|
||||
local.UncompressedSize = LittleLong(content.mSize);
|
||||
local.CompressedSize = LittleLong(content.mCompressedSize);
|
||||
local.UncompressedSize = LittleLong((unsigned)content.mSize);
|
||||
local.CompressedSize = LittleLong((unsigned)content.mCompressedSize);
|
||||
local.NameLength = LittleShort((unsigned short)strlen(content.filename));
|
||||
local.ExtraLength = 0;
|
||||
|
||||
|
|
@ -648,8 +646,8 @@ int AppendCentralDirectory(FileWriter *zip_file, const FCompressedBuffer &conten
|
|||
dir.ModTime = LittleShort(dostime.first);
|
||||
dir.ModDate = LittleShort(dostime.second);
|
||||
dir.CRC32 = content.mCRC32;
|
||||
dir.CompressedSize32 = LittleLong(content.mCompressedSize);
|
||||
dir.UncompressedSize32 = LittleLong(content.mSize);
|
||||
dir.CompressedSize32 = LittleLong((unsigned)content.mCompressedSize);
|
||||
dir.UncompressedSize32 = LittleLong((unsigned)content.mSize);
|
||||
dir.NameLength = LittleShort((unsigned short)strlen(content.filename));
|
||||
dir.ExtraLength = 0;
|
||||
dir.CommentLength = 0;
|
||||
|
|
|
|||
|
|
@ -34,6 +34,7 @@
|
|||
*/
|
||||
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include "files_internal.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
|
@ -285,7 +286,7 @@ ptrdiff_t MemoryReader::Seek(ptrdiff_t offset, int origin)
|
|||
|
||||
ptrdiff_t MemoryReader::Read(void *buffer, ptrdiff_t len)
|
||||
{
|
||||
if (len>Length - FilePos) len = Length - FilePos;
|
||||
if (len > Length - FilePos) len = Length - FilePos;
|
||||
if (len<0) len = 0;
|
||||
memcpy(buffer, bufptr + FilePos, len);
|
||||
FilePos += len;
|
||||
|
|
@ -322,40 +323,37 @@ char *MemoryReader::Gets(char *strbuf, ptrdiff_t len)
|
|||
return strbuf;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// MemoryArrayReader
|
||||
//
|
||||
// reads data from an array of memory
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
class MemoryArrayReader : public MemoryReader
|
||||
int BufferingReader::FillBuffer(ptrdiff_t newpos)
|
||||
{
|
||||
std::vector<uint8_t> buf;
|
||||
|
||||
public:
|
||||
MemoryArrayReader(const char *buffer, ptrdiff_t length)
|
||||
if (newpos > Length) newpos = Length;
|
||||
if (newpos < bufferpos) return 0;
|
||||
auto read = baseReader->Read(&buf[bufferpos], newpos - bufferpos);
|
||||
bufferpos += read;
|
||||
if (bufferpos == Length)
|
||||
{
|
||||
if (length > 0)
|
||||
{
|
||||
buf.resize(length);
|
||||
memcpy(&buf[0], buffer, length);
|
||||
}
|
||||
UpdateBuffer();
|
||||
// we have read the entire file, so delete our data provider.
|
||||
baseReader.reset();
|
||||
}
|
||||
return read == newpos - bufferpos ? 0 : -1;
|
||||
}
|
||||
|
||||
std::vector<uint8_t> &GetArray() { return buf; }
|
||||
|
||||
void UpdateBuffer()
|
||||
{
|
||||
bufptr = (const char*)buf.data();
|
||||
FilePos = 0;
|
||||
Length = buf.size();
|
||||
}
|
||||
};
|
||||
ptrdiff_t BufferingReader::Seek(ptrdiff_t offset, int origin)
|
||||
{
|
||||
if (-1 == MemoryReader::Seek(offset, origin)) return -1;
|
||||
return FillBuffer(FilePos);
|
||||
}
|
||||
|
||||
ptrdiff_t BufferingReader::Read(void* buffer, ptrdiff_t len)
|
||||
{
|
||||
if (FillBuffer(FilePos + len) < 0) return 0;
|
||||
return MemoryReader::Read(buffer, len);
|
||||
}
|
||||
|
||||
char* BufferingReader::Gets(char* strbuf, ptrdiff_t len)
|
||||
{
|
||||
if (FillBuffer(FilePos + len) < 0) return nullptr;
|
||||
return MemoryReader::Gets(strbuf, len);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
|
@ -365,7 +363,7 @@ public:
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FileReader::OpenFile(const char *filename, FileReader::Size start, FileReader::Size length)
|
||||
bool FileReader::OpenFile(const char *filename, FileReader::Size start, FileReader::Size length, bool buffered)
|
||||
{
|
||||
auto reader = new StdFileReader;
|
||||
if (!reader->Open(filename, start, length))
|
||||
|
|
@ -374,7 +372,8 @@ bool FileReader::OpenFile(const char *filename, FileReader::Size start, FileRead
|
|||
return false;
|
||||
}
|
||||
Close();
|
||||
mReader = reader;
|
||||
if (buffered) mReader = new BufferingReader(reader);
|
||||
else mReader = reader;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -396,13 +395,27 @@ bool FileReader::OpenMemory(const void *mem, FileReader::Size length)
|
|||
bool FileReader::OpenMemoryArray(const void *mem, FileReader::Size length)
|
||||
{
|
||||
Close();
|
||||
mReader = new MemoryArrayReader((const char *)mem, length);
|
||||
mReader = new MemoryArrayReader<std::vector<uint8_t>>((const char *)mem, length);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FileReader::OpenMemoryArray(std::vector<uint8_t>& data)
|
||||
{
|
||||
Close();
|
||||
if (data.size() > 0) mReader = new MemoryArrayReader<std::vector<uint8_t>>(data);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FileReader::OpenMemoryArray(ResourceData& data)
|
||||
{
|
||||
Close();
|
||||
if (data.size() > 0) mReader = new MemoryArrayReader<ResourceData>(data);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FileReader::OpenMemoryArray(std::function<bool(std::vector<uint8_t>&)> getter)
|
||||
{
|
||||
auto reader = new MemoryArrayReader(nullptr, 0);
|
||||
auto reader = new MemoryArrayReader<std::vector<uint8_t>>(nullptr, 0);
|
||||
if (getter(reader->GetArray()))
|
||||
{
|
||||
Close();
|
||||
|
|
@ -494,7 +507,8 @@ size_t FileWriter::Printf(const char *fmt, ...)
|
|||
|
||||
size_t BufferWriter::Write(const void *buffer, size_t len)
|
||||
{
|
||||
unsigned int ofs = mBuffer.Reserve((unsigned)len);
|
||||
size_t ofs = mBuffer.size();
|
||||
mBuffer.resize(ofs + len);
|
||||
memcpy(&mBuffer[ofs], buffer, len);
|
||||
return len;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "fs_files.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
|
@ -28,4 +29,71 @@ public:
|
|||
virtual const char *GetBuffer() const override { return bufptr; }
|
||||
};
|
||||
|
||||
class BufferingReader : public MemoryReader
|
||||
{
|
||||
std::vector<uint8_t> buf;
|
||||
std::unique_ptr<FileReaderInterface> baseReader;
|
||||
ptrdiff_t bufferpos = 0;
|
||||
|
||||
int FillBuffer(ptrdiff_t newpos);
|
||||
public:
|
||||
BufferingReader(FileReaderInterface* base)
|
||||
: baseReader(base)
|
||||
{
|
||||
}
|
||||
|
||||
ptrdiff_t Seek(ptrdiff_t offset, int origin) override;
|
||||
ptrdiff_t Read(void* buffer, ptrdiff_t len) override;
|
||||
char* Gets(char* strbuf, ptrdiff_t len) override;
|
||||
};
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// MemoryArrayReader
|
||||
//
|
||||
// reads data from an array of memory
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
template<class T>
|
||||
class MemoryArrayReader : public MemoryReader
|
||||
{
|
||||
T buf;
|
||||
|
||||
public:
|
||||
MemoryArrayReader()
|
||||
{
|
||||
FilePos = 0;
|
||||
Length = 0;
|
||||
}
|
||||
|
||||
MemoryArrayReader(const char* buffer, ptrdiff_t length)
|
||||
{
|
||||
if (length > 0)
|
||||
{
|
||||
buf.resize(length);
|
||||
memcpy(&buf[0], buffer, length);
|
||||
}
|
||||
UpdateBuffer();
|
||||
}
|
||||
|
||||
MemoryArrayReader(T& buffer)
|
||||
{
|
||||
buf = std::move(buffer);
|
||||
UpdateBuffer();
|
||||
}
|
||||
|
||||
std::vector<uint8_t>& GetArray() { return buf; }
|
||||
|
||||
void UpdateBuffer()
|
||||
{
|
||||
bufptr = (const char*)buf.data();
|
||||
FilePos = 0;
|
||||
Length = buf.size();
|
||||
}
|
||||
};
|
||||
|
||||
bool OpenMemoryArray(std::vector<uint8_t>& data); // take the given array
|
||||
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -404,14 +404,14 @@ void FileSystem::AddFile (const char *filename, FileReader *filer, LumpFilterInf
|
|||
if (resfile != NULL)
|
||||
{
|
||||
if (Printf)
|
||||
Printf(FSMessageLevel::Message, "adding %s, %d lumps\n", filename, resfile->LumpCount());
|
||||
Printf(FSMessageLevel::Message, "adding %s, %d lumps\n", filename, resfile->EntryCount());
|
||||
|
||||
uint32_t lumpstart = (uint32_t)FileInfo.size();
|
||||
|
||||
resfile->SetFirstLump(lumpstart);
|
||||
for (uint32_t i=0; i < resfile->LumpCount(); i++)
|
||||
for (int i = 0; i < resfile->EntryCount(); i++)
|
||||
{
|
||||
FResourceLump *lump = resfile->GetLump(i);
|
||||
FResourceLump* lump = resfile->GetLump(i);
|
||||
FileInfo.resize(FileInfo.size() + 1);
|
||||
FileSystem::LumpRecord* lump_p = &FileInfo.back();
|
||||
lump_p->SetFromLump((int)Files.size(), lump, stringpool);
|
||||
|
|
@ -419,15 +419,15 @@ void FileSystem::AddFile (const char *filename, FileReader *filer, LumpFilterInf
|
|||
|
||||
Files.push_back(resfile);
|
||||
|
||||
for (uint32_t i=0; i < resfile->LumpCount(); i++)
|
||||
for (int i = 0; i < resfile->EntryCount(); i++)
|
||||
{
|
||||
FResourceLump *lump = resfile->GetLump(i);
|
||||
if (lump->Flags & LUMPF_EMBEDDED)
|
||||
int flags = resfile->GetEntryFlags(i);
|
||||
if (flags & LUMPF_EMBEDDED)
|
||||
{
|
||||
std::string path = filename;
|
||||
path += ':';
|
||||
path += lump->getName();
|
||||
auto embedded = lump->NewReader();
|
||||
path += resfile->getName(i);
|
||||
auto embedded = resfile->GetEntryReader(i, true);
|
||||
AddFile(path.c_str(), &embedded, filter, Printf, hashfile);
|
||||
}
|
||||
}
|
||||
|
|
@ -454,13 +454,12 @@ void FileSystem::AddFile (const char *filename, FileReader *filer, LumpFilterInf
|
|||
else
|
||||
fprintf(hashfile, "file: %s, Directory structure\n", filename);
|
||||
|
||||
for (uint32_t i = 0; i < resfile->LumpCount(); i++)
|
||||
for (int i = 0; i < resfile->EntryCount(); i++)
|
||||
{
|
||||
FResourceLump *lump = resfile->GetLump(i);
|
||||
|
||||
if (!(lump->Flags & LUMPF_EMBEDDED))
|
||||
int flags = resfile->GetEntryFlags(i);
|
||||
if (!(flags & LUMPF_EMBEDDED))
|
||||
{
|
||||
auto reader = lump->NewReader();
|
||||
auto reader = resfile->GetEntryReader(i, true);
|
||||
md5Hash(filereader, cksum);
|
||||
|
||||
for (size_t j = 0; j < sizeof(cksum); ++j)
|
||||
|
|
@ -468,7 +467,7 @@ void FileSystem::AddFile (const char *filename, FileReader *filer, LumpFilterInf
|
|||
snprintf(cksumout + (j * 2), 3, "%02X", cksum[j]);
|
||||
}
|
||||
|
||||
fprintf(hashfile, "file: %s, lump: %s, hash: %s, size: %d\n", filename, lump->getName(), cksumout, lump->LumpSize);
|
||||
fprintf(hashfile, "file: %s, lump: %s, hash: %s, size: %llu\n", filename, resfile->getName(i), cksumout, (uint64_t)resfile->Length(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1421,7 +1420,7 @@ FileReader *FileSystem::GetFileReader(int rfnum)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
return Files[rfnum]->GetReader();
|
||||
return Files[rfnum]->GetContainerReader();
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
@ -1441,7 +1440,7 @@ const char *FileSystem::GetResourceFileName (int rfnum) const noexcept
|
|||
return NULL;
|
||||
}
|
||||
|
||||
name = Files[rfnum]->FileName;
|
||||
name = Files[rfnum]->GetFileName();
|
||||
slash = strrchr (name, '/');
|
||||
return (slash != nullptr && slash[1] != 0) ? slash+1 : name;
|
||||
}
|
||||
|
|
@ -1473,7 +1472,7 @@ int FileSystem::GetLastEntry (int rfnum) const noexcept
|
|||
return 0;
|
||||
}
|
||||
|
||||
return Files[rfnum]->GetFirstEntry() + Files[rfnum]->LumpCount() - 1;
|
||||
return Files[rfnum]->GetFirstEntry() + Files[rfnum]->EntryCount() - 1;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
@ -1488,7 +1487,7 @@ int FileSystem::GetEntryCount (int rfnum) const noexcept
|
|||
return 0;
|
||||
}
|
||||
|
||||
return Files[rfnum]->LumpCount();
|
||||
return Files[rfnum]->EntryCount();
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1507,7 +1506,7 @@ const char *FileSystem::GetResourceFileFullName (int rfnum) const noexcept
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
return Files[rfnum]->FileName;
|
||||
return Files[rfnum]->GetFileName();
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1592,15 +1591,5 @@ static void PrintLastError (FileSystemMessageFunc Printf)
|
|||
}
|
||||
#endif
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// NBlood style lookup functions
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
FResourceLump* FileSystem::GetFileAt(int no)
|
||||
{
|
||||
return FileInfo[no].lump;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -157,7 +157,7 @@ static bool IsWadInFolder(const FResourceFile* const archive, const char* const
|
|||
return false;
|
||||
}
|
||||
|
||||
const auto dirName = ExtractBaseName(archive->FileName);
|
||||
const auto dirName = ExtractBaseName(archive->GetFileName());
|
||||
const auto fileName = ExtractBaseName(resPath, true);
|
||||
const std::string filePath = dirName + '/' + fileName;
|
||||
|
||||
|
|
@ -242,7 +242,7 @@ void *FResourceLump::Lock()
|
|||
catch (const FileSystemException& err)
|
||||
{
|
||||
// enrich the message with info about this lump.
|
||||
throw FileSystemException("%s, file '%s': %s", getName(), Owner->FileName, err.what());
|
||||
throw FileSystemException("%s, file '%s': %s", getName(), Owner->GetFileName(), err.what());
|
||||
}
|
||||
}
|
||||
return Cache;
|
||||
|
|
@ -360,13 +360,13 @@ int lumpcmp(const void * a, const void * b)
|
|||
//
|
||||
// Generates a hash identifier for use in file identification.
|
||||
// Potential uses are mod-wide compatibility settings or localization add-ons.
|
||||
// This only hashes the lump directory but not the actual content
|
||||
// This only hashes the directory but not the actual content
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void FResourceFile::GenerateHash()
|
||||
{
|
||||
// hash the lump directory after sorting
|
||||
// hash the directory after sorting
|
||||
using namespace FileSys::md5;
|
||||
|
||||
auto n = snprintf(Hash, 48, "%08X-%04X-", (unsigned)Reader.GetLength(), NumLumps);
|
||||
|
|
@ -377,9 +377,10 @@ void FResourceFile::GenerateHash()
|
|||
uint8_t digest[16];
|
||||
for(uint32_t i = 0; i < NumLumps; i++)
|
||||
{
|
||||
auto lump = GetLump(i);
|
||||
md5_append(&state, (const uint8_t*)lump->FullName, (unsigned)strlen(lump->FullName) + 1);
|
||||
md5_append(&state, (const uint8_t*)&lump->LumpSize, 4);
|
||||
auto name = getName(i);
|
||||
auto size = Length(i);
|
||||
md5_append(&state, (const uint8_t*)name, (unsigned)strlen(name) + 1);
|
||||
md5_append(&state, (const uint8_t*)&size, sizeof(size));
|
||||
}
|
||||
md5_finish(&state, digest);
|
||||
for (auto c : digest)
|
||||
|
|
@ -618,17 +619,16 @@ bool FResourceFile::FindPrefixRange(const char* filter, void *lumps, size_t lump
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
FResourceLump *FResourceFile::FindLump(const char *name)
|
||||
int FResourceFile::FindEntry(const char *name)
|
||||
{
|
||||
for (unsigned i = 0; i < NumLumps; i++)
|
||||
{
|
||||
FResourceLump *lump = GetLump(i);
|
||||
if (!stricmp(name, lump->FullName))
|
||||
if (!stricmp(name, getName(i)))
|
||||
{
|
||||
return lump;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
return -1;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
@ -639,8 +639,8 @@ FResourceLump *FResourceFile::FindLump(const char *name)
|
|||
|
||||
FileReader *FUncompressedLump::GetReader()
|
||||
{
|
||||
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
||||
return &Owner->Reader;
|
||||
Owner->GetContainerReader()->Seek(Position, FileReader::SeekSet);
|
||||
return Owner->GetContainerReader();
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
@ -651,7 +651,7 @@ FileReader *FUncompressedLump::GetReader()
|
|||
|
||||
int FUncompressedLump::FillCache()
|
||||
{
|
||||
const char * buffer = Owner->Reader.GetBuffer();
|
||||
const char * buffer = Owner->GetContainerReader()->GetBuffer();
|
||||
|
||||
if (buffer != NULL)
|
||||
{
|
||||
|
|
@ -661,10 +661,10 @@ int FUncompressedLump::FillCache()
|
|||
return -1;
|
||||
}
|
||||
|
||||
Owner->Reader.Seek(Position, FileReader::SeekSet);
|
||||
Owner->GetContainerReader()->Seek(Position, FileReader::SeekSet);
|
||||
Cache = new char[LumpSize];
|
||||
|
||||
auto read = Owner->Reader.Read(Cache, LumpSize);
|
||||
auto read = Owner->GetContainerReader()->Read(Cache, LumpSize);
|
||||
if (read != LumpSize)
|
||||
{
|
||||
throw FileSystemException("only read %d of %d bytes", (int)read, (int)LumpSize);
|
||||
|
|
|
|||
161
src/common/filesystem/source/unicode.cpp
Normal file
161
src/common/filesystem/source/unicode.cpp
Normal file
|
|
@ -0,0 +1,161 @@
|
|||
/*
|
||||
** unicode.cpp
|
||||
** handling for conversion / comparison of filenames
|
||||
**
|
||||
**---------------------------------------------------------------------------
|
||||
** Copyright 2019 Christoph Oelckers
|
||||
** All rights reserved.
|
||||
**
|
||||
** Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions
|
||||
** are met:
|
||||
**
|
||||
** 1. Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** 2. Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in the
|
||||
** documentation and/or other materials provided with the distribution.
|
||||
** 3. The name of the author may not be used to endorse or promote products
|
||||
** derived from this software without specific prior written permission.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**---------------------------------------------------------------------------
|
||||
**
|
||||
*/
|
||||
|
||||
#include "unicode.h"
|
||||
#include "utf8proc.h"
|
||||
|
||||
namespace FileSys {
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
static void utf8_encode(int32_t codepoint, std::vector<char>& buffer)
|
||||
{
|
||||
if (codepoint < 0 || codepoint > 0x10FFFF || (codepoint >= 0xD800 && codepoint < 0xDFFF))
|
||||
{
|
||||
codepoint = 0xFFFD;
|
||||
}
|
||||
uint8_t buf[4];
|
||||
auto size = utf8proc_encode_char(codepoint, buf);
|
||||
for(int i = 0; i < size; i++)
|
||||
buffer.push_back(buf[i]);
|
||||
}
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// convert UTF16 to UTF8 (needed for 7z)
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void utf16_to_utf8(const unsigned short* in, std::vector<char>& buffer)
|
||||
{
|
||||
buffer.clear();
|
||||
if (!*in) return;
|
||||
|
||||
while (int char1 = *in++)
|
||||
{
|
||||
if (char1 >= 0xD800 && char1 <= 0xDBFF)
|
||||
{
|
||||
int char2 = *in;
|
||||
|
||||
if (char2 >= 0xDC00 && char2 <= 0xDFFF)
|
||||
{
|
||||
in++;
|
||||
char1 -= 0xD800;
|
||||
char2 -= 0xDC00;
|
||||
char1 <<= 10;
|
||||
char1 += char2;
|
||||
char1 += 0x010000;
|
||||
}
|
||||
else
|
||||
{
|
||||
// invalid code point - replace with placeholder
|
||||
char1 = 0xFFFD;
|
||||
}
|
||||
}
|
||||
else if (char1 >= 0xDC00 && char1 <= 0xDFFF)
|
||||
{
|
||||
// invalid code point - replace with placeholder
|
||||
char1 = 0xFFFD;
|
||||
}
|
||||
utf8_encode(char1, buffer);
|
||||
}
|
||||
buffer.push_back(0);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// convert UTF16 to UTF8 (needed for Zip)
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void ibm437_to_utf8(const char* in, std::vector<char>& buffer)
|
||||
{
|
||||
static const uint16_t ibm437map[] = {
|
||||
0x00c7, 0x00fc, 0x00e9, 0x00e2, 0x00e4, 0x00e0, 0x00e5, 0x00e7, 0x00ea, 0x00eb, 0x00e8, 0x00ef, 0x00ee, 0x00ec, 0x00c4, 0x00c5,
|
||||
0x00c9, 0x00e6, 0x00c6, 0x00f4, 0x00f6, 0x00f2, 0x00fb, 0x00f9, 0x00ff, 0x00d6, 0x00dc, 0x00a2, 0x00a3, 0x00a5, 0x20a7, 0x0192,
|
||||
0x00e1, 0x00ed, 0x00f3, 0x00fa, 0x00f1, 0x00d1, 0x00aa, 0x00ba, 0x00bf, 0x2310, 0x00ac, 0x00bd, 0x00bc, 0x00a1, 0x00ab, 0x00bb,
|
||||
0x2591, 0x2592, 0x2593, 0x2502, 0x2524, 0x2561, 0x2562, 0x2556, 0x2555, 0x2563, 0x2551, 0x2557, 0x255d, 0x255c, 0x255b, 0x2510,
|
||||
0x2514, 0x2534, 0x252c, 0x251c, 0x2500, 0x253c, 0x255e, 0x255f, 0x255a, 0x2554, 0x2569, 0x2566, 0x2560, 0x2550, 0x256c, 0x2567,
|
||||
0x2568, 0x2564, 0x2565, 0x2559, 0x2558, 0x2552, 0x2553, 0x256b, 0x256a, 0x2518, 0x250c, 0x2588, 0x2584, 0x258c, 0x2590, 0x2580,
|
||||
0x03b1, 0x00df, 0x0393, 0x03c0, 0x03a3, 0x03c3, 0x00b5, 0x03c4, 0x03a6, 0x0398, 0x03a9, 0x03b4, 0x221e, 0x03c6, 0x03b5, 0x2229,
|
||||
0x2261, 0x00b1, 0x2265, 0x2264, 0x2320, 0x2321, 0x00f7, 0x2248, 0x00b0, 0x2219, 0x00b7, 0x221a, 0x207f, 0x00b2, 0x25a0, 0x00a0,
|
||||
};
|
||||
|
||||
buffer.clear();
|
||||
if (!*in) return;
|
||||
|
||||
while (int char1 = (uint8_t)*in++)
|
||||
{
|
||||
if (char1 >= 0x80) char1 = ibm437map[char1 - 0x80];
|
||||
utf8_encode(char1, buffer);
|
||||
}
|
||||
buffer.push_back(0);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// create a normalized lowercase version of a string.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
char *tolower_normalize(const char *str)
|
||||
{
|
||||
utf8proc_uint8_t *retval;
|
||||
utf8proc_map((const uint8_t*)str, 0, &retval, (utf8proc_option_t)(UTF8PROC_NULLTERM | UTF8PROC_STABLE | UTF8PROC_COMPOSE | UTF8PROC_CASEFOLD));
|
||||
return (char*)retval;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// validates the string for proper UTF-8
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool unicode_validate(const char* str)
|
||||
{
|
||||
while (*str != 0)
|
||||
{
|
||||
int cp;
|
||||
int result = utf8proc_iterate((const uint8_t*)str, -1, &cp);
|
||||
if (result < 0) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
12
src/common/filesystem/source/unicode.h
Normal file
12
src/common/filesystem/source/unicode.h
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <vector>
|
||||
namespace FileSys {
|
||||
|
||||
void utf16_to_utf8(const unsigned short* in, std::vector<char>& buffer);
|
||||
void ibm437_to_utf8(const char* in, std::vector<char>& buffer);
|
||||
char *tolower_normalize(const char *str);
|
||||
bool unicode_validate(const char* str);
|
||||
|
||||
}
|
||||
|
|
@ -711,10 +711,10 @@ int FFont::GetLuminosity (uint32_t *colorsused, TArray<double> &Luminosity, int*
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
int FFont::GetColorTranslation (EColorRange range, PalEntry *color) const
|
||||
FTranslationID FFont::GetColorTranslation (EColorRange range, PalEntry *color) const
|
||||
{
|
||||
// Single pic fonts do not set up their translation table and must always return 0.
|
||||
if (Translations.Size() == 0) return 0;
|
||||
if (Translations.Size() == 0) return NO_TRANSLATION;
|
||||
assert(Translations.Size() == (unsigned)NumTextColors);
|
||||
|
||||
if (noTranslate)
|
||||
|
|
@ -728,7 +728,7 @@ int FFont::GetColorTranslation (EColorRange range, PalEntry *color) const
|
|||
if (color != nullptr) *color = retcolor;
|
||||
}
|
||||
if (range == CR_UNDEFINED)
|
||||
return -1;
|
||||
return INVALID_TRANSLATION;
|
||||
else if (range >= NumTextColors)
|
||||
range = CR_UNTRANSLATED;
|
||||
return Translations[range];
|
||||
|
|
@ -1059,8 +1059,8 @@ void FFont::LoadTranslations()
|
|||
Translations.Resize(NumTextColors);
|
||||
for (int i = 0; i < NumTextColors; i++)
|
||||
{
|
||||
if (i == CR_UNTRANSLATED) Translations[i] = 0;
|
||||
else Translations[i] = LuminosityTranslation(i*2 + TranslationType, minlum, maxlum);
|
||||
if (i == CR_UNTRANSLATED) Translations[i] = NO_TRANSLATION;
|
||||
else Translations[i] = MakeLuminosityTranslation(i*2 + TranslationType, minlum, maxlum);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -58,12 +58,12 @@ struct HexDataSource
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void ParseDefinition(FileSys::FResourceLump* font)
|
||||
void ParseDefinition(FResourceFile* resf, int index)
|
||||
{
|
||||
FScanner sc;
|
||||
|
||||
auto data = font->Lock();
|
||||
sc.OpenMem("newconsolefont.hex", (const char*)data, font->Size());
|
||||
auto data = resf->Read(index);
|
||||
sc.OpenMem("newconsolefont.hex", data.string(), data.size());
|
||||
sc.SetCMode(true);
|
||||
glyphdata.Push(0); // ensure that index 0 can be used as 'not present'.
|
||||
while (sc.GetString())
|
||||
|
|
@ -97,7 +97,6 @@ struct HexDataSource
|
|||
lumb = i * 255 / 17;
|
||||
SmallPal[i] = PalEntry(255, lumb, lumb, lumb);
|
||||
}
|
||||
font->Unlock();
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -323,8 +322,8 @@ public:
|
|||
Translations.Resize(NumTextColors);
|
||||
for (int i = 0; i < NumTextColors; i++)
|
||||
{
|
||||
if (i == CR_UNTRANSLATED) Translations[i] = 0;
|
||||
else Translations[i] = LuminosityTranslation(i * 2 + 1, minlum, maxlum);
|
||||
if (i == CR_UNTRANSLATED) Translations[i] = NO_TRANSLATION;
|
||||
else Translations[i] = MakeLuminosityTranslation(i * 2 + 1, minlum, maxlum);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -387,8 +386,8 @@ public:
|
|||
Translations.Resize(NumTextColors);
|
||||
for (int i = 0; i < NumTextColors; i++)
|
||||
{
|
||||
if (i == CR_UNTRANSLATED) Translations[i] = 0;
|
||||
else Translations[i] = LuminosityTranslation(i * 2, minlum, maxlum);
|
||||
if (i == CR_UNTRANSLATED) Translations[i] = NO_TRANSLATION;
|
||||
else Translations[i] = MakeLuminosityTranslation(i * 2, minlum, maxlum);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
@ -440,8 +439,8 @@ void LoadHexFont(const char* filename)
|
|||
{
|
||||
auto resf = FResourceFile::OpenResourceFile(filename);
|
||||
if (resf == nullptr) I_FatalError("Unable to open %s", filename);
|
||||
auto hexfont = resf->FindLump("newconsolefont.hex");
|
||||
if (hexfont == nullptr) I_FatalError("Unable to find newconsolefont.hex in %s", filename);
|
||||
hexdata.ParseDefinition(hexfont);
|
||||
auto hexfont = resf->FindEntry("newconsolefont.hex");
|
||||
if (hexfont < 0) I_FatalError("Unable to find newconsolefont.hex in %s", filename);
|
||||
hexdata.ParseDefinition(resf, hexfont);
|
||||
delete resf;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -194,8 +194,8 @@ void FSingleLumpFont::LoadTranslations()
|
|||
Translations.Resize(NumTextColors);
|
||||
for (int i = 0; i < NumTextColors; i++)
|
||||
{
|
||||
if (i == CR_UNTRANSLATED) Translations[i] = 0;
|
||||
else Translations[i] = LuminosityTranslation(i * 2 + (FontType == FONT1 ? 1 : 0), minlum, maxlum);
|
||||
if (i == CR_UNTRANSLATED) Translations[i] = NO_TRANSLATION;
|
||||
else Translations[i] = MakeLuminosityTranslation(i * 2 + (FontType == FONT1 ? 1 : 0), minlum, maxlum);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -182,7 +182,7 @@ void FSpecialFont::LoadTranslations()
|
|||
workpal[i * 4 + 2] = GPalette.BaseColors[i].r;
|
||||
workpal[i * 4 + 3] = GPalette.BaseColors[i].a;
|
||||
}
|
||||
V_ApplyLuminosityTranslation(trans, workpal, 256);
|
||||
V_ApplyLuminosityTranslation(LuminosityTranslationDesc::fromID(trans), workpal, 256);
|
||||
for (int i = 0; i < 256; i++)
|
||||
{
|
||||
if (!notranslate[i])
|
||||
|
|
|
|||
|
|
@ -127,8 +127,8 @@ public:
|
|||
Translations.Resize(NumTextColors);
|
||||
for (int i = 0; i < NumTextColors; i++)
|
||||
{
|
||||
if (i == CR_UNTRANSLATED) Translations[i] = 0;
|
||||
else Translations[i] = LuminosityTranslation(i * 2, minlum, maxlum);
|
||||
if (i == CR_UNTRANSLATED) Translations[i] = NO_TRANSLATION;
|
||||
else Translations[i] = MakeLuminosityTranslation(i * 2, minlum, maxlum);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -667,12 +667,12 @@ static void CreateLuminosityTranslationRanges()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void V_ApplyLuminosityTranslation(int translation, uint8_t* pixel, int size)
|
||||
void V_ApplyLuminosityTranslation(const LuminosityTranslationDesc& lum, uint8_t* pixel, int size)
|
||||
{
|
||||
int colorrange = (translation >> 16) & 0x3fff;
|
||||
int colorrange = lum.colorrange;
|
||||
if (colorrange >= NumTextColors * 2) return;
|
||||
int lum_min = (translation >> 8) & 0xff;
|
||||
int lum_max = translation & 0xff;
|
||||
int lum_min = lum.lum_min;
|
||||
int lum_max = lum.lum_max;
|
||||
int lum_range = (lum_max - lum_min + 1);
|
||||
PalEntry* remap = paletteptr + colorrange * 256;
|
||||
|
||||
|
|
@ -898,10 +898,11 @@ void V_LoadTranslations()
|
|||
CalcDefaultTranslation(BigFont, CR_UNTRANSLATED * 2 + 1);
|
||||
if (OriginalBigFont != nullptr && OriginalBigFont != BigFont)
|
||||
{
|
||||
int sometrans = OriginalBigFont->Translations[0];
|
||||
assert(IsLuminosityTranslation(OriginalBigFont->Translations[0]));
|
||||
int sometrans = OriginalBigFont->Translations[0].index();
|
||||
sometrans &= ~(0x3fff << 16);
|
||||
sometrans |= (CR_UNTRANSLATED * 2 + 1) << 16;
|
||||
OriginalBigFont->Translations[CR_UNTRANSLATED] = sometrans;
|
||||
OriginalBigFont->Translations[CR_UNTRANSLATED] = FTranslationID::fromInt(sometrans);
|
||||
OriginalBigFont->forceremap = true;
|
||||
}
|
||||
}
|
||||
|
|
@ -910,18 +911,20 @@ void V_LoadTranslations()
|
|||
CalcDefaultTranslation(SmallFont, CR_UNTRANSLATED * 2);
|
||||
if (OriginalSmallFont != nullptr && OriginalSmallFont != SmallFont)
|
||||
{
|
||||
int sometrans = OriginalSmallFont->Translations[0];
|
||||
assert(IsLuminosityTranslation(OriginalSmallFont->Translations[0]));
|
||||
int sometrans = OriginalSmallFont->Translations[0].index();
|
||||
sometrans &= ~(0x3fff << 16);
|
||||
sometrans |= (CR_UNTRANSLATED * 2) << 16;
|
||||
OriginalSmallFont->Translations[CR_UNTRANSLATED] = sometrans;
|
||||
OriginalSmallFont->Translations[CR_UNTRANSLATED] = FTranslationID::fromInt(sometrans);
|
||||
OriginalSmallFont->forceremap = true;
|
||||
}
|
||||
if (NewSmallFont != nullptr)
|
||||
{
|
||||
int sometrans = NewSmallFont->Translations[0];
|
||||
assert(IsLuminosityTranslation(NewSmallFont->Translations[0]));
|
||||
int sometrans = NewSmallFont->Translations[0].index();
|
||||
sometrans &= ~(0x3fff << 16);
|
||||
sometrans |= (CR_UNTRANSLATED * 2) << 16;
|
||||
NewSmallFont->Translations[CR_UNTRANSLATED] = sometrans;
|
||||
NewSmallFont->Translations[CR_UNTRANSLATED] = FTranslationID::fromInt(sometrans);
|
||||
NewSmallFont->forceremap = true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,6 +37,7 @@
|
|||
#include "vectors.h"
|
||||
#include "palentry.h"
|
||||
#include "name.h"
|
||||
#include "palettecontainer.h"
|
||||
|
||||
class FGameTexture;
|
||||
struct FRemapTable;
|
||||
|
|
@ -104,7 +105,7 @@ public:
|
|||
|
||||
virtual FGameTexture *GetChar (int code, int translation, int *const width) const;
|
||||
virtual int GetCharWidth (int code) const;
|
||||
int GetColorTranslation (EColorRange range, PalEntry *color = nullptr) const;
|
||||
FTranslationID GetColorTranslation (EColorRange range, PalEntry *color = nullptr) const;
|
||||
int GetLump() const { return Lump; }
|
||||
int GetSpaceWidth () const { return SpaceWidth; }
|
||||
int GetHeight () const { return FontHeight; }
|
||||
|
|
@ -197,7 +198,7 @@ protected:
|
|||
int XMove = INT_MIN;
|
||||
};
|
||||
TArray<CharData> Chars;
|
||||
TArray<int> Translations;
|
||||
TArray<FTranslationID> Translations;
|
||||
|
||||
int Lump;
|
||||
FName FontName = NAME_None;
|
||||
|
|
@ -219,7 +220,7 @@ PalEntry V_LogColorFromColorRange (EColorRange range);
|
|||
EColorRange V_ParseFontColor (const uint8_t *&color_value, int normalcolor, int boldcolor);
|
||||
void V_InitFontColors();
|
||||
char* CleanseString(char* str);
|
||||
void V_ApplyLuminosityTranslation(int translation, uint8_t* pixel, int size);
|
||||
void V_ApplyLuminosityTranslation(const LuminosityTranslationDesc& lum, uint8_t* pixel, int size);
|
||||
void V_LoadTranslations();
|
||||
class FBitmap;
|
||||
|
||||
|
|
|
|||
|
|
@ -297,37 +297,34 @@ unsigned FSavegameManagerBase::ExtractSaveData(int index)
|
|||
!node->bOldVersion &&
|
||||
(resf = FResourceFile::OpenResourceFile(node->Filename.GetChars(), true)) != nullptr)
|
||||
{
|
||||
auto info = resf->FindLump("info.json");
|
||||
if (info == nullptr)
|
||||
auto info = resf->FindEntry("info.json");
|
||||
if (info < 0)
|
||||
{
|
||||
// this should not happen because the file has already been verified.
|
||||
return index;
|
||||
}
|
||||
|
||||
void* data = info->Lock();
|
||||
auto data = resf->Read(info);
|
||||
FSerializer arc;
|
||||
if (!arc.OpenReader((const char*)data, info->LumpSize))
|
||||
if (!arc.OpenReader(data.string(), data.size()))
|
||||
{
|
||||
info->Unlock();
|
||||
return index;
|
||||
}
|
||||
info->Unlock();
|
||||
|
||||
SaveCommentString = ExtractSaveComment(arc);
|
||||
|
||||
auto pic = resf->FindLump("savepic.png");
|
||||
if (pic != nullptr)
|
||||
auto pic = resf->FindEntry("savepic.png");
|
||||
if (pic >= 0)
|
||||
{
|
||||
FileReader picreader;
|
||||
|
||||
picreader.OpenMemoryArray([=](std::vector<uint8_t> &array)
|
||||
{
|
||||
auto cache = pic->Lock();
|
||||
array.resize(pic->LumpSize);
|
||||
memcpy(&array[0], cache, pic->LumpSize);
|
||||
pic->Unlock();
|
||||
return true;
|
||||
});
|
||||
picreader.OpenMemoryArray([=](std::vector<uint8_t>& array)
|
||||
{
|
||||
auto rd = resf->GetEntryReader(pic, false);
|
||||
array.resize(resf->Length(pic));
|
||||
rd.Read(array.data(), array.size());
|
||||
return true;
|
||||
});
|
||||
PNGHandle *png = M_VerifyPNG(picreader);
|
||||
if (png != nullptr)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -47,6 +47,7 @@
|
|||
TArray<FString> savedModelFiles;
|
||||
TDeletingArray<FModel*> Models;
|
||||
TArray<FSpriteModelFrame> SpriteModelFrames;
|
||||
TMap<void*, FSpriteModelFrame> BaseSpriteModelFrames;
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
|||
|
|
@ -4,7 +4,10 @@
|
|||
#include "textureid.h"
|
||||
#include "i_modelvertexbuffer.h"
|
||||
#include "matrix.h"
|
||||
#include "palettecontainer.h"
|
||||
#include "TRS.h"
|
||||
#include "tarray.h"
|
||||
#include "name.h"
|
||||
|
||||
class DBoneComponents;
|
||||
class FModelRenderer;
|
||||
|
|
@ -18,6 +21,7 @@ void FlushModels();
|
|||
extern TArray<FString> savedModelFiles;
|
||||
extern TDeletingArray<FModel*> Models;
|
||||
extern TArray<FSpriteModelFrame> SpriteModelFrames;
|
||||
extern TMap<void*, FSpriteModelFrame> BaseSpriteModelFrames;
|
||||
|
||||
#define MD3_MAX_SURFACES 32
|
||||
#define MIN_MODELS 4
|
||||
|
|
@ -71,13 +75,20 @@ public:
|
|||
virtual ~FModel();
|
||||
|
||||
virtual bool Load(const char * fn, int lumpnum, const char * buffer, int length) = 0;
|
||||
|
||||
virtual int FindFrame(const char * name, bool nodefault = false) = 0;
|
||||
virtual void RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, int translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) = 0;
|
||||
|
||||
// [RL0] these are used for decoupled iqm animations
|
||||
virtual int FindFirstFrame(FName name) { return FErr_NotFound; }
|
||||
virtual int FindLastFrame(FName name) { return FErr_NotFound; }
|
||||
virtual double FindFramerate(FName name) { return FErr_NotFound; }
|
||||
|
||||
virtual void RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, FTranslationID translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) = 0;
|
||||
virtual void BuildVertexBuffer(FModelRenderer *renderer) = 0;
|
||||
virtual void AddSkins(uint8_t *hitlist, const FTextureID* surfaceskinids) = 0;
|
||||
virtual float getAspectFactor(float vscale) { return 1.f; }
|
||||
virtual const TArray<TRS>* AttachAnimationData() { return nullptr; };
|
||||
virtual const TArray<VSMatrix> CalculateBones(int frame1, int frame2, double inter, const TArray<TRS>* animationData, DBoneComponents* bones, int index) { return {}; };
|
||||
virtual const TArray<VSMatrix> CalculateBones(int frame1, int frame2, float inter, int frame1_prev, float inter1_prev, int frame2_prev, float inter2_prev, const TArray<TRS>* animationData, DBoneComponents* bones, int index) { return {}; };
|
||||
|
||||
void SetVertexBuffer(int type, IModelVertexBuffer *buffer) { mVBuf[type] = buffer; }
|
||||
IModelVertexBuffer *GetVertexBuffer(int type) const { return mVBuf[type]; }
|
||||
|
|
@ -85,7 +96,8 @@ public:
|
|||
|
||||
bool hasSurfaces = false;
|
||||
FString mFileName;
|
||||
|
||||
|
||||
FSpriteModelFrame *baseFrame;
|
||||
private:
|
||||
IModelVertexBuffer *mVBuf[NumModelRendererTypes];
|
||||
};
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@
|
|||
#include "matrix.h"
|
||||
#include "common/rendering/i_modelvertexbuffer.h"
|
||||
#include "m_swap.h"
|
||||
#include "name.h"
|
||||
|
||||
class DBoneComponents;
|
||||
|
||||
|
|
@ -112,11 +113,14 @@ public:
|
|||
|
||||
bool Load(const char* fn, int lumpnum, const char* buffer, int length) override;
|
||||
int FindFrame(const char* name, bool nodefault) override;
|
||||
void RenderFrame(FModelRenderer* renderer, FGameTexture* skin, int frame, int frame2, double inter, int translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
int FindFirstFrame(FName name) override;
|
||||
int FindLastFrame(FName name) override;
|
||||
double FindFramerate(FName name) override;
|
||||
void RenderFrame(FModelRenderer* renderer, FGameTexture* skin, int frame, int frame2, double inter, FTranslationID translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
void BuildVertexBuffer(FModelRenderer* renderer) override;
|
||||
void AddSkins(uint8_t* hitlist, const FTextureID* surfaceskinids) override;
|
||||
const TArray<TRS>* AttachAnimationData() override;
|
||||
const TArray<VSMatrix> CalculateBones(int frame1, int frame2, double inter, const TArray<TRS>* animationData, DBoneComponents* bones, int index) override;
|
||||
const TArray<VSMatrix> CalculateBones(int frame1, int frame2, float inter, int frame1_prev, float inter1_prev, int frame2_prev, float inter2_prev, const TArray<TRS>* animationData, DBoneComponents* bones, int index) override;
|
||||
|
||||
private:
|
||||
void LoadGeometry();
|
||||
|
|
@ -129,6 +133,9 @@ private:
|
|||
void LoadBlendWeights(IQMFileReader& reader, const IQMVertexArray& vertexArray);
|
||||
|
||||
int mLumpNum = -1;
|
||||
|
||||
TMap<FName, int> NamedAnimations;
|
||||
|
||||
TArray<IQMMesh> Meshes;
|
||||
TArray<IQMTriangle> Triangles;
|
||||
TArray<IQMAdjacency> Adjacency;
|
||||
|
|
|
|||
|
|
@ -59,7 +59,7 @@ public:
|
|||
bool Load(const char * fn, int lumpnum, const char * buffer, int length) override;
|
||||
void Initialize();
|
||||
virtual int FindFrame(const char* name, bool nodefault) override;
|
||||
virtual void RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, int translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
virtual void RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, FTranslationID translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
virtual void AddSkins(uint8_t *hitlist, const FTextureID* surfaceskinids) override;
|
||||
FTextureID GetPaletteTexture() const { return mPalette; }
|
||||
void BuildVertexBuffer(FModelRenderer *renderer) override;
|
||||
|
|
|
|||
|
|
@ -113,7 +113,7 @@ public:
|
|||
|
||||
virtual bool Load(const char * fn, int lumpnum, const char * buffer, int length) override;
|
||||
virtual int FindFrame(const char* name, bool nodefault) override;
|
||||
virtual void RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, int translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
virtual void RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, FTranslationID translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
virtual void LoadGeometry();
|
||||
virtual void AddSkins(uint8_t *hitlist, const FTextureID* surfaceskinids) override;
|
||||
|
||||
|
|
|
|||
|
|
@ -67,7 +67,7 @@ public:
|
|||
|
||||
virtual bool Load(const char * fn, int lumpnum, const char * buffer, int length) override;
|
||||
virtual int FindFrame(const char* name, bool nodefault) override;
|
||||
virtual void RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, int translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
virtual void RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, FTranslationID translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
void LoadGeometry();
|
||||
void BuildVertexBuffer(FModelRenderer *renderer);
|
||||
virtual void AddSkins(uint8_t *hitlist, const FTextureID* surfaceskinids) override;
|
||||
|
|
|
|||
|
|
@ -98,7 +98,7 @@ public:
|
|||
~FOBJModel();
|
||||
bool Load(const char* fn, int lumpnum, const char* buffer, int length) override;
|
||||
int FindFrame(const char* name, bool nodefault) override;
|
||||
void RenderFrame(FModelRenderer* renderer, FGameTexture* skin, int frame, int frame2, double inter, int translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
void RenderFrame(FModelRenderer* renderer, FGameTexture* skin, int frame, int frame2, double inter, FTranslationID translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
void BuildVertexBuffer(FModelRenderer* renderer) override;
|
||||
void AddSkins(uint8_t* hitlist, const FTextureID* surfaceskinids) override;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@ public:
|
|||
|
||||
bool Load(const char * fn, int lumpnum, const char * buffer, int length) override;
|
||||
int FindFrame(const char* name, bool nodefault) override;
|
||||
void RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, int translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
void RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, FTranslationID translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition) override;
|
||||
void BuildVertexBuffer(FModelRenderer *renderer) override;
|
||||
void AddSkins(uint8_t *hitlist, const FTextureID* surfaceskinids) override;
|
||||
void LoadGeometry();
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ public:
|
|||
virtual void EndDrawHUDModel(FRenderStyle style, FSpriteModelFrame *smf) = 0;
|
||||
|
||||
virtual void SetInterpolation(double interpolation) = 0;
|
||||
virtual void SetMaterial(FGameTexture *skin, bool clampNoFilter, int translation) = 0;
|
||||
virtual void SetMaterial(FGameTexture *skin, bool clampNoFilter, FTranslationID translation) = 0;
|
||||
virtual void DrawArrays(int start, int count) = 0;
|
||||
virtual void DrawElements(int numIndices, size_t offset) = 0;
|
||||
virtual int SetupFrame(FModel* model, unsigned int frame1, unsigned int frame2, unsigned int size, const TArray<VSMatrix>& bones, int boneStartIndex) { return -1; };
|
||||
|
|
|
|||
|
|
@ -137,9 +137,12 @@ bool IQMModel::Load(const char* path, int lumpnum, const char* buffer, int lengt
|
|||
}
|
||||
|
||||
reader.SeekTo(ofs_anims);
|
||||
for (IQMAnim& anim : Anims)
|
||||
for(int i = 0; i < Anims.Size(); i++)
|
||||
{
|
||||
IQMAnim& anim = Anims[i];
|
||||
anim.Name = reader.ReadName(text);
|
||||
NamedAnimations.Insert(anim.Name, i);
|
||||
|
||||
anim.FirstFrame = reader.ReadUInt32();
|
||||
anim.NumFrames = reader.ReadUInt32();
|
||||
anim.Framerate = reader.ReadFloat();
|
||||
|
|
@ -445,7 +448,28 @@ int IQMModel::FindFrame(const char* name, bool nodefault)
|
|||
return FErr_NotFound;
|
||||
}
|
||||
|
||||
void IQMModel::RenderFrame(FModelRenderer* renderer, FGameTexture* skin, int frame1, int frame2, double inter, int translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
int IQMModel::FindFirstFrame(FName name)
|
||||
{
|
||||
int * nam = NamedAnimations.CheckKey(name);
|
||||
if(nam) return Anims[*nam].FirstFrame;
|
||||
return FErr_NotFound;
|
||||
}
|
||||
|
||||
int IQMModel::FindLastFrame(FName name)
|
||||
{
|
||||
int * nam = NamedAnimations.CheckKey(name);
|
||||
if(nam) return Anims[*nam].FirstFrame + Anims[*nam].NumFrames;
|
||||
return FErr_NotFound;
|
||||
}
|
||||
|
||||
double IQMModel::FindFramerate(FName name)
|
||||
{
|
||||
int * nam = NamedAnimations.CheckKey(name);
|
||||
if(nam) return Anims[*nam].Framerate;
|
||||
return FErr_NotFound;
|
||||
}
|
||||
|
||||
void IQMModel::RenderFrame(FModelRenderer* renderer, FGameTexture* skin, int frame1, int frame2, double inter, FTranslationID translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
{
|
||||
renderer->SetupFrame(this, 0, 0, NumVertices, boneData, boneStartPosition);
|
||||
|
||||
|
|
@ -517,7 +541,26 @@ const TArray<TRS>* IQMModel::AttachAnimationData()
|
|||
return &TRSData;
|
||||
}
|
||||
|
||||
const TArray<VSMatrix> IQMModel::CalculateBones(int frame1, int frame2, double inter, const TArray<TRS>* animationData, DBoneComponents* boneComponentData, int index)
|
||||
static TRS InterpolateBone(const TRS &from, const TRS &to, float t, float invt)
|
||||
{
|
||||
TRS bone;
|
||||
|
||||
bone.translation = from.translation * invt + to.translation * t;
|
||||
bone.rotation = from.rotation * invt;
|
||||
|
||||
if ((bone.rotation | to.rotation * t) < 0)
|
||||
{
|
||||
bone.rotation.X *= -1; bone.rotation.Y *= -1; bone.rotation.Z *= -1; bone.rotation.W *= -1;
|
||||
}
|
||||
|
||||
bone.rotation += to.rotation * t;
|
||||
bone.rotation.MakeUnit();
|
||||
bone.scaling = from.scaling * invt + to.scaling * t;
|
||||
|
||||
return bone;
|
||||
}
|
||||
|
||||
const TArray<VSMatrix> IQMModel::CalculateBones(int frame1, int frame2, float inter, int frame1_prev, float inter1_prev, int frame2_prev, float inter2_prev, const TArray<TRS>* animationData, DBoneComponents* boneComponentData, int index)
|
||||
{
|
||||
const TArray<TRS>& animationFrames = animationData ? *animationData : TRSData;
|
||||
if (Joints.Size() > 0)
|
||||
|
|
@ -534,8 +577,13 @@ const TArray<VSMatrix> IQMModel::CalculateBones(int frame1, int frame2, double i
|
|||
|
||||
int offset1 = frame1 * numbones;
|
||||
int offset2 = frame2 * numbones;
|
||||
float t = (float)inter;
|
||||
float invt = 1.0f - t;
|
||||
|
||||
int offset1_1 = frame1_prev * numbones;
|
||||
int offset2_1 = frame2_prev * numbones;
|
||||
|
||||
float invt = 1.0f - inter;
|
||||
float invt1 = 1.0f - inter1_prev;
|
||||
float invt2 = 1.0f - inter2_prev;
|
||||
|
||||
float swapYZ[16] = { 0.0f };
|
||||
swapYZ[0 + 0 * 4] = 1.0f;
|
||||
|
|
@ -547,19 +595,26 @@ const TArray<VSMatrix> IQMModel::CalculateBones(int frame1, int frame2, double i
|
|||
TArray<bool> modifiedBone(numbones, true);
|
||||
for (int i = 0; i < numbones; i++)
|
||||
{
|
||||
TRS bone;
|
||||
TRS from = animationFrames[offset1 + i];
|
||||
TRS to = animationFrames[offset2 + i];
|
||||
TRS prev;
|
||||
|
||||
bone.translation = from.translation * invt + to.translation * t;
|
||||
bone.rotation = from.rotation * invt;
|
||||
if ((bone.rotation | to.rotation * t) < 0)
|
||||
if(frame1 >= 0 && (frame1_prev >= 0 || inter1_prev < 0))
|
||||
{
|
||||
bone.rotation.X *= -1; bone.rotation.Y *= -1; bone.rotation.Z *= -1; bone.rotation.W *= -1;
|
||||
prev = inter1_prev < 0 ? animationFrames[offset1 + i] : InterpolateBone(animationFrames[offset1_1 + i], animationFrames[offset1 + i], inter1_prev, invt1);
|
||||
}
|
||||
|
||||
TRS next;
|
||||
|
||||
if(frame2 >= 0 && (frame2_prev >= 0 || inter2_prev < 0))
|
||||
{
|
||||
next = inter2_prev < 0 ? animationFrames[offset2 + i] : InterpolateBone(animationFrames[offset2_1 + i], animationFrames[offset2 + i], inter2_prev, invt2);
|
||||
}
|
||||
|
||||
TRS bone;
|
||||
|
||||
if(frame1 >= 0 || inter < 0)
|
||||
{
|
||||
bone = inter < 0 ? animationFrames[offset1 + i] : InterpolateBone(prev, next , inter, invt);
|
||||
}
|
||||
bone.rotation += to.rotation * t;
|
||||
bone.rotation.MakeUnit();
|
||||
bone.scaling = from.scaling * invt + to.scaling * t;
|
||||
|
||||
if (Joints[i].Parent >= 0 && modifiedBone[Joints[i].Parent])
|
||||
{
|
||||
|
|
|
|||
|
|
@ -364,7 +364,7 @@ int FDMDModel::FindFrame(const char* name, bool nodefault)
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
void FDMDModel::RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frameno, int frameno2, double inter, int translation, const FTextureID*, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
void FDMDModel::RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frameno, int frameno2, double inter, FTranslationID translation, const FTextureID*, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
{
|
||||
if (frameno >= info.numFrames || frameno2 >= info.numFrames) return;
|
||||
|
||||
|
|
|
|||
|
|
@ -345,7 +345,7 @@ int FMD3Model::FindFrame(const char* name, bool nodefault)
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
void FMD3Model::RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frameno, int frameno2, double inter, int translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
void FMD3Model::RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frameno, int frameno2, double inter, FTranslationID translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
{
|
||||
if ((unsigned)frameno >= Frames.Size() || (unsigned)frameno2 >= Frames.Size()) return;
|
||||
|
||||
|
|
|
|||
|
|
@ -630,7 +630,7 @@ int FOBJModel::FindFrame(const char* name, bool nodefault)
|
|||
* @param inter The amount to interpolate the two frames.
|
||||
* @param translation The translation for the skin
|
||||
*/
|
||||
void FOBJModel::RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frameno, int frameno2, double inter, int translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
void FOBJModel::RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frameno, int frameno2, double inter, FTranslationID translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
{
|
||||
// Prevent the model from rendering if the frame number is < 0
|
||||
if (frameno < 0 || frameno2 < 0) return;
|
||||
|
|
|
|||
|
|
@ -232,7 +232,7 @@ int FUE1Model::FindFrame(const char* name, bool nodefault)
|
|||
return index;
|
||||
}
|
||||
|
||||
void FUE1Model::RenderFrame( FModelRenderer *renderer, FGameTexture *skin, int frame, int frame2, double inter, int translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
void FUE1Model::RenderFrame( FModelRenderer *renderer, FGameTexture *skin, int frame, int frame2, double inter, FTranslationID translation, const FTextureID* surfaceskinids, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
{
|
||||
// the moment of magic
|
||||
if ( (frame < 0) || (frame2 < 0) || (frame >= numFrames) || (frame2 >= numFrames) ) return;
|
||||
|
|
|
|||
|
|
@ -400,7 +400,7 @@ float FVoxelModel::getAspectFactor(float stretch)
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
void FVoxelModel::RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, int translation, const FTextureID*, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
void FVoxelModel::RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int frame, int frame2, double inter, FTranslationID translation, const FTextureID*, const TArray<VSMatrix>& boneData, int boneStartPosition)
|
||||
{
|
||||
renderer->SetMaterial(skin, true, translation);
|
||||
renderer->SetupFrame(this, 0, 0, 0, {}, -1);
|
||||
|
|
|
|||
|
|
@ -210,8 +210,8 @@ class TObjPtr
|
|||
{
|
||||
union
|
||||
{
|
||||
T pp;
|
||||
DObject *o;
|
||||
mutable T pp;
|
||||
mutable DObject *o;
|
||||
};
|
||||
public:
|
||||
|
||||
|
|
@ -273,16 +273,22 @@ public:
|
|||
{
|
||||
return GC::ReadBarrier(pp);
|
||||
}
|
||||
constexpr bool operator!=(T u) noexcept
|
||||
|
||||
constexpr const T operator->() const noexcept
|
||||
{
|
||||
return GC::ReadBarrier(pp);
|
||||
}
|
||||
|
||||
constexpr bool operator!=(T u) const noexcept
|
||||
{
|
||||
return GC::ReadBarrier(o) != u;
|
||||
}
|
||||
constexpr bool operator==(T u) noexcept
|
||||
constexpr bool operator==(T u) const noexcept
|
||||
{
|
||||
return GC::ReadBarrier(o) == u;
|
||||
}
|
||||
|
||||
constexpr bool operator==(TObjPtr<T> u) noexcept
|
||||
constexpr bool operator==(TObjPtr<T> u) const noexcept
|
||||
{
|
||||
return ForceGet() == u.ForceGet();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -218,20 +218,21 @@ void RedrawProgressBar(int CurPos, int MaxPos)
|
|||
CleanProgressBar();
|
||||
struct winsize sizeOfWindow;
|
||||
ioctl(STDOUT_FILENO, TIOCGWINSZ, &sizeOfWindow);
|
||||
int windowColClamped = std::min((int)sizeOfWindow.ws_col, 512);
|
||||
double progVal = std::clamp((double)CurPos / (double)MaxPos,0.0,1.0);
|
||||
int curProgVal = std::clamp(int(sizeOfWindow.ws_col * progVal),0,(int)sizeOfWindow.ws_col);
|
||||
int curProgVal = std::clamp(int(windowColClamped * progVal),0,windowColClamped);
|
||||
|
||||
char progressBuffer[512];
|
||||
memset(progressBuffer,'.',512);
|
||||
progressBuffer[sizeOfWindow.ws_col - 1] = 0;
|
||||
progressBuffer[windowColClamped - 1] = 0;
|
||||
int lengthOfStr = 0;
|
||||
|
||||
while (curProgVal-- > 0)
|
||||
{
|
||||
progressBuffer[lengthOfStr++] = '=';
|
||||
if (lengthOfStr >= sizeOfWindow.ws_col - 1) break;
|
||||
if (lengthOfStr >= windowColClamped - 1) break;
|
||||
}
|
||||
fprintf(stdout, "\0337\033[%d;%dH\033[2K[%s\033[%d;%dH]\0338", sizeOfWindow.ws_row, 0, progressBuffer, sizeOfWindow.ws_row, sizeOfWindow.ws_col);
|
||||
fprintf(stdout, "\0337\033[%d;%dH\033[2K[%s\033[%d;%dH]\0338", sizeOfWindow.ws_row, 0, progressBuffer, sizeOfWindow.ws_row, windowColClamped);
|
||||
fflush(stdout);
|
||||
ProgressBarCurPos = CurPos;
|
||||
ProgressBarMaxPos = MaxPos;
|
||||
|
|
|
|||
|
|
@ -830,37 +830,6 @@ FString I_GetLongPathName(const FString &shortpath)
|
|||
return longpath;
|
||||
}
|
||||
|
||||
#ifdef _USING_V110_SDK71_
|
||||
//==========================================================================
|
||||
//
|
||||
// _stat64i32
|
||||
//
|
||||
// Work around an issue where stat() function doesn't work
|
||||
// with Windows XP compatible toolset.
|
||||
// It uses GetFileInformationByHandleEx() which requires Windows Vista.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int _wstat64i32(const wchar_t *path, struct _stat64i32 *buffer)
|
||||
{
|
||||
WIN32_FILE_ATTRIBUTE_DATA data;
|
||||
if(!GetFileAttributesExW(path, GetFileExInfoStandard, &data))
|
||||
return -1;
|
||||
|
||||
buffer->st_ino = 0;
|
||||
buffer->st_mode = ((data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) ? S_IFDIR : S_IFREG)|
|
||||
((data.dwFileAttributes & FILE_ATTRIBUTE_READONLY) ? S_IREAD : S_IREAD|S_IWRITE);
|
||||
buffer->st_dev = buffer->st_rdev = 0;
|
||||
buffer->st_nlink = 1;
|
||||
buffer->st_uid = 0;
|
||||
buffer->st_gid = 0;
|
||||
buffer->st_size = data.nFileSizeLow;
|
||||
buffer->st_atime = (*(uint64_t*)&data.ftLastAccessTime) / 10000000 - 11644473600LL;
|
||||
buffer->st_mtime = (*(uint64_t*)&data.ftLastWriteTime) / 10000000 - 11644473600LL;
|
||||
buffer->st_ctime = (*(uint64_t*)&data.ftCreationTime) / 10000000 - 11644473600LL;
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
struct NumaNode
|
||||
{
|
||||
|
|
|
|||
|
|
@ -549,6 +549,12 @@ public:
|
|||
SetMaterial(mat, clampmode, translation, overrideshader);
|
||||
}
|
||||
|
||||
void SetMaterial(FGameTexture* tex, EUpscaleFlags upscalemask, int scaleflags, int clampmode, FTranslationID translation, int overrideshader)
|
||||
{
|
||||
SetMaterial(tex, upscalemask, scaleflags, clampmode, translation.index(), overrideshader);
|
||||
}
|
||||
|
||||
|
||||
void SetClipSplit(float bottom, float top)
|
||||
{
|
||||
mSurfaceUniforms.uClipSplit.X = bottom;
|
||||
|
|
|
|||
|
|
@ -43,11 +43,13 @@
|
|||
#include "texturemanager.h"
|
||||
#include "m_random.h"
|
||||
#include "v_font.h"
|
||||
#include "palettecontainer.h"
|
||||
|
||||
|
||||
extern FRandom pr_exrandom;
|
||||
FMemArena FxAlloc(65536);
|
||||
CompileEnvironment compileEnvironment;
|
||||
FTranslationID R_FindCustomTranslation(FName name);
|
||||
|
||||
struct FLOP
|
||||
{
|
||||
|
|
@ -161,6 +163,12 @@ void FCompileContext::CheckReturn(PPrototype *proto, FScriptPosition &pos)
|
|||
PType* expected = ReturnProto->ReturnTypes[i];
|
||||
PType* actual = proto->ReturnTypes[i];
|
||||
if (swapped) std::swap(expected, actual);
|
||||
// this must pass for older ZScripts.
|
||||
if (Version < MakeVersion(4, 12, 0))
|
||||
{
|
||||
if (expected == TypeTranslationID) expected = TypeSInt32;
|
||||
if (actual == TypeTranslationID) actual = TypeSInt32;
|
||||
}
|
||||
|
||||
if (expected != actual && !AreCompatiblePointerTypes(expected, actual))
|
||||
{ // Incompatible
|
||||
|
|
@ -916,6 +924,17 @@ FxExpression *FxBoolCast::Resolve(FCompileContext &ctx)
|
|||
ExpEmit FxBoolCast::Emit(VMFunctionBuilder *build)
|
||||
{
|
||||
ExpEmit from = basex->Emit(build);
|
||||
|
||||
if(from.Konst && from.RegType == REGT_INT)
|
||||
{ // this is needed here because the int const assign optimization returns a constant
|
||||
ExpEmit to;
|
||||
to.Konst = true;
|
||||
to.RegType = REGT_INT;
|
||||
to.RegNum = build->GetConstantInt(!!build->FindConstantInt(from.RegNum));
|
||||
return to;
|
||||
}
|
||||
|
||||
|
||||
assert(!from.Konst);
|
||||
assert(basex->ValueType->GetRegType() == REGT_INT || basex->ValueType->GetRegType() == REGT_FLOAT || basex->ValueType->GetRegType() == REGT_POINTER);
|
||||
|
||||
|
|
@ -982,6 +1001,19 @@ FxExpression *FxIntCast::Resolve(FCompileContext &ctx)
|
|||
|
||||
if (basex->ValueType->GetRegType() == REGT_INT)
|
||||
{
|
||||
if (basex->ValueType == TypeTranslationID)
|
||||
{
|
||||
// translation IDs must be entirely incompatible with ints, not even allowing an explicit conversion,
|
||||
// but since the type was only introduced in version 4.12, older ZScript versions must allow this conversion.
|
||||
if (ctx.Version < MakeVersion(4, 12, 0))
|
||||
{
|
||||
FxExpression* x = basex;
|
||||
x->ValueType = ValueType;
|
||||
basex = nullptr;
|
||||
delete this;
|
||||
return x;
|
||||
}
|
||||
}
|
||||
if (basex->ValueType->isNumeric() || Explicit) // names can be converted to int, but only with an explicit type cast.
|
||||
{
|
||||
FxExpression *x = basex;
|
||||
|
|
@ -995,7 +1027,7 @@ FxExpression *FxIntCast::Resolve(FCompileContext &ctx)
|
|||
// Ugh. This should abort, but too many mods fell into this logic hole somewhere, so this serious error needs to be reduced to a warning. :(
|
||||
// At least in ZScript, MSG_OPTERROR always means to report an error, not a warning so the problem only exists in DECORATE.
|
||||
if (!basex->isConstant())
|
||||
ScriptPosition.Message(MSG_OPTERROR, "Numeric type expected, got a name");
|
||||
ScriptPosition.Message(MSG_OPTERROR, "Numeric type expected, got a %s", basex->ValueType->DescriptiveName());
|
||||
else ScriptPosition.Message(MSG_OPTERROR, "Numeric type expected, got \"%s\"", static_cast<FxConstant*>(basex)->GetValue().GetName().GetChars());
|
||||
FxExpression * x = new FxConstant(0, ScriptPosition);
|
||||
delete this;
|
||||
|
|
@ -1116,7 +1148,8 @@ FxExpression *FxFloatCast::Resolve(FCompileContext &ctx)
|
|||
{
|
||||
// Ugh. This should abort, but too many mods fell into this logic hole somewhere, so this seroious error needs to be reduced to a warning. :(
|
||||
// At least in ZScript, MSG_OPTERROR always means to report an error, not a warning so the problem only exists in DECORATE.
|
||||
if (!basex->isConstant()) ScriptPosition.Message(MSG_OPTERROR, "Numeric type expected, got a name");
|
||||
if (!basex->isConstant())
|
||||
ScriptPosition.Message(MSG_OPTERROR, "Numeric type expected, got a %s", basex->ValueType->DescriptiveName());
|
||||
else ScriptPosition.Message(MSG_OPTERROR, "Numeric type expected, got \"%s\"", static_cast<FxConstant*>(basex)->GetValue().GetName().GetChars());
|
||||
FxExpression *x = new FxConstant(0.0, ScriptPosition);
|
||||
delete this;
|
||||
|
|
@ -1140,7 +1173,15 @@ FxExpression *FxFloatCast::Resolve(FCompileContext &ctx)
|
|||
ExpEmit FxFloatCast::Emit(VMFunctionBuilder *build)
|
||||
{
|
||||
ExpEmit from = basex->Emit(build);
|
||||
//assert(!from.Konst);
|
||||
if(from.Konst && from.RegType == REGT_INT)
|
||||
{ // this is needed here because the int const assign optimization returns a constant
|
||||
ExpEmit to;
|
||||
to.Konst = true;
|
||||
to.RegType = REGT_FLOAT;
|
||||
to.RegNum = build->GetConstantFloat(build->FindConstantInt(from.RegNum));
|
||||
return to;
|
||||
}
|
||||
|
||||
assert(basex->ValueType->GetRegType() == REGT_INT);
|
||||
from.Free(build);
|
||||
ExpEmit to(build, REGT_FLOAT);
|
||||
|
|
@ -1515,6 +1556,107 @@ ExpEmit FxSoundCast::Emit(VMFunctionBuilder *build)
|
|||
return to;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
FxTranslationCast::FxTranslationCast(FxExpression* x)
|
||||
: FxExpression(EFX_TranslationCast, x->ScriptPosition)
|
||||
{
|
||||
basex = x;
|
||||
ValueType = TypeTranslationID;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
FxTranslationCast::~FxTranslationCast()
|
||||
{
|
||||
SAFE_DELETE(basex);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
FxExpression* FxTranslationCast::Resolve(FCompileContext& ctx)
|
||||
{
|
||||
CHECKRESOLVED();
|
||||
SAFE_RESOLVE(basex, ctx);
|
||||
|
||||
if (basex->ValueType->isInt())
|
||||
{
|
||||
// 0 is a valid constant for translations, meaning 'no translation at all'. note that this conversion ONLY allows a constant!
|
||||
if (basex->isConstant() && static_cast<FxConstant*>(basex)->GetValue().GetInt() == 0)
|
||||
{
|
||||
FxExpression* x = basex;
|
||||
x->ValueType = TypeTranslationID;
|
||||
basex = nullptr;
|
||||
delete this;
|
||||
return x;
|
||||
}
|
||||
if (ctx.Version < MakeVersion(4, 12, 0))
|
||||
{
|
||||
// only allow this conversion as a fallback
|
||||
FxExpression* x = basex;
|
||||
x->ValueType = TypeTranslationID;
|
||||
basex = nullptr;
|
||||
delete this;
|
||||
return x;
|
||||
}
|
||||
}
|
||||
else if (basex->ValueType == TypeString || basex->ValueType == TypeName)
|
||||
{
|
||||
if (basex->isConstant())
|
||||
{
|
||||
ExpVal constval = static_cast<FxConstant*>(basex)->GetValue();
|
||||
FxExpression* x = new FxConstant(R_FindCustomTranslation(constval.GetName()), ScriptPosition);
|
||||
x->ValueType = TypeTranslationID;
|
||||
delete this;
|
||||
return x;
|
||||
}
|
||||
else if (basex->ValueType == TypeString)
|
||||
{
|
||||
basex = new FxNameCast(basex, true);
|
||||
basex = basex->Resolve(ctx);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
ScriptPosition.Message(MSG_ERROR, "Cannot convert to translation ID");
|
||||
delete this;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
ExpEmit FxTranslationCast::Emit(VMFunctionBuilder* build)
|
||||
{
|
||||
ExpEmit to(build, REGT_POINTER);
|
||||
|
||||
VMFunction* callfunc;
|
||||
auto sym = FindBuiltinFunction(NAME_BuiltinFindTranslation);
|
||||
|
||||
assert(sym);
|
||||
callfunc = sym->Variants[0].Implementation;
|
||||
|
||||
FunctionCallEmitter emitters(callfunc);
|
||||
emitters.AddParameter(build, basex);
|
||||
emitters.AddReturn(REGT_INT);
|
||||
return emitters.EmitCall(build);
|
||||
}
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
|
|
@ -1747,6 +1889,14 @@ FxExpression *FxTypeCast::Resolve(FCompileContext &ctx)
|
|||
delete this;
|
||||
return x;
|
||||
}
|
||||
else if (ValueType == TypeTranslationID)
|
||||
{
|
||||
FxExpression* x = new FxTranslationCast(basex);
|
||||
x = x->Resolve(ctx);
|
||||
basex = nullptr;
|
||||
delete this;
|
||||
return x;
|
||||
}
|
||||
else if (ValueType == TypeColor)
|
||||
{
|
||||
FxExpression *x = new FxColorCast(basex);
|
||||
|
|
@ -1973,7 +2123,17 @@ ExpEmit FxMinusSign::Emit(VMFunctionBuilder *build)
|
|||
{
|
||||
//assert(ValueType == Operand->ValueType);
|
||||
ExpEmit from = Operand->Emit(build);
|
||||
if(from.Konst && from.RegType == REGT_INT)
|
||||
{ // this is needed here because the int const assign optimization returns a constant
|
||||
ExpEmit to;
|
||||
to.Konst = true;
|
||||
to.RegType = REGT_INT;
|
||||
to.RegNum = build->GetConstantInt(-build->FindConstantInt(from.RegNum));
|
||||
return to;
|
||||
}
|
||||
|
||||
ExpEmit to;
|
||||
|
||||
assert(from.Konst == 0);
|
||||
assert(ValueType->GetRegCount() == from.RegCount);
|
||||
// Do it in-place, unless a local variable
|
||||
|
|
@ -2093,6 +2253,16 @@ ExpEmit FxUnaryNotBitwise::Emit(VMFunctionBuilder *build)
|
|||
{
|
||||
assert(Operand->ValueType->GetRegType() == REGT_INT);
|
||||
ExpEmit from = Operand->Emit(build);
|
||||
|
||||
if(from.Konst && from.RegType == REGT_INT)
|
||||
{ // this is needed here because the int const assign optimization returns a constant
|
||||
ExpEmit to;
|
||||
to.Konst = true;
|
||||
to.RegType = REGT_INT;
|
||||
to.RegNum = build->GetConstantInt(~build->FindConstantInt(from.RegNum));
|
||||
return to;
|
||||
}
|
||||
|
||||
from.Free(build);
|
||||
ExpEmit to(build, REGT_INT);
|
||||
assert(!from.Konst);
|
||||
|
|
@ -2164,6 +2334,16 @@ ExpEmit FxUnaryNotBoolean::Emit(VMFunctionBuilder *build)
|
|||
assert(Operand->ValueType == TypeBool);
|
||||
assert(ValueType == TypeBool || IsInteger()); // this may have been changed by an int cast.
|
||||
ExpEmit from = Operand->Emit(build);
|
||||
|
||||
if(from.Konst && from.RegType == REGT_INT)
|
||||
{ // this is needed here because the int const assign optimization returns a constant
|
||||
ExpEmit to;
|
||||
to.Konst = true;
|
||||
to.RegType = REGT_INT;
|
||||
to.RegNum = build->GetConstantInt(!build->FindConstantInt(from.RegNum));
|
||||
return to;
|
||||
}
|
||||
|
||||
from.Free(build);
|
||||
ExpEmit to(build, REGT_INT);
|
||||
assert(!from.Konst);
|
||||
|
|
@ -2548,7 +2728,7 @@ FxExpression *FxAssign::Resolve(FCompileContext &ctx)
|
|||
{
|
||||
FArgumentList args;
|
||||
args.Push(Right);
|
||||
auto call = new FxMemberFunctionCall(Base, NAME_Copy, args, ScriptPosition);
|
||||
auto call = new FxMemberFunctionCall(Base, NAME_Copy, std::move(args), ScriptPosition);
|
||||
Right = Base = nullptr;
|
||||
delete this;
|
||||
return call->Resolve(ctx);
|
||||
|
|
@ -2576,7 +2756,7 @@ FxExpression *FxAssign::Resolve(FCompileContext &ctx)
|
|||
{
|
||||
FArgumentList args;
|
||||
args.Push(Right);
|
||||
auto call = new FxMemberFunctionCall(Base, NAME_Copy, args, ScriptPosition);
|
||||
auto call = new FxMemberFunctionCall(Base, NAME_Copy, std::move(args), ScriptPosition);
|
||||
Right = Base = nullptr;
|
||||
delete this;
|
||||
return call->Resolve(ctx);
|
||||
|
|
@ -3646,6 +3826,16 @@ FxExpression *FxCompareRel::Resolve(FCompileContext& ctx)
|
|||
delete left;
|
||||
left = x;
|
||||
}
|
||||
else if (left->IsNumeric() && right->ValueType == TypeTranslationID && ctx.Version < MakeVersion(4, 12))
|
||||
{
|
||||
right = new FxTypeCast(right, TypeSInt32, true);
|
||||
SAFE_RESOLVE(right, ctx);
|
||||
}
|
||||
else if (right->IsNumeric() && left->ValueType == TypeTranslationID && ctx.Version < MakeVersion(4, 12))
|
||||
{
|
||||
left = new FxTypeCast(left, TypeSInt32, true);
|
||||
SAFE_RESOLVE(left, ctx);
|
||||
}
|
||||
|
||||
if (left->ValueType == TypeString || right->ValueType == TypeString)
|
||||
{
|
||||
|
|
@ -3938,6 +4128,17 @@ FxExpression *FxCompareEq::Resolve(FCompileContext& ctx)
|
|||
delete left;
|
||||
left = x;
|
||||
}
|
||||
else if (left->IsNumeric() && right->ValueType == TypeTranslationID && ctx.Version < MakeVersion(4, 12))
|
||||
{
|
||||
right = new FxIntCast(right, true, true);
|
||||
SAFE_RESOLVE(right, ctx);
|
||||
}
|
||||
else if (right->IsNumeric() && left->ValueType == TypeTranslationID && ctx.Version < MakeVersion(4, 12))
|
||||
{
|
||||
left = new FxTypeCast(left, TypeSInt32, true);
|
||||
SAFE_RESOLVE(left, ctx);
|
||||
}
|
||||
|
||||
// Special cases: Compare strings and names with names, sounds, colors, state labels and class types.
|
||||
// These are all types a string can be implicitly cast into, so for convenience, so they should when doing a comparison.
|
||||
if ((left->ValueType == TypeString || left->ValueType == TypeName) &&
|
||||
|
|
@ -4590,6 +4791,7 @@ ExpEmit FxConcat::Emit(VMFunctionBuilder *build)
|
|||
else if (left->ValueType == TypeColor) cast = CAST_Co2S;
|
||||
else if (left->ValueType == TypeSpriteID) cast = CAST_SID2S;
|
||||
else if (left->ValueType == TypeTextureID) cast = CAST_TID2S;
|
||||
else if (left->ValueType == TypeTranslationID) cast = CAST_U2S;
|
||||
else if (op1.RegType == REGT_POINTER) cast = CAST_P2S;
|
||||
else if (op1.RegType == REGT_INT) cast = CAST_I2S;
|
||||
else assert(false && "Bad type for string concatenation");
|
||||
|
|
@ -4623,6 +4825,7 @@ ExpEmit FxConcat::Emit(VMFunctionBuilder *build)
|
|||
else if (right->ValueType == TypeColor) cast = CAST_Co2S;
|
||||
else if (right->ValueType == TypeSpriteID) cast = CAST_SID2S;
|
||||
else if (right->ValueType == TypeTextureID) cast = CAST_TID2S;
|
||||
else if (right->ValueType == TypeTranslationID) cast = CAST_U2S;
|
||||
else if (op2.RegType == REGT_POINTER) cast = CAST_P2S;
|
||||
else if (op2.RegType == REGT_INT) cast = CAST_I2S;
|
||||
else assert(false && "Bad type for string concatenation");
|
||||
|
|
@ -5094,11 +5297,24 @@ FxExpression *FxConditional::Resolve(FCompileContext& ctx)
|
|||
ValueType = truex->ValueType;
|
||||
else if (falsex->IsPointer() && truex->ValueType == TypeNullPtr)
|
||||
ValueType = falsex->ValueType;
|
||||
// translation IDs need a bit of glue for compatibility and the 0 literal.
|
||||
else if (truex->IsInteger() && falsex->ValueType == TypeTranslationID)
|
||||
{
|
||||
truex = new FxTranslationCast(truex);
|
||||
truex = truex->Resolve(ctx);
|
||||
ValueType = ctx.Version < MakeVersion(4, 12, 0)? TypeSInt32 : TypeTranslationID;
|
||||
}
|
||||
else if (falsex->IsInteger() && truex->ValueType == TypeTranslationID)
|
||||
{
|
||||
falsex = new FxTranslationCast(falsex);
|
||||
falsex = falsex->Resolve(ctx);
|
||||
ValueType = ctx.Version < MakeVersion(4, 12, 0) ? TypeSInt32 : TypeTranslationID;
|
||||
}
|
||||
|
||||
else
|
||||
ValueType = TypeVoid;
|
||||
//else if (truex->ValueType != falsex->ValueType)
|
||||
|
||||
if (ValueType->GetRegType() == REGT_NIL)
|
||||
if (truex == nullptr || falsex == nullptr || ValueType->GetRegType() == REGT_NIL)
|
||||
{
|
||||
ScriptPosition.Message(MSG_ERROR, "Incompatible types for ?: operator");
|
||||
delete this;
|
||||
|
|
@ -7986,7 +8202,7 @@ static bool CheckFunctionCompatiblity(FScriptPosition &ScriptPosition, PFunction
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
FxFunctionCall::FxFunctionCall(FName methodname, FName rngname, FArgumentList &args, const FScriptPosition &pos)
|
||||
FxFunctionCall::FxFunctionCall(FName methodname, FName rngname, FArgumentList &&args, const FScriptPosition &pos)
|
||||
: FxExpression(EFX_FunctionCall, pos)
|
||||
{
|
||||
MethodName = methodname;
|
||||
|
|
@ -8230,6 +8446,7 @@ FxExpression *FxFunctionCall::Resolve(FCompileContext& ctx)
|
|||
MethodName == NAME_Name ? TypeName :
|
||||
MethodName == NAME_SpriteID ? TypeSpriteID :
|
||||
MethodName == NAME_TextureID ? TypeTextureID :
|
||||
MethodName == NAME_TranslationID ? TypeTranslationID :
|
||||
MethodName == NAME_State ? TypeState :
|
||||
MethodName == NAME_Color ? TypeColor : (PType*)TypeSound;
|
||||
|
||||
|
|
@ -8412,7 +8629,7 @@ FxExpression *FxFunctionCall::Resolve(FCompileContext& ctx)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
FxMemberFunctionCall::FxMemberFunctionCall(FxExpression *self, FName methodname, FArgumentList &args, const FScriptPosition &pos)
|
||||
FxMemberFunctionCall::FxMemberFunctionCall(FxExpression *self, FName methodname, FArgumentList &&args, const FScriptPosition &pos)
|
||||
: FxExpression(EFX_MemberFunctionCall, pos)
|
||||
{
|
||||
Self = self;
|
||||
|
|
@ -8957,7 +9174,7 @@ FxExpression *FxMemberFunctionCall::Resolve(FCompileContext& ctx)
|
|||
if (a->IsMap())
|
||||
{
|
||||
// Copy and Move must turn their parameter into a pointer to the backing struct type.
|
||||
auto o = static_cast<PMapIterator*>(a->ValueType);
|
||||
auto o = static_cast<PMap*>(a->ValueType);
|
||||
auto backingtype = o->BackingType;
|
||||
if (mapKeyType != o->KeyType || mapValueType != o->ValueType)
|
||||
{
|
||||
|
|
@ -11165,12 +11382,14 @@ ExpEmit FxForLoop::Emit(VMFunctionBuilder *build)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
FxForEachLoop::FxForEachLoop(FName vn, FxExpression* arrayvar, FxExpression* arrayvar2, FxExpression* code, const FScriptPosition& pos)
|
||||
: FxLoopStatement(EFX_ForEachLoop, pos), loopVarName(vn), Array(arrayvar), Array2(arrayvar2), Code(code)
|
||||
FxForEachLoop::FxForEachLoop(FName vn, FxExpression* arrayvar, FxExpression* arrayvar2, FxExpression* arrayvar3, FxExpression* arrayvar4, FxExpression* code, const FScriptPosition& pos)
|
||||
: FxLoopStatement(EFX_ForEachLoop, pos), loopVarName(vn), Array(arrayvar), Array2(arrayvar2), Array3(arrayvar3), Array4(arrayvar4), Code(code)
|
||||
{
|
||||
ValueType = TypeVoid;
|
||||
if (Array != nullptr) Array->NeedResult = false;
|
||||
if (Array2 != nullptr) Array2->NeedResult = false;
|
||||
if (Array3 != nullptr) Array3->NeedResult = false;
|
||||
if (Array4 != nullptr) Array4->NeedResult = false;
|
||||
if (Code != nullptr) Code->NeedResult = false;
|
||||
}
|
||||
|
||||
|
|
@ -11178,57 +11397,347 @@ FxForEachLoop::~FxForEachLoop()
|
|||
{
|
||||
SAFE_DELETE(Array);
|
||||
SAFE_DELETE(Array2);
|
||||
SAFE_DELETE(Array3);
|
||||
SAFE_DELETE(Array4);
|
||||
SAFE_DELETE(Code);
|
||||
}
|
||||
|
||||
extern bool IsGameSpecificForEachLoop(FxForEachLoop *);
|
||||
extern FxExpression * ResolveGameSpecificForEachLoop(FxForEachLoop *);
|
||||
|
||||
FxExpression* FxForEachLoop::DoResolve(FCompileContext& ctx)
|
||||
{
|
||||
CHECKRESOLVED();
|
||||
SAFE_RESOLVE(Array, ctx);
|
||||
SAFE_RESOLVE(Array2, ctx);
|
||||
SAFE_RESOLVE(Array3, ctx);
|
||||
SAFE_RESOLVE(Array4, ctx);
|
||||
|
||||
// Instead of writing a new code generator for this, convert this into
|
||||
//
|
||||
// int @size = array.Size();
|
||||
// for(int @i = 0; @i < @size; @i++)
|
||||
// {
|
||||
// let var = array[i];
|
||||
// body
|
||||
// }
|
||||
// and let the existing 'for' loop code sort out the rest.
|
||||
|
||||
FName sizevar = "@size";
|
||||
FName itvar = "@i";
|
||||
FArgumentList al;
|
||||
auto block = new FxCompoundStatement(ScriptPosition);
|
||||
auto arraysize = new FxMemberFunctionCall(Array, NAME_Size, al, ScriptPosition);
|
||||
auto size = new FxLocalVariableDeclaration(TypeSInt32, sizevar, arraysize, 0, ScriptPosition);
|
||||
auto it = new FxLocalVariableDeclaration(TypeSInt32, itvar, new FxConstant(0, ScriptPosition), 0, ScriptPosition);
|
||||
block->Add(size);
|
||||
block->Add(it);
|
||||
if(Array->ValueType->isMap() || Array->ValueType->isMapIterator())
|
||||
{
|
||||
auto mapLoop = new FxTwoArgForEachLoop(NAME_None, loopVarName, Array, Array2, Array3, Array4, Code, ScriptPosition);
|
||||
Array = Array2 = Array3 = Array4 = Code = nullptr;
|
||||
delete this;
|
||||
return mapLoop->Resolve(ctx);
|
||||
}
|
||||
else if(IsGameSpecificForEachLoop(this))
|
||||
{
|
||||
return ResolveGameSpecificForEachLoop(this)->Resolve(ctx);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Instead of writing a new code generator for this, convert this into
|
||||
//
|
||||
// int @size = array.Size();
|
||||
// for(int @i = 0; @i < @size; @i++)
|
||||
// {
|
||||
// let var = array[i];
|
||||
// body
|
||||
// }
|
||||
// and let the existing 'for' loop code sort out the rest.
|
||||
|
||||
auto cit = new FxLocalVariable(it, ScriptPosition);
|
||||
auto csiz = new FxLocalVariable(size, ScriptPosition);
|
||||
auto comp = new FxCompareRel('<', cit, csiz); // new FxIdentifier(itvar, ScriptPosition), new FxIdentifier(sizevar, ScriptPosition));
|
||||
FName sizevar = "@size";
|
||||
FName itvar = "@i";
|
||||
|
||||
auto iit = new FxLocalVariable(it, ScriptPosition);
|
||||
auto bump = new FxPreIncrDecr(iit, TK_Incr);
|
||||
auto block = new FxCompoundStatement(ScriptPosition);
|
||||
auto arraysize = new FxMemberFunctionCall(Array, NAME_Size, {}, ScriptPosition);
|
||||
auto size = new FxLocalVariableDeclaration(TypeSInt32, sizevar, arraysize, 0, ScriptPosition);
|
||||
auto it = new FxLocalVariableDeclaration(TypeSInt32, itvar, new FxConstant(0, ScriptPosition), 0, ScriptPosition);
|
||||
block->Add(size);
|
||||
block->Add(it);
|
||||
|
||||
auto ait = new FxLocalVariable(it, ScriptPosition);
|
||||
auto access = new FxArrayElement(Array2, ait, true); // Note: Array must be a separate copy because these nodes cannot share the same element.
|
||||
auto cit = new FxLocalVariable(it, ScriptPosition);
|
||||
auto csiz = new FxLocalVariable(size, ScriptPosition);
|
||||
auto comp = new FxCompareRel('<', cit, csiz); // new FxIdentifier(itvar, ScriptPosition), new FxIdentifier(sizevar, ScriptPosition));
|
||||
|
||||
auto assign = new FxLocalVariableDeclaration(TypeAuto, loopVarName, access, 0, ScriptPosition);
|
||||
auto body = new FxCompoundStatement(ScriptPosition);
|
||||
body->Add(assign);
|
||||
body->Add(Code);
|
||||
auto forloop = new FxForLoop(nullptr, comp, bump, body, ScriptPosition);
|
||||
block->Add(forloop);
|
||||
Array2 = Array = nullptr;
|
||||
Code = nullptr;
|
||||
delete this;
|
||||
return block->Resolve(ctx);
|
||||
auto iit = new FxLocalVariable(it, ScriptPosition);
|
||||
auto bump = new FxPreIncrDecr(iit, TK_Incr);
|
||||
|
||||
auto ait = new FxLocalVariable(it, ScriptPosition);
|
||||
auto access = new FxArrayElement(Array2, ait, true); // Note: Array must be a separate copy because these nodes cannot share the same element.
|
||||
|
||||
auto assign = new FxLocalVariableDeclaration(TypeAuto, loopVarName, access, 0, ScriptPosition);
|
||||
auto body = new FxCompoundStatement(ScriptPosition);
|
||||
body->Add(assign);
|
||||
body->Add(Code);
|
||||
auto forloop = new FxForLoop(nullptr, comp, bump, body, ScriptPosition);
|
||||
block->Add(forloop);
|
||||
Array2 = Array = nullptr;
|
||||
Code = nullptr;
|
||||
delete this;
|
||||
return block->Resolve(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FxMapForEachLoop
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
FxTwoArgForEachLoop::FxTwoArgForEachLoop(FName kv, FName vv, FxExpression* mapexpr, FxExpression* mapexpr2, FxExpression* mapexpr3, FxExpression* mapexpr4, FxExpression* code, const FScriptPosition& pos)
|
||||
: FxExpression(EFX_TwoArgForEachLoop,pos), keyVarName(kv), valueVarName(vv), MapExpr(mapexpr), MapExpr2(mapexpr2), MapExpr3(mapexpr3), MapExpr4(mapexpr4), Code(code)
|
||||
{
|
||||
ValueType = TypeVoid;
|
||||
if (MapExpr != nullptr) MapExpr->NeedResult = false;
|
||||
if (MapExpr2 != nullptr) MapExpr2->NeedResult = false;
|
||||
if (MapExpr3 != nullptr) MapExpr3->NeedResult = false;
|
||||
if (MapExpr4 != nullptr) MapExpr4->NeedResult = false;
|
||||
if (Code != nullptr) Code->NeedResult = false;
|
||||
}
|
||||
|
||||
FxTwoArgForEachLoop::~FxTwoArgForEachLoop()
|
||||
{
|
||||
SAFE_DELETE(MapExpr);
|
||||
SAFE_DELETE(MapExpr2);
|
||||
SAFE_DELETE(MapExpr3);
|
||||
SAFE_DELETE(MapExpr4);
|
||||
SAFE_DELETE(Code);
|
||||
}
|
||||
|
||||
extern bool HasGameSpecificTwoArgForEachLoopTypeNames();
|
||||
extern const char * GetGameSpecificTwoArgForEachLoopTypeNames();
|
||||
extern bool IsGameSpecificTwoArgForEachLoop(FxTwoArgForEachLoop *);
|
||||
extern FxExpression * ResolveGameSpecificTwoArgForEachLoop(FxTwoArgForEachLoop *);
|
||||
|
||||
FxExpression *FxTwoArgForEachLoop::Resolve(FCompileContext &ctx)
|
||||
{
|
||||
CHECKRESOLVED();
|
||||
SAFE_RESOLVE(MapExpr, ctx);
|
||||
SAFE_RESOLVE(MapExpr2, ctx);
|
||||
SAFE_RESOLVE(MapExpr3, ctx);
|
||||
SAFE_RESOLVE(MapExpr4, ctx);
|
||||
|
||||
bool is_iterator = false;
|
||||
|
||||
if(IsGameSpecificTwoArgForEachLoop(this))
|
||||
{
|
||||
return ResolveGameSpecificTwoArgForEachLoop(this)->Resolve(ctx);
|
||||
}
|
||||
else if(!(MapExpr->ValueType->isMap() || (is_iterator = MapExpr->ValueType->isMapIterator())))
|
||||
{
|
||||
if(HasGameSpecificTwoArgForEachLoopTypeNames())
|
||||
{
|
||||
ScriptPosition.Message(MSG_ERROR, "foreach( k, v : m ) - 'm' must be %s a map, or a map iterator, but is a %s", GetGameSpecificTwoArgForEachLoopTypeNames(), MapExpr->ValueType->DescriptiveName());
|
||||
delete this;
|
||||
return nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
ScriptPosition.Message(MSG_ERROR, "foreach( k, v : m ) - 'm' must be a map or a map iterator, but is a %s", MapExpr->ValueType->DescriptiveName());
|
||||
delete this;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
else if(valueVarName == NAME_None)
|
||||
{
|
||||
ScriptPosition.Message(MSG_ERROR, "missing value for foreach( k, v : m )");
|
||||
delete this;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
auto block = new FxCompoundStatement(ScriptPosition);
|
||||
|
||||
auto valType = is_iterator ? static_cast<PMapIterator*>(MapExpr->ValueType)->ValueType : static_cast<PMap*>(MapExpr->ValueType)->ValueType;
|
||||
auto keyType = is_iterator ? static_cast<PMapIterator*>(MapExpr->ValueType)->KeyType : static_cast<PMap*>(MapExpr->ValueType)->KeyType;
|
||||
|
||||
auto v = new FxLocalVariableDeclaration(valType, valueVarName, nullptr, 0, ScriptPosition);
|
||||
block->Add(v);
|
||||
|
||||
if(keyVarName != NAME_None)
|
||||
{
|
||||
auto k = new FxLocalVariableDeclaration(keyType, keyVarName, nullptr, 0, ScriptPosition);
|
||||
block->Add(k);
|
||||
}
|
||||
|
||||
|
||||
if(MapExpr->ValueType->isMapIterator())
|
||||
{
|
||||
/*
|
||||
{
|
||||
KeyType k;
|
||||
ValueType v;
|
||||
if(it.ReInit()) while(it.Next())
|
||||
{
|
||||
k = it.GetKey();
|
||||
v = it.GetValue();
|
||||
body
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
auto inner_block = new FxCompoundStatement(ScriptPosition);
|
||||
|
||||
if(keyVarName != NAME_None)
|
||||
{
|
||||
inner_block->Add(new FxAssign(new FxIdentifier(keyVarName, ScriptPosition), new FxMemberFunctionCall(MapExpr, "GetKey", {}, ScriptPosition), true));
|
||||
}
|
||||
|
||||
inner_block->Add(new FxAssign(new FxIdentifier(valueVarName, ScriptPosition), new FxMemberFunctionCall(MapExpr2, "GetValue", {}, ScriptPosition), true));
|
||||
inner_block->Add(Code);
|
||||
|
||||
auto reInit = new FxMemberFunctionCall(MapExpr3, "ReInit", {}, ScriptPosition);
|
||||
block->Add(new FxIfStatement(reInit, new FxWhileLoop(new FxMemberFunctionCall(MapExpr4, "Next", {}, ScriptPosition), inner_block, ScriptPosition), nullptr, ScriptPosition));
|
||||
|
||||
MapExpr = MapExpr2 = MapExpr3 = MapExpr4 = Code = nullptr;
|
||||
delete this;
|
||||
return block->Resolve(ctx);
|
||||
}
|
||||
else
|
||||
{
|
||||
/*
|
||||
{
|
||||
KeyType k;
|
||||
ValueType v;
|
||||
MapIterator<KeyType, ValueType> @it;
|
||||
@it.Init(map);
|
||||
while(@it.Next())
|
||||
{
|
||||
k = @it.GetKey();
|
||||
v = @it.GetValue();
|
||||
body
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
PType * itType = NewMapIterator(keyType, valType);
|
||||
auto it = new FxLocalVariableDeclaration(itType, "@it", nullptr, 0, ScriptPosition);
|
||||
block->Add(it);
|
||||
|
||||
FArgumentList al_map;
|
||||
al_map.Push(MapExpr);
|
||||
|
||||
block->Add(new FxMemberFunctionCall(new FxIdentifier("@it", ScriptPosition), "Init", std::move(al_map), ScriptPosition));
|
||||
|
||||
auto inner_block = new FxCompoundStatement(ScriptPosition);
|
||||
|
||||
if(keyVarName != NAME_None)
|
||||
{
|
||||
inner_block->Add(new FxAssign(new FxIdentifier(keyVarName, ScriptPosition), new FxMemberFunctionCall(new FxIdentifier("@it", ScriptPosition), "GetKey", {}, ScriptPosition), true));
|
||||
}
|
||||
inner_block->Add(new FxAssign(new FxIdentifier(valueVarName, ScriptPosition), new FxMemberFunctionCall(new FxIdentifier("@it", ScriptPosition), "GetValue", {}, ScriptPosition), true));
|
||||
inner_block->Add(Code);
|
||||
|
||||
block->Add(new FxWhileLoop(new FxMemberFunctionCall(new FxIdentifier("@it", ScriptPosition), "Next", {}, ScriptPosition), inner_block, ScriptPosition));
|
||||
|
||||
delete MapExpr2;
|
||||
delete MapExpr3;
|
||||
delete MapExpr4;
|
||||
MapExpr = MapExpr2 = MapExpr3 = MapExpr4 = Code = nullptr;
|
||||
delete this;
|
||||
return block->Resolve(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FxThreeArgForEachLoop
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
FxThreeArgForEachLoop::FxThreeArgForEachLoop(FName vv, FName pv, FName fv, FxExpression* blockiteartorexpr, FxExpression* code, const FScriptPosition& pos)
|
||||
: FxExpression(EFX_ThreeArgForEachLoop, pos), varVarName(vv), posVarName(pv), flagsVarName(fv), BlockIteratorExpr(blockiteartorexpr), Code(code)
|
||||
{
|
||||
ValueType = TypeVoid;
|
||||
if (BlockIteratorExpr != nullptr) BlockIteratorExpr->NeedResult = false;
|
||||
if (Code != nullptr) Code->NeedResult = false;
|
||||
}
|
||||
|
||||
FxThreeArgForEachLoop::~FxThreeArgForEachLoop()
|
||||
{
|
||||
SAFE_DELETE(BlockIteratorExpr);
|
||||
SAFE_DELETE(Code);
|
||||
}
|
||||
|
||||
extern bool HasGameSpecificThreeArgForEachLoopTypeNames();
|
||||
extern const char * GetGameSpecificThreeArgForEachLoopTypeNames();
|
||||
extern bool IsGameSpecificThreeArgForEachLoop(FxThreeArgForEachLoop *);
|
||||
extern FxExpression * ResolveGameSpecificThreeArgForEachLoop(FxThreeArgForEachLoop *);
|
||||
|
||||
FxExpression *FxThreeArgForEachLoop::Resolve(FCompileContext &ctx)
|
||||
{
|
||||
CHECKRESOLVED();
|
||||
SAFE_RESOLVE(BlockIteratorExpr, ctx);
|
||||
|
||||
|
||||
if(IsGameSpecificThreeArgForEachLoop(this))
|
||||
{
|
||||
return ResolveGameSpecificThreeArgForEachLoop(this)->Resolve(ctx);
|
||||
}
|
||||
else
|
||||
{
|
||||
//put any non-game-specific typed for-each loops here
|
||||
}
|
||||
|
||||
if(HasGameSpecificThreeArgForEachLoopTypeNames())
|
||||
{
|
||||
ScriptPosition.Message(MSG_ERROR, "foreach( a, b, c : it ) - 'it' must be % but is a %s", GetGameSpecificThreeArgForEachLoopTypeNames(), BlockIteratorExpr->ValueType->DescriptiveName());
|
||||
delete this;
|
||||
return nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
ScriptPosition.Message(MSG_ERROR, "foreach( a, b, c : it ) - three-arg foreach loops not supported");
|
||||
delete this;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FxCastForEachLoop
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
FxTypedForEachLoop::FxTypedForEachLoop(FName cv, FName vv, FxExpression* castiteartorexpr, FxExpression* code, const FScriptPosition& pos)
|
||||
: FxExpression(EFX_TypedForEachLoop, pos), className(cv), varName(vv), Expr(castiteartorexpr), Code(code)
|
||||
{
|
||||
ValueType = TypeVoid;
|
||||
if (Expr != nullptr) Expr->NeedResult = false;
|
||||
if (Code != nullptr) Code->NeedResult = false;
|
||||
}
|
||||
|
||||
FxTypedForEachLoop::~FxTypedForEachLoop()
|
||||
{
|
||||
SAFE_DELETE(Expr);
|
||||
SAFE_DELETE(Code);
|
||||
}
|
||||
|
||||
extern bool HasGameSpecificTypedForEachLoopTypeNames();
|
||||
extern const char * GetGameSpecificTypedForEachLoopTypeNames();
|
||||
extern bool IsGameSpecificTypedForEachLoop(FxTypedForEachLoop *);
|
||||
extern FxExpression * ResolveGameSpecificTypedForEachLoop(FxTypedForEachLoop *);
|
||||
|
||||
FxExpression *FxTypedForEachLoop::Resolve(FCompileContext &ctx)
|
||||
{
|
||||
CHECKRESOLVED();
|
||||
SAFE_RESOLVE(Expr, ctx);
|
||||
|
||||
if(IsGameSpecificTypedForEachLoop(this))
|
||||
{
|
||||
return ResolveGameSpecificTypedForEachLoop(this)->Resolve(ctx);
|
||||
}
|
||||
else
|
||||
{
|
||||
//put any non-game-specific typed for-each loops here
|
||||
}
|
||||
|
||||
if(HasGameSpecificTypedForEachLoopTypeNames())
|
||||
{
|
||||
ScriptPosition.Message(MSG_ERROR, "foreach(Type var : it ) - 'it' must be % but is a %s",GetGameSpecificTypedForEachLoopTypeNames(), Expr->ValueType->DescriptiveName());
|
||||
delete this;
|
||||
return nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
ScriptPosition.Message(MSG_ERROR, "foreach(Type var : it ) - typed foreach loops not supported");
|
||||
delete this;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
|
@ -12071,8 +12580,7 @@ FxExpression *FxLocalVariableDeclaration::Resolve(FCompileContext &ctx)
|
|||
if (IsDynamicArray())
|
||||
{
|
||||
auto stackVar = new FxStackVariable(ValueType, StackOffset, ScriptPosition);
|
||||
FArgumentList argsList;
|
||||
clearExpr = new FxMemberFunctionCall(stackVar, "Clear", argsList, ScriptPosition);
|
||||
clearExpr = new FxMemberFunctionCall(stackVar, "Clear", {}, ScriptPosition);
|
||||
SAFE_RESOLVE(clearExpr, ctx);
|
||||
}
|
||||
|
||||
|
|
@ -12390,10 +12898,9 @@ FxExpression *FxLocalArrayDeclaration::Resolve(FCompileContext &ctx)
|
|||
else
|
||||
{
|
||||
FArgumentList argsList;
|
||||
argsList.Clear();
|
||||
argsList.Push(v);
|
||||
|
||||
FxExpression *funcCall = new FxMemberFunctionCall(stackVar, NAME_Push, argsList, (const FScriptPosition) v->ScriptPosition);
|
||||
FxExpression *funcCall = new FxMemberFunctionCall(stackVar, NAME_Push, std::move(argsList), (const FScriptPosition) v->ScriptPosition);
|
||||
SAFE_RESOLVE(funcCall, ctx);
|
||||
|
||||
v = funcCall;
|
||||
|
|
|
|||
|
|
@ -48,6 +48,7 @@
|
|||
#include "types.h"
|
||||
#include "vmintern.h"
|
||||
#include "c_cvars.h"
|
||||
#include "palettecontainer.h"
|
||||
|
||||
struct FState; // needed for FxConstant. Maybe move the state constructor to a subclass later?
|
||||
|
||||
|
|
@ -232,6 +233,7 @@ enum EFxType
|
|||
EFX_StringCast,
|
||||
EFX_ColorCast,
|
||||
EFX_SoundCast,
|
||||
EFX_TranslationCast,
|
||||
EFX_TypeCast,
|
||||
EFX_PlusSign,
|
||||
EFX_MinusSign,
|
||||
|
|
@ -273,6 +275,9 @@ enum EFxType
|
|||
EFX_DoWhileLoop,
|
||||
EFX_ForLoop,
|
||||
EFX_ForEachLoop,
|
||||
EFX_TwoArgForEachLoop,
|
||||
EFX_ThreeArgForEachLoop,
|
||||
EFX_TypedForEachLoop,
|
||||
EFX_JumpStatement,
|
||||
EFX_ReturnStatement,
|
||||
EFX_ClassTypeCast,
|
||||
|
|
@ -507,6 +512,13 @@ public:
|
|||
isresolved = true;
|
||||
}
|
||||
|
||||
FxConstant(FTranslationID state, const FScriptPosition& pos) : FxExpression(EFX_Constant, pos)
|
||||
{
|
||||
value.Int = state.index();
|
||||
ValueType = value.Type = TypeTranslationID;
|
||||
isresolved = true;
|
||||
}
|
||||
|
||||
FxConstant(VMFunction* state, const FScriptPosition& pos) : FxExpression(EFX_Constant, pos)
|
||||
{
|
||||
value.pointer = state;
|
||||
|
|
@ -715,6 +727,19 @@ public:
|
|||
ExpEmit Emit(VMFunctionBuilder *build);
|
||||
};
|
||||
|
||||
class FxTranslationCast : public FxExpression
|
||||
{
|
||||
FxExpression* basex;
|
||||
|
||||
public:
|
||||
|
||||
FxTranslationCast(FxExpression* x);
|
||||
~FxTranslationCast();
|
||||
FxExpression* Resolve(FCompileContext&);
|
||||
|
||||
ExpEmit Emit(VMFunctionBuilder* build);
|
||||
};
|
||||
|
||||
class FxFontCast : public FxExpression
|
||||
{
|
||||
FxExpression *basex;
|
||||
|
|
@ -1599,7 +1624,7 @@ public:
|
|||
FName MethodName;
|
||||
FArgumentList ArgList;
|
||||
|
||||
FxFunctionCall(FName methodname, FName rngname, FArgumentList &args, const FScriptPosition &pos);
|
||||
FxFunctionCall(FName methodname, FName rngname, FArgumentList &&args, const FScriptPosition &pos);
|
||||
~FxFunctionCall();
|
||||
FxExpression *Resolve(FCompileContext&);
|
||||
};
|
||||
|
|
@ -1616,10 +1641,11 @@ class FxMemberFunctionCall : public FxExpression
|
|||
FxExpression *Self;
|
||||
FName MethodName;
|
||||
FArgumentList ArgList;
|
||||
bool ResolveSelf;
|
||||
|
||||
public:
|
||||
|
||||
FxMemberFunctionCall(FxExpression *self, FName methodname, FArgumentList &args, const FScriptPosition &pos);
|
||||
FxMemberFunctionCall(FxExpression *self, FName methodname, FArgumentList &&args, const FScriptPosition &pos);
|
||||
~FxMemberFunctionCall();
|
||||
FxExpression *Resolve(FCompileContext&);
|
||||
};
|
||||
|
|
@ -2047,17 +2073,83 @@ public:
|
|||
|
||||
class FxForEachLoop : public FxLoopStatement
|
||||
{
|
||||
public:
|
||||
FName loopVarName;
|
||||
FxExpression* Array;
|
||||
FxExpression* Array2;
|
||||
FxExpression* Array3;
|
||||
FxExpression* Array4;
|
||||
FxExpression* Code;
|
||||
|
||||
public:
|
||||
FxForEachLoop(FName vn, FxExpression* arrayvar, FxExpression* arrayvar2, FxExpression* code, const FScriptPosition& pos);
|
||||
FxForEachLoop(FName vn, FxExpression* arrayvar, FxExpression* arrayvar2, FxExpression* arrayvar3, FxExpression* arrayvar4, FxExpression* code, const FScriptPosition& pos);
|
||||
~FxForEachLoop();
|
||||
FxExpression* DoResolve(FCompileContext&);
|
||||
};
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FxTwoArgForEachLoop
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
class FxTwoArgForEachLoop : public FxExpression
|
||||
{
|
||||
public:
|
||||
FName keyVarName;
|
||||
FName valueVarName;
|
||||
FxExpression* MapExpr;
|
||||
FxExpression* MapExpr2;
|
||||
FxExpression* MapExpr3;
|
||||
FxExpression* MapExpr4;
|
||||
FxExpression* Code;
|
||||
|
||||
FxTwoArgForEachLoop(FName kv, FName vv, FxExpression* mapexpr, FxExpression* mapexpr2, FxExpression* mapexpr3, FxExpression* mapexpr4, FxExpression* code, const FScriptPosition& pos);
|
||||
~FxTwoArgForEachLoop();
|
||||
FxExpression *Resolve(FCompileContext&);
|
||||
//ExpEmit Emit(VMFunctionBuilder *build); This node is transformed, so it won't ever be emitted itself
|
||||
};
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FxThreeArgForEachLoop
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
class FxThreeArgForEachLoop : public FxExpression
|
||||
{
|
||||
public:
|
||||
FName varVarName;
|
||||
FName posVarName;
|
||||
FName flagsVarName;
|
||||
FxExpression* BlockIteratorExpr;
|
||||
FxExpression* Code;
|
||||
|
||||
FxThreeArgForEachLoop(FName vv, FName pv, FName fv, FxExpression* blockiteartorexpr, FxExpression* code, const FScriptPosition& pos);
|
||||
~FxThreeArgForEachLoop();
|
||||
FxExpression *Resolve(FCompileContext&);
|
||||
//ExpEmit Emit(VMFunctionBuilder *build); This node is transformed, so it won't ever be emitted itself
|
||||
};
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FxTypedForEachLoop
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
class FxTypedForEachLoop : public FxExpression
|
||||
{
|
||||
public:
|
||||
FName className;
|
||||
FName varName;
|
||||
FxExpression* Expr;
|
||||
FxExpression* Code;
|
||||
|
||||
FxTypedForEachLoop(FName cv, FName vv, FxExpression* castiteartorexpr, FxExpression* code, const FScriptPosition& pos);
|
||||
~FxTypedForEachLoop();
|
||||
FxExpression *Resolve(FCompileContext&);
|
||||
//ExpEmit Emit(VMFunctionBuilder *build); This node is transformed, so it won't ever be emitted itself
|
||||
};
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FxJumpStatement
|
||||
|
|
|
|||
|
|
@ -41,6 +41,9 @@
|
|||
|
||||
CVAR(Bool, strictdecorate, false, CVAR_GLOBALCONFIG | CVAR_ARCHIVE)
|
||||
|
||||
EXTERN_CVAR(Bool, vm_jit)
|
||||
EXTERN_CVAR(Bool, vm_jit_aot)
|
||||
|
||||
struct VMRemap
|
||||
{
|
||||
uint8_t altOp, kReg, kType;
|
||||
|
|
@ -290,6 +293,24 @@ unsigned VMFunctionBuilder::GetConstantAddress(void *ptr)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// VMFunctionBuilder :: FindConstantInt
|
||||
//
|
||||
// Returns a constant register initialized with the given value.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int VMFunctionBuilder::FindConstantInt(unsigned index)
|
||||
{
|
||||
if(IntConstantList.Size() < index)
|
||||
{
|
||||
return IntConstantList[index];
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// VMFunctionBuilder :: AllocConstants*
|
||||
|
|
@ -298,7 +319,7 @@ unsigned VMFunctionBuilder::GetConstantAddress(void *ptr)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
unsigned VMFunctionBuilder::AllocConstantsInt(unsigned count, int *values)
|
||||
unsigned VMFunctionBuilder::AllocConstantsInt(unsigned int count, int *values)
|
||||
{
|
||||
unsigned addr = IntConstantList.Reserve(count);
|
||||
memcpy(&IntConstantList[addr], values, count * sizeof(int));
|
||||
|
|
@ -309,7 +330,7 @@ unsigned VMFunctionBuilder::AllocConstantsInt(unsigned count, int *values)
|
|||
return addr;
|
||||
}
|
||||
|
||||
unsigned VMFunctionBuilder::AllocConstantsFloat(unsigned count, double *values)
|
||||
unsigned VMFunctionBuilder::AllocConstantsFloat(unsigned int count, double *values)
|
||||
{
|
||||
unsigned addr = FloatConstantList.Reserve(count);
|
||||
memcpy(&FloatConstantList[addr], values, count * sizeof(double));
|
||||
|
|
@ -320,7 +341,7 @@ unsigned VMFunctionBuilder::AllocConstantsFloat(unsigned count, double *values)
|
|||
return addr;
|
||||
}
|
||||
|
||||
unsigned VMFunctionBuilder::AllocConstantsAddress(unsigned count, void **ptrs)
|
||||
unsigned VMFunctionBuilder::AllocConstantsAddress(unsigned int count, void **ptrs)
|
||||
{
|
||||
unsigned addr = AddressConstantList.Reserve(count);
|
||||
memcpy(&AddressConstantList[addr], ptrs, count * sizeof(void *));
|
||||
|
|
@ -331,7 +352,7 @@ unsigned VMFunctionBuilder::AllocConstantsAddress(unsigned count, void **ptrs)
|
|||
return addr;
|
||||
}
|
||||
|
||||
unsigned VMFunctionBuilder::AllocConstantsString(unsigned count, FString *ptrs)
|
||||
unsigned VMFunctionBuilder::AllocConstantsString(unsigned int count, FString *ptrs)
|
||||
{
|
||||
unsigned addr = StringConstantList.Reserve(count);
|
||||
for (unsigned i = 0; i < count; i++)
|
||||
|
|
@ -910,6 +931,13 @@ void FFunctionBuildList::Build()
|
|||
disasmdump.Write(sfunc, item.PrintableName);
|
||||
|
||||
sfunc->Unsafe = ctx.Unsafe;
|
||||
|
||||
#if HAVE_VM_JIT
|
||||
if(vm_jit && vm_jit_aot)
|
||||
{
|
||||
sfunc->JitCompile();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
catch (CRecoverableError &err)
|
||||
{
|
||||
|
|
@ -1076,8 +1104,6 @@ void FunctionCallEmitter::AddParameterStringConst(const FString &konst)
|
|||
});
|
||||
}
|
||||
|
||||
EXTERN_CVAR(Bool, vm_jit)
|
||||
|
||||
ExpEmit FunctionCallEmitter::EmitCall(VMFunctionBuilder *build, TArray<ExpEmit> *ReturnRegs)
|
||||
{
|
||||
unsigned paramcount = 0;
|
||||
|
|
|
|||
|
|
@ -65,6 +65,11 @@ public:
|
|||
unsigned GetConstantAddress(void *ptr);
|
||||
unsigned GetConstantString(FString str);
|
||||
|
||||
int FindConstantInt(unsigned index);
|
||||
//double FindConstantFloat(unsigned index);
|
||||
//void * FindConstantAddress(unsigned index);
|
||||
//const FString& FindConstantString(unsigned index);
|
||||
|
||||
unsigned AllocConstantsInt(unsigned int count, int *values);
|
||||
unsigned AllocConstantsFloat(unsigned int count, double *values);
|
||||
unsigned AllocConstantsAddress(unsigned int count, void **ptrs);
|
||||
|
|
|
|||
|
|
@ -41,6 +41,9 @@
|
|||
#include "printf.h"
|
||||
#include "textureid.h"
|
||||
#include "maps.h"
|
||||
#include "palettecontainer.h"
|
||||
#include "texturemanager.h"
|
||||
#include "i_interface.h"
|
||||
|
||||
|
||||
FTypeTable TypeTable;
|
||||
|
|
@ -58,6 +61,7 @@ PName *TypeName;
|
|||
PSound *TypeSound;
|
||||
PColor *TypeColor;
|
||||
PTextureID *TypeTextureID;
|
||||
PTranslationID* TypeTranslationID;
|
||||
PSpriteID *TypeSpriteID;
|
||||
PStatePointer *TypeState;
|
||||
PPointer *TypeFont;
|
||||
|
|
@ -322,6 +326,7 @@ void PType::StaticInit()
|
|||
TypeTable.AddType(TypeNullPtr = new PPointer, NAME_Pointer);
|
||||
TypeTable.AddType(TypeSpriteID = new PSpriteID, NAME_SpriteID);
|
||||
TypeTable.AddType(TypeTextureID = new PTextureID, NAME_TextureID);
|
||||
TypeTable.AddType(TypeTranslationID = new PTranslationID, NAME_TranslationID);
|
||||
|
||||
TypeVoidPtr = NewPointer(TypeVoid, false);
|
||||
TypeRawFunction = new PPointer;
|
||||
|
|
@ -1321,6 +1326,48 @@ bool PTextureID::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|||
return true;
|
||||
}
|
||||
|
||||
/* PTranslationID ******************************************************************/
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// PTranslationID Default Constructor
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
PTranslationID::PTranslationID()
|
||||
: PInt(sizeof(FTranslationID), true, false)
|
||||
{
|
||||
mDescriptiveName = "TranslationID";
|
||||
Flags |= TYPE_IntNotInt;
|
||||
static_assert(sizeof(FTranslationID) == alignof(FTranslationID), "TranslationID not properly aligned");
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// PTranslationID :: WriteValue
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void PTranslationID::WriteValue(FSerializer& ar, const char* key, const void* addr) const
|
||||
{
|
||||
FTranslationID val = *(FTranslationID*)addr;
|
||||
ar(key, val);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// PTranslationID :: ReadValue
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool PTranslationID::ReadValue(FSerializer& ar, const char* key, void* addr) const
|
||||
{
|
||||
FTranslationID val;
|
||||
ar(key, val);
|
||||
*(FTranslationID*)addr = val;
|
||||
return true;
|
||||
}
|
||||
|
||||
/* PSound *****************************************************************/
|
||||
|
||||
//==========================================================================
|
||||
|
|
@ -1614,7 +1661,8 @@ PClassPointer::PClassPointer(PClass *restrict)
|
|||
loadOp = OP_LP;
|
||||
storeOp = OP_SP;
|
||||
Flags |= TYPE_ClassPointer;
|
||||
mVersion = restrict->VMType->mVersion;
|
||||
if (restrict) mVersion = restrict->VMType->mVersion;
|
||||
else mVersion = 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
@ -2504,9 +2552,63 @@ static void PMapValueWriter(FSerializer &ar, const M *map, const PMap *m)
|
|||
}
|
||||
else if constexpr(std::is_same_v<typename M::KeyType,uint32_t>)
|
||||
{
|
||||
FString key;
|
||||
key.Format("%u",p->Key);
|
||||
m->ValueType->WriteValue(ar,key.GetChars(),static_cast<const void *>(&p->Value));
|
||||
if(m->KeyType->Flags & 8 /*TYPE_IntNotInt*/)
|
||||
{
|
||||
if(m->KeyType == TypeName)
|
||||
{
|
||||
m->ValueType->WriteValue(ar,FName(ENamedName(p->Key)).GetChars(),static_cast<const void *>(&p->Value));
|
||||
}
|
||||
else if(m->KeyType == TypeSound)
|
||||
{
|
||||
m->ValueType->WriteValue(ar,soundEngine->GetSoundName(FSoundID::fromInt(p->Key)),static_cast<const void *>(&p->Value));
|
||||
}
|
||||
else if(m->KeyType == TypeTextureID)
|
||||
{
|
||||
if(!!(p->Key & 0x8000000))
|
||||
{ // invalid
|
||||
m->ValueType->WriteValue(ar,"invalid",static_cast<const void *>(&p->Value));
|
||||
}
|
||||
else if(p->Key == 0 || p->Key >= TexMan.NumTextures())
|
||||
{ // null
|
||||
m->ValueType->WriteValue(ar,"null",static_cast<const void *>(&p->Value));
|
||||
}
|
||||
else
|
||||
{
|
||||
FTextureID tid;
|
||||
tid.SetIndex(p->Key);
|
||||
FGameTexture *tex = TexMan.GetGameTexture(tid);
|
||||
int lump = tex->GetSourceLump();
|
||||
unsigned useType = static_cast<unsigned>(tex->GetUseType());
|
||||
|
||||
FString name;
|
||||
|
||||
if (TexMan.GetLinkedTexture(lump) == tex)
|
||||
{
|
||||
name = fileSystem.GetFileFullName(lump);
|
||||
}
|
||||
else
|
||||
{
|
||||
name = tex->GetName().GetChars();
|
||||
}
|
||||
|
||||
name.AppendFormat(":%u",useType);
|
||||
|
||||
m->ValueType->WriteValue(ar,name.GetChars(),static_cast<const void *>(&p->Value));
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // bool/color/enum/sprite/translationID
|
||||
FString key;
|
||||
key.Format("%u",p->Key);
|
||||
m->ValueType->WriteValue(ar,key.GetChars(),static_cast<const void *>(&p->Value));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
FString key;
|
||||
key.Format("%u",p->Key);
|
||||
m->ValueType->WriteValue(ar,key.GetChars(),static_cast<const void *>(&p->Value));
|
||||
}
|
||||
}
|
||||
//else unknown key type
|
||||
}
|
||||
|
|
@ -2539,20 +2641,85 @@ static bool PMapValueReader(FSerializer &ar, M *map, const PMap *m)
|
|||
const char * k;
|
||||
while((k = ar.GetKey()))
|
||||
{
|
||||
typename M::ValueType * val;
|
||||
typename M::ValueType * val = nullptr;
|
||||
if constexpr(std::is_same_v<typename M::KeyType,FString>)
|
||||
{
|
||||
val = &map->InsertNew(k);
|
||||
}
|
||||
else if constexpr(std::is_same_v<typename M::KeyType,uint32_t>)
|
||||
{
|
||||
FString s(k);
|
||||
if(!s.IsInt())
|
||||
if(m->KeyType->Flags & 8 /*TYPE_IntNotInt*/)
|
||||
{
|
||||
ar.EndObject();
|
||||
return false;
|
||||
if(m->KeyType == TypeName)
|
||||
{
|
||||
val = &map->InsertNew(FName(k).GetIndex());
|
||||
}
|
||||
else if(m->KeyType == TypeSound)
|
||||
{
|
||||
val = &map->InsertNew(S_FindSound(k).index());
|
||||
}
|
||||
else if(m->KeyType == TypeTextureID)
|
||||
{
|
||||
FString s(k);
|
||||
FTextureID tex;
|
||||
if(s.Compare("invalid") == 0)
|
||||
{
|
||||
tex.SetInvalid();
|
||||
}
|
||||
else if(s.Compare("null") == 0)
|
||||
{
|
||||
tex.SetNull();
|
||||
}
|
||||
else
|
||||
{
|
||||
ptrdiff_t sep = s.LastIndexOf(":");
|
||||
if(sep < 0)
|
||||
{
|
||||
ar.EndObject();
|
||||
return false;
|
||||
}
|
||||
FString texName = s.Left(sep);
|
||||
FString useType = s.Mid(sep + 1);
|
||||
|
||||
tex = TexMan.GetTextureID(texName.GetChars(), (ETextureType) useType.ToULong());
|
||||
}
|
||||
val = &map->InsertNew(tex.GetIndex());
|
||||
}
|
||||
else if(m->KeyType == TypeTranslationID)
|
||||
{
|
||||
FString s(k);
|
||||
if(!s.IsInt())
|
||||
{
|
||||
ar.EndObject();
|
||||
return false;
|
||||
}
|
||||
int v = s.ToULong();
|
||||
|
||||
if (sysCallbacks.RemapTranslation) v = sysCallbacks.RemapTranslation(FTranslationID::fromInt(v)).index();
|
||||
|
||||
val = &map->InsertNew(v);
|
||||
}
|
||||
else
|
||||
{ // bool/color/enum/sprite
|
||||
FString s(k);
|
||||
if(!s.IsInt())
|
||||
{
|
||||
ar.EndObject();
|
||||
return false;
|
||||
}
|
||||
val = &map->InsertNew(static_cast<uint32_t>(s.ToULong()));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
FString s(k);
|
||||
if(!s.IsInt())
|
||||
{
|
||||
ar.EndObject();
|
||||
return false;
|
||||
}
|
||||
val = &map->InsertNew(static_cast<uint32_t>(s.ToULong()));
|
||||
}
|
||||
val = &map->InsertNew(static_cast<uint32_t>(s.ToULong()));
|
||||
}
|
||||
if (!m->ValueType->ReadValue(ar,nullptr,static_cast<void*>(val)))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -383,6 +383,15 @@ public:
|
|||
bool ReadValue(FSerializer &ar, const char *key, void *addr) const override;
|
||||
};
|
||||
|
||||
class PTranslationID : public PInt
|
||||
{
|
||||
public:
|
||||
PTranslationID();
|
||||
|
||||
void WriteValue(FSerializer& ar, const char* key, const void* addr) const override;
|
||||
bool ReadValue(FSerializer& ar, const char* key, void* addr) const override;
|
||||
};
|
||||
|
||||
class PColor : public PInt
|
||||
{
|
||||
public:
|
||||
|
|
@ -712,6 +721,7 @@ extern PName *TypeName;
|
|||
extern PSound *TypeSound;
|
||||
extern PColor *TypeColor;
|
||||
extern PTextureID *TypeTextureID;
|
||||
extern PTranslationID* TypeTranslationID;
|
||||
extern PSpriteID *TypeSpriteID;
|
||||
extern PStruct* TypeVector2;
|
||||
extern PStruct* TypeVector3;
|
||||
|
|
|
|||
|
|
@ -983,6 +983,53 @@ static void PrintArrayIterationStmt(FLispString &out, const ZCC_TreeNode *node)
|
|||
out.Close();
|
||||
}
|
||||
|
||||
static void PrintTwoArgIterationStmt(FLispString &out, const ZCC_TreeNode *node)
|
||||
{
|
||||
auto inode = (ZCC_TwoArgIterationStmt *)node;
|
||||
out.Break();
|
||||
out.Open("map-iteration-stmt");
|
||||
PrintVarName(out, inode->ItKey);
|
||||
out.Break();
|
||||
PrintVarName(out, inode->ItValue);
|
||||
out.Break();
|
||||
PrintNodes(out, inode->ItMap);
|
||||
out.Break();
|
||||
PrintNodes(out, inode->LoopStatement);
|
||||
out.Close();
|
||||
}
|
||||
|
||||
static void PrintThreeArgIterationStmt(FLispString &out, const ZCC_TreeNode *node)
|
||||
{
|
||||
auto inode = (ZCC_ThreeArgIterationStmt *)node;
|
||||
out.Break();
|
||||
out.Open("block-iteration-stmt");
|
||||
PrintVarName(out, inode->ItVar);
|
||||
out.Break();
|
||||
PrintVarName(out, inode->ItPos);
|
||||
out.Break();
|
||||
PrintVarName(out, inode->ItFlags);
|
||||
out.Break();
|
||||
PrintNodes(out, inode->ItBlock);
|
||||
out.Break();
|
||||
PrintNodes(out, inode->LoopStatement);
|
||||
out.Close();
|
||||
}
|
||||
|
||||
static void PrintTypedIterationStmt(FLispString &out, const ZCC_TreeNode *node)
|
||||
{
|
||||
auto inode = (ZCC_TypedIterationStmt *)node;
|
||||
out.Break();
|
||||
out.Open("cast-iteration-stmt");
|
||||
PrintVarName(out, inode->ItType);
|
||||
out.Break();
|
||||
PrintVarName(out, inode->ItVar);
|
||||
out.Break();
|
||||
PrintNodes(out, inode->ItExpr);
|
||||
out.Break();
|
||||
PrintNodes(out, inode->LoopStatement);
|
||||
out.Close();
|
||||
}
|
||||
|
||||
static const NodePrinterFunc TreeNodePrinter[] =
|
||||
{
|
||||
PrintIdentifier,
|
||||
|
|
@ -1050,6 +1097,9 @@ static const NodePrinterFunc TreeNodePrinter[] =
|
|||
PrintMixinDef,
|
||||
PrintMixinStmt,
|
||||
PrintArrayIterationStmt,
|
||||
PrintTwoArgIterationStmt,
|
||||
PrintThreeArgIterationStmt,
|
||||
PrintTypedIterationStmt,
|
||||
};
|
||||
|
||||
FString ZCC_PrintAST(const ZCC_TreeNode *root)
|
||||
|
|
|
|||
|
|
@ -1956,6 +1956,9 @@ statement(X) ::= expression_statement(A) SEMICOLON. { X = A; /*X-overwrites-A*/
|
|||
statement(X) ::= selection_statement(X).
|
||||
statement(X) ::= iteration_statement(X).
|
||||
statement(X) ::= array_iteration_statement(X).
|
||||
statement(X) ::= two_arg_iteration_statement(X).
|
||||
statement(X) ::= three_arg_iteration_statement(X).
|
||||
statement(X) ::= typed_iteration_statement(X).
|
||||
statement(X) ::= jump_statement(X).
|
||||
statement(X) ::= assign_statement(A) SEMICOLON. { X = A; /*X-overwrites-A*/ }
|
||||
statement(X) ::= assign_decl_statement(A) SEMICOLON.{ X = A; /*X-overwrites-A*/ }
|
||||
|
|
@ -2125,6 +2128,43 @@ array_iteration_statement(X) ::= FOREACH(T) LPAREN variable_name(IN) COLON expr(
|
|||
X = iter;
|
||||
}
|
||||
|
||||
%type two_arg_iteration_statement{ZCC_Statement *}
|
||||
|
||||
two_arg_iteration_statement(X) ::= FOREACH(T) LPAREN variable_name(KEY) COMMA variable_name(VAL) COLON expr(EX) RPAREN statement(ST).
|
||||
{
|
||||
NEW_AST_NODE(TwoArgIterationStmt, iter, T);
|
||||
iter->ItKey = KEY;
|
||||
iter->ItValue = VAL;
|
||||
iter->ItMap = EX;
|
||||
iter->LoopStatement = ST;
|
||||
X = iter;
|
||||
}
|
||||
|
||||
%type three_arg_iteration_statement{ZCC_Statement *}
|
||||
|
||||
three_arg_iteration_statement(X) ::= FOREACH(T) LPAREN variable_name(VAR) COMMA variable_name(POS) COMMA variable_name(FLAGS) COLON expr(EX) RPAREN statement(ST).
|
||||
{
|
||||
NEW_AST_NODE(ThreeArgIterationStmt, iter, T);
|
||||
iter->ItVar = VAR;
|
||||
iter->ItPos = POS;
|
||||
iter->ItFlags = FLAGS;
|
||||
iter->ItBlock = EX;
|
||||
iter->LoopStatement = ST;
|
||||
X = iter;
|
||||
}
|
||||
|
||||
%type typed_iteration_statement{ZCC_Statement *}
|
||||
|
||||
typed_iteration_statement(X) ::= FOREACH(T) LPAREN variable_name(TYPE) variable_name(VAR) COLON expr(EX) RPAREN statement(ST).
|
||||
{
|
||||
NEW_AST_NODE(TypedIterationStmt, iter, T);
|
||||
iter->ItType = TYPE;
|
||||
iter->ItVar = VAR;
|
||||
iter->ItExpr = EX;
|
||||
iter->LoopStatement = ST;
|
||||
X = iter;
|
||||
}
|
||||
|
||||
while_or_until(X) ::= WHILE(T).
|
||||
{
|
||||
X.Int = ZCC_WHILE;
|
||||
|
|
|
|||
|
|
@ -1886,6 +1886,12 @@ PType *ZCCCompiler::DetermineType(PType *outertype, ZCC_TreeNode *field, FName n
|
|||
retval = TypeTextureID;
|
||||
break;
|
||||
|
||||
case NAME_TranslationID:
|
||||
retval = TypeTranslationID;
|
||||
break;
|
||||
|
||||
|
||||
|
||||
default:
|
||||
retval = ResolveUserType(btype, btype->UserType, outertype ? &outertype->Symbols : nullptr, false);
|
||||
break;
|
||||
|
|
@ -2993,12 +2999,12 @@ FxExpression *ZCCCompiler::ConvertNode(ZCC_TreeNode *ast, bool substitute)
|
|||
{
|
||||
case AST_ExprID:
|
||||
// The function name is a simple identifier.
|
||||
return new FxFunctionCall(static_cast<ZCC_ExprID *>(fcall->Function)->Identifier, NAME_None, ConvertNodeList(args, fcall->Parameters), *ast);
|
||||
return new FxFunctionCall(static_cast<ZCC_ExprID *>(fcall->Function)->Identifier, NAME_None, std::move(ConvertNodeList(args, fcall->Parameters)), *ast);
|
||||
|
||||
case AST_ExprMemberAccess:
|
||||
{
|
||||
auto ema = static_cast<ZCC_ExprMemberAccess *>(fcall->Function);
|
||||
return new FxMemberFunctionCall(ConvertNode(ema->Left, true), ema->Right, ConvertNodeList(args, fcall->Parameters), *ast);
|
||||
return new FxMemberFunctionCall(ConvertNode(ema->Left, true), ema->Right, std::move(ConvertNodeList(args, fcall->Parameters)), *ast);
|
||||
}
|
||||
|
||||
case AST_ExprBinary:
|
||||
|
|
@ -3008,7 +3014,7 @@ FxExpression *ZCCCompiler::ConvertNode(ZCC_TreeNode *ast, bool substitute)
|
|||
auto binary = static_cast<ZCC_ExprBinary *>(fcall->Function);
|
||||
if (binary->Left->NodeType == AST_ExprID && binary->Right->NodeType == AST_ExprID)
|
||||
{
|
||||
return new FxFunctionCall(static_cast<ZCC_ExprID *>(binary->Left)->Identifier, static_cast<ZCC_ExprID *>(binary->Right)->Identifier, ConvertNodeList(args, fcall->Parameters), *ast);
|
||||
return new FxFunctionCall(static_cast<ZCC_ExprID *>(binary->Left)->Identifier, static_cast<ZCC_ExprID *>(binary->Right)->Identifier, std::move(ConvertNodeList(args, fcall->Parameters)), *ast);
|
||||
}
|
||||
}
|
||||
// fall through if this isn't an array access node.
|
||||
|
|
@ -3382,10 +3388,45 @@ FxExpression *ZCCCompiler::ConvertNode(ZCC_TreeNode *ast, bool substitute)
|
|||
auto iter = static_cast<ZCC_ArrayIterationStmt*>(ast);
|
||||
auto var = iter->ItName->Name;
|
||||
FxExpression* const itArray = ConvertNode(iter->ItArray);
|
||||
FxExpression* const itArray2 = ConvertNode(iter->ItArray); // the handler needs two copies of this - here's the easiest place to create them.
|
||||
FxExpression* const itArray2 = ConvertNode(iter->ItArray);
|
||||
FxExpression* const itArray3 = ConvertNode(iter->ItArray);
|
||||
FxExpression* const itArray4 = ConvertNode(iter->ItArray); // the handler needs copies of this - here's the easiest place to create them.
|
||||
FxExpression* const body = ConvertImplicitScopeNode(ast, iter->LoopStatement);
|
||||
return new FxForEachLoop(iter->ItName->Name, itArray, itArray2, body, *ast);
|
||||
return new FxForEachLoop(iter->ItName->Name, itArray, itArray2, itArray3, itArray4, body, *ast);
|
||||
}
|
||||
|
||||
case AST_TwoArgIterationStmt:
|
||||
{
|
||||
auto iter = static_cast<ZCC_TwoArgIterationStmt*>(ast);
|
||||
auto key = iter->ItKey->Name;
|
||||
auto var = iter->ItValue->Name;
|
||||
FxExpression* const itMap = ConvertNode(iter->ItMap);
|
||||
FxExpression* const itMap2 = ConvertNode(iter->ItMap);
|
||||
FxExpression* const itMap3 = ConvertNode(iter->ItMap);
|
||||
FxExpression* const itMap4 = ConvertNode(iter->ItMap);
|
||||
FxExpression* const body = ConvertImplicitScopeNode(ast, iter->LoopStatement);
|
||||
return new FxTwoArgForEachLoop(key, var, itMap, itMap2, itMap3, itMap4, body, *ast);
|
||||
}
|
||||
|
||||
case AST_ThreeArgIterationStmt:
|
||||
{
|
||||
auto iter = static_cast<ZCC_ThreeArgIterationStmt*>(ast);
|
||||
auto var = iter->ItVar->Name;
|
||||
auto pos = iter->ItPos->Name;
|
||||
auto flags = iter->ItFlags->Name;
|
||||
FxExpression* const itBlock = ConvertNode(iter->ItBlock);
|
||||
FxExpression* const body = ConvertImplicitScopeNode(ast, iter->LoopStatement);
|
||||
return new FxThreeArgForEachLoop(var, pos, flags, itBlock, body, *ast);
|
||||
}
|
||||
|
||||
case AST_TypedIterationStmt:
|
||||
{
|
||||
auto iter = static_cast<ZCC_TypedIterationStmt*>(ast);
|
||||
auto cls = iter->ItType->Name;
|
||||
auto var = iter->ItVar->Name;
|
||||
FxExpression* const itExpr = ConvertNode(iter->ItExpr);
|
||||
FxExpression* const body = ConvertImplicitScopeNode(ast, iter->LoopStatement);
|
||||
return new FxTypedForEachLoop(cls, var, itExpr, body, *ast);
|
||||
}
|
||||
|
||||
case AST_IterationStmt:
|
||||
|
|
|
|||
|
|
@ -1177,6 +1177,46 @@ ZCC_TreeNode *TreeNodeDeepCopy_Internal(ZCC_AST *ast, ZCC_TreeNode *orig, bool c
|
|||
break;
|
||||
}
|
||||
|
||||
case AST_TwoArgIterationStmt:
|
||||
{
|
||||
TreeNodeDeepCopy_Start(TwoArgIterationStmt);
|
||||
|
||||
// ZCC_TwoArgIterationStmt
|
||||
copy->ItKey = static_cast<ZCC_VarName*>(TreeNodeDeepCopy_Internal(ast, origCasted->ItKey, true, copiedNodesList));
|
||||
copy->ItValue = static_cast<ZCC_VarName*>(TreeNodeDeepCopy_Internal(ast, origCasted->ItValue, true, copiedNodesList));
|
||||
copy->LoopStatement = static_cast<ZCC_Statement*>(TreeNodeDeepCopy_Internal(ast, origCasted->LoopStatement, true, copiedNodesList));
|
||||
copy->ItMap = static_cast<ZCC_Expression*>(TreeNodeDeepCopy_Internal(ast, origCasted->ItMap, true, copiedNodesList));
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case AST_ThreeArgIterationStmt:
|
||||
{
|
||||
TreeNodeDeepCopy_Start(ThreeArgIterationStmt);
|
||||
|
||||
// ZCC_TwoArgIterationStmt
|
||||
copy->ItVar = static_cast<ZCC_VarName*>(TreeNodeDeepCopy_Internal(ast, origCasted->ItVar, true, copiedNodesList));
|
||||
copy->ItPos = static_cast<ZCC_VarName*>(TreeNodeDeepCopy_Internal(ast, origCasted->ItPos, true, copiedNodesList));
|
||||
copy->ItFlags = static_cast<ZCC_VarName*>(TreeNodeDeepCopy_Internal(ast, origCasted->ItFlags, true, copiedNodesList));
|
||||
copy->LoopStatement = static_cast<ZCC_Statement*>(TreeNodeDeepCopy_Internal(ast, origCasted->LoopStatement, true, copiedNodesList));
|
||||
copy->ItBlock = static_cast<ZCC_Expression*>(TreeNodeDeepCopy_Internal(ast, origCasted->ItBlock, true, copiedNodesList));
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case AST_TypedIterationStmt:
|
||||
{
|
||||
TreeNodeDeepCopy_Start(TypedIterationStmt);
|
||||
|
||||
// ZCC_TwoArgIterationStmt
|
||||
copy->ItType = static_cast<ZCC_VarName*>(TreeNodeDeepCopy_Internal(ast, origCasted->ItType, true, copiedNodesList));
|
||||
copy->ItVar = static_cast<ZCC_VarName*>(TreeNodeDeepCopy_Internal(ast, origCasted->ItVar, true, copiedNodesList));
|
||||
copy->LoopStatement = static_cast<ZCC_Statement*>(TreeNodeDeepCopy_Internal(ast, origCasted->LoopStatement, true, copiedNodesList));
|
||||
copy->ItExpr = static_cast<ZCC_Expression*>(TreeNodeDeepCopy_Internal(ast, origCasted->ItExpr, true, copiedNodesList));
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case AST_IfStmt:
|
||||
{
|
||||
TreeNodeDeepCopy_Start(IfStmt);
|
||||
|
|
|
|||
|
|
@ -145,6 +145,9 @@ enum EZCCTreeNodeType
|
|||
AST_MixinDef,
|
||||
AST_MixinStmt,
|
||||
AST_ArrayIterationStmt,
|
||||
AST_TwoArgIterationStmt,
|
||||
AST_ThreeArgIterationStmt,
|
||||
AST_TypedIterationStmt,
|
||||
|
||||
NUM_AST_NODE_TYPES
|
||||
};
|
||||
|
|
@ -532,6 +535,31 @@ struct ZCC_ArrayIterationStmt : ZCC_Statement
|
|||
ZCC_Statement* LoopStatement;
|
||||
};
|
||||
|
||||
struct ZCC_TwoArgIterationStmt : ZCC_Statement
|
||||
{
|
||||
ZCC_VarName* ItKey;
|
||||
ZCC_VarName* ItValue;
|
||||
ZCC_Expression* ItMap;
|
||||
ZCC_Statement* LoopStatement;
|
||||
};
|
||||
|
||||
struct ZCC_ThreeArgIterationStmt : ZCC_Statement
|
||||
{
|
||||
ZCC_VarName* ItVar;
|
||||
ZCC_VarName* ItPos;
|
||||
ZCC_VarName* ItFlags;
|
||||
ZCC_Expression* ItBlock;
|
||||
ZCC_Statement* LoopStatement;
|
||||
};
|
||||
|
||||
struct ZCC_TypedIterationStmt : ZCC_Statement
|
||||
{
|
||||
ZCC_VarName* ItType;
|
||||
ZCC_VarName* ItVar;
|
||||
ZCC_Expression* ItExpr;
|
||||
ZCC_Statement* LoopStatement;
|
||||
};
|
||||
|
||||
struct ZCC_IfStmt : ZCC_Statement
|
||||
{
|
||||
ZCC_Expression *Condition;
|
||||
|
|
|
|||
|
|
@ -668,7 +668,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(FFont, GetBottomAlignOffset, GetBottomAlignOffset)
|
|||
ACTION_RETURN_FLOAT(GetBottomAlignOffset(self, code));
|
||||
}
|
||||
|
||||
static int StringWidth(FFont *font, const FString &str, bool localize)
|
||||
static int StringWidth(FFont *font, const FString &str, int localize)
|
||||
{
|
||||
const char *txt = (localize && str[0] == '$') ? GStrings(&str[1]) : str.GetChars();
|
||||
return font->StringWidth(txt);
|
||||
|
|
@ -682,7 +682,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(FFont, StringWidth, StringWidth)
|
|||
ACTION_RETURN_INT(StringWidth(self, str, localize));
|
||||
}
|
||||
|
||||
static int GetMaxAscender(FFont* font, const FString& str, bool localize)
|
||||
static int GetMaxAscender(FFont* font, const FString& str, int localize)
|
||||
{
|
||||
const char* txt = (localize && str[0] == '$') ? GStrings(&str[1]) : str.GetChars();
|
||||
return font->GetMaxAscender(txt);
|
||||
|
|
@ -696,7 +696,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(FFont, GetMaxAscender, GetMaxAscender)
|
|||
ACTION_RETURN_INT(GetMaxAscender(self, str, localize));
|
||||
}
|
||||
|
||||
static int CanPrint(FFont *font, const FString &str, bool localize)
|
||||
static int CanPrint(FFont *font, const FString &str, int localize)
|
||||
{
|
||||
const char *txt = (localize && str[0] == '$') ? GStrings(&str[1]) : str.GetChars();
|
||||
return font->CanPrint(txt);
|
||||
|
|
@ -1372,3 +1372,38 @@ DEFINE_ACTION_FUNCTION_NATIVE(DObject, FindFunction, FindFunctionPointer)
|
|||
ACTION_RETURN_POINTER(FindFunctionPointer(cls, fn.GetIndex()));
|
||||
}
|
||||
|
||||
FTranslationID R_FindCustomTranslation(FName name);
|
||||
|
||||
static int ZFindTranslation(int intname)
|
||||
{
|
||||
return R_FindCustomTranslation(ENamedName(intname)).index();
|
||||
}
|
||||
|
||||
static int MakeTransID(int g, int s)
|
||||
{
|
||||
return TRANSLATION(g, s).index();
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(_Translation, GetID, ZFindTranslation)
|
||||
{
|
||||
PARAM_PROLOGUE;
|
||||
PARAM_INT(t);
|
||||
ACTION_RETURN_INT(ZFindTranslation(t));
|
||||
}
|
||||
|
||||
// same as above for the compiler which needs a class to look this up.
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(DObject, BuiltinFindTranslation, ZFindTranslation)
|
||||
{
|
||||
PARAM_PROLOGUE;
|
||||
PARAM_INT(t);
|
||||
ACTION_RETURN_INT(ZFindTranslation(t));
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(_Translation, MakeID, MakeTransID)
|
||||
{
|
||||
PARAM_PROLOGUE;
|
||||
PARAM_INT(g);
|
||||
PARAM_INT(t);
|
||||
ACTION_RETURN_INT(MakeTransID(g, t));
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -54,8 +54,14 @@ CUSTOM_CVAR(Bool, vm_jit, true, CVAR_NOINITCALL)
|
|||
Printf("You must restart " GAMENAME " for this change to take effect.\n");
|
||||
Printf("This cvar is currently not saved. You must specify it on the command line.");
|
||||
}
|
||||
CUSTOM_CVAR(Bool, vm_jit_aot, true, CVAR_NOINITCALL)
|
||||
{
|
||||
Printf("You must restart " GAMENAME " for this change to take effect.\n");
|
||||
Printf("This cvar is currently not saved. You must specify it on the command line.");
|
||||
}
|
||||
#else
|
||||
CVAR(Bool, vm_jit, false, CVAR_NOINITCALL|CVAR_NOSET)
|
||||
CVAR(Bool, vm_jit_aot, false, CVAR_NOINITCALL|CVAR_NOSET)
|
||||
FString JitCaptureStackTrace(int framesToSkip, bool includeNativeFrames, int maxFrames) { return FString(); }
|
||||
void JitRelease() {}
|
||||
#endif
|
||||
|
|
@ -282,6 +288,25 @@ static bool CanJit(VMScriptFunction *func)
|
|||
return false;
|
||||
}
|
||||
|
||||
void VMScriptFunction::JitCompile()
|
||||
{
|
||||
if(!(VarFlags & VARF_Abstract))
|
||||
{
|
||||
#ifdef HAVE_VM_JIT
|
||||
if (vm_jit && CanJit(this))
|
||||
{
|
||||
ScriptCall = ::JitCompile(this);
|
||||
if (!ScriptCall)
|
||||
ScriptCall = VMExec;
|
||||
}
|
||||
else
|
||||
#endif // HAVE_VM_JIT
|
||||
{
|
||||
ScriptCall = VMExec;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int VMScriptFunction::FirstScriptCall(VMFunction *func, VMValue *params, int numparams, VMReturn *ret, int numret)
|
||||
{
|
||||
// [Player701] Check that we aren't trying to call an abstract function.
|
||||
|
|
@ -291,18 +316,8 @@ int VMScriptFunction::FirstScriptCall(VMFunction *func, VMValue *params, int num
|
|||
{
|
||||
ThrowAbortException(X_OTHER, "attempt to call abstract function %s.", func->PrintableName);
|
||||
}
|
||||
#ifdef HAVE_VM_JIT
|
||||
if (vm_jit && CanJit(static_cast<VMScriptFunction*>(func)))
|
||||
{
|
||||
func->ScriptCall = JitCompile(static_cast<VMScriptFunction*>(func));
|
||||
if (!func->ScriptCall)
|
||||
func->ScriptCall = VMExec;
|
||||
}
|
||||
else
|
||||
#endif // HAVE_VM_JIT
|
||||
{
|
||||
func->ScriptCall = VMExec;
|
||||
}
|
||||
|
||||
static_cast<VMScriptFunction*>(func)->JitCompile();
|
||||
|
||||
return func->ScriptCall(func, params, numparams, ret, numret);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -481,4 +481,6 @@ public:
|
|||
|
||||
private:
|
||||
static int FirstScriptCall(VMFunction *func, VMValue *params, int numparams, VMReturn *ret, int numret);
|
||||
void JitCompile();
|
||||
friend class FFunctionBuildList;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -601,7 +601,7 @@ void DStatusBarCore::DrawGraphic(FGameTexture* tex, double x, double y, int flag
|
|||
DTA_ClipBottom, twod->GetHeight(),
|
||||
DTA_ClipRight, clipwidth < 0? twod->GetWidth() : int(x + boxwidth * clipwidth),
|
||||
DTA_Color, color,
|
||||
DTA_TranslationIndex, translation? translation : (flags & DI_TRANSLATABLE) ? GetTranslation() : 0,
|
||||
DTA_TranslationIndex, translation? translation : (flags & DI_TRANSLATABLE) ? GetTranslation().index() : 0,
|
||||
DTA_ColorOverlay, (flags & DI_DIM) ? MAKEARGB(170, 0, 0, 0) : 0,
|
||||
DTA_Alpha, Alpha,
|
||||
DTA_AlphaChannel, !!(flags & DI_ALPHAMAPPED),
|
||||
|
|
@ -686,7 +686,7 @@ void DStatusBarCore::DrawRotated(FGameTexture* tex, double x, double y, int flag
|
|||
DTA_Color, color,
|
||||
DTA_CenterOffsetRel, !!(flags & DI_ITEM_RELCENTER),
|
||||
DTA_Rotate, angle,
|
||||
DTA_TranslationIndex, translation ? translation : (flags & DI_TRANSLATABLE) ? GetTranslation() : 0,
|
||||
DTA_TranslationIndex, translation ? translation : (flags & DI_TRANSLATABLE) ? GetTranslation().index() : 0,
|
||||
DTA_ColorOverlay, (flags & DI_DIM) ? MAKEARGB(170, 0, 0, 0) : 0,
|
||||
DTA_Alpha, Alpha,
|
||||
DTA_AlphaChannel, !!(flags & DI_ALPHAMAPPED),
|
||||
|
|
@ -704,7 +704,7 @@ void DStatusBarCore::DrawRotated(FGameTexture* tex, double x, double y, int flag
|
|||
//
|
||||
//============================================================================
|
||||
|
||||
void DStatusBarCore::DrawString(FFont* font, const FString& cstring, double x, double y, int flags, double Alpha, int translation, int spacing, EMonospacing monospacing, int shadowX, int shadowY, double scaleX, double scaleY, int pt, int style)
|
||||
void DStatusBarCore::DrawString(FFont* font, const FString& cstring, double x, double y, int flags, double Alpha, int translation, int spacing, EMonospacing monospacing, int shadowX, int shadowY, double scaleX, double scaleY, FTranslationID pt, int style)
|
||||
{
|
||||
bool monospaced = monospacing != EMonospacing::Off;
|
||||
double dx = 0;
|
||||
|
|
@ -823,11 +823,11 @@ void DStatusBarCore::DrawString(FFont* font, const FString& cstring, double x, d
|
|||
DTA_FillColor, 0,
|
||||
TAG_DONE);
|
||||
}
|
||||
DrawChar(twod, font, pt == 0? fontcolor : CR_NATIVEPAL, rx, ry, ch,
|
||||
DrawChar(twod, font, pt == NO_TRANSLATION? fontcolor : CR_NATIVEPAL, rx, ry, ch,
|
||||
DTA_DestWidthF, rw,
|
||||
DTA_DestHeightF, rh,
|
||||
DTA_Alpha, Alpha,
|
||||
DTA_TranslationIndex, pt,
|
||||
DTA_TranslationIndex, pt.index(),
|
||||
DTA_LegacyRenderStyle, ERenderStyle(style),
|
||||
TAG_DONE);
|
||||
|
||||
|
|
@ -840,10 +840,11 @@ void DStatusBarCore::DrawString(FFont* font, const FString& cstring, double x, d
|
|||
}
|
||||
}
|
||||
|
||||
void SBar_DrawString(DStatusBarCore* self, DHUDFont* font, const FString& string, double x, double y, int flags, int trans, double alpha, int wrapwidth, int linespacing, double scaleX, double scaleY, int pt, int style)
|
||||
void SBar_DrawString(DStatusBarCore* self, DHUDFont* font, const FString& string, double x, double y, int flags, int trans, double alpha, int wrapwidth, int linespacing, double scaleX, double scaleY, int pt_, int style)
|
||||
{
|
||||
if (font == nullptr || font->mFont == nullptr) ThrowAbortException(X_READ_NIL, nullptr);
|
||||
if (!twod->HasBegun2D()) ThrowAbortException(X_OTHER, "Attempt to draw to screen outside a draw function");
|
||||
auto pt = FTranslationID::fromInt(pt_);
|
||||
|
||||
// resolve auto-alignment before making any adjustments to the position values.
|
||||
if (!(flags & DI_SCREEN_MANUAL_ALIGN))
|
||||
|
|
|
|||
|
|
@ -179,7 +179,7 @@ public:
|
|||
void BeginHUD(int resW, int resH, double Alpha, bool forceScaled = false);
|
||||
void SetSize(int reltop = 32, int hres = 320, int vres = 200, int hhres = -1, int hvres = -1);
|
||||
virtual DVector2 GetHUDScale() const;
|
||||
virtual uint32_t GetTranslation() const { return 0; }
|
||||
virtual FTranslationID GetTranslation() const { return NO_TRANSLATION; }
|
||||
void SetDrawSize(int reltop, int hres, int vres);
|
||||
virtual void SetScale();
|
||||
void ValidateResolution(int& hres, int& vres) const;
|
||||
|
|
@ -188,7 +188,7 @@ public:
|
|||
void DrawGraphic(FTextureID texture, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, ERenderStyle style = STYLE_Translucent, PalEntry color = 0xffffffff, int translation = 0, double clipwidth = -1.0);
|
||||
void DrawRotated(FTextureID texture, double x, double y, int flags, double angle, double Alpha, double scaleX, double scaleY, PalEntry color = 0xffffffff, int translation = 0, ERenderStyle style = STYLE_Translucent);
|
||||
void DrawRotated(FGameTexture* tex, double x, double y, int flags, double angle, double Alpha, double scaleX, double scaleY, PalEntry color = 0xffffffff, int translation = 0, ERenderStyle style = STYLE_Translucent);
|
||||
void DrawString(FFont* font, const FString& cstring, double x, double y, int flags, double Alpha, int translation, int spacing, EMonospacing monospacing, int shadowX, int shadowY, double scaleX, double scaleY, int pt, int style);
|
||||
void DrawString(FFont* font, const FString& cstring, double x, double y, int flags, double Alpha, int translation, int spacing, EMonospacing monospacing, int shadowX, int shadowY, double scaleX, double scaleY, FTranslationID pt, int style);
|
||||
void TransformRect(double& x, double& y, double& w, double& h, int flags = 0);
|
||||
void Fill(PalEntry color, double x, double y, double w, double h, int flags = 0);
|
||||
void SetClipRect(double x, double y, double w, double h, int flags = 0);
|
||||
|
|
|
|||
|
|
@ -72,9 +72,10 @@ FImageSource *AnmImage_TryCreate(FileReader & file, int lumpnum)
|
|||
if (memcmp(check, "LPF ", 4)) return nullptr;
|
||||
file.Seek(0, FileReader::SeekSet);
|
||||
auto buffer = file.ReadPadded(1);
|
||||
if (buffer.size() < 4) return nullptr;
|
||||
|
||||
std::unique_ptr<anim_t> anim = std::make_unique<anim_t>(); // note that this struct is very large and should not go onto the stack!
|
||||
if (ANIM_LoadAnim(anim.get(), buffer.data(), buffer.size() - 1) < 0)
|
||||
if (ANIM_LoadAnim(anim.get(), buffer.bytes(), buffer.size() - 1) < 0)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -161,7 +161,7 @@ void FPCXTexture::ReadPCX1bit (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
|
|||
uint8_t rle_value = 0;
|
||||
|
||||
auto srcp = lump.Read(lump.GetLength() - sizeof(PCXHeader));
|
||||
uint8_t * src = srcp.data();
|
||||
const uint8_t * src = srcp.bytes();
|
||||
|
||||
for (y = 0; y < Height; ++y)
|
||||
{
|
||||
|
|
@ -211,7 +211,7 @@ void FPCXTexture::ReadPCX4bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
|
|||
TArray<uint8_t> colorIndex(Width, true);
|
||||
|
||||
auto srcp = lump.Read(lump.GetLength() - sizeof(PCXHeader));
|
||||
uint8_t * src = srcp.data();
|
||||
const uint8_t * src = srcp.bytes();
|
||||
|
||||
for (y = 0; y < Height; ++y)
|
||||
{
|
||||
|
|
@ -265,7 +265,7 @@ void FPCXTexture::ReadPCX8bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
|
|||
int y, bytes;
|
||||
|
||||
auto srcp = lump.Read(lump.GetLength() - sizeof(PCXHeader));
|
||||
uint8_t * src = srcp.data();
|
||||
const uint8_t * src = srcp.bytes();
|
||||
|
||||
for (y = 0; y < Height; ++y)
|
||||
{
|
||||
|
|
@ -306,7 +306,7 @@ void FPCXTexture::ReadPCX24bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr
|
|||
int bytes;
|
||||
|
||||
auto srcp = lump.Read(lump.GetLength() - sizeof(PCXHeader));
|
||||
uint8_t * src = srcp.data();
|
||||
const uint8_t * src = srcp.bytes();
|
||||
|
||||
for (y = 0; y < Height; ++y)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -65,9 +65,9 @@ FImageSource *WebPImage_TryCreate(FileReader &file, int lumpnum)
|
|||
file.Seek(0, FileReader::SeekSet);
|
||||
auto bytes = file.Read();
|
||||
|
||||
if (WebPGetInfo(bytes.data(), bytes.size(), &width, &height))
|
||||
if (WebPGetInfo(bytes.bytes(), bytes.size(), &width, &height))
|
||||
{
|
||||
WebPData data{ bytes.data(), bytes.size() };
|
||||
WebPData data{ bytes.bytes(), bytes.size() };
|
||||
WebPData chunk_data;
|
||||
auto mux = WebPMuxCreate(&data, 0);
|
||||
if (mux)
|
||||
|
|
|
|||
|
|
@ -50,6 +50,7 @@
|
|||
#include "c_cvars.h"
|
||||
#include "imagehelpers.h"
|
||||
#include "v_video.h"
|
||||
#include "v_font.h"
|
||||
|
||||
// Wrappers to keep the definitions of these classes out of here.
|
||||
IHardwareTexture* CreateHardwareTexture(int numchannels);
|
||||
|
|
@ -321,7 +322,6 @@ bool FTexture::ProcessData(unsigned char* buffer, int w, int h, bool ispatch)
|
|||
// Initializes the buffer for the texture data
|
||||
//
|
||||
//===========================================================================
|
||||
void V_ApplyLuminosityTranslation(int translation, uint8_t *buffer, int size);
|
||||
|
||||
FTextureBuffer FTexture::CreateTexBuffer(int translation, int flags)
|
||||
{
|
||||
|
|
@ -367,7 +367,7 @@ FTextureBuffer FTexture::CreateTexBuffer(int translation, int flags)
|
|||
bmp.Blit(exx, exx, Pixels);
|
||||
if (IsLuminosityTranslation(translation))
|
||||
{
|
||||
V_ApplyLuminosityTranslation(translation, buffer, W * H);
|
||||
V_ApplyLuminosityTranslation(LuminosityTranslationDesc::fromInt(translation), buffer, W * H);
|
||||
}
|
||||
|
||||
if (remap == nullptr)
|
||||
|
|
|
|||
|
|
@ -1,5 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
enum class ETextureType : uint8_t
|
||||
{
|
||||
Any,
|
||||
|
|
@ -28,6 +30,7 @@ class FTextureID
|
|||
|
||||
public:
|
||||
FTextureID() = default;
|
||||
FTextureID(std::nullptr_t) : texnum(0) {}
|
||||
bool isNull() const { return texnum == 0; }
|
||||
bool isValid() const { return texnum > 0; }
|
||||
bool Exists() const { return texnum >= 0; }
|
||||
|
|
|
|||
93
src/common/thirdparty/utf8proc/LICENSE.md
vendored
Normal file
93
src/common/thirdparty/utf8proc/LICENSE.md
vendored
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
## utf8proc license ##
|
||||
|
||||
**utf8proc** is a software package originally developed
|
||||
by Jan Behrens and the rest of the Public Software Group, who
|
||||
deserve nearly all of the credit for this library, that is now maintained by the Julia-language developers. Like the original utf8proc,
|
||||
whose copyright and license statements are reproduced below, all new
|
||||
work on the utf8proc library is licensed under the [MIT "expat"
|
||||
license](http://opensource.org/licenses/MIT):
|
||||
|
||||
*Copyright © 2014-2021 by Steven G. Johnson, Jiahao Chen, Tony Kelman, Jonas Fonseca, and other contributors listed in the git history.*
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
|
||||
## Original utf8proc license ##
|
||||
|
||||
*Copyright (c) 2009, 2013 Public Software Group e. V., Berlin, Germany*
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
|
||||
## Unicode data license ##
|
||||
|
||||
This software contains data (`utf8proc_data.c`) derived from processing
|
||||
the Unicode data files. The following license applies to that data:
|
||||
|
||||
**COPYRIGHT AND PERMISSION NOTICE**
|
||||
|
||||
*Copyright (c) 1991-2007 Unicode, Inc. All rights reserved. Distributed
|
||||
under the Terms of Use in http://www.unicode.org/copyright.html.*
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of the Unicode data files and any associated documentation (the "Data
|
||||
Files") or Unicode software and any associated documentation (the
|
||||
"Software") to deal in the Data Files or Software without restriction,
|
||||
including without limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, and/or sell copies of the Data Files or Software, and
|
||||
to permit persons to whom the Data Files or Software are furnished to do
|
||||
so, provided that (a) the above copyright notice(s) and this permission
|
||||
notice appear with all copies of the Data Files or Software, (b) both the
|
||||
above copyright notice(s) and this permission notice appear in associated
|
||||
documentation, and (c) there is clear notice in each modified Data File or
|
||||
in the Software as well as in the documentation associated with the Data
|
||||
File(s) or Software that the data or software has been modified.
|
||||
|
||||
THE DATA FILES AND SOFTWARE ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
|
||||
KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR
|
||||
CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
|
||||
USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
|
||||
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
PERFORMANCE OF THE DATA FILES OR SOFTWARE.
|
||||
|
||||
Except as contained in this notice, the name of a copyright holder shall
|
||||
not be used in advertising or otherwise to promote the sale, use or other
|
||||
dealings in these Data Files or Software without prior written
|
||||
authorization of the copyright holder.
|
||||
|
||||
Unicode and the Unicode logo are trademarks of Unicode, Inc., and may be
|
||||
registered in some jurisdictions. All other trademarks and registered
|
||||
trademarks mentioned herein are the property of their respective owners.
|
||||
815
src/common/thirdparty/utf8proc/utf8proc.c
vendored
Normal file
815
src/common/thirdparty/utf8proc/utf8proc.c
vendored
Normal file
|
|
@ -0,0 +1,815 @@
|
|||
/* -*- mode: c; c-basic-offset: 2; tab-width: 2; indent-tabs-mode: nil -*- */
|
||||
/*
|
||||
* Copyright (c) 2014-2021 Steven G. Johnson, Jiahao Chen, Peter Colberg, Tony Kelman, Scott P. Jones, and other contributors.
|
||||
* Copyright (c) 2009 Public Software Group e. V., Berlin, Germany
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This library contains derived data from a modified version of the
|
||||
* Unicode data files.
|
||||
*
|
||||
* The original data files are available at
|
||||
* https://www.unicode.org/Public/UNIDATA/
|
||||
*
|
||||
* Please notice the copyright statement in the file "utf8proc_data.c".
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* File name: utf8proc.c
|
||||
*
|
||||
* Description:
|
||||
* Implementation of libutf8proc.
|
||||
*/
|
||||
|
||||
|
||||
#include "utf8proc.h"
|
||||
|
||||
#ifndef SSIZE_MAX
|
||||
#define SSIZE_MAX ((size_t)SIZE_MAX/2)
|
||||
#endif
|
||||
#ifndef UINT16_MAX
|
||||
# define UINT16_MAX 65535U
|
||||
#endif
|
||||
|
||||
#include "utf8proc_data.c"
|
||||
|
||||
|
||||
UTF8PROC_DLLEXPORT const utf8proc_int8_t utf8proc_utf8class[256] = {
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
||||
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
|
||||
4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
#define UTF8PROC_HANGUL_SBASE 0xAC00
|
||||
#define UTF8PROC_HANGUL_LBASE 0x1100
|
||||
#define UTF8PROC_HANGUL_VBASE 0x1161
|
||||
#define UTF8PROC_HANGUL_TBASE 0x11A7
|
||||
#define UTF8PROC_HANGUL_LCOUNT 19
|
||||
#define UTF8PROC_HANGUL_VCOUNT 21
|
||||
#define UTF8PROC_HANGUL_TCOUNT 28
|
||||
#define UTF8PROC_HANGUL_NCOUNT 588
|
||||
#define UTF8PROC_HANGUL_SCOUNT 11172
|
||||
/* END is exclusive */
|
||||
#define UTF8PROC_HANGUL_L_START 0x1100
|
||||
#define UTF8PROC_HANGUL_L_END 0x115A
|
||||
#define UTF8PROC_HANGUL_L_FILLER 0x115F
|
||||
#define UTF8PROC_HANGUL_V_START 0x1160
|
||||
#define UTF8PROC_HANGUL_V_END 0x11A3
|
||||
#define UTF8PROC_HANGUL_T_START 0x11A8
|
||||
#define UTF8PROC_HANGUL_T_END 0x11FA
|
||||
#define UTF8PROC_HANGUL_S_START 0xAC00
|
||||
#define UTF8PROC_HANGUL_S_END 0xD7A4
|
||||
|
||||
/* Should follow semantic-versioning rules (semver.org) based on API
|
||||
compatibility. (Note that the shared-library version number will
|
||||
be different, being based on ABI compatibility.): */
|
||||
#define STRINGIZEx(x) #x
|
||||
#define STRINGIZE(x) STRINGIZEx(x)
|
||||
UTF8PROC_DLLEXPORT const char *utf8proc_version(void) {
|
||||
return STRINGIZE(UTF8PROC_VERSION_MAJOR) "." STRINGIZE(UTF8PROC_VERSION_MINOR) "." STRINGIZE(UTF8PROC_VERSION_PATCH) "";
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT const char *utf8proc_unicode_version(void) {
|
||||
return "15.1.0";
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT const char *utf8proc_errmsg(utf8proc_ssize_t errcode) {
|
||||
switch (errcode) {
|
||||
case UTF8PROC_ERROR_NOMEM:
|
||||
return "Memory for processing UTF-8 data could not be allocated.";
|
||||
case UTF8PROC_ERROR_OVERFLOW:
|
||||
return "UTF-8 string is too long to be processed.";
|
||||
case UTF8PROC_ERROR_INVALIDUTF8:
|
||||
return "Invalid UTF-8 string";
|
||||
case UTF8PROC_ERROR_NOTASSIGNED:
|
||||
return "Unassigned Unicode code point found in UTF-8 string.";
|
||||
case UTF8PROC_ERROR_INVALIDOPTS:
|
||||
return "Invalid options for UTF-8 processing chosen.";
|
||||
default:
|
||||
return "An unknown error occurred while processing UTF-8 data.";
|
||||
}
|
||||
}
|
||||
|
||||
#define utf_cont(ch) (((ch) & 0xc0) == 0x80)
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_iterate(
|
||||
const utf8proc_uint8_t *str, utf8proc_ssize_t strlen, utf8proc_int32_t *dst
|
||||
) {
|
||||
utf8proc_int32_t uc;
|
||||
const utf8proc_uint8_t *end;
|
||||
|
||||
*dst = -1;
|
||||
if (!strlen) return 0;
|
||||
end = str + ((strlen < 0) ? 4 : strlen);
|
||||
uc = *str++;
|
||||
if (uc < 0x80) {
|
||||
*dst = uc;
|
||||
return 1;
|
||||
}
|
||||
// Must be between 0xc2 and 0xf4 inclusive to be valid
|
||||
if ((utf8proc_uint32_t)(uc - 0xc2) > (0xf4-0xc2)) return UTF8PROC_ERROR_INVALIDUTF8;
|
||||
if (uc < 0xe0) { // 2-byte sequence
|
||||
// Must have valid continuation character
|
||||
if (str >= end || !utf_cont(*str)) return UTF8PROC_ERROR_INVALIDUTF8;
|
||||
*dst = ((uc & 0x1f)<<6) | (*str & 0x3f);
|
||||
return 2;
|
||||
}
|
||||
if (uc < 0xf0) { // 3-byte sequence
|
||||
if ((str + 1 >= end) || !utf_cont(*str) || !utf_cont(str[1]))
|
||||
return UTF8PROC_ERROR_INVALIDUTF8;
|
||||
// Check for surrogate chars
|
||||
if (uc == 0xed && *str > 0x9f)
|
||||
return UTF8PROC_ERROR_INVALIDUTF8;
|
||||
uc = ((uc & 0xf)<<12) | ((*str & 0x3f)<<6) | (str[1] & 0x3f);
|
||||
if (uc < 0x800)
|
||||
return UTF8PROC_ERROR_INVALIDUTF8;
|
||||
*dst = uc;
|
||||
return 3;
|
||||
}
|
||||
// 4-byte sequence
|
||||
// Must have 3 valid continuation characters
|
||||
if ((str + 2 >= end) || !utf_cont(*str) || !utf_cont(str[1]) || !utf_cont(str[2]))
|
||||
return UTF8PROC_ERROR_INVALIDUTF8;
|
||||
// Make sure in correct range (0x10000 - 0x10ffff)
|
||||
if (uc == 0xf0) {
|
||||
if (*str < 0x90) return UTF8PROC_ERROR_INVALIDUTF8;
|
||||
} else if (uc == 0xf4) {
|
||||
if (*str > 0x8f) return UTF8PROC_ERROR_INVALIDUTF8;
|
||||
}
|
||||
*dst = ((uc & 7)<<18) | ((*str & 0x3f)<<12) | ((str[1] & 0x3f)<<6) | (str[2] & 0x3f);
|
||||
return 4;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_bool utf8proc_codepoint_valid(utf8proc_int32_t uc) {
|
||||
return (((utf8proc_uint32_t)uc)-0xd800 > 0x07ff) && ((utf8proc_uint32_t)uc < 0x110000);
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_encode_char(utf8proc_int32_t uc, utf8proc_uint8_t *dst) {
|
||||
if (uc < 0x00) {
|
||||
return 0;
|
||||
} else if (uc < 0x80) {
|
||||
dst[0] = (utf8proc_uint8_t) uc;
|
||||
return 1;
|
||||
} else if (uc < 0x800) {
|
||||
dst[0] = (utf8proc_uint8_t)(0xC0 + (uc >> 6));
|
||||
dst[1] = (utf8proc_uint8_t)(0x80 + (uc & 0x3F));
|
||||
return 2;
|
||||
// Note: we allow encoding 0xd800-0xdfff here, so as not to change
|
||||
// the API, however, these are actually invalid in UTF-8
|
||||
} else if (uc < 0x10000) {
|
||||
dst[0] = (utf8proc_uint8_t)(0xE0 + (uc >> 12));
|
||||
dst[1] = (utf8proc_uint8_t)(0x80 + ((uc >> 6) & 0x3F));
|
||||
dst[2] = (utf8proc_uint8_t)(0x80 + (uc & 0x3F));
|
||||
return 3;
|
||||
} else if (uc < 0x110000) {
|
||||
dst[0] = (utf8proc_uint8_t)(0xF0 + (uc >> 18));
|
||||
dst[1] = (utf8proc_uint8_t)(0x80 + ((uc >> 12) & 0x3F));
|
||||
dst[2] = (utf8proc_uint8_t)(0x80 + ((uc >> 6) & 0x3F));
|
||||
dst[3] = (utf8proc_uint8_t)(0x80 + (uc & 0x3F));
|
||||
return 4;
|
||||
} else return 0;
|
||||
}
|
||||
|
||||
/* internal version used for inserting 0xff bytes between graphemes */
|
||||
static utf8proc_ssize_t charbound_encode_char(utf8proc_int32_t uc, utf8proc_uint8_t *dst) {
|
||||
if (uc < 0x00) {
|
||||
if (uc == -1) { /* internal value used for grapheme breaks */
|
||||
dst[0] = (utf8proc_uint8_t)0xFF;
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
} else if (uc < 0x80) {
|
||||
dst[0] = (utf8proc_uint8_t)uc;
|
||||
return 1;
|
||||
} else if (uc < 0x800) {
|
||||
dst[0] = (utf8proc_uint8_t)(0xC0 + (uc >> 6));
|
||||
dst[1] = (utf8proc_uint8_t)(0x80 + (uc & 0x3F));
|
||||
return 2;
|
||||
} else if (uc < 0x10000) {
|
||||
dst[0] = (utf8proc_uint8_t)(0xE0 + (uc >> 12));
|
||||
dst[1] = (utf8proc_uint8_t)(0x80 + ((uc >> 6) & 0x3F));
|
||||
dst[2] = (utf8proc_uint8_t)(0x80 + (uc & 0x3F));
|
||||
return 3;
|
||||
} else if (uc < 0x110000) {
|
||||
dst[0] = (utf8proc_uint8_t)(0xF0 + (uc >> 18));
|
||||
dst[1] = (utf8proc_uint8_t)(0x80 + ((uc >> 12) & 0x3F));
|
||||
dst[2] = (utf8proc_uint8_t)(0x80 + ((uc >> 6) & 0x3F));
|
||||
dst[3] = (utf8proc_uint8_t)(0x80 + (uc & 0x3F));
|
||||
return 4;
|
||||
} else return 0;
|
||||
}
|
||||
|
||||
/* internal "unsafe" version that does not check whether uc is in range */
|
||||
static const utf8proc_property_t *unsafe_get_property(utf8proc_int32_t uc) {
|
||||
/* ASSERT: uc >= 0 && uc < 0x110000 */
|
||||
return utf8proc_properties + (
|
||||
utf8proc_stage2table[
|
||||
utf8proc_stage1table[uc >> 8] + (uc & 0xFF)
|
||||
]
|
||||
);
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT const utf8proc_property_t *utf8proc_get_property(utf8proc_int32_t uc) {
|
||||
return uc < 0 || uc >= 0x110000 ? utf8proc_properties : unsafe_get_property(uc);
|
||||
}
|
||||
|
||||
/* return whether there is a grapheme break between boundclasses lbc and tbc
|
||||
(according to the definition of extended grapheme clusters)
|
||||
|
||||
Rule numbering refers to TR29 Version 29 (Unicode 9.0.0):
|
||||
http://www.unicode.org/reports/tr29/tr29-29.html
|
||||
|
||||
CAVEATS:
|
||||
Please note that evaluation of GB10 (grapheme breaks between emoji zwj sequences)
|
||||
and GB 12/13 (regional indicator code points) require knowledge of previous characters
|
||||
and are thus not handled by this function. This may result in an incorrect break before
|
||||
an E_Modifier class codepoint and an incorrectly missing break between two
|
||||
REGIONAL_INDICATOR class code points if such support does not exist in the caller.
|
||||
|
||||
See the special support in grapheme_break_extended, for required bookkeeping by the caller.
|
||||
*/
|
||||
static utf8proc_bool grapheme_break_simple(int lbc, int tbc) {
|
||||
return
|
||||
(lbc == UTF8PROC_BOUNDCLASS_START) ? true : // GB1
|
||||
(lbc == UTF8PROC_BOUNDCLASS_CR && // GB3
|
||||
tbc == UTF8PROC_BOUNDCLASS_LF) ? false : // ---
|
||||
(lbc >= UTF8PROC_BOUNDCLASS_CR && lbc <= UTF8PROC_BOUNDCLASS_CONTROL) ? true : // GB4
|
||||
(tbc >= UTF8PROC_BOUNDCLASS_CR && tbc <= UTF8PROC_BOUNDCLASS_CONTROL) ? true : // GB5
|
||||
(lbc == UTF8PROC_BOUNDCLASS_L && // GB6
|
||||
(tbc == UTF8PROC_BOUNDCLASS_L || // ---
|
||||
tbc == UTF8PROC_BOUNDCLASS_V || // ---
|
||||
tbc == UTF8PROC_BOUNDCLASS_LV || // ---
|
||||
tbc == UTF8PROC_BOUNDCLASS_LVT)) ? false : // ---
|
||||
((lbc == UTF8PROC_BOUNDCLASS_LV || // GB7
|
||||
lbc == UTF8PROC_BOUNDCLASS_V) && // ---
|
||||
(tbc == UTF8PROC_BOUNDCLASS_V || // ---
|
||||
tbc == UTF8PROC_BOUNDCLASS_T)) ? false : // ---
|
||||
((lbc == UTF8PROC_BOUNDCLASS_LVT || // GB8
|
||||
lbc == UTF8PROC_BOUNDCLASS_T) && // ---
|
||||
tbc == UTF8PROC_BOUNDCLASS_T) ? false : // ---
|
||||
(tbc == UTF8PROC_BOUNDCLASS_EXTEND || // GB9
|
||||
tbc == UTF8PROC_BOUNDCLASS_ZWJ || // ---
|
||||
tbc == UTF8PROC_BOUNDCLASS_SPACINGMARK || // GB9a
|
||||
lbc == UTF8PROC_BOUNDCLASS_PREPEND) ? false : // GB9b
|
||||
(lbc == UTF8PROC_BOUNDCLASS_E_ZWG && // GB11 (requires additional handling below)
|
||||
tbc == UTF8PROC_BOUNDCLASS_EXTENDED_PICTOGRAPHIC) ? false : // ----
|
||||
(lbc == UTF8PROC_BOUNDCLASS_REGIONAL_INDICATOR && // GB12/13 (requires additional handling below)
|
||||
tbc == UTF8PROC_BOUNDCLASS_REGIONAL_INDICATOR) ? false : // ----
|
||||
true; // GB999
|
||||
}
|
||||
|
||||
static utf8proc_bool grapheme_break_extended(int lbc, int tbc, int licb, int ticb, utf8proc_int32_t *state)
|
||||
{
|
||||
if (state) {
|
||||
int state_bc, state_icb; /* boundclass and indic_conjunct_break state */
|
||||
if (*state == 0) { /* state initialization */
|
||||
state_bc = lbc;
|
||||
state_icb = licb == UTF8PROC_INDIC_CONJUNCT_BREAK_CONSONANT ? licb : UTF8PROC_INDIC_CONJUNCT_BREAK_NONE;
|
||||
}
|
||||
else { /* lbc and licb are already encoded in *state */
|
||||
state_bc = *state & 0xff; // 1st byte of state is bound class
|
||||
state_icb = *state >> 8; // 2nd byte of state is indic conjunct break
|
||||
}
|
||||
|
||||
utf8proc_bool break_permitted = grapheme_break_simple(state_bc, tbc) &&
|
||||
!(state_icb == UTF8PROC_INDIC_CONJUNCT_BREAK_LINKER
|
||||
&& ticb == UTF8PROC_INDIC_CONJUNCT_BREAK_CONSONANT); // GB9c
|
||||
|
||||
// Special support for GB9c. Don't break between two consonants
|
||||
// separated 1+ linker characters and 0+ extend characters in any order.
|
||||
// After a consonant, we enter LINKER state after at least one linker.
|
||||
if (ticb == UTF8PROC_INDIC_CONJUNCT_BREAK_CONSONANT
|
||||
|| state_icb == UTF8PROC_INDIC_CONJUNCT_BREAK_CONSONANT
|
||||
|| state_icb == UTF8PROC_INDIC_CONJUNCT_BREAK_EXTEND)
|
||||
state_icb = ticb;
|
||||
else if (state_icb == UTF8PROC_INDIC_CONJUNCT_BREAK_LINKER)
|
||||
state_icb = ticb == UTF8PROC_INDIC_CONJUNCT_BREAK_EXTEND ?
|
||||
UTF8PROC_INDIC_CONJUNCT_BREAK_LINKER : ticb;
|
||||
|
||||
// Special support for GB 12/13 made possible by GB999. After two RI
|
||||
// class codepoints we want to force a break. Do this by resetting the
|
||||
// second RI's bound class to UTF8PROC_BOUNDCLASS_OTHER, to force a break
|
||||
// after that character according to GB999 (unless of course such a break is
|
||||
// forbidden by a different rule such as GB9).
|
||||
if (state_bc == tbc && tbc == UTF8PROC_BOUNDCLASS_REGIONAL_INDICATOR)
|
||||
state_bc = UTF8PROC_BOUNDCLASS_OTHER;
|
||||
// Special support for GB11 (emoji extend* zwj / emoji)
|
||||
else if (state_bc == UTF8PROC_BOUNDCLASS_EXTENDED_PICTOGRAPHIC) {
|
||||
if (tbc == UTF8PROC_BOUNDCLASS_EXTEND) // fold EXTEND codepoints into emoji
|
||||
state_bc = UTF8PROC_BOUNDCLASS_EXTENDED_PICTOGRAPHIC;
|
||||
else if (tbc == UTF8PROC_BOUNDCLASS_ZWJ)
|
||||
state_bc = UTF8PROC_BOUNDCLASS_E_ZWG; // state to record emoji+zwg combo
|
||||
else
|
||||
state_bc = tbc;
|
||||
}
|
||||
else
|
||||
state_bc = tbc;
|
||||
|
||||
*state = state_bc + (state_icb << 8);
|
||||
return break_permitted;
|
||||
}
|
||||
else
|
||||
return grapheme_break_simple(lbc, tbc);
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_bool utf8proc_grapheme_break_stateful(
|
||||
utf8proc_int32_t c1, utf8proc_int32_t c2, utf8proc_int32_t *state) {
|
||||
|
||||
const utf8proc_property_t *p1 = utf8proc_get_property(c1);
|
||||
const utf8proc_property_t *p2 = utf8proc_get_property(c2);
|
||||
return grapheme_break_extended(p1->boundclass,
|
||||
p2->boundclass,
|
||||
p1->indic_conjunct_break,
|
||||
p2->indic_conjunct_break,
|
||||
state);
|
||||
}
|
||||
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_bool utf8proc_grapheme_break(
|
||||
utf8proc_int32_t c1, utf8proc_int32_t c2) {
|
||||
return utf8proc_grapheme_break_stateful(c1, c2, NULL);
|
||||
}
|
||||
|
||||
static utf8proc_int32_t seqindex_decode_entry(const utf8proc_uint16_t **entry)
|
||||
{
|
||||
utf8proc_int32_t entry_cp = **entry;
|
||||
if ((entry_cp & 0xF800) == 0xD800) {
|
||||
*entry = *entry + 1;
|
||||
entry_cp = ((entry_cp & 0x03FF) << 10) | (**entry & 0x03FF);
|
||||
entry_cp += 0x10000;
|
||||
}
|
||||
return entry_cp;
|
||||
}
|
||||
|
||||
static utf8proc_int32_t seqindex_decode_index(const utf8proc_uint32_t seqindex)
|
||||
{
|
||||
const utf8proc_uint16_t *entry = &utf8proc_sequences[seqindex];
|
||||
return seqindex_decode_entry(&entry);
|
||||
}
|
||||
|
||||
static utf8proc_ssize_t seqindex_write_char_decomposed(utf8proc_uint16_t seqindex, utf8proc_int32_t *dst, utf8proc_ssize_t bufsize, utf8proc_option_t options, int *last_boundclass) {
|
||||
utf8proc_ssize_t written = 0;
|
||||
const utf8proc_uint16_t *entry = &utf8proc_sequences[seqindex & 0x3FFF];
|
||||
int len = seqindex >> 14;
|
||||
if (len >= 3) {
|
||||
len = *entry;
|
||||
entry++;
|
||||
}
|
||||
for (; len >= 0; entry++, len--) {
|
||||
utf8proc_int32_t entry_cp = seqindex_decode_entry(&entry);
|
||||
|
||||
written += utf8proc_decompose_char(entry_cp, dst+written,
|
||||
(bufsize > written) ? (bufsize - written) : 0, options,
|
||||
last_boundclass);
|
||||
if (written < 0) return UTF8PROC_ERROR_OVERFLOW;
|
||||
}
|
||||
return written;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_int32_t utf8proc_tolower(utf8proc_int32_t c)
|
||||
{
|
||||
utf8proc_int32_t cl = utf8proc_get_property(c)->lowercase_seqindex;
|
||||
return cl != UINT16_MAX ? seqindex_decode_index((utf8proc_uint32_t)cl) : c;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_int32_t utf8proc_toupper(utf8proc_int32_t c)
|
||||
{
|
||||
utf8proc_int32_t cu = utf8proc_get_property(c)->uppercase_seqindex;
|
||||
return cu != UINT16_MAX ? seqindex_decode_index((utf8proc_uint32_t)cu) : c;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_int32_t utf8proc_totitle(utf8proc_int32_t c)
|
||||
{
|
||||
utf8proc_int32_t cu = utf8proc_get_property(c)->titlecase_seqindex;
|
||||
return cu != UINT16_MAX ? seqindex_decode_index((utf8proc_uint32_t)cu) : c;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT int utf8proc_islower(utf8proc_int32_t c)
|
||||
{
|
||||
const utf8proc_property_t *p = utf8proc_get_property(c);
|
||||
return p->lowercase_seqindex != p->uppercase_seqindex && p->lowercase_seqindex == UINT16_MAX;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT int utf8proc_isupper(utf8proc_int32_t c)
|
||||
{
|
||||
const utf8proc_property_t *p = utf8proc_get_property(c);
|
||||
return p->lowercase_seqindex != p->uppercase_seqindex && p->uppercase_seqindex == UINT16_MAX && p->category != UTF8PROC_CATEGORY_LT;
|
||||
}
|
||||
|
||||
/* return a character width analogous to wcwidth (except portable and
|
||||
hopefully less buggy than most system wcwidth functions). */
|
||||
UTF8PROC_DLLEXPORT int utf8proc_charwidth(utf8proc_int32_t c) {
|
||||
return utf8proc_get_property(c)->charwidth;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_category_t utf8proc_category(utf8proc_int32_t c) {
|
||||
return (utf8proc_category_t) utf8proc_get_property(c)->category;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT const char *utf8proc_category_string(utf8proc_int32_t c) {
|
||||
static const char s[][3] = {"Cn","Lu","Ll","Lt","Lm","Lo","Mn","Mc","Me","Nd","Nl","No","Pc","Pd","Ps","Pe","Pi","Pf","Po","Sm","Sc","Sk","So","Zs","Zl","Zp","Cc","Cf","Cs","Co"};
|
||||
return s[utf8proc_category(c)];
|
||||
}
|
||||
|
||||
#define utf8proc_decompose_lump(replacement_uc) \
|
||||
return utf8proc_decompose_char((replacement_uc), dst, bufsize, \
|
||||
options & ~(unsigned int)UTF8PROC_LUMP, last_boundclass)
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_decompose_char(utf8proc_int32_t uc, utf8proc_int32_t *dst, utf8proc_ssize_t bufsize, utf8proc_option_t options, int *last_boundclass) {
|
||||
const utf8proc_property_t *property;
|
||||
utf8proc_propval_t category;
|
||||
utf8proc_int32_t hangul_sindex;
|
||||
if (uc < 0 || uc >= 0x110000) return UTF8PROC_ERROR_NOTASSIGNED;
|
||||
property = unsafe_get_property(uc);
|
||||
category = property->category;
|
||||
hangul_sindex = uc - UTF8PROC_HANGUL_SBASE;
|
||||
if (options & (UTF8PROC_COMPOSE|UTF8PROC_DECOMPOSE)) {
|
||||
if (hangul_sindex >= 0 && hangul_sindex < UTF8PROC_HANGUL_SCOUNT) {
|
||||
utf8proc_int32_t hangul_tindex;
|
||||
if (bufsize >= 1) {
|
||||
dst[0] = UTF8PROC_HANGUL_LBASE +
|
||||
hangul_sindex / UTF8PROC_HANGUL_NCOUNT;
|
||||
if (bufsize >= 2) dst[1] = UTF8PROC_HANGUL_VBASE +
|
||||
(hangul_sindex % UTF8PROC_HANGUL_NCOUNT) / UTF8PROC_HANGUL_TCOUNT;
|
||||
}
|
||||
hangul_tindex = hangul_sindex % UTF8PROC_HANGUL_TCOUNT;
|
||||
if (!hangul_tindex) return 2;
|
||||
if (bufsize >= 3) dst[2] = UTF8PROC_HANGUL_TBASE + hangul_tindex;
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
if (options & UTF8PROC_REJECTNA) {
|
||||
if (!category) return UTF8PROC_ERROR_NOTASSIGNED;
|
||||
}
|
||||
if (options & UTF8PROC_IGNORE) {
|
||||
if (property->ignorable) return 0;
|
||||
}
|
||||
if (options & UTF8PROC_STRIPNA) {
|
||||
if (!category) return 0;
|
||||
}
|
||||
if (options & UTF8PROC_LUMP) {
|
||||
if (category == UTF8PROC_CATEGORY_ZS) utf8proc_decompose_lump(0x0020);
|
||||
if (uc == 0x2018 || uc == 0x2019 || uc == 0x02BC || uc == 0x02C8)
|
||||
utf8proc_decompose_lump(0x0027);
|
||||
if (category == UTF8PROC_CATEGORY_PD || uc == 0x2212)
|
||||
utf8proc_decompose_lump(0x002D);
|
||||
if (uc == 0x2044 || uc == 0x2215) utf8proc_decompose_lump(0x002F);
|
||||
if (uc == 0x2236) utf8proc_decompose_lump(0x003A);
|
||||
if (uc == 0x2039 || uc == 0x2329 || uc == 0x3008)
|
||||
utf8proc_decompose_lump(0x003C);
|
||||
if (uc == 0x203A || uc == 0x232A || uc == 0x3009)
|
||||
utf8proc_decompose_lump(0x003E);
|
||||
if (uc == 0x2216) utf8proc_decompose_lump(0x005C);
|
||||
if (uc == 0x02C4 || uc == 0x02C6 || uc == 0x2038 || uc == 0x2303)
|
||||
utf8proc_decompose_lump(0x005E);
|
||||
if (category == UTF8PROC_CATEGORY_PC || uc == 0x02CD)
|
||||
utf8proc_decompose_lump(0x005F);
|
||||
if (uc == 0x02CB) utf8proc_decompose_lump(0x0060);
|
||||
if (uc == 0x2223) utf8proc_decompose_lump(0x007C);
|
||||
if (uc == 0x223C) utf8proc_decompose_lump(0x007E);
|
||||
if ((options & UTF8PROC_NLF2LS) && (options & UTF8PROC_NLF2PS)) {
|
||||
if (category == UTF8PROC_CATEGORY_ZL ||
|
||||
category == UTF8PROC_CATEGORY_ZP)
|
||||
utf8proc_decompose_lump(0x000A);
|
||||
}
|
||||
}
|
||||
if (options & UTF8PROC_STRIPMARK) {
|
||||
if (category == UTF8PROC_CATEGORY_MN ||
|
||||
category == UTF8PROC_CATEGORY_MC ||
|
||||
category == UTF8PROC_CATEGORY_ME) return 0;
|
||||
}
|
||||
if (options & UTF8PROC_CASEFOLD) {
|
||||
if (property->casefold_seqindex != UINT16_MAX) {
|
||||
return seqindex_write_char_decomposed(property->casefold_seqindex, dst, bufsize, options, last_boundclass);
|
||||
}
|
||||
}
|
||||
if (options & (UTF8PROC_COMPOSE|UTF8PROC_DECOMPOSE)) {
|
||||
if (property->decomp_seqindex != UINT16_MAX &&
|
||||
(!property->decomp_type || (options & UTF8PROC_COMPAT))) {
|
||||
return seqindex_write_char_decomposed(property->decomp_seqindex, dst, bufsize, options, last_boundclass);
|
||||
}
|
||||
}
|
||||
if (options & UTF8PROC_CHARBOUND) {
|
||||
utf8proc_bool boundary;
|
||||
boundary = grapheme_break_extended(0, property->boundclass, 0, property->indic_conjunct_break,
|
||||
last_boundclass);
|
||||
if (boundary) {
|
||||
if (bufsize >= 1) dst[0] = -1; /* sentinel value for grapheme break */
|
||||
if (bufsize >= 2) dst[1] = uc;
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
if (bufsize >= 1) *dst = uc;
|
||||
return 1;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_decompose(
|
||||
const utf8proc_uint8_t *str, utf8proc_ssize_t strlen,
|
||||
utf8proc_int32_t *buffer, utf8proc_ssize_t bufsize, utf8proc_option_t options
|
||||
) {
|
||||
return utf8proc_decompose_custom(str, strlen, buffer, bufsize, options, NULL, NULL);
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_decompose_custom(
|
||||
const utf8proc_uint8_t *str, utf8proc_ssize_t strlen,
|
||||
utf8proc_int32_t *buffer, utf8proc_ssize_t bufsize, utf8proc_option_t options,
|
||||
utf8proc_custom_func custom_func, void *custom_data
|
||||
) {
|
||||
/* strlen will be ignored, if UTF8PROC_NULLTERM is set in options */
|
||||
utf8proc_ssize_t wpos = 0;
|
||||
if ((options & UTF8PROC_COMPOSE) && (options & UTF8PROC_DECOMPOSE))
|
||||
return UTF8PROC_ERROR_INVALIDOPTS;
|
||||
if ((options & UTF8PROC_STRIPMARK) &&
|
||||
!(options & UTF8PROC_COMPOSE) && !(options & UTF8PROC_DECOMPOSE))
|
||||
return UTF8PROC_ERROR_INVALIDOPTS;
|
||||
{
|
||||
utf8proc_int32_t uc;
|
||||
utf8proc_ssize_t rpos = 0;
|
||||
utf8proc_ssize_t decomp_result;
|
||||
int boundclass = UTF8PROC_BOUNDCLASS_START;
|
||||
while (1) {
|
||||
if (options & UTF8PROC_NULLTERM) {
|
||||
rpos += utf8proc_iterate(str + rpos, -1, &uc);
|
||||
/* checking of return value is not necessary,
|
||||
as 'uc' is < 0 in case of error */
|
||||
if (uc < 0) return UTF8PROC_ERROR_INVALIDUTF8;
|
||||
if (rpos < 0) return UTF8PROC_ERROR_OVERFLOW;
|
||||
if (uc == 0) break;
|
||||
} else {
|
||||
if (rpos >= strlen) break;
|
||||
rpos += utf8proc_iterate(str + rpos, strlen - rpos, &uc);
|
||||
if (uc < 0) return UTF8PROC_ERROR_INVALIDUTF8;
|
||||
}
|
||||
if (custom_func != NULL) {
|
||||
uc = custom_func(uc, custom_data); /* user-specified custom mapping */
|
||||
}
|
||||
decomp_result = utf8proc_decompose_char(
|
||||
uc, buffer + wpos, (bufsize > wpos) ? (bufsize - wpos) : 0, options,
|
||||
&boundclass
|
||||
);
|
||||
if (decomp_result < 0) return decomp_result;
|
||||
wpos += decomp_result;
|
||||
/* prohibiting integer overflows due to too long strings: */
|
||||
if (wpos < 0 ||
|
||||
wpos > (utf8proc_ssize_t)(SSIZE_MAX/sizeof(utf8proc_int32_t)/2))
|
||||
return UTF8PROC_ERROR_OVERFLOW;
|
||||
}
|
||||
}
|
||||
if ((options & (UTF8PROC_COMPOSE|UTF8PROC_DECOMPOSE)) && bufsize >= wpos) {
|
||||
utf8proc_ssize_t pos = 0;
|
||||
while (pos < wpos-1) {
|
||||
utf8proc_int32_t uc1, uc2;
|
||||
const utf8proc_property_t *property1, *property2;
|
||||
uc1 = buffer[pos];
|
||||
uc2 = buffer[pos+1];
|
||||
property1 = unsafe_get_property(uc1);
|
||||
property2 = unsafe_get_property(uc2);
|
||||
if (property1->combining_class > property2->combining_class &&
|
||||
property2->combining_class > 0) {
|
||||
buffer[pos] = uc2;
|
||||
buffer[pos+1] = uc1;
|
||||
if (pos > 0) pos--; else pos++;
|
||||
} else {
|
||||
pos++;
|
||||
}
|
||||
}
|
||||
}
|
||||
return wpos;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_normalize_utf32(utf8proc_int32_t *buffer, utf8proc_ssize_t length, utf8proc_option_t options) {
|
||||
/* UTF8PROC_NULLTERM option will be ignored, 'length' is never ignored */
|
||||
if (options & (UTF8PROC_NLF2LS | UTF8PROC_NLF2PS | UTF8PROC_STRIPCC)) {
|
||||
utf8proc_ssize_t rpos;
|
||||
utf8proc_ssize_t wpos = 0;
|
||||
utf8proc_int32_t uc;
|
||||
for (rpos = 0; rpos < length; rpos++) {
|
||||
uc = buffer[rpos];
|
||||
if (uc == 0x000D && rpos < length-1 && buffer[rpos+1] == 0x000A) rpos++;
|
||||
if (uc == 0x000A || uc == 0x000D || uc == 0x0085 ||
|
||||
((options & UTF8PROC_STRIPCC) && (uc == 0x000B || uc == 0x000C))) {
|
||||
if (options & UTF8PROC_NLF2LS) {
|
||||
if (options & UTF8PROC_NLF2PS) {
|
||||
buffer[wpos++] = 0x000A;
|
||||
} else {
|
||||
buffer[wpos++] = 0x2028;
|
||||
}
|
||||
} else {
|
||||
if (options & UTF8PROC_NLF2PS) {
|
||||
buffer[wpos++] = 0x2029;
|
||||
} else {
|
||||
buffer[wpos++] = 0x0020;
|
||||
}
|
||||
}
|
||||
} else if ((options & UTF8PROC_STRIPCC) &&
|
||||
(uc < 0x0020 || (uc >= 0x007F && uc < 0x00A0))) {
|
||||
if (uc == 0x0009) buffer[wpos++] = 0x0020;
|
||||
} else {
|
||||
buffer[wpos++] = uc;
|
||||
}
|
||||
}
|
||||
length = wpos;
|
||||
}
|
||||
if (options & UTF8PROC_COMPOSE) {
|
||||
utf8proc_int32_t *starter = NULL;
|
||||
utf8proc_int32_t current_char;
|
||||
const utf8proc_property_t *starter_property = NULL, *current_property;
|
||||
utf8proc_propval_t max_combining_class = -1;
|
||||
utf8proc_ssize_t rpos;
|
||||
utf8proc_ssize_t wpos = 0;
|
||||
utf8proc_int32_t composition;
|
||||
for (rpos = 0; rpos < length; rpos++) {
|
||||
current_char = buffer[rpos];
|
||||
current_property = unsafe_get_property(current_char);
|
||||
if (starter && current_property->combining_class > max_combining_class) {
|
||||
/* combination perhaps possible */
|
||||
utf8proc_int32_t hangul_lindex;
|
||||
utf8proc_int32_t hangul_sindex;
|
||||
hangul_lindex = *starter - UTF8PROC_HANGUL_LBASE;
|
||||
if (hangul_lindex >= 0 && hangul_lindex < UTF8PROC_HANGUL_LCOUNT) {
|
||||
utf8proc_int32_t hangul_vindex;
|
||||
hangul_vindex = current_char - UTF8PROC_HANGUL_VBASE;
|
||||
if (hangul_vindex >= 0 && hangul_vindex < UTF8PROC_HANGUL_VCOUNT) {
|
||||
*starter = UTF8PROC_HANGUL_SBASE +
|
||||
(hangul_lindex * UTF8PROC_HANGUL_VCOUNT + hangul_vindex) *
|
||||
UTF8PROC_HANGUL_TCOUNT;
|
||||
starter_property = NULL;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
hangul_sindex = *starter - UTF8PROC_HANGUL_SBASE;
|
||||
if (hangul_sindex >= 0 && hangul_sindex < UTF8PROC_HANGUL_SCOUNT &&
|
||||
(hangul_sindex % UTF8PROC_HANGUL_TCOUNT) == 0) {
|
||||
utf8proc_int32_t hangul_tindex;
|
||||
hangul_tindex = current_char - UTF8PROC_HANGUL_TBASE;
|
||||
if (hangul_tindex >= 0 && hangul_tindex < UTF8PROC_HANGUL_TCOUNT) {
|
||||
*starter += hangul_tindex;
|
||||
starter_property = NULL;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (!starter_property) {
|
||||
starter_property = unsafe_get_property(*starter);
|
||||
}
|
||||
if (starter_property->comb_index < 0x8000 &&
|
||||
current_property->comb_index != UINT16_MAX &&
|
||||
current_property->comb_index >= 0x8000) {
|
||||
int sidx = starter_property->comb_index;
|
||||
int idx = current_property->comb_index & 0x3FFF;
|
||||
if (idx >= utf8proc_combinations[sidx] && idx <= utf8proc_combinations[sidx + 1] ) {
|
||||
idx += sidx + 2 - utf8proc_combinations[sidx];
|
||||
if (current_property->comb_index & 0x4000) {
|
||||
composition = (utf8proc_combinations[idx] << 16) | utf8proc_combinations[idx+1];
|
||||
} else
|
||||
composition = utf8proc_combinations[idx];
|
||||
|
||||
if (composition > 0 && (!(options & UTF8PROC_STABLE) ||
|
||||
!(unsafe_get_property(composition)->comp_exclusion))) {
|
||||
*starter = composition;
|
||||
starter_property = NULL;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
buffer[wpos] = current_char;
|
||||
if (current_property->combining_class) {
|
||||
if (current_property->combining_class > max_combining_class) {
|
||||
max_combining_class = current_property->combining_class;
|
||||
}
|
||||
} else {
|
||||
starter = buffer + wpos;
|
||||
starter_property = NULL;
|
||||
max_combining_class = -1;
|
||||
}
|
||||
wpos++;
|
||||
}
|
||||
length = wpos;
|
||||
}
|
||||
return length;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_reencode(utf8proc_int32_t *buffer, utf8proc_ssize_t length, utf8proc_option_t options) {
|
||||
/* UTF8PROC_NULLTERM option will be ignored, 'length' is never ignored
|
||||
ASSERT: 'buffer' has one spare byte of free space at the end! */
|
||||
length = utf8proc_normalize_utf32(buffer, length, options);
|
||||
if (length < 0) return length;
|
||||
{
|
||||
utf8proc_ssize_t rpos, wpos = 0;
|
||||
utf8proc_int32_t uc;
|
||||
if (options & UTF8PROC_CHARBOUND) {
|
||||
for (rpos = 0; rpos < length; rpos++) {
|
||||
uc = buffer[rpos];
|
||||
wpos += charbound_encode_char(uc, ((utf8proc_uint8_t *)buffer) + wpos);
|
||||
}
|
||||
} else {
|
||||
for (rpos = 0; rpos < length; rpos++) {
|
||||
uc = buffer[rpos];
|
||||
wpos += utf8proc_encode_char(uc, ((utf8proc_uint8_t *)buffer) + wpos);
|
||||
}
|
||||
}
|
||||
((utf8proc_uint8_t *)buffer)[wpos] = 0;
|
||||
return wpos;
|
||||
}
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_map(
|
||||
const utf8proc_uint8_t *str, utf8proc_ssize_t strlen, utf8proc_uint8_t **dstptr, utf8proc_option_t options
|
||||
) {
|
||||
return utf8proc_map_custom(str, strlen, dstptr, options, NULL, NULL);
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_map_custom(
|
||||
const utf8proc_uint8_t *str, utf8proc_ssize_t strlen, utf8proc_uint8_t **dstptr, utf8proc_option_t options,
|
||||
utf8proc_custom_func custom_func, void *custom_data
|
||||
) {
|
||||
utf8proc_int32_t *buffer;
|
||||
utf8proc_ssize_t result;
|
||||
*dstptr = NULL;
|
||||
result = utf8proc_decompose_custom(str, strlen, NULL, 0, options, custom_func, custom_data);
|
||||
if (result < 0) return result;
|
||||
buffer = (utf8proc_int32_t *) malloc(((utf8proc_size_t)result) * sizeof(utf8proc_int32_t) + 1);
|
||||
if (!buffer) return UTF8PROC_ERROR_NOMEM;
|
||||
result = utf8proc_decompose_custom(str, strlen, buffer, result, options, custom_func, custom_data);
|
||||
if (result < 0) {
|
||||
free(buffer);
|
||||
return result;
|
||||
}
|
||||
result = utf8proc_reencode(buffer, result, options);
|
||||
if (result < 0) {
|
||||
free(buffer);
|
||||
return result;
|
||||
}
|
||||
{
|
||||
utf8proc_int32_t *newptr;
|
||||
newptr = (utf8proc_int32_t *) realloc(buffer, (size_t)result+1);
|
||||
if (newptr) buffer = newptr;
|
||||
}
|
||||
*dstptr = (utf8proc_uint8_t *)buffer;
|
||||
return result;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_uint8_t *utf8proc_NFD(const utf8proc_uint8_t *str) {
|
||||
utf8proc_uint8_t *retval;
|
||||
utf8proc_map(str, 0, &retval, UTF8PROC_NULLTERM | UTF8PROC_STABLE |
|
||||
UTF8PROC_DECOMPOSE);
|
||||
return retval;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_uint8_t *utf8proc_NFC(const utf8proc_uint8_t *str) {
|
||||
utf8proc_uint8_t *retval;
|
||||
utf8proc_map(str, 0, &retval, UTF8PROC_NULLTERM | UTF8PROC_STABLE |
|
||||
UTF8PROC_COMPOSE);
|
||||
return retval;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_uint8_t *utf8proc_NFKD(const utf8proc_uint8_t *str) {
|
||||
utf8proc_uint8_t *retval;
|
||||
utf8proc_map(str, 0, &retval, UTF8PROC_NULLTERM | UTF8PROC_STABLE |
|
||||
UTF8PROC_DECOMPOSE | UTF8PROC_COMPAT);
|
||||
return retval;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_uint8_t *utf8proc_NFKC(const utf8proc_uint8_t *str) {
|
||||
utf8proc_uint8_t *retval;
|
||||
utf8proc_map(str, 0, &retval, UTF8PROC_NULLTERM | UTF8PROC_STABLE |
|
||||
UTF8PROC_COMPOSE | UTF8PROC_COMPAT);
|
||||
return retval;
|
||||
}
|
||||
|
||||
UTF8PROC_DLLEXPORT utf8proc_uint8_t *utf8proc_NFKC_Casefold(const utf8proc_uint8_t *str) {
|
||||
utf8proc_uint8_t *retval;
|
||||
utf8proc_map(str, 0, &retval, UTF8PROC_NULLTERM | UTF8PROC_STABLE |
|
||||
UTF8PROC_COMPOSE | UTF8PROC_COMPAT | UTF8PROC_CASEFOLD | UTF8PROC_IGNORE);
|
||||
return retval;
|
||||
}
|
||||
745
src/common/thirdparty/utf8proc/utf8proc.h
vendored
Normal file
745
src/common/thirdparty/utf8proc/utf8proc.h
vendored
Normal file
|
|
@ -0,0 +1,745 @@
|
|||
/*
|
||||
* Copyright (c) 2014-2021 Steven G. Johnson, Jiahao Chen, Peter Colberg, Tony Kelman, Scott P. Jones, and other contributors.
|
||||
* Copyright (c) 2009 Public Software Group e. V., Berlin, Germany
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* @mainpage
|
||||
*
|
||||
* utf8proc is a free/open-source (MIT/expat licensed) C library
|
||||
* providing Unicode normalization, case-folding, and other operations
|
||||
* for strings in the UTF-8 encoding, supporting up-to-date Unicode versions.
|
||||
* See the utf8proc home page (http://julialang.org/utf8proc/)
|
||||
* for downloads and other information, or the source code on github
|
||||
* (https://github.com/JuliaLang/utf8proc).
|
||||
*
|
||||
* For the utf8proc API documentation, see: @ref utf8proc.h
|
||||
*
|
||||
* The features of utf8proc include:
|
||||
*
|
||||
* - Transformation of strings (utf8proc_map()) to:
|
||||
* - decompose (@ref UTF8PROC_DECOMPOSE) or compose (@ref UTF8PROC_COMPOSE) Unicode combining characters (http://en.wikipedia.org/wiki/Combining_character)
|
||||
* - canonicalize Unicode compatibility characters (@ref UTF8PROC_COMPAT)
|
||||
* - strip "ignorable" (@ref UTF8PROC_IGNORE) characters, control characters (@ref UTF8PROC_STRIPCC), or combining characters such as accents (@ref UTF8PROC_STRIPMARK)
|
||||
* - case-folding (@ref UTF8PROC_CASEFOLD)
|
||||
* - Unicode normalization: utf8proc_NFD(), utf8proc_NFC(), utf8proc_NFKD(), utf8proc_NFKC()
|
||||
* - Detecting grapheme boundaries (utf8proc_grapheme_break() and @ref UTF8PROC_CHARBOUND)
|
||||
* - Character-width computation: utf8proc_charwidth()
|
||||
* - Classification of characters by Unicode category: utf8proc_category() and utf8proc_category_string()
|
||||
* - Encode (utf8proc_encode_char()) and decode (utf8proc_iterate()) Unicode codepoints to/from UTF-8.
|
||||
*/
|
||||
|
||||
/** @file */
|
||||
|
||||
#ifndef UTF8PROC_H
|
||||
#define UTF8PROC_H
|
||||
|
||||
#define UTF8PROC_STATIC
|
||||
|
||||
/** @name API version
|
||||
*
|
||||
* The utf8proc API version MAJOR.MINOR.PATCH, following
|
||||
* semantic-versioning rules (http://semver.org) based on API
|
||||
* compatibility.
|
||||
*
|
||||
* This is also returned at runtime by utf8proc_version(); however, the
|
||||
* runtime version may append a string like "-dev" to the version number
|
||||
* for prerelease versions.
|
||||
*
|
||||
* @note The shared-library version number in the Makefile
|
||||
* (and CMakeLists.txt, and MANIFEST) may be different,
|
||||
* being based on ABI compatibility rather than API compatibility.
|
||||
*/
|
||||
/** @{ */
|
||||
/** The MAJOR version number (increased when backwards API compatibility is broken). */
|
||||
#define UTF8PROC_VERSION_MAJOR 2
|
||||
/** The MINOR version number (increased when new functionality is added in a backwards-compatible manner). */
|
||||
#define UTF8PROC_VERSION_MINOR 9
|
||||
/** The PATCH version (increased for fixes that do not change the API). */
|
||||
#define UTF8PROC_VERSION_PATCH 0
|
||||
/** @} */
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1800
|
||||
// MSVC prior to 2013 lacked stdbool.h and inttypes.h
|
||||
typedef signed char utf8proc_int8_t;
|
||||
typedef unsigned char utf8proc_uint8_t;
|
||||
typedef short utf8proc_int16_t;
|
||||
typedef unsigned short utf8proc_uint16_t;
|
||||
typedef int utf8proc_int32_t;
|
||||
typedef unsigned int utf8proc_uint32_t;
|
||||
# ifdef _WIN64
|
||||
typedef __int64 utf8proc_ssize_t;
|
||||
typedef unsigned __int64 utf8proc_size_t;
|
||||
# else
|
||||
typedef int utf8proc_ssize_t;
|
||||
typedef unsigned int utf8proc_size_t;
|
||||
# endif
|
||||
# ifndef __cplusplus
|
||||
// emulate C99 bool
|
||||
typedef unsigned char utf8proc_bool;
|
||||
# ifndef __bool_true_false_are_defined
|
||||
# define false 0
|
||||
# define true 1
|
||||
# define __bool_true_false_are_defined 1
|
||||
# endif
|
||||
# else
|
||||
typedef bool utf8proc_bool;
|
||||
# endif
|
||||
#else
|
||||
# include <stddef.h>
|
||||
# include <stdbool.h>
|
||||
# include <inttypes.h>
|
||||
typedef int8_t utf8proc_int8_t;
|
||||
typedef uint8_t utf8proc_uint8_t;
|
||||
typedef int16_t utf8proc_int16_t;
|
||||
typedef uint16_t utf8proc_uint16_t;
|
||||
typedef int32_t utf8proc_int32_t;
|
||||
typedef uint32_t utf8proc_uint32_t;
|
||||
typedef size_t utf8proc_size_t;
|
||||
typedef ptrdiff_t utf8proc_ssize_t;
|
||||
typedef bool utf8proc_bool;
|
||||
#endif
|
||||
#include <limits.h>
|
||||
|
||||
#ifdef UTF8PROC_STATIC
|
||||
# define UTF8PROC_DLLEXPORT
|
||||
#else
|
||||
# ifdef _WIN32
|
||||
# ifdef UTF8PROC_EXPORTS
|
||||
# define UTF8PROC_DLLEXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define UTF8PROC_DLLEXPORT __declspec(dllimport)
|
||||
# endif
|
||||
# elif __GNUC__ >= 4
|
||||
# define UTF8PROC_DLLEXPORT __attribute__ ((visibility("default")))
|
||||
# else
|
||||
# define UTF8PROC_DLLEXPORT
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Option flags used by several functions in the library.
|
||||
*/
|
||||
typedef enum {
|
||||
/** The given UTF-8 input is NULL terminated. */
|
||||
UTF8PROC_NULLTERM = (1<<0),
|
||||
/** Unicode Versioning Stability has to be respected. */
|
||||
UTF8PROC_STABLE = (1<<1),
|
||||
/** Compatibility decomposition (i.e. formatting information is lost). */
|
||||
UTF8PROC_COMPAT = (1<<2),
|
||||
/** Return a result with decomposed characters. */
|
||||
UTF8PROC_COMPOSE = (1<<3),
|
||||
/** Return a result with decomposed characters. */
|
||||
UTF8PROC_DECOMPOSE = (1<<4),
|
||||
/** Strip "default ignorable characters" such as SOFT-HYPHEN or ZERO-WIDTH-SPACE. */
|
||||
UTF8PROC_IGNORE = (1<<5),
|
||||
/** Return an error, if the input contains unassigned codepoints. */
|
||||
UTF8PROC_REJECTNA = (1<<6),
|
||||
/**
|
||||
* Indicating that NLF-sequences (LF, CRLF, CR, NEL) are representing a
|
||||
* line break, and should be converted to the codepoint for line
|
||||
* separation (LS).
|
||||
*/
|
||||
UTF8PROC_NLF2LS = (1<<7),
|
||||
/**
|
||||
* Indicating that NLF-sequences are representing a paragraph break, and
|
||||
* should be converted to the codepoint for paragraph separation
|
||||
* (PS).
|
||||
*/
|
||||
UTF8PROC_NLF2PS = (1<<8),
|
||||
/** Indicating that the meaning of NLF-sequences is unknown. */
|
||||
UTF8PROC_NLF2LF = (UTF8PROC_NLF2LS | UTF8PROC_NLF2PS),
|
||||
/** Strips and/or convers control characters.
|
||||
*
|
||||
* NLF-sequences are transformed into space, except if one of the
|
||||
* NLF2LS/PS/LF options is given. HorizontalTab (HT) and FormFeed (FF)
|
||||
* are treated as a NLF-sequence in this case. All other control
|
||||
* characters are simply removed.
|
||||
*/
|
||||
UTF8PROC_STRIPCC = (1<<9),
|
||||
/**
|
||||
* Performs unicode case folding, to be able to do a case-insensitive
|
||||
* string comparison.
|
||||
*/
|
||||
UTF8PROC_CASEFOLD = (1<<10),
|
||||
/**
|
||||
* Inserts 0xFF bytes at the beginning of each sequence which is
|
||||
* representing a single grapheme cluster (see UAX#29).
|
||||
*/
|
||||
UTF8PROC_CHARBOUND = (1<<11),
|
||||
/** Lumps certain characters together.
|
||||
*
|
||||
* E.g. HYPHEN U+2010 and MINUS U+2212 to ASCII "-". See lump.md for details.
|
||||
*
|
||||
* If NLF2LF is set, this includes a transformation of paragraph and
|
||||
* line separators to ASCII line-feed (LF).
|
||||
*/
|
||||
UTF8PROC_LUMP = (1<<12),
|
||||
/** Strips all character markings.
|
||||
*
|
||||
* This includes non-spacing, spacing and enclosing (i.e. accents).
|
||||
* @note This option works only with @ref UTF8PROC_COMPOSE or
|
||||
* @ref UTF8PROC_DECOMPOSE
|
||||
*/
|
||||
UTF8PROC_STRIPMARK = (1<<13),
|
||||
/**
|
||||
* Strip unassigned codepoints.
|
||||
*/
|
||||
UTF8PROC_STRIPNA = (1<<14),
|
||||
} utf8proc_option_t;
|
||||
|
||||
/** @name Error codes
|
||||
* Error codes being returned by almost all functions.
|
||||
*/
|
||||
/** @{ */
|
||||
/** Memory could not be allocated. */
|
||||
#define UTF8PROC_ERROR_NOMEM -1
|
||||
/** The given string is too long to be processed. */
|
||||
#define UTF8PROC_ERROR_OVERFLOW -2
|
||||
/** The given string is not a legal UTF-8 string. */
|
||||
#define UTF8PROC_ERROR_INVALIDUTF8 -3
|
||||
/** The @ref UTF8PROC_REJECTNA flag was set and an unassigned codepoint was found. */
|
||||
#define UTF8PROC_ERROR_NOTASSIGNED -4
|
||||
/** Invalid options have been used. */
|
||||
#define UTF8PROC_ERROR_INVALIDOPTS -5
|
||||
/** @} */
|
||||
|
||||
/* @name Types */
|
||||
|
||||
/** Holds the value of a property. */
|
||||
typedef utf8proc_int16_t utf8proc_propval_t;
|
||||
|
||||
/** Struct containing information about a codepoint. */
|
||||
typedef struct utf8proc_property_struct {
|
||||
/**
|
||||
* Unicode category.
|
||||
* @see utf8proc_category_t.
|
||||
*/
|
||||
utf8proc_propval_t category;
|
||||
utf8proc_propval_t combining_class;
|
||||
/**
|
||||
* Bidirectional class.
|
||||
* @see utf8proc_bidi_class_t.
|
||||
*/
|
||||
utf8proc_propval_t bidi_class;
|
||||
/**
|
||||
* @anchor Decomposition type.
|
||||
* @see utf8proc_decomp_type_t.
|
||||
*/
|
||||
utf8proc_propval_t decomp_type;
|
||||
utf8proc_uint16_t decomp_seqindex;
|
||||
utf8proc_uint16_t casefold_seqindex;
|
||||
utf8proc_uint16_t uppercase_seqindex;
|
||||
utf8proc_uint16_t lowercase_seqindex;
|
||||
utf8proc_uint16_t titlecase_seqindex;
|
||||
utf8proc_uint16_t comb_index;
|
||||
unsigned bidi_mirrored:1;
|
||||
unsigned comp_exclusion:1;
|
||||
/**
|
||||
* Can this codepoint be ignored?
|
||||
*
|
||||
* Used by utf8proc_decompose_char() when @ref UTF8PROC_IGNORE is
|
||||
* passed as an option.
|
||||
*/
|
||||
unsigned ignorable:1;
|
||||
unsigned control_boundary:1;
|
||||
/** The width of the codepoint. */
|
||||
unsigned charwidth:2;
|
||||
unsigned pad:2;
|
||||
/**
|
||||
* Boundclass.
|
||||
* @see utf8proc_boundclass_t.
|
||||
*/
|
||||
unsigned boundclass:6;
|
||||
unsigned indic_conjunct_break:2;
|
||||
} utf8proc_property_t;
|
||||
|
||||
/** Unicode categories. */
|
||||
typedef enum {
|
||||
UTF8PROC_CATEGORY_CN = 0, /**< Other, not assigned */
|
||||
UTF8PROC_CATEGORY_LU = 1, /**< Letter, uppercase */
|
||||
UTF8PROC_CATEGORY_LL = 2, /**< Letter, lowercase */
|
||||
UTF8PROC_CATEGORY_LT = 3, /**< Letter, titlecase */
|
||||
UTF8PROC_CATEGORY_LM = 4, /**< Letter, modifier */
|
||||
UTF8PROC_CATEGORY_LO = 5, /**< Letter, other */
|
||||
UTF8PROC_CATEGORY_MN = 6, /**< Mark, nonspacing */
|
||||
UTF8PROC_CATEGORY_MC = 7, /**< Mark, spacing combining */
|
||||
UTF8PROC_CATEGORY_ME = 8, /**< Mark, enclosing */
|
||||
UTF8PROC_CATEGORY_ND = 9, /**< Number, decimal digit */
|
||||
UTF8PROC_CATEGORY_NL = 10, /**< Number, letter */
|
||||
UTF8PROC_CATEGORY_NO = 11, /**< Number, other */
|
||||
UTF8PROC_CATEGORY_PC = 12, /**< Punctuation, connector */
|
||||
UTF8PROC_CATEGORY_PD = 13, /**< Punctuation, dash */
|
||||
UTF8PROC_CATEGORY_PS = 14, /**< Punctuation, open */
|
||||
UTF8PROC_CATEGORY_PE = 15, /**< Punctuation, close */
|
||||
UTF8PROC_CATEGORY_PI = 16, /**< Punctuation, initial quote */
|
||||
UTF8PROC_CATEGORY_PF = 17, /**< Punctuation, final quote */
|
||||
UTF8PROC_CATEGORY_PO = 18, /**< Punctuation, other */
|
||||
UTF8PROC_CATEGORY_SM = 19, /**< Symbol, math */
|
||||
UTF8PROC_CATEGORY_SC = 20, /**< Symbol, currency */
|
||||
UTF8PROC_CATEGORY_SK = 21, /**< Symbol, modifier */
|
||||
UTF8PROC_CATEGORY_SO = 22, /**< Symbol, other */
|
||||
UTF8PROC_CATEGORY_ZS = 23, /**< Separator, space */
|
||||
UTF8PROC_CATEGORY_ZL = 24, /**< Separator, line */
|
||||
UTF8PROC_CATEGORY_ZP = 25, /**< Separator, paragraph */
|
||||
UTF8PROC_CATEGORY_CC = 26, /**< Other, control */
|
||||
UTF8PROC_CATEGORY_CF = 27, /**< Other, format */
|
||||
UTF8PROC_CATEGORY_CS = 28, /**< Other, surrogate */
|
||||
UTF8PROC_CATEGORY_CO = 29, /**< Other, private use */
|
||||
} utf8proc_category_t;
|
||||
|
||||
/** Bidirectional character classes. */
|
||||
typedef enum {
|
||||
UTF8PROC_BIDI_CLASS_L = 1, /**< Left-to-Right */
|
||||
UTF8PROC_BIDI_CLASS_LRE = 2, /**< Left-to-Right Embedding */
|
||||
UTF8PROC_BIDI_CLASS_LRO = 3, /**< Left-to-Right Override */
|
||||
UTF8PROC_BIDI_CLASS_R = 4, /**< Right-to-Left */
|
||||
UTF8PROC_BIDI_CLASS_AL = 5, /**< Right-to-Left Arabic */
|
||||
UTF8PROC_BIDI_CLASS_RLE = 6, /**< Right-to-Left Embedding */
|
||||
UTF8PROC_BIDI_CLASS_RLO = 7, /**< Right-to-Left Override */
|
||||
UTF8PROC_BIDI_CLASS_PDF = 8, /**< Pop Directional Format */
|
||||
UTF8PROC_BIDI_CLASS_EN = 9, /**< European Number */
|
||||
UTF8PROC_BIDI_CLASS_ES = 10, /**< European Separator */
|
||||
UTF8PROC_BIDI_CLASS_ET = 11, /**< European Number Terminator */
|
||||
UTF8PROC_BIDI_CLASS_AN = 12, /**< Arabic Number */
|
||||
UTF8PROC_BIDI_CLASS_CS = 13, /**< Common Number Separator */
|
||||
UTF8PROC_BIDI_CLASS_NSM = 14, /**< Nonspacing Mark */
|
||||
UTF8PROC_BIDI_CLASS_BN = 15, /**< Boundary Neutral */
|
||||
UTF8PROC_BIDI_CLASS_B = 16, /**< Paragraph Separator */
|
||||
UTF8PROC_BIDI_CLASS_S = 17, /**< Segment Separator */
|
||||
UTF8PROC_BIDI_CLASS_WS = 18, /**< Whitespace */
|
||||
UTF8PROC_BIDI_CLASS_ON = 19, /**< Other Neutrals */
|
||||
UTF8PROC_BIDI_CLASS_LRI = 20, /**< Left-to-Right Isolate */
|
||||
UTF8PROC_BIDI_CLASS_RLI = 21, /**< Right-to-Left Isolate */
|
||||
UTF8PROC_BIDI_CLASS_FSI = 22, /**< First Strong Isolate */
|
||||
UTF8PROC_BIDI_CLASS_PDI = 23, /**< Pop Directional Isolate */
|
||||
} utf8proc_bidi_class_t;
|
||||
|
||||
/** Decomposition type. */
|
||||
typedef enum {
|
||||
UTF8PROC_DECOMP_TYPE_FONT = 1, /**< Font */
|
||||
UTF8PROC_DECOMP_TYPE_NOBREAK = 2, /**< Nobreak */
|
||||
UTF8PROC_DECOMP_TYPE_INITIAL = 3, /**< Initial */
|
||||
UTF8PROC_DECOMP_TYPE_MEDIAL = 4, /**< Medial */
|
||||
UTF8PROC_DECOMP_TYPE_FINAL = 5, /**< Final */
|
||||
UTF8PROC_DECOMP_TYPE_ISOLATED = 6, /**< Isolated */
|
||||
UTF8PROC_DECOMP_TYPE_CIRCLE = 7, /**< Circle */
|
||||
UTF8PROC_DECOMP_TYPE_SUPER = 8, /**< Super */
|
||||
UTF8PROC_DECOMP_TYPE_SUB = 9, /**< Sub */
|
||||
UTF8PROC_DECOMP_TYPE_VERTICAL = 10, /**< Vertical */
|
||||
UTF8PROC_DECOMP_TYPE_WIDE = 11, /**< Wide */
|
||||
UTF8PROC_DECOMP_TYPE_NARROW = 12, /**< Narrow */
|
||||
UTF8PROC_DECOMP_TYPE_SMALL = 13, /**< Small */
|
||||
UTF8PROC_DECOMP_TYPE_SQUARE = 14, /**< Square */
|
||||
UTF8PROC_DECOMP_TYPE_FRACTION = 15, /**< Fraction */
|
||||
UTF8PROC_DECOMP_TYPE_COMPAT = 16, /**< Compat */
|
||||
} utf8proc_decomp_type_t;
|
||||
|
||||
/** Boundclass property. (TR29) */
|
||||
typedef enum {
|
||||
UTF8PROC_BOUNDCLASS_START = 0, /**< Start */
|
||||
UTF8PROC_BOUNDCLASS_OTHER = 1, /**< Other */
|
||||
UTF8PROC_BOUNDCLASS_CR = 2, /**< Cr */
|
||||
UTF8PROC_BOUNDCLASS_LF = 3, /**< Lf */
|
||||
UTF8PROC_BOUNDCLASS_CONTROL = 4, /**< Control */
|
||||
UTF8PROC_BOUNDCLASS_EXTEND = 5, /**< Extend */
|
||||
UTF8PROC_BOUNDCLASS_L = 6, /**< L */
|
||||
UTF8PROC_BOUNDCLASS_V = 7, /**< V */
|
||||
UTF8PROC_BOUNDCLASS_T = 8, /**< T */
|
||||
UTF8PROC_BOUNDCLASS_LV = 9, /**< Lv */
|
||||
UTF8PROC_BOUNDCLASS_LVT = 10, /**< Lvt */
|
||||
UTF8PROC_BOUNDCLASS_REGIONAL_INDICATOR = 11, /**< Regional indicator */
|
||||
UTF8PROC_BOUNDCLASS_SPACINGMARK = 12, /**< Spacingmark */
|
||||
UTF8PROC_BOUNDCLASS_PREPEND = 13, /**< Prepend */
|
||||
UTF8PROC_BOUNDCLASS_ZWJ = 14, /**< Zero Width Joiner */
|
||||
|
||||
/* the following are no longer used in Unicode 11, but we keep
|
||||
the constants here for backward compatibility */
|
||||
UTF8PROC_BOUNDCLASS_E_BASE = 15, /**< Emoji Base */
|
||||
UTF8PROC_BOUNDCLASS_E_MODIFIER = 16, /**< Emoji Modifier */
|
||||
UTF8PROC_BOUNDCLASS_GLUE_AFTER_ZWJ = 17, /**< Glue_After_ZWJ */
|
||||
UTF8PROC_BOUNDCLASS_E_BASE_GAZ = 18, /**< E_BASE + GLUE_AFTER_ZJW */
|
||||
|
||||
/* the Extended_Pictographic property is used in the Unicode 11
|
||||
grapheme-boundary rules, so we store it in the boundclass field */
|
||||
UTF8PROC_BOUNDCLASS_EXTENDED_PICTOGRAPHIC = 19,
|
||||
UTF8PROC_BOUNDCLASS_E_ZWG = 20, /* UTF8PROC_BOUNDCLASS_EXTENDED_PICTOGRAPHIC + ZWJ */
|
||||
} utf8proc_boundclass_t;
|
||||
|
||||
/** Indic_Conjunct_Break property. (TR44) */
|
||||
typedef enum {
|
||||
UTF8PROC_INDIC_CONJUNCT_BREAK_NONE = 0,
|
||||
UTF8PROC_INDIC_CONJUNCT_BREAK_LINKER = 1,
|
||||
UTF8PROC_INDIC_CONJUNCT_BREAK_CONSONANT = 2,
|
||||
UTF8PROC_INDIC_CONJUNCT_BREAK_EXTEND = 3,
|
||||
} utf8proc_indic_conjunct_break_t;
|
||||
|
||||
/**
|
||||
* Function pointer type passed to utf8proc_map_custom() and
|
||||
* utf8proc_decompose_custom(), which is used to specify a user-defined
|
||||
* mapping of codepoints to be applied in conjunction with other mappings.
|
||||
*/
|
||||
typedef utf8proc_int32_t (*utf8proc_custom_func)(utf8proc_int32_t codepoint, void *data);
|
||||
|
||||
/**
|
||||
* Array containing the byte lengths of a UTF-8 encoded codepoint based
|
||||
* on the first byte.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT extern const utf8proc_int8_t utf8proc_utf8class[256];
|
||||
|
||||
/**
|
||||
* Returns the utf8proc API version as a string MAJOR.MINOR.PATCH
|
||||
* (http://semver.org format), possibly with a "-dev" suffix for
|
||||
* development versions.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT const char *utf8proc_version(void);
|
||||
|
||||
/**
|
||||
* Returns the utf8proc supported Unicode version as a string MAJOR.MINOR.PATCH.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT const char *utf8proc_unicode_version(void);
|
||||
|
||||
/**
|
||||
* Returns an informative error string for the given utf8proc error code
|
||||
* (e.g. the error codes returned by utf8proc_map()).
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT const char *utf8proc_errmsg(utf8proc_ssize_t errcode);
|
||||
|
||||
/**
|
||||
* Reads a single codepoint from the UTF-8 sequence being pointed to by `str`.
|
||||
* The maximum number of bytes read is `strlen`, unless `strlen` is
|
||||
* negative (in which case up to 4 bytes are read).
|
||||
*
|
||||
* If a valid codepoint could be read, it is stored in the variable
|
||||
* pointed to by `codepoint_ref`, otherwise that variable will be set to -1.
|
||||
* In case of success, the number of bytes read is returned; otherwise, a
|
||||
* negative error code is returned.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_iterate(const utf8proc_uint8_t *str, utf8proc_ssize_t strlen, utf8proc_int32_t *codepoint_ref);
|
||||
|
||||
/**
|
||||
* Check if a codepoint is valid (regardless of whether it has been
|
||||
* assigned a value by the current Unicode standard).
|
||||
*
|
||||
* @return 1 if the given `codepoint` is valid and otherwise return 0.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_bool utf8proc_codepoint_valid(utf8proc_int32_t codepoint);
|
||||
|
||||
/**
|
||||
* Encodes the codepoint as an UTF-8 string in the byte array pointed
|
||||
* to by `dst`. This array must be at least 4 bytes long.
|
||||
*
|
||||
* In case of success the number of bytes written is returned, and
|
||||
* otherwise 0 is returned.
|
||||
*
|
||||
* This function does not check whether `codepoint` is valid Unicode.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_encode_char(utf8proc_int32_t codepoint, utf8proc_uint8_t *dst);
|
||||
|
||||
/**
|
||||
* Look up the properties for a given codepoint.
|
||||
*
|
||||
* @param codepoint The Unicode codepoint.
|
||||
*
|
||||
* @returns
|
||||
* A pointer to a (constant) struct containing information about
|
||||
* the codepoint.
|
||||
* @par
|
||||
* If the codepoint is unassigned or invalid, a pointer to a special struct is
|
||||
* returned in which `category` is 0 (@ref UTF8PROC_CATEGORY_CN).
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT const utf8proc_property_t *utf8proc_get_property(utf8proc_int32_t codepoint);
|
||||
|
||||
/** Decompose a codepoint into an array of codepoints.
|
||||
*
|
||||
* @param codepoint the codepoint.
|
||||
* @param dst the destination buffer.
|
||||
* @param bufsize the size of the destination buffer.
|
||||
* @param options one or more of the following flags:
|
||||
* - @ref UTF8PROC_REJECTNA - return an error `codepoint` is unassigned
|
||||
* - @ref UTF8PROC_IGNORE - strip "default ignorable" codepoints
|
||||
* - @ref UTF8PROC_CASEFOLD - apply Unicode casefolding
|
||||
* - @ref UTF8PROC_COMPAT - replace certain codepoints with their
|
||||
* compatibility decomposition
|
||||
* - @ref UTF8PROC_CHARBOUND - insert 0xFF bytes before each grapheme cluster
|
||||
* - @ref UTF8PROC_LUMP - lump certain different codepoints together
|
||||
* - @ref UTF8PROC_STRIPMARK - remove all character marks
|
||||
* - @ref UTF8PROC_STRIPNA - remove unassigned codepoints
|
||||
* @param last_boundclass
|
||||
* Pointer to an integer variable containing
|
||||
* the previous codepoint's (boundclass + indic_conjunct_break << 1) if the @ref UTF8PROC_CHARBOUND
|
||||
* option is used. If the string is being processed in order, this can be initialized to 0 for
|
||||
* the beginning of the string, and is thereafter updated automatically. Otherwise, this parameter is ignored.
|
||||
*
|
||||
* @return
|
||||
* In case of success, the number of codepoints written is returned; in case
|
||||
* of an error, a negative error code is returned (utf8proc_errmsg()).
|
||||
* @par
|
||||
* If the number of written codepoints would be bigger than `bufsize`, the
|
||||
* required buffer size is returned, while the buffer will be overwritten with
|
||||
* undefined data.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_decompose_char(
|
||||
utf8proc_int32_t codepoint, utf8proc_int32_t *dst, utf8proc_ssize_t bufsize,
|
||||
utf8proc_option_t options, int *last_boundclass
|
||||
);
|
||||
|
||||
/**
|
||||
* The same as utf8proc_decompose_char(), but acts on a whole UTF-8
|
||||
* string and orders the decomposed sequences correctly.
|
||||
*
|
||||
* If the @ref UTF8PROC_NULLTERM flag in `options` is set, processing
|
||||
* will be stopped, when a NULL byte is encountered, otherwise `strlen`
|
||||
* bytes are processed. The result (in the form of 32-bit unicode
|
||||
* codepoints) is written into the buffer being pointed to by
|
||||
* `buffer` (which must contain at least `bufsize` entries). In case of
|
||||
* success, the number of codepoints written is returned; in case of an
|
||||
* error, a negative error code is returned (utf8proc_errmsg()).
|
||||
* See utf8proc_decompose_custom() to supply additional transformations.
|
||||
*
|
||||
* If the number of written codepoints would be bigger than `bufsize`, the
|
||||
* required buffer size is returned, while the buffer will be overwritten with
|
||||
* undefined data.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_decompose(
|
||||
const utf8proc_uint8_t *str, utf8proc_ssize_t strlen,
|
||||
utf8proc_int32_t *buffer, utf8proc_ssize_t bufsize, utf8proc_option_t options
|
||||
);
|
||||
|
||||
/**
|
||||
* The same as utf8proc_decompose(), but also takes a `custom_func` mapping function
|
||||
* that is called on each codepoint in `str` before any other transformations
|
||||
* (along with a `custom_data` pointer that is passed through to `custom_func`).
|
||||
* The `custom_func` argument is ignored if it is `NULL`. See also utf8proc_map_custom().
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_decompose_custom(
|
||||
const utf8proc_uint8_t *str, utf8proc_ssize_t strlen,
|
||||
utf8proc_int32_t *buffer, utf8proc_ssize_t bufsize, utf8proc_option_t options,
|
||||
utf8proc_custom_func custom_func, void *custom_data
|
||||
);
|
||||
|
||||
/**
|
||||
* Normalizes the sequence of `length` codepoints pointed to by `buffer`
|
||||
* in-place (i.e., the result is also stored in `buffer`).
|
||||
*
|
||||
* @param buffer the (native-endian UTF-32) unicode codepoints to re-encode.
|
||||
* @param length the length (in codepoints) of the buffer.
|
||||
* @param options a bitwise or (`|`) of one or more of the following flags:
|
||||
* - @ref UTF8PROC_NLF2LS - convert LF, CRLF, CR and NEL into LS
|
||||
* - @ref UTF8PROC_NLF2PS - convert LF, CRLF, CR and NEL into PS
|
||||
* - @ref UTF8PROC_NLF2LF - convert LF, CRLF, CR and NEL into LF
|
||||
* - @ref UTF8PROC_STRIPCC - strip or convert all non-affected control characters
|
||||
* - @ref UTF8PROC_COMPOSE - try to combine decomposed codepoints into composite
|
||||
* codepoints
|
||||
* - @ref UTF8PROC_STABLE - prohibit combining characters that would violate
|
||||
* the unicode versioning stability
|
||||
*
|
||||
* @return
|
||||
* In case of success, the length (in codepoints) of the normalized UTF-32 string is
|
||||
* returned; otherwise, a negative error code is returned (utf8proc_errmsg()).
|
||||
*
|
||||
* @warning The entries of the array pointed to by `str` have to be in the
|
||||
* range `0x0000` to `0x10FFFF`. Otherwise, the program might crash!
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_normalize_utf32(utf8proc_int32_t *buffer, utf8proc_ssize_t length, utf8proc_option_t options);
|
||||
|
||||
/**
|
||||
* Reencodes the sequence of `length` codepoints pointed to by `buffer`
|
||||
* UTF-8 data in-place (i.e., the result is also stored in `buffer`).
|
||||
* Can optionally normalize the UTF-32 sequence prior to UTF-8 conversion.
|
||||
*
|
||||
* @param buffer the (native-endian UTF-32) unicode codepoints to re-encode.
|
||||
* @param length the length (in codepoints) of the buffer.
|
||||
* @param options a bitwise or (`|`) of one or more of the following flags:
|
||||
* - @ref UTF8PROC_NLF2LS - convert LF, CRLF, CR and NEL into LS
|
||||
* - @ref UTF8PROC_NLF2PS - convert LF, CRLF, CR and NEL into PS
|
||||
* - @ref UTF8PROC_NLF2LF - convert LF, CRLF, CR and NEL into LF
|
||||
* - @ref UTF8PROC_STRIPCC - strip or convert all non-affected control characters
|
||||
* - @ref UTF8PROC_COMPOSE - try to combine decomposed codepoints into composite
|
||||
* codepoints
|
||||
* - @ref UTF8PROC_STABLE - prohibit combining characters that would violate
|
||||
* the unicode versioning stability
|
||||
* - @ref UTF8PROC_CHARBOUND - insert 0xFF bytes before each grapheme cluster
|
||||
*
|
||||
* @return
|
||||
* In case of success, the length (in bytes) of the resulting nul-terminated
|
||||
* UTF-8 string is returned; otherwise, a negative error code is returned
|
||||
* (utf8proc_errmsg()).
|
||||
*
|
||||
* @warning The amount of free space pointed to by `buffer` must
|
||||
* exceed the amount of the input data by one byte, and the
|
||||
* entries of the array pointed to by `str` have to be in the
|
||||
* range `0x0000` to `0x10FFFF`. Otherwise, the program might crash!
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_reencode(utf8proc_int32_t *buffer, utf8proc_ssize_t length, utf8proc_option_t options);
|
||||
|
||||
/**
|
||||
* Given a pair of consecutive codepoints, return whether a grapheme break is
|
||||
* permitted between them (as defined by the extended grapheme clusters in UAX#29).
|
||||
*
|
||||
* @param codepoint1 The first codepoint.
|
||||
* @param codepoint2 The second codepoint, occurring consecutively after `codepoint1`.
|
||||
* @param state Beginning with Version 29 (Unicode 9.0.0), this algorithm requires
|
||||
* state to break graphemes. This state can be passed in as a pointer
|
||||
* in the `state` argument and should initially be set to 0. If the
|
||||
* state is not passed in (i.e. a null pointer is passed), UAX#29 rules
|
||||
* GB10/12/13 which require this state will not be applied, essentially
|
||||
* matching the rules in Unicode 8.0.0.
|
||||
*
|
||||
* @warning If the state parameter is used, `utf8proc_grapheme_break_stateful` must
|
||||
* be called IN ORDER on ALL potential breaks in a string. However, it
|
||||
* is safe to reset the state to zero after a grapheme break.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_bool utf8proc_grapheme_break_stateful(
|
||||
utf8proc_int32_t codepoint1, utf8proc_int32_t codepoint2, utf8proc_int32_t *state);
|
||||
|
||||
/**
|
||||
* Same as utf8proc_grapheme_break_stateful(), except without support for the
|
||||
* Unicode 9 additions to the algorithm. Supported for legacy reasons.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_bool utf8proc_grapheme_break(
|
||||
utf8proc_int32_t codepoint1, utf8proc_int32_t codepoint2);
|
||||
|
||||
|
||||
/**
|
||||
* Given a codepoint `c`, return the codepoint of the corresponding
|
||||
* lower-case character, if any; otherwise (if there is no lower-case
|
||||
* variant, or if `c` is not a valid codepoint) return `c`.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_int32_t utf8proc_tolower(utf8proc_int32_t c);
|
||||
|
||||
/**
|
||||
* Given a codepoint `c`, return the codepoint of the corresponding
|
||||
* upper-case character, if any; otherwise (if there is no upper-case
|
||||
* variant, or if `c` is not a valid codepoint) return `c`.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_int32_t utf8proc_toupper(utf8proc_int32_t c);
|
||||
|
||||
/**
|
||||
* Given a codepoint `c`, return the codepoint of the corresponding
|
||||
* title-case character, if any; otherwise (if there is no title-case
|
||||
* variant, or if `c` is not a valid codepoint) return `c`.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_int32_t utf8proc_totitle(utf8proc_int32_t c);
|
||||
|
||||
/**
|
||||
* Given a codepoint `c`, return `1` if the codepoint corresponds to a lower-case character
|
||||
* and `0` otherwise.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT int utf8proc_islower(utf8proc_int32_t c);
|
||||
|
||||
/**
|
||||
* Given a codepoint `c`, return `1` if the codepoint corresponds to an upper-case character
|
||||
* and `0` otherwise.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT int utf8proc_isupper(utf8proc_int32_t c);
|
||||
|
||||
/**
|
||||
* Given a codepoint, return a character width analogous to `wcwidth(codepoint)`,
|
||||
* except that a width of 0 is returned for non-printable codepoints
|
||||
* instead of -1 as in `wcwidth`.
|
||||
*
|
||||
* @note
|
||||
* If you want to check for particular types of non-printable characters,
|
||||
* (analogous to `isprint` or `iscntrl`), use utf8proc_category(). */
|
||||
UTF8PROC_DLLEXPORT int utf8proc_charwidth(utf8proc_int32_t codepoint);
|
||||
|
||||
/**
|
||||
* Return the Unicode category for the codepoint (one of the
|
||||
* @ref utf8proc_category_t constants.)
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_category_t utf8proc_category(utf8proc_int32_t codepoint);
|
||||
|
||||
/**
|
||||
* Return the two-letter (nul-terminated) Unicode category string for
|
||||
* the codepoint (e.g. `"Lu"` or `"Co"`).
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT const char *utf8proc_category_string(utf8proc_int32_t codepoint);
|
||||
|
||||
/**
|
||||
* Maps the given UTF-8 string pointed to by `str` to a new UTF-8
|
||||
* string, allocated dynamically by `malloc` and returned via `dstptr`.
|
||||
*
|
||||
* If the @ref UTF8PROC_NULLTERM flag in the `options` field is set,
|
||||
* the length is determined by a NULL terminator, otherwise the
|
||||
* parameter `strlen` is evaluated to determine the string length, but
|
||||
* in any case the result will be NULL terminated (though it might
|
||||
* contain NULL characters with the string if `str` contained NULL
|
||||
* characters). Other flags in the `options` field are passed to the
|
||||
* functions defined above, and regarded as described. See also
|
||||
* utf8proc_map_custom() to supply a custom codepoint transformation.
|
||||
*
|
||||
* In case of success the length of the new string is returned,
|
||||
* otherwise a negative error code is returned.
|
||||
*
|
||||
* @note The memory of the new UTF-8 string will have been allocated
|
||||
* with `malloc`, and should therefore be deallocated with `free`.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_map(
|
||||
const utf8proc_uint8_t *str, utf8proc_ssize_t strlen, utf8proc_uint8_t **dstptr, utf8proc_option_t options
|
||||
);
|
||||
|
||||
/**
|
||||
* Like utf8proc_map(), but also takes a `custom_func` mapping function
|
||||
* that is called on each codepoint in `str` before any other transformations
|
||||
* (along with a `custom_data` pointer that is passed through to `custom_func`).
|
||||
* The `custom_func` argument is ignored if it is `NULL`.
|
||||
*/
|
||||
UTF8PROC_DLLEXPORT utf8proc_ssize_t utf8proc_map_custom(
|
||||
const utf8proc_uint8_t *str, utf8proc_ssize_t strlen, utf8proc_uint8_t **dstptr, utf8proc_option_t options,
|
||||
utf8proc_custom_func custom_func, void *custom_data
|
||||
);
|
||||
|
||||
/** @name Unicode normalization
|
||||
*
|
||||
* Returns a pointer to newly allocated memory of a NFD, NFC, NFKD, NFKC or
|
||||
* NFKC_Casefold normalized version of the null-terminated string `str`. These
|
||||
* are shortcuts to calling utf8proc_map() with @ref UTF8PROC_NULLTERM
|
||||
* combined with @ref UTF8PROC_STABLE and flags indicating the normalization.
|
||||
*/
|
||||
/** @{ */
|
||||
/** NFD normalization (@ref UTF8PROC_DECOMPOSE). */
|
||||
UTF8PROC_DLLEXPORT utf8proc_uint8_t *utf8proc_NFD(const utf8proc_uint8_t *str);
|
||||
/** NFC normalization (@ref UTF8PROC_COMPOSE). */
|
||||
UTF8PROC_DLLEXPORT utf8proc_uint8_t *utf8proc_NFC(const utf8proc_uint8_t *str);
|
||||
/** NFKD normalization (@ref UTF8PROC_DECOMPOSE and @ref UTF8PROC_COMPAT). */
|
||||
UTF8PROC_DLLEXPORT utf8proc_uint8_t *utf8proc_NFKD(const utf8proc_uint8_t *str);
|
||||
/** NFKC normalization (@ref UTF8PROC_COMPOSE and @ref UTF8PROC_COMPAT). */
|
||||
UTF8PROC_DLLEXPORT utf8proc_uint8_t *utf8proc_NFKC(const utf8proc_uint8_t *str);
|
||||
/**
|
||||
* NFKC_Casefold normalization (@ref UTF8PROC_COMPOSE and @ref UTF8PROC_COMPAT
|
||||
* and @ref UTF8PROC_CASEFOLD and @ref UTF8PROC_IGNORE).
|
||||
**/
|
||||
UTF8PROC_DLLEXPORT utf8proc_uint8_t *utf8proc_NFKC_Casefold(const utf8proc_uint8_t *str);
|
||||
/** @} */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
16960
src/common/thirdparty/utf8proc/utf8proc_data.c
vendored
Normal file
16960
src/common/thirdparty/utf8proc/utf8proc_data.c
vendored
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -150,7 +150,7 @@ inline double InterceptLineSegments(double v2x, double v2y, double v2dx, double
|
|||
den = 1 / den;
|
||||
|
||||
double factor1 = ((v2x - v1x) * v2dy + (v1y - v2y) * v2dx) * -den;
|
||||
if (factor1 < 0 || factor1 > 1) return -FLT_MAX; // no intersection
|
||||
if (factor1 < 0 || factor1 >= 1) return -FLT_MAX; // no intersection
|
||||
if (pfactor1) *pfactor1 = factor1;
|
||||
|
||||
return ((v1x - v2x) * v1dy + (v2y - v1y) * v1dx) * den; // this one's for the line segment where we want to get the intercept factor for so it needs to be last.
|
||||
|
|
@ -232,4 +232,3 @@ inline bool BoxInRange(const DVector2& boxtl, const DVector2& boxbr, const DVect
|
|||
boxtl.Y < max(start.Y, end.Y) &&
|
||||
boxbr.Y > min(start.Y, end.Y);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -77,6 +77,7 @@ void *M_Realloc(void *memblock, size_t size)
|
|||
GC::ReportRealloc(oldsize, _msize(block));
|
||||
return block;
|
||||
}
|
||||
|
||||
#else
|
||||
void *M_Malloc(size_t size)
|
||||
{
|
||||
|
|
@ -113,6 +114,14 @@ void *M_Realloc(void *memblock, size_t size)
|
|||
return block;
|
||||
}
|
||||
#endif
|
||||
|
||||
void* M_Calloc(size_t v1, size_t v2)
|
||||
{
|
||||
auto p = M_Malloc(v1 * v2);
|
||||
memset(p, 0, v1 * v2);
|
||||
return p;
|
||||
}
|
||||
|
||||
#else
|
||||
#ifdef _MSC_VER
|
||||
#include <crtdbg.h>
|
||||
|
|
|
|||
|
|
@ -72,12 +72,7 @@ inline void* M_Calloc_Dbg(size_t v1, size_t v2, const char* file, int lineno)
|
|||
#else
|
||||
void *M_Malloc (size_t size);
|
||||
void *M_Realloc (void *memblock, size_t size);
|
||||
inline void* M_Calloc(size_t v1, size_t v2)
|
||||
{
|
||||
auto p = M_Malloc(v1 * v2);
|
||||
memset(p, 0, v1 * v2);
|
||||
return p;
|
||||
}
|
||||
void* M_Calloc(size_t v1, size_t v2);
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -657,6 +657,44 @@ public:
|
|||
std::swap(Most, other.Most);
|
||||
}
|
||||
|
||||
// aliases with STL compliant names to allow using TArrays with templates designed for STL containers
|
||||
|
||||
size_t size() const
|
||||
{
|
||||
return Count;
|
||||
}
|
||||
|
||||
T* data() const
|
||||
{
|
||||
return Data();
|
||||
}
|
||||
|
||||
T& front() const
|
||||
{
|
||||
return *Data();
|
||||
}
|
||||
|
||||
T& back() const
|
||||
{
|
||||
return Last();
|
||||
}
|
||||
|
||||
void resize(size_t i)
|
||||
{
|
||||
Resize(i);
|
||||
}
|
||||
|
||||
void push_back(T& elem)
|
||||
{
|
||||
Push(elem);
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
T *Array;
|
||||
unsigned int Count;
|
||||
|
|
|
|||
|
|
@ -823,44 +823,52 @@ static const uint16_t loweruppercase[] = {
|
|||
0x0584,0x0554,
|
||||
0x0585,0x0555,
|
||||
0x0586,0x0556,
|
||||
0x10D0,0x10A0,
|
||||
0x10D1,0x10A1,
|
||||
0x10D2,0x10A2,
|
||||
0x10D3,0x10A3,
|
||||
0x10D4,0x10A4,
|
||||
0x10D5,0x10A5,
|
||||
0x10D6,0x10A6,
|
||||
0x10D7,0x10A7,
|
||||
0x10D8,0x10A8,
|
||||
0x10D9,0x10A9,
|
||||
0x10DA,0x10AA,
|
||||
0x10DB,0x10AB,
|
||||
0x10DC,0x10AC,
|
||||
0x10DD,0x10AD,
|
||||
0x10DE,0x10AE,
|
||||
0x10DF,0x10AF,
|
||||
0x10E0,0x10B0,
|
||||
0x10E1,0x10B1,
|
||||
0x10E2,0x10B2,
|
||||
0x10E3,0x10B3,
|
||||
0x10E4,0x10B4,
|
||||
0x10E5,0x10B5,
|
||||
0x10E6,0x10B6,
|
||||
0x10E7,0x10B7,
|
||||
0x10E8,0x10B8,
|
||||
0x10E9,0x10B9,
|
||||
0x10EA,0x10BA,
|
||||
0x10EB,0x10BB,
|
||||
0x10EC,0x10BC,
|
||||
0x10ED,0x10BD,
|
||||
0x10EE,0x10BE,
|
||||
0x10EF,0x10BF,
|
||||
0x10F0,0x10C0,
|
||||
0x10F1,0x10C1,
|
||||
0x10F2,0x10C2,
|
||||
0x10F3,0x10C3,
|
||||
0x10F4,0x10C4,
|
||||
0x10F5,0x10C5,
|
||||
0x10D0,0x1C90,
|
||||
0x10D1,0x1C91,
|
||||
0x10D2,0x1C92,
|
||||
0x10D3,0x1C93,
|
||||
0x10D4,0x1C94,
|
||||
0x10D5,0x1C95,
|
||||
0x10D6,0x1C96,
|
||||
0x10D7,0x1C97,
|
||||
0x10D8,0x1C98,
|
||||
0x10D9,0x1C99,
|
||||
0x10DA,0x1C9A,
|
||||
0x10DB,0x1C9B,
|
||||
0x10DC,0x1C9C,
|
||||
0x10DD,0x1C9D,
|
||||
0x10DE,0x1C9E,
|
||||
0x10DF,0x1C9F,
|
||||
0x10E0,0x1CA0,
|
||||
0x10E1,0x1CA1,
|
||||
0x10E2,0x1CA2,
|
||||
0x10E3,0x1CA3,
|
||||
0x10E4,0x1CA4,
|
||||
0x10E5,0x1CA5,
|
||||
0x10E6,0x1CA6,
|
||||
0x10E7,0x1CA7,
|
||||
0x10E8,0x1CA8,
|
||||
0x10E9,0x1CA9,
|
||||
0x10EA,0x1CAA,
|
||||
0x10EB,0x1CAB,
|
||||
0x10EC,0x1CAC,
|
||||
0x10ED,0x1CAD,
|
||||
0x10EE,0x1CAE,
|
||||
0x10EF,0x1CAF,
|
||||
0x10F0,0x1CB0,
|
||||
0x10F1,0x1CB1,
|
||||
0x10F2,0x1CB2,
|
||||
0x10F3,0x1CB3,
|
||||
0x10F4,0x1CB4,
|
||||
0x10F5,0x1CB5,
|
||||
0x10F6,0x1CB6,
|
||||
0x10F7,0x1CB7,
|
||||
0x10F8,0x1CB8,
|
||||
0x10F9,0x1CB9,
|
||||
0x10FA,0x1CBA,
|
||||
0x10FD,0x1CBD,
|
||||
0x10FE,0x1CBE,
|
||||
0x10FF,0x1CBF,
|
||||
0x1E01,0x1E00,
|
||||
0x1E03,0x1E02,
|
||||
0x1E05,0x1E04,
|
||||
|
|
@ -1085,6 +1093,46 @@ static const uint16_t loweruppercase[] = {
|
|||
0x24E7, 0x24CD,
|
||||
0x24E8, 0x24CE,
|
||||
0x24E9, 0x24CF,
|
||||
0x2D00, 0x10A0,
|
||||
0x2D01, 0x10A1,
|
||||
0x2D02, 0x10A2,
|
||||
0x2D03, 0x10A3,
|
||||
0x2D04, 0x10A4,
|
||||
0x2D05, 0x10A5,
|
||||
0x2D06, 0x10A6,
|
||||
0x2D07, 0x10A7,
|
||||
0x2D08, 0x10A8,
|
||||
0x2D09, 0x10A9,
|
||||
0x2D0A, 0x10AA,
|
||||
0x2D0B, 0x10AB,
|
||||
0x2D0C, 0x10AC,
|
||||
0x2D0D, 0x10AD,
|
||||
0x2D0E, 0x10AE,
|
||||
0x2D0F, 0x10AF,
|
||||
0x2D10, 0x10B0,
|
||||
0x2D11, 0x10B1,
|
||||
0x2D12, 0x10B2,
|
||||
0x2D13, 0x10B3,
|
||||
0x2D14, 0x10B4,
|
||||
0x2D15, 0x10B5,
|
||||
0x2D16, 0x10B6,
|
||||
0x2D17, 0x10B7,
|
||||
0x2D18, 0x10B8,
|
||||
0x2D19, 0x10B9,
|
||||
0x2D1A, 0x10BA,
|
||||
0x2D1B, 0x10BB,
|
||||
0x2D1C, 0x10BC,
|
||||
0x2D1D, 0x10BD,
|
||||
0x2D1E, 0x10BE,
|
||||
0x2D1F, 0x10BF,
|
||||
0x2D20, 0x10C0,
|
||||
0x2D21, 0x10C1,
|
||||
0x2D22, 0x10C2,
|
||||
0x2D23, 0x10C3,
|
||||
0x2D24, 0x10C4,
|
||||
0x2D25, 0x10C5,
|
||||
0x2D27, 0x10C7,
|
||||
0x2D2D, 0x10CD,
|
||||
0xFF41, 0xFF21,
|
||||
0xFF42, 0xFF22,
|
||||
0xFF43, 0xFF23,
|
||||
|
|
|
|||
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Add table
Add a link
Reference in a new issue