use the FResourceFile interface in favor of FResourceLump's where possible.
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4 changed files with 19 additions and 25 deletions
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@ -360,13 +360,13 @@ int lumpcmp(const void * a, const void * b)
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//
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// Generates a hash identifier for use in file identification.
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// Potential uses are mod-wide compatibility settings or localization add-ons.
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// This only hashes the lump directory but not the actual content
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// This only hashes the directory but not the actual content
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//
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//==========================================================================
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void FResourceFile::GenerateHash()
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{
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// hash the lump directory after sorting
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// hash the directory after sorting
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using namespace FileSys::md5;
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auto n = snprintf(Hash, 48, "%08X-%04X-", (unsigned)Reader.GetLength(), NumLumps);
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@ -377,9 +377,10 @@ void FResourceFile::GenerateHash()
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uint8_t digest[16];
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for(uint32_t i = 0; i < NumLumps; i++)
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{
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auto lump = GetLump(i);
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md5_append(&state, (const uint8_t*)lump->FullName, (unsigned)strlen(lump->FullName) + 1);
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md5_append(&state, (const uint8_t*)&lump->LumpSize, 4);
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auto name = getName(i);
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auto size = Length(i);
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md5_append(&state, (const uint8_t*)name, (unsigned)strlen(name) + 1);
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md5_append(&state, (const uint8_t*)&size, sizeof(size));
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}
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md5_finish(&state, digest);
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for (auto c : digest)
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